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1.5.3Stones of Time Megasheet
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Changelog
The purpose of this sheet is to compare the souls gains between different Stones of Time.
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Link to this sheet
The sheet only calculates pure soul gain, it doesn't take into account CPS or quality of life
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Instructions
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1.
START BY TAKING A COPY OF THE SHEET
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- File -> Make a copy
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- If you want a quick suggestion that's not optimized for you, you can look at
Stone distribution
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2.
- Fill in your upgrades to the blue cells below to optimize the sheet for you.
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- You can play around with the values if you want to see how it changes late game values.
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- You are assumed to have the basic critical chance upgrades (15% base, 12% from the followups and 5% from "That's a lot of damage"
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- Use TRUE/FALSE values
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Slash the life (3% crit chance astral)
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Hyper Critical (50% crit souls divinity)
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Geode Beetle (30% crit souls from Beetle Box)Total
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Critical Mushrooms (30% crit souls from village quest)Crit chance35%
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Critical souls armory shield bonus0%Crit souls multiplier2,535
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- Some stats have to be estimated/guessed based on your playstyle. Remember to keep the % sign
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- If you don't have any estimate for these values just leave them as default
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% of SP coming from Rage Mode (before Stone of Rage)
50%
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% of SP coming from offline kills (not including minions)
1,00%
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3.Stones
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Stone of Hope unlocked
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Stone of Rage unlocked
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Stone of Rage options (ignore if you don't have Stone of Rage)
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- It's impossible to calculate an exact value for Stone of Rage due to variations in player activity and playstyle. There's a few options to choose from.
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Rage mode balanced mode
Balanced mode Stones of Rage
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- Use this if you want an easy choice for Stones of Rage
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- This is a balanced mode for souls and quality of life
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- It will make sure you get at least 10 Stones of Rage to be able to cover a full soul bonus in 3 rage modes
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- They will be your first 10 stones in the distribution sheet for simplicity's sake. You still need ~92-93 USP to even reach Stone of Rage
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- If you untick this and the next box, only the Rage mode souls value will be used for stone distribution calculation
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(experimental)Count rage mode duration as +Soul % (READ BELOW)
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- Enabling this option means Stone of Rage will use very optimistic calculations, multiplying it's value by the increased rage mode duration
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- It's useful for players who play very actively, are limited by Rage Pill mats AND spam pills during soul bonus
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- If you get enough rage pill mats from offline play to spam rage, keep this box unticked
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- It might not be worth it to go over 10 stones anyways, due to still needing 3 rage modes per soul bonus
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5.
- To see what would be the optimal stone distribution for you, look at:
Stone distribution
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- To see the values for each stone, look at:
Stones of Time stats
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