Makai Wars Character Info
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Help TapTap's guide by providing translations/information for the following areas/characters
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Generics can be any element, but some characters have exclusive skills (passive or active). Be sure to note any differences you see for each color.
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Find generic names here: http://disgaea.wikia.com/wiki/List_of_Makai_Wars_characters . Note gender is a relevant stat so dont' assume, find confirmation before filling it in a generic monster
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3* Characters
2* Characters
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NameEffectNameEffect
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NameEtnaNotes: Not in tutorial rerollable gachapon. Given to all players via ticket after 21 days
Name
Female Healer (Disgaea)
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TypeDark, SpearTypeColor Differences:Different buff for Skill 3 each element
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Skill 2Sexy BeamHeart shaped AOE, base 30% (max 40%) confuse chance (CD 4, max 3)Skill 2
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Skill 3Chaos ImpactHigh damage, base 35% (max 50%) Burn chance (CD 6, max 5)FSkill 3F
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Passive 1Dignity of a GenieActs as all elements; all incoming attacks are not very effective, all outgoing attacks are super effectivePassive 1
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Passive 2Flat devil JealousyBase 20% (max 30%) extra damage against same sex (female) targetsPassive 2
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Strategy Notes
Always a safe unit to play, Etna will never be taking weakness damage and has very good skills. Female attack boost may be more relevant in PVP than SP quest.
Strategy Notes
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NameLaharl
NameCatsaber
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TypeFire, SwordTypeSword
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Skill 2Overlord's WrathCross AoE 35%(max:50%) burn chance 2 turns (CD 5, max 3)Skill 2Hairball rollingHigh single target damage
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Skill 3Meteor ImpactAoE that hits in a 3x3 radius around Laharl, with a 20% chance to stun enemies.MSkill 3
Sleeping kitten aerobatic team
3x3 Cross AoE, applies debuff to enemies hit -15% ATK/DEF (max:25%) CD:5 (max:4)?
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Passive 1CounterCounter with skill 1 when attacked by adjacent enemy.Passive 1
Strong attack of painless
Will never break enemies confusion, and deals 70% (max:100%) more damage to confused enemies.
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Passive 2?Meteor Impact ignores half of enemys def with 15% chancePassive 2Aura of chaos10% (max:25%) chance to confuse with skill 1.
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Strategy Notes
Build him as a tanky hitter. He's one of the characters that aren't reliant on speed due to his passive Counter.
Strategy Notes
As a generic this unit has quite alot of utility, with a garenteed AoE debuff and a chance of CC. all skills are the same regarless of type
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NameAlmaz
NameDullahanNote: "Boss" 2*, lower rate in Gacha
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TypeLight, SwordTypeSpearColor Differences:Every color has different passives
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Skill 2Running CrossesSingle target high dmg spd up 25% (Max:50%) to self. (CD 4, Max 2)Skill 2Painful BreathCross AOE, gives poison (2 turns) with a 25% chance & paralyze (1 turn) with 15% chance
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Skill 3
Summoned sword dance
3x3 high dmg atk. (CD 7, Max 5)MSkill 3Runaway PierceAOE that hits 4 squares in front of Dullahan, knocking enemies hit by it up to 4 squares back.?
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Passive 14% (Max:10%) heal all allys when almaz critsPassive 1
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Passive 225% (Max:50%) more dmg to dark enemysPassive 2
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Strategy Notes
Since his crits heal, equip him to 100% crit percent (or close) and buff his speed/defense to help him passively heal the party.
Strategy Notes
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He doesn't need damage to do his job, but since he'll always be critting, crit damage can help offset low attack
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NameAdell
NameWood GolemNote: "Boss" 2*, lower rate in Gacha
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TypeFire, FistTypeFistColor Differences: Passive 2 changes by element.
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Skill 2Damage to one enemy, decreases enemy defense by 25% (50% max) for 2 turns.Skill 2Raging TreeAOE that hits 4 squares around Golem, decreasing def of enemies by 25% for 2 turns
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Skill 3Vulkan BlazeDamage to one target, 30% chance to stun enemy.MSkill 3Big SplashAOE that hits 3 lines in front of Golem.?
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Passive 1With every defeated ally, Adell recovers 3% HP, 15% ATK, and 15% SPD.Passive 1PhotosynthesisAt the start of your turn, Golem heals by 4%.
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Passive 2When Adell's SPD is higher than the attacked opponent, 25% chance to increase turn wait by 10.Passive 2Water/Light: 100% HP increases spd by 10%. Others: 100% HP increases damage by 15%
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Strategy Notes
Strategy Notes
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NameArtina
NameKitsune
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TypeLight, StaffTypeStaffColor Differences: None
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Skill 2Boost an allies (including self) ATK by 50% for 2 turns.Skill 2Hazy Smoke3x1 AOE directly in front of her with a 30% chance to blind
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Skill 33x3 AoE that increases Artina's speed.FSkill 3Liberation3x3 AOE with a 20% chance to inflict paralysisF
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Passive 1Increased HL dropped by 5% (10% max).Passive 1Spark of LifeAt the start of Kitsune's turn, heal all allies in a 3x3 radius around her for 4% HP.
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Passive 2Boosts SPD of male units by 4%.Passive 2Skill 3 heals 5% of damage given, and has a 10% chance to steal buffs from enemies hit by it
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Strategy Notes
Always useful for grinding due to Hell benefit, and her attack buff is extremely effective, more or less doubling damage in the average case
Strategy Notes
Note: only obtained via Kitsune ticket in the shop (250 tokens earned for trading in characters)
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NameAsagi
NameDragon
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TypeFire, GunTypeColor Differences:
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Skill 2Magical bazooka1x3 Line AoE, knocks target back by one space. (CD 5, Max 3)Skill 2Dragon KickSingle target attack, decreases def by 25% with a 30% chance.
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Skill 3Assault Dancing3x3 AoE surrounding Asagi, 25% chance to stun (Max:35%) targets. (CD 6, Max 5)FSkill 3Dragon NovaCone AOE in front of Dragon that gives 2 turns of burn with a 50% chance
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Passive 1Hero PropertiesGain 30% attack (Max:50%) everytime an ally falls.Passive 1Skill 2 has a 20% chance of increasing enemy wait time by 10 when the attack crits.
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Passive 2Indomitable spirit10%(25%max) chance when taking fatal damage to nullify it.Passive 210% extra damage done to bosses.
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Strategy Notes
Asagi will probably be your first +2 Awakened unit (+1 range), she's not bad, but her skills really require her to be your best/most focused unit to thrive
Strategy Notes
Note: only obtained via Dragon ticket in the shop (250 tokens earned for trading in characters)
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NameFreya
NameAnubisNote: "Boss" 2*, lower rate in Gacha
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TypeWater, BowTypeFistColor Differences: Passive 1 and 2 change with element.
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Skill 2Icicle RainCross AoE damage (CD 5, max 3)Skill 2Cross AOE that inflicts blind for 2 turns with a 30% chance.
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Skill 3Area Heal3x3 heal all allies surrounding Freiya by 40% up to 50% (CD 7, max 5)FSkill 3Soul BindAOE that hits 2 lines in front of Anubis, inflicting skill seal with a 30% chance.
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Passive 1Skilled TsukkomiDecrease enemy's defence by 10% within 1 rangePassive 1Dark/Light: Increased dmg by debuffs on enemy x 5%. Others: Reduce enemy healing by 10%.
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Passive 2Fruit of BlessingEvery start of turn, clear status ailment of 1 ally within 2 rangePassive 2
Reduce CriPer by 10% in 3x3 radius around Anubis, or reduce CriDmg by 30% in 3x3 radius around Anubis.
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Strategy Notes
Damage output is negligable. Only relevance is her heal. Replace her as soon as possible, even with a Generic.Her stats are no higher than a 2*.
Strategy Notes
Water/Light
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NameUsalia
NameArcher
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TypeLight, AxeTypeBowColor Differences:
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Skill 2Flatty DanceSingle target, 25% chance of 1-turn paralysis (CD 4, max 2)Skill 2Rapid Arrows3x1 AOE that can be moved in a horizontal line. CT3, Max CT1
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Skill 3Prinnical MeteorAoE damage surrounding Usalia, 20% (max 35%) chance of 1-turn Stun and knockback (CD 6, max 5)FSkill 3Zeilregen3x3 AOE that has a 20% chance to inflict confusion. CT5 Max CT 3
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Passive 1Cute PoseDecrease enemy's attack by 15% (max 35%). 2 or more adjacent enemies increases Usalia's defence by 15%Passive 1Flying Killer30% extra damage to flying enemies.
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Passive 2Anti-Bully AuraCompletely nuffify damage from enemy's team attack Passive 2Normal Guard15% less damage taken from enemy normal attacks.
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Strategy Notes
Defensively focused, Usalia can rush in to debuff enemies, soak up team attacks (accidental at best from AI), and spread the enemy team with Skill 3
Strategy Notes
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NameFuka
NamePanda
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TypeTree, AxeTypeBookColor Differences:
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Skill 2Bomb-Bat-SticSingle target damage within 2 range, 25% (max 50%)chance of 1-turn stun (CD 5, max 3)Skill 2
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Skill 3Prinny Kaiser XXT-shaped AoE great damage (CD 7, max 5)Skill 3
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Passive 1Absolute BeliefAt the end of turn, clear all debuff and status ailment on selfPassive 1
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Passive 2Dream GirlDecrease damage by 25% (max: 50%) when received critical damagePassive 2
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Strategy Notes
Strategy Notes
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NameKillia
NameShadow
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TypeWater, FistTypeBookColor Differences:
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Skill 2Exploding Tiger1x3 line AoE, 80%(max 100%)chance of 2-turn Bind (CD 5, max 3)Skill 2
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Skill 3Avidya Holy WaterDeal great damage to single target, decrease enemy's defence by 25% for 2 turns and knockback (CD 6, max:5)Skill 3
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Passive 1Revenge BoostDecrease wait time by 10 (max:20) when received damagePassive 1
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Passive 2
Destructive Demon
Increase attack by 25% (max: 50%) every enemy beaten, effect resetted when Wave changedPassive 2
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Strategy Notes
Stacking buffs is always nice, and he has a fair amount of control over enemy movement due to Bind and knockback. Have units capitalize on deff debuff.
Strategy Notes
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NamePandora
NameGhost
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TypeDark, StaffTypeColor Differences:
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Skill 2Guard UpBuff all allies DEF by 25% (Max 40%) for 2 turns (CD 5, max 3).Skill 2
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Skill 3Brilliant Gift3x3 AoE great damage (CD 7, max 5).Skill 3
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Passive 1Solid FortressPandora's DEF increases as HP decreases.Passive 1
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Passive 2The Last GiftWhen Pandora is KO'd, heal HP of all allies by 15% and reduce turn wait time by 15, once.Passive 2
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Strategy Notes
Strategy Notes
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NameSurtr
NameMushroom
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TypeFire, SwordTypeAxeColor Differences: Passive 1 and 2 change with element.
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Skill 2Flame blast blade3x3 AoE cross, damaging attack (CD 5, max 3)Skill 2Heal 25% hp to all allies in a 3x3 aoe around Mushroom.
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Skill 3
Maken Levan of flame
3x3 AoE square, high damage attack with 50% (max 100%?) chance to burn for 3 turns (CD 7, max 5)Skill 3Mushroom SpinDeal damage to one enemy.
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Passive 1?15% chance (max 30%) to reduce CD of both skills by 2 turns when using skill 3.Passive 1Dark/Fire: Increase ATK by 5% in 3x3 radius. Others: Increase SPD by 5% in 3x3 radius.
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Passive 2NonePassive 2
Water/Light: Decrease ATK/DEF of female units in 3x3 radius by 10%. Others: 10% less dmg from female units.
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