Nebulia - Card Listing
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Status NumberNameFactionTypeSub-typeMetal ResourceBiological ResourceAttackDefenseAccuracyCard TextRarityFlavor TextContributor
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Image1B1Light InfantryHumansUnitLight Organic10211 - 4Common
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Image1B2Border GuardHumansUnitLight Organic10111 - 3Entrench 1Common"You can spot a Border Guard miles away because of their old-ass gun."
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Image1T3Hunter UnitHumansUnitLight Organic11111 - 2AgileCommon
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Image1T5War-Scarred OfficerHumansUnitLight Organic20111 - 2Friendly organic units in the same zone as War-Scarred Officer has +2 Attack when attacking. If the Attack is succesful and the affected units move in a new zone, you may move War-scarred Officer with them.Uncommon
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Image1BUnmanned ReconHumansUnit
Light Mechanical
1001Friendly Units can target Adjacent Enemy Units as thought as they have True Sight. Unmanned Recon cannot attack."No lights, danger comes. Red light, danger's here."
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Image1TCheckpoint SentinelHumansUnit
Light Mechanical
11121 - 31 Metal: Checkpoint Sentinel gain Charger until the end of turn.
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Ready1BAggressive ChargeHumansEventPlanned0120Each of your units has +2 Attack until the end of turn.Common
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Ready1TRadar SweepHumansEventAmbush1100Units in target Zone loses Cloak and cannot get Cloak until the end of the current turn.Common
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Ready1TSarge's personal trainingHumansUpgradeUnit11000 - +1Upgraded Unit has +1 to Accuracy.Uncommon
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Ready2B6Dune BuggyHumansUnitLight Mechanical21121 - 2When Dune Buggy would be destroyed, roll a dice. If the roll is even, move Dune Buggy to an adjacent zone with no enemy units, It is not destroyed.Uncommon
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Ready2TScorchwing TrooperHumansUnitHeavy Organic22221 - 3Units in the same Zone as the Defending Unit takes 1 Damage if Defending Unit is hit.Common"They hold at least one barbecue every week."
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Ready2BHilltop MarksmanHumansUnitLight Organic12211 - 4Range 2Common
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Ready2TScrapyard RaiderHumansUnitLight Organic22221 - 31 Bio: Search your Deck for an Upgrade and put it in your hand. Shuffle your deck afterward. Scrapyard Raider gains +1 Defence when upgraded.Uncommon"If you thought that scrap pieces of iron are useless, you've never met one of 'em."
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Ready2TBlazing GunnerHumansUnitHeavy Organic31321 - 3Entrench 2
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Ready2BAdvanced Unit CheckpointHumansUpgradeZone21Units in this Zone that do not have Entrench gain Entrench 1
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Ready2BAiming techniquesHumansEventAmbush03Target Unit has an Accuracy of 1 - 7 until the owner's next Onset."Steady... Steady..."
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Ready2TEnhanced ScopeHumansUpgradeUnit31Upgraded Unit gain Range 2 and True Sight.
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Ready3BHeavy TrooperHumansUnitHeavy Organic41341 - 2If Heavy Trooper attacks, Friendly Units in the same zone gain +2 Defense until the owner's next Onset phase.Uncommon
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Ready3BAnti-Matter SharpshooterHumansUnitHeavy Organic32521 - 4Anti-Matter Sharpshooter deals double damage to Mechanical Units.
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Ready3BEagle Chaser MK1HumansUnitLight Mechanical23431 - 3Agile
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Ready3TT145 Light TankHumansUnitLight Mechanical33441 - 3
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Ready3TRampaging SwordmanHumansUnitLight Organic42321 - 3If Rampaging Swordsman destroy target defending Unit, it may attack another Unit in the same Zone.
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Ready3BExplosive RoundsHumansUpgradeUnit32Upgraded Unit deals double damage to Mechanical Units and gain Range 2.
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Ready3BAim for the fuel!HumansEventPlanned14Until the end of turn, Enemy Mechanical Units deal 1 damage to the Units in the same Zone when destroyed.
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Ready3Supply DropHumansEventAmbush05Remove all damage to Friendly Units on the Map.
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Ready4BP36 LeviathanHumansUnitHeavy Mechanical526121 - 4Charger, if P36 Leviathan attacks a Unit with Agile, defending Unit losses Agile until the end of combat.
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Ready4BG.E.G. Special AgentHumansUnitLight Organic34841 - 5Range 2, Cloak.
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Ready4TTrench GeniusHumansUnitLight Organic44661 - 3Entrench 2, 1 Bio: Search your Discard Pile for an Upgrade and attach it to a Unit that has Entrench.
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Ready4TWhirlwind InterceptorHumansUnitLight Mechanical624101 - 3Agile. Whenever a Unit in the same Zone as Whirlwind Interceptor is the target of a card effect, that effect targets Whirlwind Interceptor instead and must perform a roll to hit with an Accuracy of 1 - 3 with Agile. If the Hit roll is failed, the card effect is cancelled.
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Ready4BBorrowing MinesHumansUpgradeZone43Units attacking Units in the same Zone as Borrowing Mines take 1 damage at the start of combat. Combat is cancelled if Attacking Unit dies this way.
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Ready4TOmega ProtocolHumansEventPlanned53Destroy all Units and Upgrades in target Zone.
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Image1B7Swarming FootmanAndaUnitLight Organic01111 - 2Attacking Swarming Footman has +1 attack for every Swarming Footman is in the same zone.Common
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Image1B8Acidic PredatorAndaUnitLight Organic01111Discard Acidic Predator: Target unit has +2 attack. If target unit defeats a unit, the owner of the defending unit discards the top card from his or her main deck.Common"During ancestral rituals, the weapons are soaked in some sort of acid to disintegrate the sacrifices faster."
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Image1BKrogus HoundAndaUnitLight Organic01111 - 3Krogus Hound gets +1 Attack against Organic Units.Rare
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Image1T9Clawed AttackerAndaUnitLight Organic20211 - 3Uncommon
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Image1TUncontrollable BruteAndaUnitHeavy Organic11311 - 2Uncontrollable Brute attacks a Unit every turn if able. It can attack Friendly Units and Units in the same Zone too.Common
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Image1TTormentAndaEventPlanned11Deal X damage to target Unit where X equals to the number of card in the Discard Pile of the target's owner.Uncommon
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Image1Cursed RitualAndaEventAmbush20Target Player discards a card from their hand.
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Image1TRitual AssistantAndaEventAmbush02Look at the top card of your Main Deck. If the card a Light Organic Unit with a total cost of 2 or less, deploy that card on any Claimed Zone on the Map. Otherwise, discard the card.
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Image2BAlchemist TrailerAndaUnit
Light Mechanical
21031 - 1If Alchemist Trailer is on a Zone that produces Metal, you may obtain Bio instead.Uncommon
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Image2BRitual FirebreatherAndaUnitLight Organic12111 - 2Sacrifice a Unit in the same zone: Put a charge on Ritual Firebreather. -X Charge: Ritual Firebreather deals X damage to target adjacent Unit.Uncommon
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Image2BKrogus ShieldbearerAndaUnitHeavy Organic12531 - 3Charger, Krogus Shieldbearer has -1 Attack for each Units in the same zone.Common
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Image2BKrogus RitualistAndaUnitLight Organic03241 - 21 Bio: Put X counter on Krogus Ritualist where X is the number of friendly Unit on the Map. Remove X counter during Combat, Krogus Ritualist gets +X Attack and Defence until the end of this turn.
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Image2THunter HingecrusherAndaUnitHeavy Organic13221 - 3Whenever Hunter Hingecrusher hits Defending Unit, the owner of the Defending Unit discards the top card of the Main Deck.
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Image2BUnleash the hounds!AndaEventAmbush03Search in your Deck, Hand or Discard Pile for up to two cards named "Krogus Hound" and deploy them on a Friendly Claimed Zone. Shuffle your Deck afterward.Rare
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Image2BKrogus WatchtowerAndaUpgradeZone30Units in Upgraded Zone has True Sight.
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Image2BKrogus HutAndaUpgradeZone21Can only upgrade a Zone in the Deployment Zone. Units with "Krogus" in its name costs 1 Starting Resource less to deploy on this Zone.
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Image3TKrogus BeastmasterAndaUnitLight Organic24331 - 3Krogus Beastmaster cannot be chosen as a target when there is at least one "Krogus Hound" in the same Zone.Rare
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Image3BKrogus Tribe SageAndaUnitHeavy Organic14151 - 2Unique, While Krogus Tribe Sage is on the Map, each friendly Unit with "Krogus" in its name gets +2 Attack and Defence.
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Image3TRitual CatapultAndaUnit
Heavy Mechanical
42541 - 3Range 2, If target Defending Unit is hit, its owner discards equals to the amount of Defense lost on the Defending Unit.
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Image3BKrogus Heavy SoldierAndaUnitHeavy Organic32421 - 3
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3BAndaUnit
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Image3BFeintAndaEventPlanned05Take 5 Units from your Discard Pile to your hand.
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Image3TDay of the huntAndaEventAmbush33Until your next Onset, if the Defending Unit is hit by your Units, the owner discards a card from their hand.
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Image3TRitual KnifeAndaUpgradeUnit33Upgraded Unit can either inflict damage or use Ritual Knife's ability. The owner of target's hit Defending Unit discards cards from the Main Deck equals to the Attacking Unit's attack power.
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4Krogus Master HunterAndaUnitLight Organic521 - 5If Krogus Master Hunter is on a Zone that produces Bio, double the Bio resources obtained on that Zone.
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4Krogus Master MerchantAndaUnitHeavy Organic431 - 2If Krogus Master Merchant is on a Zone that produces Metal, double the Metal resources obtained on that Zone.
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4TKrogus Master CrafterAndaUnitHeavy Organic351 - 2If Krogus Master Crafter is on the Map, your Units with "Krogus" in its name costs 2 starting resource less to deploy.
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4Krogus Master WarriorAndaUnitLight Organic441 - 5Friendly Units in the same or in an adjacent Zone than Krogus Master Warrior gain +2 Attack and +2 Defence.
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Image4BRitual of the exiledAndaEventPlanned25When Ritual of the Exiled is played, choose either Cloak, Charger or True Sight. Until your next Onset phase, all Friendly Units on the Map gain +2 Attack, +2 Defence and the chosen ability.
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4Sage HutAndaUpgrade
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