Settings: Blender Standardized Keymap
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Prerequisites:ViewportGlobalsSelection (Global)Manipulation (Global)Object editingMesh editingAnimation & TimelineCurve editingSculpt modeVertex paint modeWeight paint modeImage paint modeArmature modePose modeGrease pencilParticle editingLattice editing
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Toggle Object Wire AddonPanMMBQuick searchTabSelectionLMBMoveWRepeat lastShift+RFace toolsCtrl+FMove timeline cursorRMBCurve point type menuVSculptLMBPaintLMBPaintLMBPaintLMBAlign bonesAApply transforms menuADrawD+LMBGlobal toolsCFlipF
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Input>Select With: LEFTOrbitAlt+MMBAdd menuShift+ASelection addShift+LMBRotateEEdge toosCtrl+ESculpt inverseCtrl+LMBSample colorShift+LMBPaint gradientCtrl+LMBPaint secondary colorCtrl+LMBDraw straight linesD+Ctrl+LMB
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Editing>Transform>Release Confirms: ON
ZoomCtrl+MMBHelp/ManualF1Selection subtractCtrl+LMBScaleRConvert Mesh/CurveCtrl+EVertex toolsCtrl+VInsert keyframeI
Extrude curve to mouse cursor
Ctrl+RMBSculpt smoothShift+LMBFill all with colorAPaint radial gradientCtrl+Shift+LMBSample colorShift+LMBExtrude boneDPush poseDDraw poly lineD+Ctrl+RMBBrush sizeShift+LMBParent to meshCtrl+P
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Selection toggleAlt+LMBRemove keyframeAlt+IFreehand curve drawShift+MMBSample weightShift+LMB
Grab clone stencil (2D editor only)
RMBExtrude bone (forked)Ctrl+DRelax poseSEraserD+RMB
Brush strength
Shift+MMB
Create mesh hook
Alt+P
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Recommended:Center on selectionZObject modeSpacebarFree moveDouble-WMake parentCtrl+PVertex mode1Curve point scaleShift+RMBBrush size increaseCtrl+Wheel UpBrush size increaseCtrl+Wheel UpFill all with weightAFill between jointsFPose breakdownerBWeight setShift+W
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Interface>Auto Perspective: ONView allHomeEdit mode1,2,3Selection boxHold LMBFree rotateDouble-EMake parent (No inverse)Ctrl+Alt+PEdge mode 2Add to keying setKBrush size decrease
Ctrl+Wheel Down
Brush size decrease
Ctrl+Wheel Down
Brush size increaseCtrl+Wheel UpMerge bonesCtrl+JTool paletteD+Q
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Interface>Manipulator>Hotspot: 25PXView all and reset cursorCtrl+HomeSculpt mode4Selection box addHold Shift+LMBFree scaleDouble-RClear parentAlt+PFace mode3Keying set menuShift+KExtrude curve pointDBrush sizeCtrl+Shift+MMBBrush sizeCtrl+Shift+MMBBrush size increaseCtrl+Wheel UpBrush size decreaseCtrl+Wheel DownCopy poseCtrl+CPie menuD+W
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Center view on CursorAlt+HomeVertex paint mode5Selection box subtractHold Ctrl+LMBRemove from keying setAlt+KBrush strength Shift+MMBBrush strength Shift+MMBBrush size decrease
Ctrl+Wheel Down
Brush sizeCtrl+Shift+MMBSplit bonesPPaste poseCtrl+VInsert blank frameD+B
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3D View unassigned non-modifier keys:Weight paint mode6TweakHold RMBAdd constraintShift+CLimit selection to visibleVConnect curve pointsFBrush angleAlt+Shift+MMBBrush angleAlt+Shift+MMBBrush sizeCtrl+Shift+MMBBrush strength Shift+MMB
Separate to new armature
Shift+PPaste pose mirrorCtrl+Shift+VDelete all active framesD+X
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GTextured mode toggleF2Texture paint mode7Lasso selectionHold Alt+LMBToggle transform gizmoQClear constraintAlt+CPlayShift+SpacebarBrush strength Shift+MMBBrush angleAlt+Shift+MMB
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YWireframe mode toggleF3Particle/Hair mode8Lasso selection addHold Alt+Shift+LMBTransform orientation menuShift+QInsetSPlay reverseAlt+Shift+SpacebarOpen/Closed curve toggleBBrush stencil moveRMBBrush stencil moveRMBBrush angleAlt+Shift+MMBBrush secondary texture angle
Ctrl+Alt+Shift+MMB
Bone options menu toggle
Alt+Q
Bone options menu toggle
Ctrl+QEdit mode (Unique only):
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JWireframe on shaded toggleF4Pose mode9
Lasso selection subtract
Hold Alt+Ctrl+LMBTranslate texture spaceCtrl+TBrush stencil scaleCtrl+RMBBrush stencil scaleCtrl+RMB
Bone options menu enable
Shift+QSculpt strokeRMB
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NRendered mode toggleF5Grease pencil edit mode0Proportional editingOScale texture spaceCtrl+Alt+TExtrudeDNext frame
Right Arrow,Shift+Wheel Down
Set curve point tiltTBrush stencil rotateAlt+RMBBrush stencil rotateAlt+RMBBrush stencil moveRMBBrush stencil moveRMBChange bone layersM
Bone options menu disable
Alt+QSculpt stroke inverseCtrl+RMB
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'Material mode toggleF6Circle selectAlt+V
Proportional editing mode cycle
Shift+OExtrude optionsCtrl+DPrevious frameLeft Arrow,Shift+Wheel UpClear curve point tiltAlt+T
Secondary stencil move
Shift+RMB
Secondary stencil move
Shift+RMBBrush stencil scaleCtrl+RMBBrush stencil scaleCtrl+RMBChange armature layersShift+MSculpt stroke smoothShift+RMB
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-Contex menuC
Proportional editing connected
Alt+OCreate groupCtrl+GExtend verticesAlt+DNext keyframeUp Arrow
Secondary stencil scale
Ctrl+Shift+RMB
Secondary stencil scale
Ctrl+Shift+RMBBrush stencil rotateAlt+RMBBrush stencil rotateAlt+RMBChange bone layersMSculpt menuS
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=Toggle viewport quadAlt+SpacebarSelect allCtrl+ARemove from groupAlt+GExtrude geometry to mouse cursorCtrl+RMBPrevious keyframeDown ArrowSplit curve segmentP
Secondary stencil rotate
Alt+Shift+RMB
Secondary stencil rotate
Alt+Shift+RMB
Secondary stencil move
Shift+RMBSecondary stencil moveShift+RMBSwitch directionAlt+MChange armature layersShift+MBrush strengthShift+MMB
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\ (Taken by object wire addon)DeleteX, DeleteSelect inverseCtrl+IClear location
Ctrl+Alt+Shift+W
Remove fram all groupsCtrl+Alt+G
Extrude geometry to mouse cursor (No Rotation)
Ctrl+Shift+RMB
Next 10 framesShift+Right ArrowSeparate to new curveShift+P
Secondary stencil scale
Ctrl+Shift+RMBSecondary stencil scaleCtrl+Shift+RMBFlip boneCtrl+MBrush radiusCtrl+Shift+MMB
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Numpad /Toggle Perspective/OrthoNum 5Delete options
Shift+X, Shift+Delete
Clear rotation
Ctrl+Alt+Shift+E
Add selected to active groupCtrl+Shift+GPrevious 10 framesShift+Left ArrowParent to meshCtrl+PHide inside boxHUse mask toggleM
Secondary stencil rotate
Alt+Shift+RMBSecondary stencil rotateAlt+Shift+RMBFlip quaternionsAlt+M
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Numpad *ParentPage UpClear scale
Ctrl+Alt+Shift+R
Remove selected from active group
Alt+Shift+GShrink/FattenShift+RMBJump to startShift+HomeCreate mesh hookAlt+PUnhide inside boxShift+HSelect connected bonesLFlip selected boneCtrl+MSelect entire strokeDouble-LMB
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TopNum 7DuplicateShift+DChildPage DownClear origin
Ctrl+Alt+Shift+Q
Jump to endShift+EndUnhide allAlt+HStroke method menuQUse mask toggleMUse mask toggleMSelect similarShift+GAdd entire stroke to selectionShift+Double-LMB
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UNSUPPORTED FEATURES:BottomCtrl+Num 7Duplicate instanceAlt+DTransfer mesh dataCtrl+Shift+DBevelBSelect LinkedL
Use vertex mask toggle
XPick shortest pathShift+MMBSelect connected bonesL
Subtract entire stroke from selection
Ctrl+Double-LMB
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Circle selectFrontNum 1Add parentShift+Page UpSnapHold CtrlMake duplicates real
Ctrl+Alt+Shift+D
Bevel VerticesShift+BAdd markerMSelect Linked ActiveShift+LSubdivision levelsCtrl+0-5Toggle smooth strokeShift+SStroke method menuQGroup bonesCtrl+G
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Switching layers using hotkeysBackCtrl+Num 1Copy (To buffer)Ctrl+CAdd childShift+Page DownToggleCtrl+TabSelect markerLMBDeselect LinkedCtrl+LSubdivision level upPage UpAngle control menuShift+AStroke method menuQBone envelope sizeShift+RMB dragSelect grouped bonesShift+GOptions menuC
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NDOF DevicesRightNum 3Paste (From buffer)Ctrl+VSnap mode menuShift+TabMake single userUBisectAlt+BBox select markersHold Alt+LMBSelect Linked FlatAlt+LSubdivision level downPage DownToggle smooth strokeShift+SBone sizeShift+MMB dragInterpolationCtrl+Alt+E
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LeftCtrl+Num 3Grow selectionShift+Num +Make localCtrl+UAdd marker to selectionShift+LMBSelect similar menuCtrl+Alt+LBrush 1-101-0Toggle smooth strokeShift+SAngle control menuShift+ABone rol
Ctrl+Shift+RMB drag
Add IKShift+IDelete all active framesAlt+X
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Place cursorAlt+RMBShrink selectionShift+Num -Snap Transform menuCtrl+WMake proxyAlt+UBridgeCtrl+BMove markerHold LMB, WStroke method menuQBrush 11-20Shift+1-0Remove IKAlt+Shift+I
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Isolate selected`Origin Transform menuCtrl+QRename markerF2Unify curve normalsAlt+N
Limit selection to visible
VBrush 1-101-0Recalculate rollCtrl+RJoin strokesCtrl+J
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Open fileCtrl+OMake linksCtrl+LSubdivision surface level 0Ctrl+0Loop CutASelect all markers toggleCtrl+AToggle DyntopoCtrl+DBrush 11-20Shift+1-0Clear rollCtrl+Alt+RAdd constraintShift+CJoin strokes and copyCtrl+Shift+J
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Align selected camera to viewCtrl+Num 0Open recentCtrl+Shift+OSelect linkedShift+LSphere transformAlt+Shift+SSubdivision surface levelsCtrl+1-5Loop offsetAlt+ABind camera to markersCtrl+BDyntopo detail sizeShift+DBrush 1-101-0Remove constraintAlt+C
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Set selected object as active camera
Ctrl+Alt+Num 0Link from libraryCtrl+Alt+OBend transformAlt+Shift+DBrush 11-20Shift+1-0Snap menuCtrl+W
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Append from libraryCtrl+Alt+Shift+OMesh/UV:Shear transformAlt+Shift+AAdd planeShift+1Create faceFSet start frameShift+[Toggle smooth strokeShift+SPoseLib addShift+L
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Flip View 180°Num 9Select LinkedLAdd cubeShift+2Beauty fillShift+FSet end frameShift+]Angle control menuShift+APoseLib removeAlt+LSelect brush 1-101-0
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Save fileCtrl+SSelect Linked ActiveShift+LPivot BBox center,Add cylinderShift+3Beautify facesCtrl+Shift+FPoseLib browseCtrl+L
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Orbit LeftNum 4Save file asCtrl+Shift+SDeselect LinkedCtrl+Alt+LPivot Median centerCtrl+,Add sphereShift+4Poke FacesAlt+F
Zoom to fit active segment
HomeSelect all (Mask)Ctrl+APoseLib renameCtrl+Shift+LStroke width
Ctrl+Shift+Hold RMB
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Orbit RightNum 6Save file as copyCtrl+Alt+SSelect similar menuCtrl+Shift+LPivot individual origins.Add circleShift+5Center on current frameZInvert maskCtrl+I
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Orbit UpNum 8Pivot manipulate origins onlyCtrl+.KnifeKMask lassoAlt+LMBClear pose location
Ctrl+Alt+Shift+W
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Orbit DownNum 2Fullscreen toggleAlt+EnterSelect loopsCtrl+LPivot active element/Add area lightShift+6Knife cut throughCtrl+KMask brushMClear pose rotation
Ctrl+Alt+Shift+E
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Select ringsCtrl+RPivot cursorCtrl+/Add sun lightShift+7Knife selected onlyShift+KClear pose scale
Ctrl+Alt+Shift+R
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Pan LeftCtrl+Num 43D ViewShift+F1Add spot lightShift+8Brush 1-101-0
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Pan RightCtrl+Num 6Node EditorShift+F2Select by group menuShift+GAdd point lightShift+9Split geometryPBrush 11-20Shift+1-0Propagate pose menuP
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Pan UpCtrl+Num 8Image ViewShift+F3Select groupedDouble-LMBAdd hemi lightShift+0Separate to new objectShift+P
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Pan DownCtrl+Num 2OutlinerShift+F4
Add grouped to selection
Shift+Double-LMBParent to mesh vertexCtrl+PBrushes:
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Graph EditorShift+F5Add camera
Ctrl+Shift+Num 0
Create mesh hookAlt+PGrabW
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Roll RightShift+Num 6Dope SheetShift+F6Edge loopDouble-LMBRotateE
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Roll LeftShift+Num 4NLA EditorShift+F7Edge ringAlt+Double-LMBMake trackCtrl+Shift+TRipCtrl+RPinch/MagnifyR
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Sequence EditorShift+F8Clear trackAlt+TRip fillCtrl+Alt+RDrawD
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Align view to selected FrontShift+Num 1Text EditorShift+F9Grow selected patternCtrl+Shift+Num +SmoothS
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Align view to selected Back
Ctrl+Shift+Num 1
Logic EditorShift+F10Shrink selected patternCtrl+Shift+Num -Connect selected verticesCtrl+JScrapeX
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Align view to selected TopShift+Num 7File BrowserShift+F11Merge elements menuShift+JInflateI
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Align view to selected Bottom
Ctrl+Shift+Num 7
Python ConsoleShift+F12Select bordersAlt+MLayerL
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Align view to selected RightShift+Num 3Spin extrude (along cursor)Shift+EFlattenF
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Align view to selected Left
Ctrl+Shift+Num 3
Hide selectionHShortest pathShift+MMBClayC
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Hide unselectedShift+HShortest areaCtrl+Shift+MMBSkin modifier vertex scaleCtrl+Alt+RMBCreaseV
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Fly ViewNumpad .Unhide AllAlt+HSnake hookA
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Hide for renderCtrl+HUnify normalsAlt+N
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Lock view to active objectCtrl+Numpad .Unhide for renderCtrl+Alt+HUnify normals flipCtrl+Alt+N
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Cancel view lockAlt+Numpad .
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User PreferencesCtrl+Alt+USelect linked flat facesAlt+L
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Set render borderCtrl+`
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Clear render borderAlt+`Maximize areaCtrl+SpacebarTriangulate faces (Beauty)T
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Clipping border toggleShift+`
Maximize area + hide panels
Ctrl+Shift+Spacebar
Triangulate faces (Fixed)Alt+T
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Tris to QuadsShift+T
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Next layoutCtrl + Right Arrow
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Previous layoutCtrl + Left ArrowDissolve selected elementsCtrl+X
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RenderF12Set vertex groupCtrl+G
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Render viewCtrl+F12
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Render animationAlt+F12Vertex SlideShift+S
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Play rendered animationCtrl+Alt+F12
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Flip panel position;
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Properties]
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Tool shelf[
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UndoCtrl+Z
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RedoCtrl+Y
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Undo historyCtrl+Alt+Z
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Last propertiesF9
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Debug menuCtrl+Alt+Num *
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Redraw TimerCtrl+Alt+Num /
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