RF+SB Totem Calculator WITH RESISTS
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Righteous Fire TotemSearing Bond Totem
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AttributesValueCommentsAttributesValueComments
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Totem Base Life5312.005312 for lvl 20 SpelltotemL20 Searing Bond Base Damage1755.63Level 20 Gem
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Totem Life % (Items)57.00Jewels (12% each for maxroll), 3% per 10str in radius with Spire of StoneAll Relevant Increased DMG (%)434.00Same as RF part, minus AoE damage
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Totem Life % (Tree)51.00Increased Burn DMG (Gem)69.0020q Increased Burning Damage = 69
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Totem DMG Effectiveness0.690.69 for lvl 20 SpelltotemMore Elemental Damage (Items)1.00Elemental Focus (Predicted l20 49)
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RF Degen0.50FixedMore Rapid Decay DMG1.39Rapid Decay l20 (39)
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Totem DPS3811.89Less Duration Gem1.00
optional instead of inc. Burning Damage
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Raw Searing Bond DPS20,601.23
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Increased DoT DMG (Items)10.00Rapid Decay q20 (10)Final SB DPS81,990.01Same multiplier after the raw dps
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Increased DoT DMG (Tree)0.00Most likely 0, we don't take the DoT nodes on treeCurses, Curse Effectiveness, Elemental Overload, Shock and Class Bonus are the same as RF Totems
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Increased Fire DMG (Items)126.00
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Increased Fire DMG (Tree)0.00
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Increased AoE DMG (Items)10.00Perfect Lavianga's Wisdom (15) and Carcass Jack (12) and 20q Increased AoE (10)TOTAL DPS
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Increased AoE DMG (Tree)50.00
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Increased Ele DMG (Items)110.00Perfect Doryani's Catalyst (110)
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Increased Ele DMG (Doedre's Scorn)80.003 Curses (Change if Quad or Double Curse) + Doedre's Scorn Base (20)AttributesValueComments
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Increased Ele DMG (Tree)0.00
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Increased Totem DMG (Items)0.00Most likely 0Combined RF + SB Raw DPS103,825.93Raw DPS RF + SB
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Increased Totem DMG (Tree)38.00Combined RF + SB Total DPS619,895.58Total DPS RF + SB
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Increased Burn DMG (Items/Gem)69.00lv 20/20q Increased Burning Damage = 69
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Increased Burn DMG (Tree)70.00Righteous Fire % of Total DPS86.77%
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All Increased DMG (%)563.00Searing Bond % of Total DPS13.23%
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More Rapid Decay DMG1.39Rapid Decay l20 (39)
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Concentrated effect1.59No Conc effect = 1 Conc Effect = 1.59 for lvl 20 gem
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More Elemental Damage (Items)1.49Elemental Focus (Predicted l20 49)Righteous Fire BOSS DPS351,109.680 base resist
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Less Duration Gem1.00optional instead of increased Burning DamageSearing Bond BOSS DPS62,080.570 base resist
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Raw RF Totem DPS83,224.70No consideration into curse effectCombined BOSS DPS413,190.250 base resist
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More Elemental Damage (Tree)1.40Elemental Overload (40)
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Curse Effectiveness (Tree + Items)1.4010% from Whispers of Doom Nodes, 20% from Skittering Runes Nodes, 10% from Blasphemy q20Righteous Fire DPS with Resists331,222.64add Resists in optional stats
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Elemental Weakness 45.00Elemental Weakness l21 (+1 from Doedre's Scorn) + 20q (5%)Searing Bond DPS with Resists81,990.01add Resists in optional stats
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Flammability45.00Flammability l21 (+1 from Doedre's Scorn)
Combined RF + SB Total DPS w Resists
413,212.65add Resists in optional stats
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Vulnerability1.00Flat 33% MORE DoT Damage
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Curse Damage Coefficient2.26Righteous Fire DPS with Resists351,109.68add Resists in optional stats
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Curse Damage Coefficient (Boss)1.7260% reduced curse effectSearing Bond DPS with Resists62,080.57add Resists in optional stats
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Shock1.50No Shock = 1 Shock = 1,5 Shocking Ground from Vaal Lightning Trap
Combined RF + SB Total DPS w Resists
413,190.25add Resists in optional stats
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Monster increased damage taken1.161.16 Arohongui (Chief), 1.1 Profane Bloom (Occultist)
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Berserker Class Bonus1.001.4 Aspect of CarnageOptional Stats
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Final RF DPS537,905.57
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Plug in new values
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Class Multiplier: Other classes don´t offer us a More multiplier, add any increased damage from classes in the sections AttributesValueComments
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(10% fire dmg small node of the Chieftain for excample)Discipline0.00
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Vaal Discipline0.00
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Aura Effectiveness (tree/generosity)
0.00for VaalDiscipline / Discipline
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Elemental Equilibrium1.00
None= 1 EE= 1,5 Malachais Artifice= 1,3
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Frenzy Charges1.001.04 per charge
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Enemy Resists00.1 for 10% resists
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Not optimized. Don´t insert numbers higher than 75 + the -fire resi through curses, it wont work,
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too lazy to optimize it.
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For Excample:
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Elemental Equilibrium ignores 50% of the current resist, even on the capped 75%, atm i use it as a
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1.5 multiplier only.
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If a target has 200 resists and we have 125 -fire resists the target is still capped @75 resist
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With EE the target takes damage like it is @25 resist
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Both together still result in 25 resist, because resistance curses are based on all resistance, even overcapped.
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This only affects us if we wanna calculate extreme resist targets. In this case:
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use 0.75 resist (cap), remove curses (in the calculator) and you have the dps in high resist maps.
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If you wanna see the EE effect on resistant targets, reduce the max resists by 50 (or 30 with Malachais) and
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drop EE in the calculator
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The Calc works fine in the 0 Resist department, with more than that and EE in the setup its not 100% functional
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But it shouldn´t matter much to comprehend upgrades/skilltree choices.
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