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1 | Name & Number Project | No & Short Title | Country | Age Group | Content Area(s) | Category | |||||||||||||||||
2 | ICT-AAC Applications Letters, Vocals and Memory (19) PPE #2 https://bit.ly/3y7oNt7 | No 1: Competence Network to assist children with communication difficulties (https://bit.ly/3y7oNt7) | Croatia | 0-3 | communication difficulties; Alternative and Augmented communication technology | Promising Practice Example | |||||||||||||||||
3 | Story Structure Understanding: moving from classrooms’ dynamics environments to digital ones (5) PPE #1 For description Click https://bit.ly/3QwXzDL | No 2: Story Structure Understanding (https://bit.ly/3QwXzDL) | Greece | 3-6 | Digital Tools for emergent literacy Playground for digital skills | Promising Practice Example | |||||||||||||||||
4 | Developing Multimedia Adaptations of Novels with Children (44) GPE #1 For description click https://bit.ly/3O6sRzw | No 3: Developing Multimedia Adaptations of Novels (https://bit.ly/3O6sRzw) | UK | 6-12 | Basic reading skills; high level reading skills; Effective use of tools and strategies for reading online; writing and communication skills; Using digital devices to foster reading for pleasure; Using digital devices as a medium for coding and programming | Good Practice Example | |||||||||||||||||
5 | E-book Reading(13). GPE #2 For description see https://bit.ly/3tRJIxR | No 4: E-book Reading (https://bit.ly/3tRJIxR) | Netherlands | 3-10 | Digital tools for fostering emergent literacy; Fostering basic reading skills | Good Practice Example | |||||||||||||||||
6 | Lesikus (15) GPE #3 For description see https://bit.ly/3N3wOnm | No 5: LESIKUS software for improving basic reading skills https://bit.ly/3N3wOnm | Austria | 6-12 | Fostering basic reading skills | Good Practice Example | |||||||||||||||||
7 | The use of ScratchJr (48) GPE #4 For description see https://bit.ly/3Ozw2zH | No 6: Using digital tools for coding and programming (https://bit.ly/3Ozw2zH) | Greece | 3-12 | Use of digital tools as a “playground” for creative digital-based skills; Using digital devices as a medium for coding and programming | Good Practice Example | |||||||||||||||||
8 | Omoguru (8) PPE #3 For description see https://bit.ly/3Oz9Gym | No 7: OMOGURU - a software that facilitates reading (https://bit.ly/3Oz9Gym) | Croatia | 6-12 | Fostering basic reading skills; Using digital devices to foster reading for pleasure | Promising Practice Example | |||||||||||||||||
9 | Peer-scaffolding (11) PPE #4 For description see https://bit.ly/3K2b0sj | No 8: Peer scaffolding to support digital gaming and interaction (https://bit.ly/39NIjBD) | Finland | 3-6 | Digital tools for fostering emergent literacy | Promising Practice Example | |||||||||||||||||
10 | MOBEYBOU project (18) PPE #5 For description see https://bit.ly/3zTnQpD | No 9: MOBEYBOU: Fostering children’s multimodal narrative competencies (https://bit.ly/3zTnQpD) | Portugal | 3-6 | Digital tools for fostering emergent literacy; Fostering high-level reading skills; Using digital devices to foster reading for pleasure | Promising Practice Example | |||||||||||||||||
11 | Lesen mit App (Reading with Apps) (25) PPE #6 For description see https://bit.ly/39LGRzW | No 10: Reading with Apps: a guide for educators (https://bit.ly/39LGRzW) | Germany | 3-6 | Digital tools for fostering emergent literacy; Advice/guidelines for educators; Fostering basic reading skills Fostering high-level reading skills Using digital devices to foster reading for pleasure | Promising Practice Example | |||||||||||||||||
12 | Enhancing multiple literacies through a Learning Management System (26) PPE #7 For description see https://bit.ly/3NaOiOJ | No 11: Enhancing multiple literacies through a Learning Management System (https://bit.ly/3NaOiOJ) | Greece | 3-12 | Digital tools for fostering emergent literacy; Fostering writing and communication skills Effective use of tools and strategies for reading online; | Promising Practice Example | |||||||||||||||||
13 | Learning4Kids (40) PPE #8 For description see https://bit.ly/3OxxEKk | No 12: App-based learning for kindergarten children (https://bit.ly/3OxxEKk) | Germany | 3-12 | Digital tools for fostering emergent literacy; Use of digital tools (devices/apps) as a “playground” for creative digital-based skills; Fostering basic reading skills | Promising Practice Example | |||||||||||||||||
14 | Surfing licence - the driving licence for the Internet (43) PPE #9 | No 13: Surfing licence - a driving licence for the Internet (https://bit.ly/3bxkzSS) | Germany | 6-12 | Fostering high-level reading skills; Effective use of tools and strategies for reading online ; Fostering writing and communication skills; Advice/guidelines for educators | Promising Practice Example | |||||||||||||||||
15 | Lexia Core5 Reading (46) GPE #5 For description see https://bit.ly/3Os9HE4 | No 14: Independent Learning System for children with dyslexia (https://bit.ly/3Os9HE4) | UK | 3-10 | Digital tools for fostering emergent literacy; Fostering both basic and higher-level reading skills; Support for children with dyslexia | Good Practice Example | |||||||||||||||||
16 | Multimodal and digital literacies (49) PPE #10 For description see https://bit.ly/3Ozvn1g | No 15: Fostering multimodal and digital literacies for children (https://bit.ly/3Ozvn1g) | Spain | 6-12 | Fostering basic reading skills Effective use of tools and strategies for reading online Fostering writing and communication skills Using digital devices to foster reading for pleasure Using digital devices as a medium for coding and programming, a “playground” for learning and developing a variety of creative digital-based skills. | Promising Practice Example | |||||||||||||||||
17 | Augmented Reality als Brücke (57) PPE #11 For description see https://bit.ly/3xLzKPH | No 16: Augmented Reality - a bridge to digital worlds of reading and writing (https://bit.ly/3xLzKPH) | Austria | 6-12 | Fostering basic reading skills; Fostering writing and communication skills; Using digital devices as a medium for coding and programming, a “playground” for learning and developing a variety of creative digital-based skills. | Promising Practice Example | |||||||||||||||||
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