Homemaker 1.33 Changelog
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Changelog - 1.33
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AddedNotesChanged NotesRemovedNotes
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"High Tech" Clean Lounge Chairs - 2 (Furniture/Seats/Chairs)Brick Buildings - Remade stairs (again) to help fix navmeshingIt appears to work, but as always, grain of salt
SSEx Compatibility
The old patch SHOULD still work if you need to move items out of containers, but it will no longer be included in future releases, nor will SSEx builds be supported
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"High Tech" Clean Ottomans - 2 (Furniture/Seats/Chairs)Couches - Fixed missing material swap on clean "High Tech Lounge" couch
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Institute Desk Mat - (Decorations/Misc/Interior)Cryo Pod - Made unusable due to vanilla bug that removes your pip-boy
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Institute Terrarium Globe - 2 (Furniture/Surfaces/Misc)Foot Paths - Halved Concrete recipe cost
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Metal Ladders - 2 (Decorations/Misc/Exterior)Greenhouse Set - Lowered roof snap points on short side wall
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Mooring Anchors (Decorations/Misc/Exterior)Greenhouse Set - Remodeled roofs to improve collisionModels fit together much nicer now, but you MUST replace (store or scrap) your previous roofs instead of moving them, or you will have invisible walls
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Pre-War Ceiling Fan (Power/Lights/Ceiling Lights)Institute Furniture - "Institute" added to name for better sorting
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Pre-War Federalist End Table (Furniture/Surfaces/End Tables)Institute Half Balconies - Fixed wonky collision
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Pre-War Lawnmower (Decorations/Misc/Exterior)Institute Terrarium - added globes now snap to the base pieces
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Retaining Walls - Concrete floors/paths (Decorations/Landscaping/Paths)
Partial integration of the "Post-Nuclear Construction" addon by Jayrun.
Lights - Renamed many lights for better sorting (Table Lamp, Floor Lamp etc)
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Retaining Walls - Four variations of the concrete retaining wall set (Structures/Fences/Concrete Walls)
Partial integration of the "Post-Nuclear Construction" addon by Jayrun.
Multi-Story Walls - Fixed minor visual tearing at top of mesh when stacked
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Rocks - 4 Large cliff-sized rocks (Decorations/Landscaping/Rocks)
Multi-Story Walls - Removed collision from wood shack wall spacers as it was causing placement issues
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Rocks - Small slab rock (Decorations/Landscaping/Rocks)Silt Beans - Changed destruction model to base model
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Sattelite Tower and Satellite Dish (Structures/Homemaker/Large Prefabs)Silt Beans - Fixed missing VMAD Script entries
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SK Integration Patch - Fixed missing items
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Street Lights - Implemented improved models/converted to activators for 4 streetlight models
Models now require a direct power connection instead of taking power passively from a conduit. A Patch is available for those who prefer the old behavior. Credit to Layam for making the amazing models used here.
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Terminals - Added missing description and Hacker perk requirement to console and standing terminals
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Trees - Added "Stackable" property to majority of trees
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Trees - Fixed missing living maple trees
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Unlocker Patches - Fixed Missing Items
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Vault Catwalks - Remade stairs (again) to help fix navmeshingIt appears to work, but as always, grain of salt
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