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BaseSheet Version:
1@hunterkee for new sheet or prebuild character TC sheet
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Simulation Setting
ST.DPAVKillAV
Sheet Under Construction
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Default Sim Length550 AV
4419.5967.09%125.637.42%
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Default Character Lvl80
4120.9355.80%134.033.27%
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Default Character EidolonsE6 4*, E0 5*
3308.8825.10%177.211.75%
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Default LightconeNon-Signiture
2645.01200.7
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Default Lightcone Super.S5 4*, S1 5*
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Fixed substat24
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Desire Substat points24
Sailing Towards A Second Life (S12645.0121.17%
2866.6914.45%
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Enemy Setting
Swordplay (S52187.140.20%
2798.9211.74%
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Enemy Lvl95
Cruising in the Stellar Sea (S52182.830.00%
2694.957.59%
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EnemyBoss SPD158.4
2645.015.60%
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EnemyBoss HP650,000
Stat
StatNo Set2504.76
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EnemyElite SPD130Break Effect300%Boss HP410718
2645.016.34%
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EnemyElite HP350,000Def Shred20%Def Multi52.08%
2540.232.13%
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Toughness bar300Resis Shred25%Boss Resis125%
2532.681.83%
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Element WeaknessSame as MainTCTalent Stack3Toughness480No Planar2487.23
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Element Resis20%Vul Appiled43%Vul Multi143%
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Substat Roll SettingBreak DMG113644.7%HP Break27.67%
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Each substat will have 2 fixed rollTalent DMG214662.2%HP Talent52.27%
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Any substat go over limit will cost 2 pointsBleed DMG74870.5%HP Bleed18.23%
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Once reach 24 limit, can't allocateWhen Break Enemy, Deal 79.93%Boss HP DMG
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Enemy Attack Pattern:With 1 Bleed Trigger, Deal 98.16%Boss HP DMG
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We will use Yanqing Boss fight
Kill on Break if Already lost20.07%Amount HP
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Attack pattern for Enemy Boss. For total of repeat 4 Enemy Turns consist with total of 8 Enemy actions. Consist with 4 Basic Attack, 2 Blast, 1 Full AOE. We ignore Pass and summon in our assumption.
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For each turn in the calculation, the EnemyBoss performs 1 BA. Every 2 turns, it performs 1 Blast, and every 4 turns, it performs a full AOE. Each counter is multiplied by the character’s own aggro chances.
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SubstatChanceLimit
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HP10.00%12
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ATK10.00%12
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DEF10.00%12
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HP%10.00%12
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ATK%10.00%12
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DEF%10.00%12
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SPD4.00%6
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CR6.00%8
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CD6.00%8
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EHR%8.00%10
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Resis8.00%10
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BE%8.00%10
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