A | |
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1 | Damiel |
2 | Pathfinder Society #225148-1009 |
3 | Traits: |
4 | 1 |
5 | Tier 2 |
6 | Skills |
7 | Strength 1d4 [ ]+1 [ ]+2 |
8 | Dexterity 1d12 [X]+1 [ ]+2 [ ]+3 [ ]+4 |
9 | Disable: Dexterity +2 |
10 | Constitution 1d6 [ ]+1 [ ]+2 |
11 | Intelligence 1d10 [X]+1 [ ]+2 [ ]+3 [ ]+4 |
12 | Craft: Intelligence +2 |
13 | Wisdom 1d6 [ ]+1 [ ]+2 |
14 | Perception: Wisdom +2 |
15 | Charisma 1d4 |
16 | Powers |
17 | Hand Size 5 [x] 6 [ ] 7 |
18 | You may not play spells that have the Attack trait. |
19 | When you would banish a card that has the Alchemical trait or a spell for its power, you may recharge it instead. |
20 | You may discard a card that has the Alchemical trait ([ ] or any 2 cards) to add your Intelligence skill to your Dexterity combat check ([X] or your Strength, Dexterity, or Constitution non-combat check). |
21 | |
22 | |
23 | |
24 | Cards List |
25 | Weapon 4 [ ] 5 |
26 | Spell 3 [ ] 4 |
27 | Armour 1 [ ] 2 [ ] 3 |
28 | Item 4 [X] 5 [ ] 6 [ ] 7 |
29 | Ally - [ ] 1 |
30 | Blessing 3 [ ] 4 [ ] 5 |
31 | Cohort: - |
32 | Add-on deck: Ultimate Equipment |