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2 | ♡ Welcome to the Bestiary! ♡ | |||||||||||||||||||||||||||||||||||
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6 | Ghosts & Undead | Combat | Location Index | Pets | ||||||||||||||||||||||||||||||||
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9 | ⊹˚. ♡ What is the Bestiary? ♡ .˚⊹ | ༺☆༻ Star Rating System ༺☆༻ | ||||||||||||||||||||||||||||||||||
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12 | ❧ | The bestiary is a list of almost every known encounterable critter in Corondryx, as well as what their stats are, the skills they may have, and their Star Rating. Each entry also has a brief description of the critter in question containing any necessary information. | ❧ | The Star Rating System is a way to classify beasts by their TGH and STR values. | ||||||||||||||||||||||||||||||||
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14 | Beginner (★☆☆☆☆) | 0-20 TGH, 1-10 STR Normal (★★☆☆☆) | 21-80 TGH, 10-20 STR Hard (★★★☆☆) | 81-150 TGH, 20-30 STR Deadly (★★★★☆) | 150-300 TGH, 30-50 STR Boss (★★★★★) | 300+ TGH, 50+ STR | |||||||||||||||||||||||||||||||||||
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17 | ❧ | The Bestiary is most often used for Combat Rolls each season. Each member has 5 Rolls- you can see how many rolls you have on the Exp Counter Sheet! | ||||||||||||||||||||||||||||||||||
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19 | ❧ | A creature's TGH levels will be the main indicator of star rating. STR values are suggestive and may be higher or lower than what is listed here, as some creatures may make up for their lack of strength in skills or other stats. | ||||||||||||||||||||||||||||||||||
20 | ❧ | Press CTRL + F to locate a Specific Critter in a Specific Category or use the star ratings sheet to easily click -> navigate! | ||||||||||||||||||||||||||||||||||
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23 | ❧ | Beasts with a stat marked with an "*" refers to the stat the user gains with the Wild Form Starstone! Creatures that do not have a "*" next to a stat are unable to be used with Wild Form. | ❧ | Not all Star Levels are available in all locations, make sure to only try out Combat Rolls in areas you can handle. For more information, check out the Location Index! | ||||||||||||||||||||||||||||||||
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27 | °˖✧ NPC's ✧˖° | ⸝⸝ ♡ Creature Types ♡⸝⸝ | ||||||||||||||||||||||||||||||||||
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30 | ❧ | NPC's are characters that may be non-cat, and are usually interactable. These characters are denizens that live in the land of Corondryx, and can even live within certain tribes' borders. | ❧ | Creature types can affect pacify rates depending on the cat's rank. Alternatively, they may also be affected by certain status effects or attacks depending on their creature type. | ||||||||||||||||||||||||||||||||
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33 | ❧ | Creature Types: | ||||||||||||||||||||||||||||||||||
34 | ❧ | Some admins have control over designated NPC's- if you'd like to have your character interact with an NPC via headcanons, rumors, roleplay, etc; contact the admin listed under the "Open for RP?" section if it is toggled "yes". If there is no RP information listed for that NPC, it should be assumed that NPC is not currently available for interaction unless stated otherwise. | Land: This creature is ground bound. They do not live in the water, cannot fly, and are living. Rangers have +20% chance to pacify these animal types. Aquatic: This creature lives primarily in the water. They may come onto land from time to time, but spend most of their time in lakes, rivers, ponds, or the ocean. Aquatists have +20% chance to pacify these animal types. Flying: This creature lives in the skies! They may land from time to time, but their home is in the clouds, and they typically hover or have some sort of wings. No rank bonus for pacifying these animals as of current. Undead: This creature is... DEAD?! They're not alive at all, yet here they are! These creatures are the living dead, ghosts, or some other type of... Undead creature. "Undead" classification overrides land/aquatic/flying. Mediums have +20% chance to pacify these animal types. | |||||||||||||||||||||||||||||||||
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42 | ❧ | Despite the existence of stats and skills with NPC's, most NPC's are not able to be fought in combat unless otherwise stated. NPC's will not be available for combat rolls. If you wish to attack an NPC, you should contact the owner of the NPC and make sure the plot is okay to go through with first and foremost. | ||||||||||||||||||||||||||||||||||
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53 | ˗ˏˋ ꒰ Taming ꒱ ˎˊ˗ | *・༓☾ Defeating & Pacifying ☽༓・* | ||||||||||||||||||||||||||||||||||
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56 | ❧ | Some creatures are marked as tameable. This means that this creature is eligible to be a pet! Most 1-star enemies are tameable, including some 2-stars and 3-stars as well, and if a creature is marked as tameable, they will also be filed under one of three categories: Common, Uncommon, and Rare. | ❧ | When you defeat a creature in combat, whether it be through killing it or pacifying it, the creature may drop specific items during that encounter. Typically, defeating a creature grants you x5 of any of the listed materials under the creature's "drop" category. Some creatures may have their drops listed as N/A; this means they don't drop anything upon defeat! | ||||||||||||||||||||||||||||||||
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62 | ❧ | Rarities & How They Work: | ❧ | You Can Defeat Enemies by: | ||||||||||||||||||||||||||||||||
63 | Rarities help determine taming rates. Common animals have no debuff, Uncommon animals have a 25% taming debuff, and Rare animals have a 50% taming debuff. | ➡ Draining its TGH to 0. | ||||||||||||||||||||||||||||||||||
64 | ➡ Succeeding a pacify attempt 3 times. | |||||||||||||||||||||||||||||||||||
65 | ➡ Getting the enemy to flee the battle. | |||||||||||||||||||||||||||||||||||
66 | Some enemies may not be able to be pacified. This is usually the case for anything 3 stars and above, but there may be some exceptions. Typically, the DM hosting the combat will let you know either before or during combat if pacification is unavailable. | |||||||||||||||||||||||||||||||||||
67 | If you have a pet voucher, you may choose from the list of tameable animals on this sheet. | |||||||||||||||||||||||||||||||||||
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70 | If you encounter a tameable animal in battle, you can choose to roll to tame it after successfully pacifying it three times in battle. | Getting enemies to flee is also dependent on the DM or situation, but worth a shot! | ||||||||||||||||||||||||||||||||||
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