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Name and PronounsPlayerName and PronounsPlayerName and PronounsPlayerName and PronounsPlayer
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LookLookLookLook
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StoryChild of HeroesStoryChild of HeroesStoryChild of HeroesStoryChild of Heroes
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IssueIndependence; Your parents were and are so much more than you ever knew, and they cast a long shadow over you. Can you fill their shoes? Be your own person? Lead your own life? Or will you forever be Their child?IssueIndependence; Your parents were and are so much more than you ever knew, and they cast a long shadow over you. Can you fill their shoes? Be your own person? Lead your own life? Or will you forever be Their child?IssueIndependence; Your parents were and are so much more than you ever knew, and they cast a long shadow over you. Can you fill their shoes? Be your own person? Lead your own life? Or will you forever be Their child?IssueIndependence; Your parents were and are so much more than you ever knew, and they cast a long shadow over you. Can you fill their shoes? Be your own person? Lead your own life? Or will you forever be Their child?
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Image LinkImage LinkImage LinkImage Link
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XP TriggersXP TriggersXP TriggersXP Triggers
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Learn something new about your Parent(s)Choose to follow in your Parent(s) footstepsShow that you are not your Parent(s)Learn something new about your Parent(s)Choose to follow in your Parent(s) footstepsShow that you are not your Parent(s)Learn something new about your Parent(s)Choose to follow in your Parent(s) footstepsShow that you are not your Parent(s)Learn something new about your Parent(s)Choose to follow in your Parent(s) footstepsShow that you are not your Parent(s)
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XP0XP0XP0XP0
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AttributesImageAttributesImageAttributesImageAttributesImage
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Fire0Wind0
Fire0Wind0
Fire0Wind0
Fire0Wind0
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Disheartened?Distracted?Disheartened?Distracted?Disheartened?Distracted?Disheartened?Distracted?
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Earth0Water0Earth0Water0Earth0Water0Earth0Water0
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Exhausted?Drained?Exhausted?Drained?Exhausted?Drained?Exhausted?Drained?
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PrismWaterPrismWaterPrismWaterPrismWater
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Arthic Hold 0Arthic Hold 0Arthic Hold 0Arthic Hold 0
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Resolve2/2Resolve2/2Resolve2/2Resolve2/2
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Insight2/2Insight2/2Insight2/2Insight2/2
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HarmFitHarmFitHarmFitHarmFit
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TrustTrustTrustTrust
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RatingRelationshipMomentsRatingRelationshipMomentsRatingRelationshipMomentsRatingRelationshipMoments
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AdvancesAdvancesAdvancesAdvances
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+1 to an attribute (max +2) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +2) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +2) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +2) – Increase your maximum and current Resolve or Insight as appropriate.
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+1 to an attribute (max +1) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +1) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +1) – Increase your maximum and current Resolve or Insight as appropriate.+1 to an attribute (max +1) – Increase your maximum and current Resolve or Insight as appropriate.
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Advanced Talisman – Select a second Prism for your Talisman. You gain +1 to a second attribute and may use two types of Arthic Arts, but your Resolve and Insight do not change.Advanced Talisman – Select a second Prism for your Talisman. You gain +1 to a second attribute and may use two types of Arthic Arts, but your Resolve and Insight do not change.Advanced Talisman – Select a second Prism for your Talisman. You gain +1 to a second attribute and may use two types of Arthic Arts, but your Resolve and Insight do not change.Advanced Talisman – Select a second Prism for your Talisman. You gain +1 to a second attribute and may use two types of Arthic Arts, but your Resolve and Insight do not change.
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2nd Prism:None2nd Prism:None2nd Prism:None2nd Prism:None
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Close Bond – Page 33Close Bond – Page 33Close Bond – Page 33Close Bond – Page 33
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Desperate Resolve – You may Stand Up One More Time a second time each session.Desperate Resolve – You may Stand Up One More Time a second time each session.Desperate Resolve – You may Stand Up One More Time a second time each session.Desperate Resolve – You may Stand Up One More Time a second time each session.
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From the Heart – You may Pour Your Heart Out a second time each session.From the Heart – You may Pour Your Heart Out a second time each session.From the Heart – You may Pour Your Heart Out a second time each session.From the Heart – You may Pour Your Heart Out a second time each session.
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Resolute Heart – Increase your maximum Resolve by 2. When chosen, your current Resolve also increases by 2.Resolute Heart – Increase your maximum Resolve by 2. When chosen, your current Resolve also increases by 2.Resolute Heart – Increase your maximum Resolve by 2. When chosen, your current Resolve also increases by 2.Resolute Heart – Increase your maximum Resolve by 2. When chosen, your current Resolve also increases by 2.
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Keen Insight – Increase your maximum Insight by 2. When chosen, your current Insight also increases by 2.Keen Insight – Increase your maximum Insight by 2. When chosen, your current Insight also increases by 2.Keen Insight – Increase your maximum Insight by 2. When chosen, your current Insight also increases by 2.Keen Insight – Increase your maximum Insight by 2. When chosen, your current Insight also increases by 2.
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Fast Healer – When you Rest Up, you may choose to recover one level of Harm instead of the other options.Fast Healer – When you Rest Up, you may choose to recover one level of Harm instead of the other options.Fast Healer – When you Rest Up, you may choose to recover one level of Harm instead of the other options.Fast Healer – When you Rest Up, you may choose to recover one level of Harm instead of the other options.
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A Bright New Day – When you Rest Up, you may choose to remove Disheartened or Distracted instead of the other options.A Bright New Day – When you Rest Up, you may choose to remove Disheartened or Distracted instead of the other options.A Bright New Day – When you Rest Up, you may choose to remove Disheartened or Distracted instead of the other options.A Bright New Day – When you Rest Up, you may choose to remove Disheartened or Distracted instead of the other options.
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Learn a Critical Art - Page 38. Name it here:Learn a Critical Art - Page 38. Name it here:Learn a Critical Art - Page 38. Name it here:Learn a Critical Art - Page 38. Name it here:
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Gain a Title – Page 38. Write it here:Gain a Title – Page 38. Write it here:Gain a Title – Page 38. Write it here:Gain a Title – Page 38. Write it here:
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Move towards a Crisis of Trust – Page 39Move towards a Crisis of Trust – Page 39Move towards a Crisis of Trust – Page 39Move towards a Crisis of Trust – Page 39
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Grown-Up AdvancesGrown-Up AdvancesGrown-Up AdvancesGrown-Up Advances
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Clear-Eyed Confidante -- When you Share A Moment with someone, you may ask "Did this help you understand yourself or your path forward?" instead of one of the other questions. If they answer Yes, they may regain 1 Resolve or Insight, and mark XP if they follow your advice.Clear-Eyed Confidante -- When you Share A Moment with someone, you may ask "Did this help you understand yourself or your path forward?" instead of one of the other questions. If they answer Yes, they may regain 1 Resolve or Insight, and mark XP if they follow your advice.Clear-Eyed Confidante -- When you Share A Moment with someone, you may ask "Did this help you understand yourself or your path forward?" instead of one of the other questions. If they answer Yes, they may regain 1 Resolve or Insight, and mark XP if they follow your advice.Clear-Eyed Confidante -- When you Share A Moment with someone, you may ask "Did this help you understand yourself or your path forward?" instead of one of the other questions. If they answer Yes, they may regain 1 Resolve or Insight, and mark XP if they follow your advice.
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Formidable -- On 10+ on Meet Them Head On vs minions, you may defeat all minions present.Formidable -- On 10+ on Meet Them Head On vs minions, you may defeat all minions present.Formidable -- On 10+ on Meet Them Head On vs minions, you may defeat all minions present.Formidable -- On 10+ on Meet Them Head On vs minions, you may defeat all minions present.
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Renowned Integrity -- When you Appeal to Their Conscience, on a 10+ choose 2, on a 7-9 choose 1.Renowned Integrity -- When you Appeal to Their Conscience, on a 10+ choose 2, on a 7-9 choose 1.Renowned Integrity -- When you Appeal to Their Conscience, on a 10+ choose 2, on a 7-9 choose 1.Renowned Integrity -- When you Appeal to Their Conscience, on a 10+ choose 2, on a 7-9 choose 1.
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Perfect Synchrony -- Choose someone you have Trust of 2+ with. When you Work Together with them, you may spend two Insight before they roll. If you do, they automatically succeed as if they had rolled a 10+.Perfect Synchrony -- Choose someone you have Trust of 2+ with. When you Work Together with them, you may spend two Insight before they roll. If you do, they automatically succeed as if they had rolled a 10+.Perfect Synchrony -- Choose someone you have Trust of 2+ with. When you Work Together with them, you may spend two Insight before they roll. If you do, they automatically succeed as if they had rolled a 10+.Perfect Synchrony -- Choose someone you have Trust of 2+ with. When you Work Together with them, you may spend two Insight before they roll. If you do, they automatically succeed as if they had rolled a 10+.
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Legendary Prowess -- Add "You command their attention, and they will fight a one-on-one duel with you as long as none of your friends intervene" to the choice list for Meet Them Head On vs Powerful FoesLegendary Prowess -- Add "You command their attention, and they will fight a one-on-one duel with you as long as none of your friends intervene" to the choice list for Meet Them Head On vs Powerful FoesLegendary Prowess -- Add "You command their attention, and they will fight a one-on-one duel with you as long as none of your friends intervene" to the choice list for Meet Them Head On vs Powerful FoesLegendary Prowess -- Add "You command their attention, and they will fight a one-on-one duel with you as long as none of your friends intervene" to the choice list for Meet Them Head On vs Powerful Foes
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Strategos –- Your Hold from Read the Board may also be spent to give someone else +2 Forward when you give them instructions or a plan based on your deductions.Strategos –- Your Hold from Read the Board may also be spent to give someone else +2 Forward when you give them instructions or a plan based on your deductions.Strategos –- Your Hold from Read the Board may also be spent to give someone else +2 Forward when you give them instructions or a plan based on your deductions.Strategos –- Your Hold from Read the Board may also be spent to give someone else +2 Forward when you give them instructions or a plan based on your deductions.
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Piercing Insight -- When you Talk Them Down, choose an option from the appropriate list. The target may not pick that option.Piercing Insight -- When you Talk Them Down, choose an option from the appropriate list. The target may not pick that option.Piercing Insight -- When you Talk Them Down, choose an option from the appropriate list. The target may not pick that option.Piercing Insight -- When you Talk Them Down, choose an option from the appropriate list. The target may not pick that option.
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Unyielding – You may Stand Up Again as many times as you like.Unyielding – You may Stand Up Again as many times as you like.Unyielding – You may Stand Up Again as many times as you like.Unyielding – You may Stand Up Again as many times as you like.
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Arthic Mastery -- On a 10+ on Combat Arts or Harness Arthic Energy, you do not incur any Arthic HoldArthic Mastery -- On a 10+ on Combat Arts or Harness Arthic Energy, you do not incur any Arthic HoldArthic Mastery -- On a 10+ on Combat Arts or Harness Arthic Energy, you do not incur any Arthic HoldArthic Mastery -- On a 10+ on Combat Arts or Harness Arthic Energy, you do not incur any Arthic Hold
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Keen Instincts -- When you Investigate, Hold +1 on any result, even if you struggleKeen Instincts -- When you Investigate, Hold +1 on any result, even if you struggleKeen Instincts -- When you Investigate, Hold +1 on any result, even if you struggleKeen Instincts -- When you Investigate, Hold +1 on any result, even if you struggle
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Subtle -– Add “You may retreat from your goal leaving no one the wiser” to the 7-9 list for Use Cunning.Subtle -– Add “You may retreat from your goal leaving no one the wiser” to the 7-9 list for Use Cunning.Subtle -– Add “You may retreat from your goal leaving no one the wiser” to the 7-9 list for Use Cunning.Subtle -– Add “You may retreat from your goal leaving no one the wiser” to the 7-9 list for Use Cunning.
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