| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | ||
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1 | Story | ||||||||||||||||||||||||||||||||||
2 | Side Content | ||||||||||||||||||||||||||||||||||
3 | DLC Content | ||||||||||||||||||||||||||||||||||
4 | |||||||||||||||||||||||||||||||||||
5 | Ep | Game Location | Event Location | Event Description | Choices | Home Burglary | Elise | Ezrael | Alanah | North | Isaiah | Zain | Soren | Geoffrey | Demetrius | Sanguine Serpents | Toliman Test | Self Rule | Merchant G | Visionaries | Starlight Crime | Starlight Crime 2 | Ariella | Ministrated | Lorenzi | Ashe/Sylas | Pokemon Rights | Industrial Underbelly | Eyrie Choices | ReGail me with a Tale | Apostate Visionary | Ma'iq | Authentic Authorship | Sword Use | |
6 | 1 | Polaris | Explore's Guild West Wing | After you beat Ezrael | N/A | 1 | |||||||||||||||||||||||||||||
7 | 1 | Polaris | Polaris M.T 4F | Once you beat Alanah | N/A | 1 | |||||||||||||||||||||||||||||
8 | 1 | Polaris | Polaris Crash Site | You will be given a choice with two options | Option 1: The Council is lying | -1 | -1 | 1 | 1 | ||||||||||||||||||||||||||
9 | 1 | Polaris | Polaris Crash Site | You will be given a choice with two options | Option 2: Royale is lying | 1 | 1 | -1 | -1 | ||||||||||||||||||||||||||
10 | 1 | Polaris | Jangmo gang | Once you beat the Jangmo Gang | N/A | 1 | |||||||||||||||||||||||||||||
11 | 1 | Polaris | Polaris M.T 3F | Once Elise clears the Crystal blocking her path | N/A | 1 | |||||||||||||||||||||||||||||
12 | 1 | Polaris | Ekans Lady House | Once you beat the Ekans | N/A | 1 | |||||||||||||||||||||||||||||
13 | 1 | Polaris | Ekans Lady House | If you steal money in the book | N/A | 1 | |||||||||||||||||||||||||||||
14 | 1 | Polaris | Evidence Lady's Home | If the Evidence Lady kicks you out | N/A | -1 | |||||||||||||||||||||||||||||
15 | 1 | Polaris | Evidence Lady's Home | if you already have been kicked out and break in through the window Criteria: Not obtained Data File 839 | N/A | 3 | -1 | ||||||||||||||||||||||||||||
16 | 1 | Polaris | Polaris Pass North East | There is cash in the dresser | N/A | 1 | |||||||||||||||||||||||||||||
17 | 1 | Polaris | Dancing Deerling 2F | On the second floor there is some cash you can take if you want | N/A | 1 | |||||||||||||||||||||||||||||
18 | 1 | Polaris | Gulpin Lady Home | If you steal from her | N/A | 1 | -1 | ||||||||||||||||||||||||||||
19 | 1 | Polaris | Drowzee Lady House | If you beat the Drowzee | N/A | 1 | |||||||||||||||||||||||||||||
20 | 1 | Polaris | Stuffle House | If you steal the money under the bed | N/A | 1 | -1 | ||||||||||||||||||||||||||||
21 | 1 | Polaris | Buizel Event | Once you fight and beat the Buizel | N/A | 1 | |||||||||||||||||||||||||||||
22 | 1 | Polaris | RPG Shop | If you get your premier ball turned into A Voltorb | N/A | 1 | |||||||||||||||||||||||||||||
23 | 1 | Polaris | RPG Shop | If you buy the "RPG" | N/A | 1 | |||||||||||||||||||||||||||||
24 | 1 | Polaris | Polaris Ice | If you talk to the guy near the toliet on the second floor | N/A | 1 | |||||||||||||||||||||||||||||
25 | 1 | Polaris | The Spritzee Lady House | There is cash in the Kitchen | N/A | 1 | |||||||||||||||||||||||||||||
26 | 1 | Polaris | Shell Bell House | Once you get the Shell Bell | N/A | 1 | |||||||||||||||||||||||||||||
27 | 1 | Polaris | Polaris Mine | If you get the Meltan | N/A | -2 | |||||||||||||||||||||||||||||
28 | 1 | Polaris | Explorer's Guild | If you steal that cash in the book | N/A | 1 | |||||||||||||||||||||||||||||
29 | 1 | Polaris | Explore's Guild West Wing | If you steal the cash in the book | N/A | -2 | |||||||||||||||||||||||||||||
30 | 1 | Polaris | Polaris M.T Entrance | You will be faced with a choice that will give you four options when you talk to Isaiah | Option 1: I was too reckless | 1 | 1 | ||||||||||||||||||||||||||||
31 | 1 | Polaris | Polaris M.T Entrance | You will be faced with a choice that will give you four options when you talk to Isaiah | Option 2: I let Alanah goad me | -2 | 2 | ||||||||||||||||||||||||||||
32 | 1 | Polaris | Polaris M.T Entrance | You will be faced with a choice that will give you four options when you talk to Isaiah | Option 3: Nothing it all worked out | 2 | -2 | ||||||||||||||||||||||||||||
33 | 1 | Polaris | Polaris M.T Entrance | You will be faced with a choice that will give you four options when you talk to Isaiah | Option 4: I wasn't forceful enough | -2 | 2 | ||||||||||||||||||||||||||||
34 | 1 | Polaris | Fighting Ezekiel | If Home Burglary ≥ 5, you must fight Ezekiel Criteria: Lose battle | N/A | -3000 Gold Burglary = 4 | -2 Minimum = -12 | -2 Minimum = -12 | |||||||||||||||||||||||||||
35 | 1 | Polaris | Fighting Ezekiel | If Home Burglary ≥ 5, you must fight Ezekiel Criteria: Win Battle | N/A | No money lost Burglary = 4 | |||||||||||||||||||||||||||||
36 | 1 | Polaris | Polaris Point | In one of the apartments, a retired antares professor can reteach your pokemon some moves that they've forgotten. Cost of service depends on relationship values Criteria: - Elise < -2 AND Ezrael <-2 | N/A | Cost 2500 | Cost 2500 | ||||||||||||||||||||||||||||
37 | 1 | Polaris | Polaris Point | In one of the apartments, a retired antares professor can reteach your pokemon some moves that they've forgotten. Cost of service depends on relationship values Criteria: - Elise > -3 AND Ezrael > -3 | N/A | Cost 4000 | Cost 4000 | ||||||||||||||||||||||||||||
38 | 2 | Polaris | Polaris Train Station | Once you get the Sword Regilia | N/A | 1 | |||||||||||||||||||||||||||||
39 | 2 | Calvera | Scarlet Station | You will be given a choice to give Alanah 2k money | Give money | 2 | |||||||||||||||||||||||||||||
40 | 2 | Calvera | Scarlet Station | You will be given a choice to give Alanah 2k money | Don't give money | 0 | |||||||||||||||||||||||||||||
41 | 2 | Calvera | Crimson Forest | After North talks to you and Alanah, you will be given a choice with three options | Option 1: I wanted to stay and fight | -2 | 2 | ||||||||||||||||||||||||||||
42 | 2 | Calvera | Crimson Forest | After North talks to you and Alanah, you will be given a choice with three options | Option 2: It wasn't Alanah's fault bro | 2 | -2 | ||||||||||||||||||||||||||||
43 | 2 | Calvera | Crimson Forest | After North talks to you and Alanah, you will be given a choice with three options | Option 3: Things worked out I guess | 0 | 0 | ||||||||||||||||||||||||||||
44 | 2 | Calvera | Calvera Inn | After you meet Rose and go back to the first floor you will run into Alanah and have a choice with two options | Option 1: Get the Logbook for Rose | -2 | |||||||||||||||||||||||||||||
45 | 2 | Calvera | Calvera Inn | After you meet Rose and go back to the first floor you will run into Alanah and have a choice with two options | Option 2: Find evidence for North | 2 | |||||||||||||||||||||||||||||
46 | 2 | Calvera | Scarlet Station | Norths men attack and Alanah saves you You will be given a choice with two options: Criteria: At least 2 Alanah points. | Option 1: I gotta get back to Rose | -1 | 1 | ||||||||||||||||||||||||||||
47 | 2 | Calvera | Scarlet Station | Norths men attack and Alanah saves you You will be given a choice with two options: Criteria: At least 2 Alanah points. | Option 2: I need to head back to North | 1 | -1 | ||||||||||||||||||||||||||||
48 | 2 | Calvera | Scarlet Station | Norths men attack and Luthor saves you. You will be given a choice with 2 options: Criteria: Less than 2 Alanah points | Option 1: Yeah, let's get back to Rose | -2 | 1 | ||||||||||||||||||||||||||||
49 | 2 | Calvera | Scarlet Station | Norths men attack and Luthor saves you Criteria: Less than 2 Alanah points | Option 2: I'll... catch up with you later | Meet North in Crimson Village | |||||||||||||||||||||||||||||
50 | 2 | Calvera | Crimson Village | After defeating Norths men, if you choose not to go with Luthor, head to Crimson Forest. Outside a house interact with North. You will be given 4 options: Criteria: Luthor saves you from North's men | Option 1: Give North the Logbook | 3 | -2 | ||||||||||||||||||||||||||||
51 | 2 | Calvera | Crimson Village | After defeating Norths men, if you choose not to go with Luthor, head to Crimson Forest. Outside a house interact with North. You will be given 4 options: Criteria: Luthor saves you from North's men | Option 2: I'm giving this to Rose | -2 | 3 | ||||||||||||||||||||||||||||
52 | 2 | Calvera | Crimson Village | After defeating Norths men, if you choose not to go with Luthor, head to Crimson Forest. Outside a house interact with North. You will be given 4 options: Criteria: Luthor saves you from North's men | Option 3: Your Soldiers are Assholes | -2 | |||||||||||||||||||||||||||||
53 | 2 | Calvera | Crimson Village | After defeating Norths men, if you choose not to go with Luthor, head to Crimson Forest. Outside a house interact with North. You will be given 4 options: Criteria: Luthor saves you from North's men | Option 4: Nevermind | No change | No change | ||||||||||||||||||||||||||||
54 | 2 | Calvera | Calvera Underground | Receive less money from Rose for retreiving logbook Criteria: Luthor saves you once you give the logbook to Rose Criteria 2: Once received logbook assignment, talking to Luthor and asking for cash results in Rose taking a larger cut from saving you | N/A | ||||||||||||||||||||||||||||||
55 | 2 | Calvera | North's Militay Base | After you beat Rose and talk to North you will be given a choice that gives you four options | Option 1: No Idea | 1 | |||||||||||||||||||||||||||||
56 | 2 | Calvera | North's Militay Base | After you beat Rose and talk to North you will be given a choice that gives you four options | Option 2: Rose planned it | 3 | -1 | -1 | |||||||||||||||||||||||||||
57 | 2 | Calvera | North's Militay Base | After you beat Rose and talk to North you will be given a choice that gives you four options | Option 3: The Sanguine Serpents | 5 | -3 | ||||||||||||||||||||||||||||
58 | 2 | Calvera | North's Militay Base | After you beat Rose and talk to North you will be given a choice that gives you four options | Option 4: Ethyl, A Royale Knight | 2 | 3 | -5 | -5 | ||||||||||||||||||||||||||
59 | 2 | Calvera | Scarlet Station | Once you beat Rose and talk to North in his Base you can talk to Alanah. Criteria: Must have at least 5 Alanah points | N/A | Heart Scale reward | |||||||||||||||||||||||||||||
60 | 2 | Polaris | Ice Ring | Visit Elise after defeating Rose and trigger scene. Criteria: At least 1 point for both Elise and Ezrael | N/A | 3 | |||||||||||||||||||||||||||||
61 | 2 | Polaris | Ice Ring | Visit Elise after defeating Rose and trigger scene Criteria: Less than 1 point for either Elise or Ezrael | N/A | 1 | |||||||||||||||||||||||||||||
62 | 2 | Calvera | Calvera Lake | Beat Alanah in battle | N/A | 1 | |||||||||||||||||||||||||||||
63 | 3 | Illyria | Ignoble Fields | Before heading to the coffee stand Cheyenne gives you a choice of two options | Option 1: Go Together | -1 | |||||||||||||||||||||||||||||
64 | 3 | Illyria | Ignoble Fields | Before heading to the coffee stand Cheyenne gives you a choice of two options | Option 2: I'll meet you there | 1 | |||||||||||||||||||||||||||||
65 | 3 | Illyria | Noble Fields | In Demetrius' house, you will have an option to donate money. Criteria: Illyria tasks completed < 9 | N/A | Switch: I Donated = ON | |||||||||||||||||||||||||||||
66 | 3 | Illyria | Noble Fields | Meet Cheyenne at coffee place. She will give you a choice of four options | Option 1: Wait I'm a little confused | 1 | |||||||||||||||||||||||||||||
67 | 3 | Illyria | Noble Fields | Meet Cheyenne at coffee place. She will give you a choice of four options | Option 2: How am I different | -1 | |||||||||||||||||||||||||||||
68 | 3 | Illyria | Noble Fields | Meet Cheyenne at coffee place. She will give you a choice of four options | Option 3: But Demetrius? The PMC's? | 0 | |||||||||||||||||||||||||||||
69 | 3 | Illyria | Noble Fields | Meet Cheyenne at coffee place. She will give you a choice of four options | Option 4: Yeeeaaaaaah Okaaaaaaay...... | 1 | |||||||||||||||||||||||||||||
70 | 3 | Illyria | Atria | When you go up to Emile (the trainer by the tracks and one of the windmills) you will eventually have a choice with two options | Option 1: Countryside | 1 | |||||||||||||||||||||||||||||
71 | 3 | Illyria | Atria | When you go up to Emile (the trainer by the tracks and one of the windmills) you will eventually have a choice with two options | Option 2: City | -1 | |||||||||||||||||||||||||||||
72 | 3 | Illyria | Dawson Estate | Talk to man at the table. You'll be given a choice with two options | Option 1: Yes | 1 | |||||||||||||||||||||||||||||
73 | 3 | Illyria | Dawson Estate | Talk to man at the table. You'll be given a choice with two options | Option 2: No | -1 | |||||||||||||||||||||||||||||
74 | 3 | Illyria | Orphanage | The medicine quest will give you a choice with three options | Option 1: Give Medicine to Mr. Towns | 1 | |||||||||||||||||||||||||||||
75 | 3 | Illyria | Orphanage | The medicine quest will give you a choice with three options | Option 2: Give Medicine to Davis | -1 | |||||||||||||||||||||||||||||
76 | 3 | Illyria | Orphanage | The medicine quest will give you a choice with three options | Option 3: I'm undecided | 0 | |||||||||||||||||||||||||||||
77 | 3 | Illyria | Orphanage | After the medicine quest, the item you get will depend on your relationship points with Demetrius > 0 - Porous Rock = 0 - Damp Rock < 0 - Smooth Rock | N/A | ||||||||||||||||||||||||||||||
78 | 3 | Illyria | Ataria | Once you do 15 or more of the tasks in Illyria, you can get a mystery egg from the merchant by the bell | N/A | 1 | |||||||||||||||||||||||||||||
79 | 3 | Illyria | Illyrian Cemetery | Illyirian Cemetery: After battling Cheyenne you have a relationship check with Demetrius Criteria: Demetrius points higher than 0 | N/A | Given Sableye | |||||||||||||||||||||||||||||
80 | 3 | Illyria | Illyrian Cemetery | Illyirian Cemetery: After battling Cheyenne you have a relationship check with Demetrius Criteria: Demetrius points equals 0 or less | N/A | Given Mawile | |||||||||||||||||||||||||||||
81 | 3 | Illyria | Ignoble Fields | When you reach the scene of the crime you are given a choice of 4 options | Option 1: It was me | 0 | |||||||||||||||||||||||||||||
82 | 3 | Illyria | Ignoble Fields | When you reach the scene of the crime you are given a choice of 4 options | Option 2: It must've been an accident | 3 | |||||||||||||||||||||||||||||
83 | 3 | Illyria | Ignoble Fields | When you reach the scene of the crime you are given a choice of 4 options | Option 3: There was a hitman | -2 | |||||||||||||||||||||||||||||
84 | 3 | Illyria | Ignoble Fields | When you reach the scene of the crime you are given a choice of 4 options | Option 4: Origen is lying | -1 | |||||||||||||||||||||||||||||
85 | 3 | Illyria | Noble Fields | In Dawson's Estate an NPC will give you choice with two options | Option 1: Yes | 1 | |||||||||||||||||||||||||||||
86 | 3 | Illyria | Noble Fields | In Dawson's Estate an NPC will give you choice with two options | Option 2: No | -1 | |||||||||||||||||||||||||||||
87 | 3 | Illyria | Anywhere in Illyria | Give Stantler Vension to the Origen Merc that randomly spawns at one of the windmills. He will give you choice with 3 options | Option 1: Dedenne | 1 | |||||||||||||||||||||||||||||
88 | 3 | Illyria | Anywhere in Illyria | Give Stantler Vension to the Origen Merc that randomly spawns at one of the windmills. He will give you choice with 3 options | Option 2: Togedemaru | -1 | |||||||||||||||||||||||||||||
89 | 3 | Illyria | Anywhere in Illyria | Give Stantler Vension to the Origen Merc that randomly spawns at one of the windmills. He will give you choice with 3 options | Option 3: I'll pass | 2000 gold | |||||||||||||||||||||||||||||
90 | 3 | Polaris/Calvera | Polaris Station or Crimson Forest | Liqour Sidequest choice with three options | Option 1: Battle and don't give up info | -1 | |||||||||||||||||||||||||||||
91 | 3 | Polaris/Calvera | Polaris Station or Crimson Forest | Liqour Sidequest choice with three options | Option 2: Battle and give up info | -3 | 1 | ||||||||||||||||||||||||||||
92 | 3 | Polaris/Calvera | Polaris Station or Crimson Forest | Liqour Sidequest choice with three options | Option 3: Don't battle and give up info | 3 | |||||||||||||||||||||||||||||
93 | 4 | Toliman | Lunatone Lounge | If you talk to the reporter then you have a choice with four options | Option 1: No Nukes, No Nukes | -1 | 1 | ||||||||||||||||||||||||||||
94 | 4 | Toliman | Lunatone Lounge | If you talk to the reporter then you have a choice with four options | Option 2: No but I know her sister | 1 | -1 | ||||||||||||||||||||||||||||
95 | 4 | Toliman | Lunatone Lounge | If you talk to the reporter then you have a choice with four options | Option 3: This place is awesome! | 1 | |||||||||||||||||||||||||||||
96 | 4 | Toliman | Lunatone Lounge | If you talk to the reporter then you have a choice with four options | Option 4: Talk to Arthur Cade about it | 1 | 1 | ||||||||||||||||||||||||||||
97 | 4 | Toliman | Calvera Tunnels | The Serpents member will give you a choice with two options | Option 1: No you deserve prison | 2 | 1 | -3 | |||||||||||||||||||||||||||
98 | 4 | Toliman | Calvera Tunnels | The Serpents member will give you a choice with two options | Option 2: Money and info | -2 | -1 | 3 | |||||||||||||||||||||||||||
99 | 4 | Toliman | Serenity Grotto | When Arthur is talking out loud you there are a few choices. First choice has four options | Option 1: Genuine | 2 | |||||||||||||||||||||||||||||
100 | 4 | Toliman | Serenity Grotto | When Arthur is talking out loud you there are a few choices. First choice has four options | Option 2: Entangled | 1 | |||||||||||||||||||||||||||||