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Level:2Do not honk at me I will cryZane beckettDream MoonWardrobifier
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30 XPNext level at 130 XPMale 4chan userClass of VoidHandWardrobeHand
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anonymousUser [AU]Land of ___ and ___PeashooterMoon shirtPeashooter
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tommy_Bonezales>Fool me once, fool me twice
>fool me chicken soup with rice.
AccessoryAccessoryAccessory
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SkillStatBonusTotalFedoraLucky cloverSlick Shades
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AthleticsStr+0-1AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+10025 / 2512Peashooter | Tier 0 Revolver Kind
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AcrobaticsDex+0+3Temporary HP100%Hit Die RollA replica of the broken butterfly from Re4. Uses rubber bullets.
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Sleight of HandDex+0+401d8+1
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StealthDex+0+5
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EngineeringInt+0+3Lesser slots0Greater slots0
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InvestigationInt+0+6Speed30 ft.Passive PerceptionProficiency+2A guns not just about shooting, it's about reloading too.
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OccultInt+0+5Initiative+310Peashooter | Tier 0 Revolver Kind
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Animal HandlingWis+0+0A replica of the broken butterfly from Re4. Uses rubber bullets.
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InsightWis+0+0Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0+0Strength8 (-1)+0Rupture
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PerceptionWis+0+0Constitution12 (1)Fortitude10Sunder
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SanityWis+0+0Dexterity16 (3)+0FadeA guns not just about shooting, it's about reloading too.
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SurvivalWis+0+0Intelligence16 (3)Reflex18CrippleMoon shirt | Tier 0 Apparel
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DeceptionCha+0+2Wisdom10 (0)+0SetbackA long sleeve shirt with a blue moon printed on the front
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IntimidationCha+0+2Charisma14 (2)Will12Max HP Redux
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PerformanceCha+0+2+0
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PersuasionCha+0+3Hit BonusCrit Range20Defense Bonus
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"Shooting for the stars isn't for everybody."
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ResourcesFedoraLucky cloverSlick Shades
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Peashooter RoundsPepper HealthNameNameNameA fedora, it never fell out of fashion no matter what people sayA pressed 4 leaf clover, adds -10 luckA pair of stylish shades that hide your shitty eyesight
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6 | 69 | 9 | | |
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Current6Current9CurrentCurrentCurrent
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Maximum6Maximum9MaximumMaximumMaximum
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PeashooterRevolverKindTier0StatDEXHit+5 to hitTier0StatSTRHit+1 to hit
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TypeRanged Versatile Reload WeaponAmmo/Charges6/6Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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GunQd10+DEX1d10+3Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. [Base damage: Qd8+DEX, basic]
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FaceoffQd6+DEX1d6+3Major action: Make one ranged attack at each target within range. Decrease rounds by 1 per attack made. [Base damage: Qd4+DEX]
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Double TapMajor action: Make two Gun abilitech attacks, each with disadvantage, each against a single target within range.
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MawpQd3+DEX1d3+3Major action: Make a ranged attack against all targets within range, targeting Fortitude resistance. For each target, if you break resistance, they are Dazed and Deafened for 1 round. Decrease rounds by 1. [Base damage: Qd2+DEX]
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Fresh ClipMajor and minor action: Fully restore rounds. May be done as a minor to restore 1 round. This is a basic abilitech.
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Range: 40 feet, Rounds: 6
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | On Patrol
You learn the following maneuvers, and can use one per round as a free action.

>Hammershot: When you land a damaging attack, the target is also Dazed for 1 round.
>Fieldcraft: When you make a skill check against a target’s resistance, you add +3 to the check.
>Fortify: Whenever you are in cover, increase any defensive bonuses from it by +2 until you move again.
StrategistYou are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight.ArtificeP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection.
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Rapidity, lvl 1, StrategistOnce per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check.Master of Tactics, Mastermind, StrategistKeystone Path: when taken, you cannot enter any other Keystone Paths.

When you take any Step in Path of the Mastermind, you can Help as a minor action with a range of 100 feet. Additionally, you also add your Intelligence modifier when rolling for initiative. You also gain the Spark of Genius ability; once per short rest, you may modify any d20 roll by adding or subtracting your Intelligence modifier from the roll.
Vision: AuditorYou're used to sizing up dense reams of information for inconsistencies and oddities. You have a talent for picking out fine details from a bloat of data. You may or may not have used it to find Waldo every time. When searching for such things, you add one stakes die.
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Countermeasure, 2 Steps, StrategistOnce per strife, as a reaction to an attack made from or against a target within 30 feet of you, make a skill check, of your choice. If the skill check beats the attack, the attack does half damage and deals no additional effects, as long as you can justify why the skill you rolled might work in this way.2 stepsCalculating, Mastermind, StrategistWhen using or benefitting from Avert or Aim, take +2 die sizes and an extra die of the same, and using or benefitting from Assail grants +1 die size as well. Up to three such effects in any combination may be active at once.Level 3Pick this at level 3!
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Favored Tactic, 4 Steps, StrategistPick an ability from Pillars and Paths or racial features that is limited in use per strife or short rest. This limit is raised by one.4 stepsAnatomically Accurate, Mastermind, StrategistLevel 7Pick this at level 7!
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Expeditious, 6 Steps, StrategistYour base speed is increased by 10 feet.6 stepsLovely Little Lies, Infernal, StrategistTell a lie as a major action, spending 1 SP to make an Investigation or Insight check against a target within 50 feet, targeting Will. If you break resistance, the target is Exposed and Impaired for 1 minute, until it ends its turn adjacent to you, or pinches itself as a full-round action for Pd4 damage.Level 9Pick this at level 9!
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See No Evil, Infernal, StrategistAs a major action, spend 2 SP and make an Engineering or Perception check, insidiously gesticulating at all targets of choice within 50 feet. For 1 round, any target that acts against you or ends their turn within line of sight of you is Blinded (2 rounds). Alternately, if they have not yet moved, they may make a Perception check as a move action to clear it. On your next turn, you may use the check's result in place of an attack roll against a target who was not Blinded from this Step.Level 13Pick this at level 13!
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SpecializationsDevil's Due, Infernal, StrategistAs a major action, spend 2 SP and make an Occult or Animal Handling check against a target within 50 feet, targeting Fortitude. If you break resistance, the target gains DoT (2P, 1 minute) as illness strikes. If the target dies, it jumps to the nearest enemy within 50 feet. If there are none available, if you are within range, it jumps to you and heals for 2P HP for every jump (including this one).Level 15Pick this at level 15!
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Pick this at level 5!Level 5Expose Weakness, Analyst, StrategistOnce per round, when you use a skill check to break a target's resistance or beat their check, you also inflict Rupture (P, 1 round) on the target or extend an existing Rupture's duration by 1 round.
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Pick this at level 11!Level 11Fire Support, Analyst, StrategistYou have INT+P bonus damage to all damage rolls made against targets adjacent to an ally. If that ally has a block radius, you can use it on any targets within that radius.This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!Level 17
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Pick this at level 19!Level 19
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (Switch puzzle Modus)
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T0Build Grist20What kind of captchalogue deck do you have?PackratDog treatsFedora maitenence kitPokemon Ruby, Emerald, saphire
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T10Extra bulletsDog grooming kitPlay ticket
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T20Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex)PokeballGameboy SPPhone
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T30Korri's IP adress
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T40
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T50What's your fetch modus? What skill does it take to use it?
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Boondollars0
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(extra space)0Switch puzzleEngineering
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(extra space)0Great! You use this skill when making attacks with your sylladex.
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(extra space)0
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