A | B | C | |
---|---|---|---|
1 | flash | Description | |
2 | 266 | Tail Whip | |
3 | 278 | Tail Whip | |
4 | 279 | Stat changes reset | |
5 | 516 | funny jingle and a laugh | |
6 | 521 | TM used | |
7 | 523 | funny jingle and a laugh | |
8 | 525 | sweat | |
9 | 527 | PP Restored | |
10 | 529 | Attack Speed up (Unburden, Chlorophyll, Swift Swim) | |
11 | 530 | Wary Fighter activated | |
12 | 531 | ||
13 | 534 | Defense Down | |
14 | 536 | Movement Speed up | |
15 | 537 | PP lost | |
16 | 538 | Movement Speed down | |
17 | 542 | Special Attack Down | |
18 | 547 | ||
19 | 776 | Smoke puffs like the ones in Grudge Traps | |
20 | 783 | Grudge Trap and similar negative effects | |
21 | 1045 | Earth Power | |
22 | 2065 | Feint windup | |
23 | 2066 | Feint impact | |
24 | 3077 | Brine | |
25 | 3092 | Night Slash | |
26 | 3098 | ||
27 | 3101 | Reviver Seed activated | |
28 | 3587 | Ancient Power windup | |
29 | 3588 | Silver Wind | |
30 | 3592 | Escape Orb | |
31 | 4106 | Confuse Ray | |
32 | 4107 | Rock Blast shot | |
33 | 4108 | Rock Blast impact | |
34 | 4112 | Uproar, Beat Up, Rollcall Orb | |
35 | 4118 | Sing | |
36 | 4353 | Run Away activated | |
37 | 4359 | Leer | |
38 | 4367 | Facade | |
39 | 4373 | Helping Hand | |
40 | 4609 | Evasion down | |
41 | 4610 | Evasion up | |
42 | 4613 | Poisoned | |
43 | 4614 | Rain Begins | |
44 | 4615 | Cleanse Orb | |
45 | 4624 | Swords Dance | |
46 | 4628 | Whirlpool | |
47 | 4631 | Yawn (both move and status) | |
48 | 4632 | Bubble | |
49 | 4634 | Sun begins | |
50 | 4635 | Max HP up | |
51 | 4637 | Hail begins | |
52 | 4867 | Stomach growling | |
53 | 4868 | Player or ally item pickup | |
54 | 4869 | Enemy item pickup | |
55 | 4870 | Miss 1 | |
56 | 4871 | Miss 2 | |
57 | 4872 | Player or ally money pickup | |
58 | 4873 | Dungeon stairs (down?) | |
59 | 4874 | Dungeon stairs (up?) | |
60 | 4882 | Apple eaten | |
61 | 4883 | Seed eaten | |
62 | 4884 | Gummi eaten (also used for Golden Apple) | |
63 | 4890 | HP restored | |
64 | 4891 | Move learned | |
65 | 5121 | The small generic being hit sound that also is playing in the first cutscene with Zubat and Koffing, when they attack partner | |
66 | 5122 | Wings flapping, shorter? | |
67 | 5123 | Dinner chime | |
68 | 5124 | Turning a page, really quick? | handing paper |
69 | 5125 | "The clouds parted over\n[CN]the [CS:P]Hidden Land[CR]!" | |
70 | 5126 | explosion, rocks falling | |
71 | 5127 | Thunder? | |
72 | 5128 | Short and sweet explosion | |
73 | 5129 | Smashing a wall | |
74 | 5130 | The biggest wall ever collapsing / world falling apart | |
75 | 5131 | Explosion, rocks falling | |
76 | 5132 | Dimensional scream intro | |
77 | 5133 | The dimensional scream beging, getting dizzy | |
78 | 5134 | The dimensional scream beging, getting dizzy loop | |
79 | 5135 | Begin evolution | |
80 | 5136 | Boss wipe start | |
81 | 5137 | Claps | |
82 | 5138 | Big cheering! Usually used with actor execute ExecuteCommon(CORO_JUMP_HAPPY_FUNC_SERIES, 0); or SetEffect(90, 3); | |
83 | 5139 | Dimensional scream end? | |
84 | 5140 | Sounds like a more intense version of the sound before the boss fight / wipe | |
85 | 5141 | Groundon Stomp | |
86 | 5142 | Groundon Stomp | |
87 | 5143 | VERY small hit sound, like used a few times right before a boss fight | |
88 | 5144 | crystals? | |
89 | 6401 | Finding a Time Gear / sound a bit like another wipe sound | |
90 | 6402 | The small electric discharge sound used in the game's opening cutscene | |
91 | 6403 | Generic fade to white sound, used for cutscene in beginning, entering the hidden lands, etc. | |
92 | 6404 | Step/Dropping something to a wet floor | |
93 | 6405 | Heavier step | |
94 | 6406 | Dropping the Relic Fragment...? | |
95 | 6407 | Cartoon balloon is inflated(?) | |
96 | 6408 | Constructing / deconstructing? | |
97 | 6409 | Hitting wood | |
98 | 6410 | Dropping, placing something | |
99 | 6411 | Opening a treasure box | |
100 | 6412 | Aruzill tripping |