ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASAT
1
Character Name
Exploration
Initiative
Perception
TEMLArcanaTEMLCraftingTEMLDeceptionTEML
Diplomacy
TEMLMedicineTEMLNatureTEMLOccultismTEMLReligionTEMLSocietyTEMLStealthTEMLSurvivalTEMLTheiveryTEML
Bardic Lore
TEML
Lore Name
Lore ModTEML
Lore Name
Lore ModTEML
Lore Name
Lore ModTEMLNotes
2
Booker Karr77E5T8TWarfare5T
3
Doc Featherton99E7T9E6T9T9TUnderworld6T
4
Zakzak77E5T7T9TEngineering5T
5
Zindarel1010E7T7T7T11E8TScouting7T
6
7
Instructions
8
1. Enter your character name. Please don't include any quotation marks (") as they break the dice expressions.
2. Enter your Exploration Activity
3. Enter your initiative modifier for that activity. Do NOT include the "+" symbol, just the number.
If someone is scouting, include the bonus too.
4. Ener your Perception modifier and traiing level; as before, don't include the "+" symbol for a positive
modifier.
5. Enter the modifiers and training level for any other rolls you want me to roll secret checks on.
There is room for 3 custom Lore skills, and Bardic Lore.
Skip any skills you don't want rolled!
Some skills are not listed (like Diplomacy and Athletics) as these are not normally secret checks by the GM.
6. You or the GM can paste in the generated macros from the next sheet.
The GM may sort your columns alphabetically.
9
*Originally made by GM Doug H. and used with his permission.
10
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108