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Spreadsheet v4.2
Value:Nation name:ChorrolValue:
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SETUP:Main Race:Colovian//for the lores
Character name:
Count Lucan ValgaPopulation:1,470,000.00
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Click File and then Make a Copy.Eco. Strength42Username:/u/crazymajor1221
Money(start of time):
$13,560,055.78
//set to $2 million for first year
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Save it as whatever you want.Trade Strength:44//0 to 100Tax Income:$4,770,916.62
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Select the appropriate name ofTax Levels:50
//0 to 100 (if too high, crises may hit)
Trade Income:$1,122,910.09
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the nation you've come from/Tribal:0
//1 for yes, 0 for no
Other Income:
//treaties, mercenaries, gifts, etc
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claimed from the drop-down list.Military Modifier:2.0//troop excellence
Military Expenditure:
$608,571.43
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Click Share in the top right on
Volunteer Army:1//troop moraleNaval Expenditure:$0.00Naval Modifier:1.3
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your copy of this doc and choose
Magic Modifier:0.7//default is 1
Infrastructure Cost:
$4,410,000Pop. Modifier:1
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Get sharable link. Put this link
Infantry
Archers/Skirmishers
CavalryBattlemagesColonial Cost:$0.00
//cost of subordinate or superiors
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somewhere on your wiki.
Mercenaries:0000//only if given by other playerOther Expenditure:
//treaties, mercenaries, gifts, etc
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Now just try to keep it updated.
Army Full Capacity
9,0002,4003,000600
//change here for recruit/disband
Colonial Income:$100,000.00
//income from subordinates or superiors
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INSTRUCTIONS:Army Current9,0002,4003,000600
//set to Full Capac. for first year
Profit:$975,255.28
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Blue values are chosen by you
Losses:0000//update after battles
Money(end of time):
$14,535,311.06
//move to Money(start of year) each new year
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DON'T EDIT YELLOW VALUES
Recovered:0000
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Only update green values on Sunday
Army Next Time9,0002,4003,000600
//move to Current at end of year
IRL wks to build:CURRENT:BEING MADE:
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Don't edit yellow values. They are
Heavy Ships:300
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only outputs.Base Manpower:73,500
//Max number of troops and backup manpower
Light Ships:200
//increase trade income
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Mods can help you with anything,
Remaining:58,500
//Base Manpower- Army
Galley200
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just ask.
Current Manpower:
58,500
//Set equal to Remaining for first year
//used to refill army losses
Transport:100
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All other instructions are given
Lost Manpower:0//troop losses
//Even if multiple ships are built on the same date, they all will take just as long.
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in bright green colors
Recovered:0//If any of these cells turn RED, then your army is probably too large
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FOR STARTING MILITARY:
End Manpower:58,499// <-----move this to "Current Manpower" at end of time
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Can't find military values?
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Try having your army be about
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30% of your base manpower.
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