A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | ||
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1 | .- | assist effect | passif | ||||||||||||||||||||||||
2 | 10 | 20 | 30 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | TYPE STONES | |||||||||||||||
3 | Atreus | Atreus's base Attack +5% | Attack +80 | Battle XP gain +20% | Battle XP gain +10% | Attack +2% | Atreus's base HP +10% | Attack Speed +5% | Bounces +1 | Can deploy anytime to assist in battle | Weapon Damage +7% | Max Hp +5% | Green | ||||||||||||||
4 | Urasil | Urasil's base Attack +5% | Max Hp +320 | Attack increased for short time when enemies are killed by Poison | Poison damage +15% | Damage to ground Units +4% | Urasil's base HP +10% | Poison Resistance +15% | Poison slows Movement speed | Poison Damage +10% | Green | ||||||||||||||||
5 | Phoren | Phoren's base Attack +5% | Damage to Airborne Units +150 | Attack increased for short time when enemies are killed by Fire | Flame Damage + 10% | Damage to Melee Units +4% | Phoren's base HP +10% | Flame Resistance +15% | Fire lowers Attack | Flame Damage +10% | Green | ||||||||||||||||
6 | Taranis | Taranis's base Attack +5% | Max Hp +400 | Attack increased for short time when enemies are killed by Lightning | Lightning Damage +15% | Damage to Ranged Units +5% | Taranis's base HP +10% | Lightning Damage Resistance +15% | Lightning lowers Attack | Lightning Damage +10% | Green | ||||||||||||||||
7 | Helix | Helix's base Attack +5% | Attack +120 | Attack Speed increased for a short time after taking damage | Attack +4% | Damage to Bosses +5% | Helix's base HP +10% | Healing Effect of Red Heart +10% | When HP is below 10%, gain invincibility shield for 2s | Healing Effect of Red Heart +8% | Green | ||||||||||||||||
8 | Meowgik | Meowgik's base Attack +5% | Damage to Melee Units +160 | Meowspirits triggers projectile's special effects | All Meteor skills damage dealt | Damage to Mobs +5% | Meowgik's base HP +10% | Projectile Flight speed +10% | Chance to summon extra Meowspirits after taking damage | Coins from battle +5% | Green | ||||||||||||||||
9 | Shari | Shari's base Attack +5% | Max Hp +400 | Attack +10% | Stand around summoned creature to gain Attack | Deals Damage to normal enemies +5% | Shari's base HP +10% | Summoned creature damage +12% | Increase Damage Reduction when moving | Damage to heroes +9% | Green | ||||||||||||||||
10 | Ayana | Ayana's base Attack +5% | Damage to ground Units +200 | Increased Movement Speed after being teleported | Attack +10% being teleported | Deals Damage to elite enemies +5% | Ayana's base HP +10% | Increased damage to slowed enemies | Control Effect Duration +30% | Damage to mobs +8% | Green | ||||||||||||||||
11 | Onir | Onir's base Attack +5% | Max Hp +480 | Crit Chance +8% | Holy damage increased. +1 holy projectile | Damage to Airborne Units +6% | Onir's base HP +10% | Holy touch projectiles can bounce | Gain extra boost when increasing Max HP | Weapon Damage +6% | Blue | ||||||||||||||||
12 | Rolla | Rolla's base Attack +5% | Damage to Melee Units +240 | Attacking enemies stacks freeze damage | Ice Damage +22% | Max HP +4% | Rolla's base HP +10% | Deals more damage to frozen enemies | Attack +10% | Attack +6% | Blue | ||||||||||||||||
13 | Bonnie | Bonnie's base Attack +5% | Attack +150 | After i critical hit, summoned shadow's damage increased for 4s | Summoned Creature Damage +9% | Attack +4% | Bonnie's base HP +10% | Summoned Creature Duration +20% | More summoned creature in a room increases own Attack | Summoned Creature Damage +17% | Blue | ||||||||||||||||
14 | Sylvan | Sylvan's base Attack +5% | Damage to Ranged Units +240 | Increased attack after looting a Red Heart. Lasts 3 rooms | Elemental Damage +10% | Max HP +5% | Sylvan's base HP +10% | Elemental Damage +18% | Gain increased Element damage when attacked by enemies | Elemental Damage +30% | Blue | ||||||||||||||||
15 | Shade | Shade's base Attack +5% | Damage to Melee Units +240 | Attack increased for short time when enemies are killed by Dark damage | Dark touch Damage +10% | Damage to heroes +8% | Shade's base HP +10% | HP Converted to MP +15% | Shadow forms ignore traps | Attack +8% | Blue | ||||||||||||||||
16 | Ophelia | Ophelia's base Attack +5% | Damage to Ground Units +240 | Soul Absorption increases red heart drop rate (Max 50%) | Own buff duration extended | Blue Heart drop rate +12% | Ophelia's base HP +10% | Chance of Angel's healing x2 +20% | 50% chance to not lose HP when exchanging demon skills | Weapon Ranged damage +7% | Blue | ||||||||||||||||
17 | Ryan | Ryan's base Attack +5% | Damage to Airborne Units +240 | Each revival permanently increase Attack by 8% | Max Mp +7% | Chance of Angel's Healing x2 +10% | Ryan's base HP +10% | Hp Drops +15% | Max Hp +20% when hero revies with talent skill | Max hp +7% | Blue | ||||||||||||||||
18 | Lina | Lina's base Attack +5% | Attack +150 | Attack +10% | Summoned Creature Damage +14% | Max Mp +7% | Lina's base HP +10% | Summoned Creature Attack Speed +25% | The more red hearts obtained, the higher your Crit Chance | Summoned Creature Duration +12% | Blue | ||||||||||||||||
19 | Aquea | Aquea's base Attack +5% | Attack +200 | When HP is below 20%, chance to drop many red hearts. Only occurs 1 time | Ice Damage +20% | Attack +5% | Aquea's base HP +10% | Control Effect Duration +22% | Attack +10% | Weapon Damage +7% | Purple | ||||||||||||||||
20 | Shingen | Shingen's base Attack +5% | Damage to Melee Units +320 | Dodge +9% | Weapon Melee Damage +5% | Front Damage Resistance +6% | Shingen's base HP +10% | Increased Attack for short time after healing | When Hp is below 25%, Attack +35%, Movement Speed +20%, Shadow Samurai damage +50% | Deal damage to elite enemies +12% | Purple | ||||||||||||||||
21 | Gugu | Gugu's base Attack +5% | Damage to Airborne Units +320 | Collision Damage Resistance +9% | Dragon magic CD -7% | Shield Size +7% | Gugu's base HP +10% | Spinning Shield spins faster +20% | Projectile Resistance +10% | Max HP +8% | Purple | ||||||||||||||||
22 | Iris | Iris's base Attack +5% | Attack +200 | The higher your crit chance, the faster you move | Front arrow +1 chance increased +10% | Rear Damage Resistance +8% | Iris's base HP +10% | Front arrow damage up | Gain movement speed for short time after taking damage | Damage to Airborne units +12% | Purple | ||||||||||||||||
23 | Blazo | Blazo's base Attack +5% | Damage to ground Units +320 | The more red hearts obtained, the faster you attack | Enemy Debuff duration extended +15% | Increased Attack after killing enemies +7% | Blazo's base HP +10% | Increase Attack speed for short time after healing | Gain attack speed for short time after taking damage | Control Resistance +20% | Purple | ||||||||||||||||
24 | Melinda | Melinda's base Attack +5% | Damage to Airborne Units +400 | Crit Chance +8% | Diagonal arrow damage up +10% | Attack+5% | Melinda's base HP +10% | Summoned flying object damage +30% | Extra arrows can deal critical heats and penetrate | Attack +10% | Purple | ||||||||||||||||
25 | Elaine | Elaine's base Attack +5% | Max Hp +770 | Damage Resistance +9% | Invincibility star chance increased +15% | Max Hp +6% | Elaine's base HP +10% | Max level +1 | Bosses have slight chance to drop 1 extra red heart | Max Hp +10% | Purple | ||||||||||||||||
26 | Stella | Stella's base Attack +5% | Attack +230 | After moving a distance, gain attack and elemental attack for a short time | All star skills damage +18% | Attack +5% | Stella's base HP +10% | Wall bounce +1 | Increased damage reduction when moving | Increased attack after killing enemies +12% | Purple | ||||||||||||||||
27 | Bobo | Bobo's base Attack +5% | Max Hp +480 | Attack Speed +8% | MP Strength +6% | Attack +3% | Bobo's base HP +10% | Battle XP Gain +15% | Max level +1 | Battle XP Gain +6% | Green | ||||||||||||||||
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