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Models, Textures, Audio, AnimsSites, Software, Unity, Samples, EtcModel listAudio listRipping guides
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Request Rules:
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1. Know the full name of the game you want ripped.
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2. Check if it has already been ripped and uploaded to my archive. See the "Models, Textures, Audio, Anims" sheet.
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3. Check if it has already been ripped and uploaded to the other 3D sites. See the "Sites, Software, Unity, Samples, Etc" sheet.
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4. If you want to request multiple game rips then pick one, once you are done with those assets, then ask for another.
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5. Specify the individual assets you want. "All" or "Everything" is not specific. For example: character Bob or weapon broadsword.
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6. If you want me to rip a game that is not out yet, then ask me once it has been released.
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7. Dont ask me if I have something, as what you see is what I have.
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8. Dont ask me if I plan to rip a game, I look into what is requested.
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9. Dont ask multiple rippers at once to do the same rip, that just results in wasted time.
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10. I do not rip mods anymore due to size and frequency.
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11. Do not ask me to do non-ripping 3D work for you.
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12. If the game has multiple version then specify which one, i.e. remakes, remasters, platform specific etc.
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This is a free service, if you do not follow the rules then i will not look into your request.
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Repeatedly not following the rules will result in a block.
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Email 09williamsad@gmail.com for questions and requests.
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If you are the copyright/property owner of ripped assets and want them removed, then please email me from your company/owner email requesting the removal.
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I do not take requests for porting models to Source Film Maker, Garrys Mod, VRChat or any other games.
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I do not take non-ripping 3D work requests.
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I do not take donations, as involving money would take this endevour from being legally grey to probably illegal.
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I do not rip from Sketchfab or any professional 3D sites in which you cannot natively download the models.
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Music is usually not included, as the legalities on music sharing are clearer than models.
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FBX models over 100MB from Unity games will usually not be included, as they are difficult to use in most programs on account of their size.
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If you see FBX models with and without "no anims", that means the FBX without "no anims" is an unconverted Unity FBX and will not import correctly into blender, however its animations can be used in Unity.
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Models are usually fbx or dae in addition to the games format.
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Textures are usually dds or tga.
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Animations are usually in the games format.