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Colegio Bilingue José Max León
RÚBRICA DE EXPERIENCIA DE APRENDIZAJE (1° A 11°)
2021-2022
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DOCENTEGildardo Alonso Cortés / Diego Alfonso MeloÁREATechnologyGRADONineth
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PERIODO3CICLO15 to 22FECHAJanuary 12th - March 17th
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NOMBRE DE LA EXPERIENCIA DE APRENDIZAJE:Programming with Arukay Platform
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COMPETENCIACRITERIOSBAJOBÁSICOALTOSUPERIOR
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Appropriation and use of technology, taking into account its nature and evolutionUse of Computer Science tools (Software), Comunication and Cooperation.Shows difficulty to develop the programming challenge and applies correctly the main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops some of the programming challenge and shows difficulty for applying correctly the main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops the most of the programming challenge and shows difficulty for applying correctly some of the main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops all the programming challenges, but shows difficulty for applying correctly some of the main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops all the programming challenges and applies correctly the most of the main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops all the programming challenges and applies correctly all main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.
Develops all the programming challenges and applies correctly all main concepts and programming structures in Java Script:

1. Apply different type of variables in order to optimize and automate data and process.
2. Analize and design formulas applying mathematical operations.
3, Analize and apply conditional structures using the respective logical operators.
4. Understand the differences between FOR and WHILE cycles and apply them correctly.

Besides, optimizes all the process with creativity and innovation adding extra functions.
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Technology, society and problem solving with Technology.Critical thinking and problems solving with creativity and innovation.Shows difficulty to develop the programming challenges applying the stages of the area's methodological process: Identification of the problem, Conceptualitation (variables, graphical methods, and mathematical operations in Java Script); Desiging, making and publishing of the programs. Develops some of the programming challenges following the stages of the area's methodological process:
1. Shows difficulty to Identifie the problem and take into account
the technical requirements of the challenge.
2. Shows difficulty to understand the functions of the variables, mathematical operations, conditionals and cycles
in JavaScript.
3. Makes and publishes
some of the programs without logical errors but it takes into account only some of the thecnical requirements .
Develops the most of the programming challenges following the stages of the area's methodological process:
1. Identifies the problem and takes into account
the technical requirements of the challenge.
2. Shows difficulty to understand the functions of the variables, mathematical operations, conditionals and cycles
in JavaScript.
3. Makes and publishes
the most of the programs without logical errors but it takes into account only some of the thecnical requirements .
Develops all the programming challenges following the stages of the area's methodological process:
1. Identifies the problem and takes into account
some of the technical requirements of the challenge.
2. Understands the functions of the variables, mathematical operations, conditionals and cycles
in JavaScript.
3. Makes and publishes
all programs without logical errors but it takes into account only some of the thecnical requirements .
Develops all the programming challenges following the stages of the area's methodological process:
1. Identifies the problem and takes into account
the most of the technical requirements of the challenge.
2. Understands the functions of the variables, mathematical operations, conditionals and cycles
in JavaScript.
3. Makes and publishes
all programs without logical errors and takes into account the most of the thecnical requirements .
Develops all the programming challenges following the stages of the area's methodological process:
1. Identifies the problem and
all the technical requirements of the challenges.
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. Understand perfectly the functions of the variables, mathematical operations, conditionals and cycles in JavaScript.
3. Makes and publish
all the programs without logical errors and takes into account all the thecnical requirements.
Develops all the programming challenges following the stages of the area's methodological process:
1. Identifies the problem and all the technical requirements of the challenges.
2.
Understand perfectly the functions of the variables, mathematical operations, conditionals and cycles in JavaScript.
3. Makes and publish all the programs without logical errors and takes into account
all the thecnical requirements.
Besides, optimizes all the process with creativity and innovation adding extra functions.
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SERPersonal commitment and their social impactHardly ever makes and presents on time all the activities, showing commitment , optimazation of time and good teamwork in order to achieve the learning experience goals.
Sometimes makes and presents on time all the activities, shows commitment , optimazation of time and good teamwork in order to achieve the learning experience goals.
Occasionally makes and presents on time all the activities, shows commitment , optimization of time and good teamwork in order to achieve the learning experience goals.
Usually makes and presents on time all the activities, shows commitment , optimization of time and good teamwork in order to achieve the learning experience goals.

Frequently makes and presents on time all the activities, shows commitment, optimization of time and good teamwork in order to achieve the learning experience goals.

Take advantage of each class, using time and different resources correctly.
Almost always makes and presents on time all the activities, shows commitment , optimization of time and good teamwork in order to achieve the learning experience goals.

Take advantage of each class, using time and different resources correctly.

Shows a high level of collaboration with the course, provides support and help to other students.
Always makes and presents on time all the activities, shows commitment , optimization of time and good teamwork in order to achieve the learning experience goals.

Take advantage of each class, using time and different resources correctly.

Shows a high level of collaboration with the course, provides support and help to other students.

Shows high levels of creativity and innovation in each product, item or activity.
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·         Experiencia de aprendizaje es la estrategia que de acuerdo con los lineamientos del área permite fomentar y evaluar los criterios que potencian el desarrollo de competencias del estudiante.
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·         Cada una de esas experiencias (talleres, guías, proyectos, ensayos, laboratorios, etc) que el docente proyecta para el periodo debe ser evaluada por intermedio de una rúbrica en la que deben consignarse descriptores de evaluación para cada criterio y para cada nivel de desempeño con el fin de que tanto el estudiante como el docente conozcan claramente el momento del proceso enseñanza – aprendizaje en el que cada uno se encuentra.
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·         Rúbrica: Es una herramienta utilizada para realizar evaluaciones objetivas. Las rúbricas permiten estandarizar la evaluación de acuerdo con criterios específicos, haciendo la calificación simple y transparente; permiten que profesores y estudiantes, por igual, evalúen criterios complejos y objetivos, además de proveer un marco de autoevaluación, reflexión y revisión por pares. Intenta conseguir una evaluación justa y acertada, fomentar el entendimiento e indicar una manera de proceder con en el aprendizaje/enseñanza consecuente.
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·         Competencia: Se entiende por competencia aquel conjunto de conocimientos, habilidades, actitudes, comprensiones y disposiciones en los planos cognoscitivo, meta-cognoscitivo, socio-afectivo y corporal-expresivo; cuyo desarrollo, obtenido mediante la mediación cultural, el esfuerzo personal, la interacción social y la relación con el entorno, permiten la resolución de problemas en contextos específicos de significancia personal y social, que le permitan al estudiante re-interpretar y actuar sobre su realidad.
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·         Criterio: Son los aspectos fundamentales a evaluar que permiten evidenciar el desarrollo de las competencias en los estudiantes.
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·         Descriptores de desempeño: Son las evidencias valoradas por bimestre, que permiten verificar el proceso del estudiante en relación con una determinada competencia y facilitan al educador realizar el seguimiento académico pertinente, con el objeto de detectar los avances y dificultades del estudiante.
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