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National Curriculum LinksTeach Computing Taxonomy
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Year
Group
Suggested OrderUnit NameLessonLearning ObjectivesSuccess Criteria1.11.21.31.41.51.6ALCMCSDDDIETITNWPGSSCross Curricular LinksEducation for a Connected World
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ROngoingCreating media – Digital writing- To write their name using a keyboard. - I can use the keys to type letters. - I can use the back space. - I can use the space bar.
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ROngoingProgramming A – Moving a robot-To programme a simple mechanical toy. - I can order commands. - I can key commands in order.
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ROngoingComputing systems and networks – Technology around us- To develop understanding around types of technology. - To develop an understanding of appropriate amounts of screen time. -I can explain how these technology examples help us
- I can explain technology as something that helps us
- I can locate examples of technology in the classroom. - I can identify what is a healthy amount of screen time.
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ROngoingCreating media – Digital painting- To create digital art work using a computer or ipad. -I can draw lines on a screen
- I can make marks on a screen
- I can use the paint tools to draw a picture
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11Computing systems and networks – Technology around us1-To identify technology -I can explain how these technology examples help us
- I can explain technology as something that helps us
- I can locate examples of technology in the classroom
TRUETRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
9
11Computing systems and networks – Technology around us2-To identify a computer and its main parts -I can name the main parts of a computer
- I can switch on and log into a computer
- I can use a mouse to click and drag
TRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
10
11Computing systems and networks – Technology around us3-To use a mouse in different ways -I can click and drag to make objects on a screen
- I can use a mouse to create a picture
- I can use a mouse to open a program
TRUETRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
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11Computing systems and networks – Technology around us4-To use a keyboard to type on a computer -I can save my work to a file
- I can say what a keyboard is for
- I can type my name on a computer
TRUETRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
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11Computing systems and networks – Technology around us5-To use the keyboard to edit text -I can delete letters
- I can open my work from a file
- I can use the arrow keys to move the cursor
TRUETRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
13
11Computing systems and networks – Technology around us6-To create rules for using technology responsibly -I can discuss how we benefit from these rules
- I can give examples of some of these rules
- I can identify rules to keep us safe and healthy when we are using technology in and beyond the home
TRUETRUETRUETRUETRUETRUE- Copyright and ownership
- Health, well-being and lifestyle
14
12Creating media – Digital painting1-To describe what different freehand tools do -I can draw lines on a screen and explain which tools I used
- I can make marks on a screen and explain which tools I used
- I can use the paint tools to draw a picture
TRUETRUETRUEArt and Design
15
12Creating media – Digital painting2-To use the shape tool and the line tools -I can make marks with the square and line tools
- I can use the shape and line tools effectively
- I can use the shape and line tools to recreate the work of an artist
TRUETRUETRUEArt and Design
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12Creating media – Digital painting3-To make careful choices when painting a digital picture -I can choose appropriate shapes
- I can create a picture in the style of an artist
- I can make appropriate colour choices
TRUETRUETRUEArt and Design
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12Creating media – Digital painting4-To explain why I chose the tools I used -I can choose appropriate paint tools and colours to recreate the work of an artist
- I can say which tools were helpful and why
- I know that different paint tools do different jobs
TRUETRUETRUETRUEArt and Design
18
12Creating media – Digital painting5-To use a computer on my own to paint a picture -I can change the colour and brush sizes
- I can make dots of colour on the page
- I can use dots of colour to create a picture in the style of an artist on my own
TRUETRUETRUEArt and Design
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12Creating media – Digital painting6-To compare painting a picture on a computer and on paper -I can explain that pictures can be made in lots of different ways
- I can say whether I prefer painting using a computer or using paper
- I can spot the differences between painting on a computer and on paper
TRUETRUETRUETRUEArt and Design
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13Programming A – Moving a robot1-To explain what a given command will do -I can match a command to an outcome
- I can predict the outcome of a command on a device
- I can run a command on a device
TRUETRUETRUETRUETRUEEnglish – writing
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13Programming A – Moving a robot2-To act out a given word -I can follow an instruction
- I can give directions
- I can recall words that can be acted out
TRUETRUETRUETRUETRUETRUEEnglish – writing
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13Programming A – Moving a robot3-To combine forwards and backwards commands to make a sequence -I can compare forwards and backwards movements
- I can predict the outcome of a sequence involving forwards and backwards commands
- I can start a sequence from the same place
TRUETRUETRUETRUETRUEEnglish – writing
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13Programming A – Moving a robot4-To combine four direction commands to make sequences -I can compare left and right turns
- I can experiment with turn and move commands to move a robot
- I can predict the outcome of a sequence involving up to four commands
TRUETRUETRUETRUETRUEEnglish – writing
24
13Programming A – Moving a robot5-To plan a simple program -I can choose the order of commands in a sequence
- I can debug my program
- I can explain what my program should do
TRUETRUETRUETRUETRUETRUEEnglish – writing
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13Programming A – Moving a robot6-To find more than one solution to a problem -I can identify several possible solutions
- I can plan two programs
- I can use two different programs to get to the same place
TRUETRUETRUETRUETRUEEnglish – writing
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14Data and information – Grouping data1-To label objects -I can describe objects using labels
- I can identify the label for a group of objects
- I can match objects to groups
TRUETRUETRUE- Copyright and ownership
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14Data and information – Grouping data2-To identify that objects can be counted -I can count a group of objects
- I can count objects
- I can group objects
TRUETRUETRUE- Copyright and ownership
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14Data and information – Grouping data3-To describe objects in different ways -I can describe an object
- I can describe a property of an object
- I can find objects with similar properties
TRUETRUETRUE- Copyright and ownership
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14Data and information – Grouping data4-To count objects with the same properties -I can count how many objects share a property
- I can group objects in more than one way
- I can group similar objects
TRUETRUETRUE- Copyright and ownership
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14Data and information – Grouping data5-To compare groups of objects -I can choose how to group objects
- I can describe groups of objects
- I can record how many objects are in a group
TRUETRUETRUE- Copyright and ownership
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14Data and information – Grouping data6-To answer questions about groups of objects -I can compare groups of objects
- I can decide how to group objects to answer a question
- I can record and share what I have found
TRUETRUETRUE- Copyright and ownership
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15Creating media – Digital writing1-To use a computer to write -I can identify and find keys on a keyboard
- I can open a word processor
- I can recognise keys on a keyboard
TRUETRUETRUETRUE- Privacy and security
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15Creating media – Digital writing2-To add and remove text on a computer -I can enter text into a computer
- I can use backspace to remove text
- I can use letter, number, and space keys
TRUETRUETRUETRUE- Privacy and security
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15Creating media – Digital writing3-To identify that the look of text can be changed on a computer -I can explain what the keys that I have learnt about already do
- I can identify the toolbar and use bold, italic, and underline
- I can type capital letters
TRUETRUETRUETRUE- Privacy and security
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15Creating media – Digital writing4-To make careful choices when changing text -I can change the font
- I can select all of the text by clicking and dragging
- I can select a word by double-clicking
TRUETRUETRUETRUE- Privacy and security
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15Creating media – Digital writing5-To explain why I used the tools that I chose -I can decide if my changes have improved my writing
- I can say what tool I used to change the text
- I can use ‘undo’ to remove changes
TRUETRUETRUETRUETRUE- Privacy and security
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15Creating media – Digital writing6-To compare typing on a computer to writing on paper -I can explain the differences between typing and writing
- I can make changes to text on a computer
- I can say why I prefer typing or writing
TRUETRUETRUETRUE- Privacy and security
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16Programming B - Programming animations1-To choose a command for a given purpose -I can compare different programming tools
- I can find which commands to move a sprite
- I can use commands to move a sprite
TRUETRUETRUETRUETRUE
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16Programming B - Programming animations2-To show that a series of commands can be joined together -I can run my program
- I can use a Start block in a program
- I can use more than one block by joining them together
TRUETRUETRUETRUETRUE
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16Programming B - Programming animations3-To identify the effect of changing a value -I can change the value
- I can find blocks that have numbers
- I can say what happens when I change a value
TRUETRUETRUETRUETRUE
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16Programming B - Programming animations4-To explain that each sprite has its own instructions -I can add blocks to each of my sprites
- I can delete a sprite
- I can show that a project can include more than one sprite
TRUETRUETRUETRUETRUE
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16Programming B - Programming animations5-To design the parts of a project -I can choose appropriate artwork for my project
- I can create an algorithm for each sprite
- I can decide how each sprite will move
TRUETRUETRUETRUETRUETRUE
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16Programming B - Programming animations6-To use my algorithm to create a program -I can add programming blocks based on my algorithm
- I can test the programs I have created
- I can use sprites that match my design
TRUETRUETRUETRUETRUETRUETRUE
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21Computing systems and networks – IT around us1-To recognise the uses and features of information technology -I can describe some uses of computers
- I can identify examples of computers
- I can identify that a computer is a part of IT
TRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
45
21Computing systems and networks – IT around us2-To identify the uses of information technology in the school -I can identify examples of IT
- I can identify that some IT can be used in more than one way
- I can sort school IT by what it’s used for
TRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
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21Computing systems and networks – IT around us3-To identify information technology beyond school -I can find examples of information technology
- I can sort IT by where it is found
- I can talk about uses of information technology
TRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
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21Computing systems and networks – IT around us4-To explain how information technology helps us -I can demonstrate how IT devices work together
- I can recognise common types of technology
- I can say why we use IT
TRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
48
21Computing systems and networks – IT around us5-To explain how to use information technology safely -I can list different uses of information technology
- I can say how rules can help keep me safe
- I can talk about different rules for using IT
TRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
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21Computing systems and networks – IT around us6-To recognise that choices are made when using information technology -I can explain the need to use IT in different ways
- I can identify the choices that I make when using IT
- I can use IT for different types of activities
TRUETRUETRUETRUETRUETRUETRUE- Health, well-being and lifestyle
50
22Creating media – Digital photography1-To use a digital device to take a photograph -I can explain what I did to capture a digital photo
- I can recognise what devices can be used to take photographs
- I can talk about how to take a photograph
TRUETRUETRUETRUETRUEArt and design- Self-image and identity
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22Creating media – Digital photography2-To make choices when taking a photograph -I can explain the process of taking a good photograph
- I can explain why a photo looks better in portrait or landscape format
- I can take photos in both landscape and portrait format
TRUETRUETRUETRUETRUETRUEArt and design- Self-image and identity
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22Creating media – Digital photography3-To describe what makes a good photograph -I can discuss how to take a good photograph
- I can identify what is wrong with a photograph
- I can improve a photograph by retaking it
TRUETRUETRUETRUETRUEArt and design- Self-image and identity
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22Creating media – Digital photography4-To decide how photographs can be improved -I can experiment with different light sources
- I can explain why a picture may be unclear
- I can explore the effect that light has on a photo
TRUETRUETRUETRUETRUETRUEArt and design- Self-image and identity
54
22Creating media – Digital photography5-To use tools to change an image -I can explain my choices
- I can recognise that images can be changed
- I can use a tool to achieve a desired effect
TRUETRUETRUETRUETRUEArt and design- Self-image and identity
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22Creating media – Digital photography6-To recognise that photos can be changed -I can apply a range of photography skills to capture a photo
- I can identify which photos are real and which have been changed
- I can recognise which photos have been changed
TRUETRUETRUETRUETRUEArt and design- Self-image and identity
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23Programming A – Robot algorithms1-To describe a series of instructions as a sequence -I can choose a series of words that can be enacted as a sequence
- I can follow instructions given by someone else
- I can give clear instructions
TRUETRUETRUETRUETRUEMusic
57
23Programming A – Robot algorithms2-To explain what happens when we change the order of instructions -I can show the difference in outcomes between two sequences that consist of the same commands
- I can use an algorithm to program a sequence on a floor robot
- I can use the same instructions to create different algorithms
TRUETRUETRUETRUETRUEMusic
58
23Programming A – Robot algorithms3-To use logical reasoning to predict the outcome of a program -I can compare my prediction to the program outcome
- I can follow a sequence
- I can predict the outcome of a sequence
TRUETRUETRUETRUETRUETRUEMusic
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23Programming A – Robot algorithms4-To explain that programming projects can have code and artwork -I can explain the choices I made for my mat design
- I can identify different routes around my mat
- I can test my mat to make sure that it is usable
TRUETRUETRUETRUETRUETRUETRUEMusic
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23Programming A – Robot algorithms5-To design an algorithm -I can create an algorithm to meet my goal
- I can explain what my algorithm should achieve
- I can use my algorithm to create a program
TRUETRUETRUETRUETRUETRUEMusic
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23Programming A – Robot algorithms6-To create and debug a program that I have written -I can plan algorithms for different parts of a task
- I can put together the different parts of my program
- I can test and debug each part of the program
TRUETRUETRUETRUETRUETRUETRUEMusic
62
24Data and information – Pictograms1-To recognise that we can count and compare objects using tally charts -I can compare totals in a tally chart
- I can record data in a tally chart
- I can represent a tally count as a total
TRUETRUETRUEMaths- Privacy and security
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24Data and information – Pictograms2-To recognise that objects can be represented as pictures -I can enter data onto a computer
- I can use a computer to view data in a different format
- I can use pictograms to answer simple questions about objects
TRUETRUETRUETRUEMaths- Privacy and security
64
24Data and information – Pictograms3-To create a pictogram -I can explain what the pictogram shows
- I can organise data in a tally chart
- I can use a tally chart to create a pictogram
TRUETRUETRUETRUEMaths- Privacy and security
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24Data and information – Pictograms4-To select objects by attribute and make comparisons -I can answer ‘more than’/’less than’ and ’most/least’ questions about an attribute
- I can create a pictogram to arrange objects by an attribute
- I can tally objects using a common attribute
TRUETRUETRUETRUEMaths- Privacy and security
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24Data and information – Pictograms5-To recognise that people can be described by attributes -I can choose a suitable attribute to compare people
- I can collect the data I need
- I can create a pictogram and draw conclusions from it
TRUETRUETRUETRUEMaths- Privacy and security
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24Data and information – Pictograms6-To explain that we can present information using a computer -I can give simple examples of why information should not be shared
- I can share what I have found out using a computer
- I can use a computer program to present information in different ways
TRUETRUETRUETRUETRUEMaths- Privacy and security
68
25Creating media - Digital music1-To say how music can make us feel -I can describe music using adjectives
- I can identify simple differences in pieces of music
- I can say what I do and don’t like about a piece of music
TRUETRUE- Copyright and ownership
69
25Creating media - Digital music2-To identify that there are patterns in music -I can create a rhythm pattern
- I can explain that music is created and played by humans
- I can play an instrument following a rhythm pattern
TRUETRUE- Copyright and ownership
70
25Creating media - Digital music3-To experiment with sound using a computer -I can connect images with sounds
- I can relate an idea to a piece of music
- I can use a computer to experiment with pitch
TRUETRUETRUE- Copyright and ownership
71
25Creating media - Digital music4-To use a computer to create a musical pattern -I can explain how my music can be played in different ways
- I can identify that music is a sequence of notes
- I can refine my musical pattern on a computer
TRUETRUETRUE- Copyright and ownership
72
25Creating media - Digital music5-To create music for a purpose -I can add a sequence of notes to my rhythm
- I can create a rhythm which represents an animal I’ve chosen
- I can create my animal’s rhythm on a computer
TRUETRUETRUETRUE- Copyright and ownership
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25Creating media - Digital music6-To review and refine our computer work -I can explain how I changed my work
- I can listen to music and describe how it makes me feel
- I can review my work
TRUETRUETRUE- Copyright and ownership
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26Programming B - Programming quizzes1-To explain that a sequence of commands has a start -I can identify that a program needs to be started
- I can identify the start of a sequence
- I can show how to run my program
TRUETRUETRUETRUE
75
26Programming B - Programming quizzes2-To explain that a sequence of commands has an outcome -I can change the outcome of a sequence of commands
- I can match two sequences with the same outcome
- I can predict the outcome of a sequence of commands
TRUETRUETRUETRUE
76
26Programming B - Programming quizzes3-To create a program using a given design -I can build the sequences of blocks I need
- I can decide which blocks to use to meet the design
- I can work out the actions of a sprite in an algorithm
TRUETRUETRUETRUETRUE
77
26Programming B - Programming quizzes4-To change a given design -I can choose backgrounds for the design
- I can choose characters for the design
- I can create a program based on the new design
TRUETRUETRUETRUETRUE
78
26Programming B - Programming quizzes5-To create a program using my own design -I can build sequences of blocks to match my design
- I can choose the images for my own design
- I can create an algorithm
TRUETRUETRUETRUETRUE
79
26Programming B - Programming quizzes6-To decide how my project can be improved -I can compare my project to my design
- I can debug my program
- I can improve my project by adding features
TRUETRUETRUETRUETRUE
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