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Contact/Feedback
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https://twitter.com/pinehearst_
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Discord: Pinehearst#1947
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Powered by @FlipsideCrypto
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Resources
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https://medium.com/@DerbyStars/stats-skills-of-derby-stars-horses-2-9de62c8db013
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https://medium.com/@DerbyStars/stats-skills-of-derby-stars-horses-1-69cf5332992e
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Marketplace
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Randomearth
https://randomearth.io/collections/terra1ca9peph7c20eqr9cns2vhn6sp6cp7vv4jnzjrc
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Oneplanet
https://www.oneplanetnft.io/collection/terra1ca9peph7c20eqr9cns2vhn6sp6cp7vv4jnzjrc
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Knowhere
https://knowhere.art/collections/terra1ca9peph7c20eqr9cns2vhn6sp6cp7vv4jnzjrc
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Last Update: 5 May 2022
Not Financial Advice.
Horse : #61
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Future plans - Include strategy / game related mechanics in analysis - at the moment, rarity is still rather crude.
↓ Create a copy and edit cell below↓
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DescriptionHorse : #61
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Crude Ranking (Subjective)
1of 10027Crude ranking accounting for all traits (including body parts), not accounting for synergies/utility of traitsUnique
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Top % 0.01%#REF!
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Utility Ranking (Subjective - Skills and Talent Rarity)
1of 10027Ranking by the rarity of stat, talent score, skills (- excluding non functional traits: body parts and aesthetic traits)
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Top % 0.01%
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Talent
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Total Stat Score9/ 12Summation of ranking, higher score = better
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Scoring:
S Rank = 5;
A Rank = 4;
B Rank = 3
C Rank = 2
D Rank = 1
Runaway Runner2/ 5A running style that aims to maintain the forefront until finish line.
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Front Runner1/ 5Runs right behind Runaway Runner, aims to win by increasing the speed from the middle of the race.
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Stalker1/ 5A running style that is positioned behind the Front Runner until the middle of the race, and starts accelerating from the final corner / last straight track to outpace the horse in front.
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Stretch Runner5/ 5A running style that is positioned furthest to the back until the middle of the race, starts accelerating from the final corner / last straight track to outpace the horse force in front.
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Stats
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Speed49/ 83Top velocityhttps://derbystars.com/items/horse/61
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Stamina77/ 83HP (amount of time that runs at maximum speed)*no gifs on google sheets sry :(
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Power36/ 83Acceleration, penalty reduced for running corners
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Grit31/ 83Deceleration, improve dirt/weather adaptability, penalty reduced when surrounded by many horses
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Intellect57/ 83Skill activation probability and frequency of use, horse’s sight, debuff avoidance
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Composite Measures (Subjective atm)
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Speedy Horse Metric:
Speed + Stamina + Power
162/ 184Theoretically, the fastest horse will score high for this 3 stats - assuming that there are no corners in the track
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Stat Std Deviation18.28/ 20.48Range of SD: 14.93 to 20.48
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Skills*%Max %
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(Special) 1Pumping Adrenaline 20.13%4.05%Note: this rarity will be different from that calculated on RE
- Skill 1 is a special skill that does not repeat itself in Skill 2 to Skill 6 (with the exception Last Acceleration 1 & 2).
- Skills in Skill 2 to Skill 6 can be repeated (e.g. "A Strong Troop" can appear in Skill 2, 3, 4, 5 & 6)
- Hence the rarity of Skill 2 should not be isolated in Skill 2 alone, but include skills in Skill 2 to 6 as the denominator.
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2Swag of Top Group : HP Up0.03%1.86%
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3Motivation0.01%1.86%
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4Satiety II - Long Range0.11%1.86%
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5Chaotic Corner : Sight0.08%1.86%
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6Anti-skid Horseshoe II - G20.03%1.86%
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