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2 | Level: | 1 | [what's my rung?] | Diego Valdez | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Human Male | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | espadaSpanta [ES] | Land of ___ and ___ | Officers blade | Striped shirt | Prayer beads | |||||||||||||||||||
5 | tommy_friendzales | To do the impossible is to firmly grasp that which is out of hand, even temporarily. | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Scarf | |||||||||||||||||||
7 | Athletics | Str | +0 | +3 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +1 | 0 | 0 | 19 / 19 | 1 | 1 | Officers blade | Tier 0 rapierKind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +4 | Temporary HP | 100% | Hit Die Roll | good for skewering cheese | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +5 | 0 | 1d8+1 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +4 | ||||||||||||||||||||
12 | Engineering | Int | +0 | -1 | Lesser slots | 2 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | -1 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | A blade apparently belonging your great grand uncle Santiago Valdez who valiently defended his home from maruaders... before falling prey to a valley cacti. may god rest his soul. | ||||||||||||||
14 | Occult | Int | +0 | -1 | Initiative | +3 | 10 | Prayer beads | Tier 0 focus | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +0 | Gifted to you by a traveling monk, they calm your nerves. | |||||||||||||||||||
16 | Insight | Wis | +0 | +0 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +0 | Strength | 14 (2) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +0 | Constitution | 12 (1) | Fortitude | 13 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +0 | Dexterity | 16 (3) | +0 | Fade | 0 | |||||||||||||||
20 | Survival | Wis | +0 | +0 | Intelligence | 8 (-1) | Reflex | 14 | Cripple | 0 | Striped shirt | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +2 | Wisdom | 10 (0) | +0 | Setback | 0 | A nice blue striped shirt | ||||||||||||||
22 | Intimidation | Cha | +0 | +2 | Charisma | 14 (2) | Will | 8 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +3 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +2 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | this is the nicest shirt you own | |||||||||||||||||||||||
26 | Resources | Scarf | ||||||||||||||||||||||
27 | Name | Name | Name | Name | Name | A striped scarf, you've had it since forever | ||||||||||||||||||
28 | | | | | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | Current | Current | Current | Current | |||||||||||||||||||
31 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
47 | ||||||||||||||||||||||||
48 | Officers sword | RapierKind | Tier | 0 | Stat | DEX | Hit | +5 to hit | Enchant | Tier | 0 | Stat | STR | Hit | +4 to hit | |||||||||
49 | Type | Melee One-Handed Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Psionic Power | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Poke | Qd6+DEX | 1d6+3 | Major action: Make a melee attack against a single target within range. [Base damage: Qd8+DEX, basic] | Temper (affinity) | You gain a psionic ability to channel psionic energy into your weapons or tools; you decide the physical signs of this ability if any exist. When making skill checks with such a thing, you gain a Stakes die. You can spend a lesser slot to push this ability, additionally taking advantage on the check. At the SM's discretion, you might also spend a lesser slot to automatically pass some check where this affinity could come into play, or otherwise supercharge your affinity to attempt something extraordinary not covered in this writing. | ||||||||||||||||||
52 | Dive | Qd6+DEX | 1d6+3 | Full-round action: Move to a single target, up to your movement speed, then make a melee attack against them. [Base damage: Qd12+DEX] | Quicksilver (at-will) | Minor action: When making a weapon attack, you also ignore any hit maluses against the attack. | ||||||||||||||||||
53 | Riposte | Qd4+DEX | 1d4+3 | Reaction: Make a melee attack against a single target within range. [Base damage: Q] | Quicksilver (lesser) | Free action: Your weapon attacks deal true damage, ignores maluses, and you can teleport in place of moving normally. This lasts for 1 minute. | ||||||||||||||||||
54 | Cutting Strike | Qd2+DEX | 1d2+3 | Major action: Make a melee attack against a single target within range. If you hit, you inflict DoT (Q, 5 rounds) on the target. [Base damage: Qd3+DEX] | Quicksilver (lesser) | Minor action: Fluid as Mercury's wings. After making an abilitech, you Avert for yourself, but with the bonus die raised one step, and it lasts for 1 minute. | ||||||||||||||||||
55 | Twist | Minor action: Make a melee attack against a target within range you landed a lunge attack on, on the same turn. [Base damage: Qd4] | Preparation (at-will) | Minor action: After landing an abilitech, the next condition (of duration 2 minutes or less) you inflict through an abilitech has its duration extended by 1 round. If it inflicts multiple conditions, pick one. | ||||||||||||||||||||
71 | Range: 5 feet Notes: RapierKind abilitechs have the Lunge property. When you land lunge abilitechs, they also inflict Doom (Q). | "Magic swords are no basis for a form of government!" Hands: None, Range: Special. Notes: A given Enchant subpower may only be cast once per turn, and have the same target(s) as the attack they modify. | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Highblood: Refresher Once per short rest, as a free action roll a hit die but do not spend it. You gain twice that amount in hit points and temporary hit points, then regain one lesser slot and remove all negative conditions of duration 2 minutes or less on yourself. | Strategist | You are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight. | Artifice | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection. | |||||||||||||||||||
128 | Rapidity, lvl 1, Strategist | Once per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check. | Remember, you pick one Step every two levels! | Knack: Traceur | You have an aptitude for running, parkour, and outrunning others. Whenever you can bring this knack to bear, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Dance Dance Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Default | |||||||||||||||||||
150 | T1 | 0 | ||||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of your size or smaller, and they deal 1d4 damage when ejected. | |||||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Dance Dance | Performance | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 | ||||||||||||||||||||||||