Grab Bag of Dungeon World Equipment Tags
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blazingtoucheffectinspiration/sourcecreditcategorylicence
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1glamouredwith a thought from the wielder, this item can take on the form of something elsehttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelappearance
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2indestructiblethe item cannot be destroyed by mortal meanshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsubstance
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3shadowthe item gives off clouds of smoky darknesshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelemitting
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4energy aurathe item is tangible to ghosts, spirits, etc.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelemitting
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5holythe item is imbued with divine power, either generally or specificallyhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsupernatural
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6unholythe item is imbued with energies antithetical to the gods and their workshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsupernatural
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7banethe item is particularly hateful to creatures of a particular race or creedhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebeltargeting
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8defenderthe item grants +1 armorhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebeldefense
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9fierythe item burns with a powerful fire that does not harm the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelattack
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10icythe object is freezing with a cold that does not harm the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelattack
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11lightningthe object is possessed of a powerful electric charge that does not harm the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelattack
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12hurledthe item gains +thrown, no matter the form it takeshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelability
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13thunderouswhen struck, the item emits a blast of sound that does not harm the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelattack
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14chaos-bornthe item has an unstable form and can destabilize matter around ithttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsupernatural
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15lawfulthe item is imbued with lawful energy, and gives form to the unformedhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsupernatural
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16woundingwounds inflicted by the item or in its presence cannot be healed by natural meanshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelattack
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17lightthe item emits a brilliant lighthttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelemitting
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18intelligentthe item has a will and mind of its ownhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelwill
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19cursedthe item cannot be discarded or gotten rid of except if gifted and accepted freelyhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelsupernatural
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20attractorthe item attracts a certain kind of monster or creature to ithttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebeltargeting
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21berserkingthe item invokes a powerful rage in the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelwielder
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22weaknessthe item saps the strength of the wielderhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelwielder
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23life-leechthe item can drain the life force of those it is directed tohttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelparasite
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24soul-stealerwhen someone dies in the presence of the item, their soul is captured within it - the item can hold one soul at a timehttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelparasite
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25anathemathe wielder is known by all to be an ill-omen and bringing of bad fortunehttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelwielder
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26blood-drinkerthe item must be fed a pint of blood each day or lose its magichttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelparasite
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27crackedthe object has a crack in it that spreads to other objects but not the wielder'shttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntMarhall Millerplague
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28unstablethe magic powering the item is unstable, spilling out at randomhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdam Koebelemitting
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29ego the item has personality traits that it gives to the ownerhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntEric Duncanwielder
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30hungry take +1 damage as long as you attack the same foehttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntEric Duncanattack
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31chronomanticthe object only appears on the owner's person at certain timeshttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntMarhall Millersubstance
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32summonedthe sword can be called to you; the GM will tell you from how far awayhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntStras Acimovicability
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33impermanentthe sword is not anchored in reality. When not held by its wielder it's placed Elsewhere?https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntStras Acimovicsubstance
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34harmonizingthe object resonates with the wielder's voice, eerily enhancing it?https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntMarhall Millerwielder
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35returningget back to owner's hand after being thrownhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntMagi maxability
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36portalthe item can be used to go from where you are, to a set location - if you pay the price!https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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37boundif you lose, sell, or discard the item, it will always return to your possession within 3 days and 3 nights.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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38translatorthe item lets you understand other languages.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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39cornucopiawhen you possess this item, you never have to mark off rations for yourselfhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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40heartseekerwhen you taste the blood of a living thing, you can always find it, so long as its heart is beating.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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41corruptingthe item either causes physical corruption, or whispers evil thoughts into your mindhttps://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoenwielder
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42painfulholding or possessing it causes mild pain. Using it causes agony!https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoenwielder
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43kingmakerthe item will indicate the rightful user, based on its own criteria.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoenrestriction
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44compassthe item will always guide you to a certain place, object, person, or creature.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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45paranoiait will always tell you when someone or something means you harm. Sometimes it will tell you they do when they don't.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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46liarwhen you possess it, you cannot say anything that is true.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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47truthfulwhen you possess it, you cannot say anything that is a lie.https://plus.google.com/+AdamKoebel/posts/9gxr1ebGtntAdrian Thoeneffect
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48keenit can cut through anythingIsaac KarthattackCC-BY 3.0
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49invisibleit cannot be seen by the naked eyeIsaac KarthsubstanceCC-BY 3.0
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50touchstoneit reveals the presence of goldIsaac KartheffectCC-BY 3.0
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51cloakingit hides its user in shadowCarnwennanIsaac KarthemittingCC-BY 3.0
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52unmakingit can be used to undo a created thingIsaac KarthattackCC-BY 3.0
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53concealedthe weapon can be easily concealed or looks like a mundane itemIsaac KarthappearanceCC-BY 3.0
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54sin-eaterwhen the weapon kills an evil creature, it absorbs that creature’s evilIsaac KarthparasiteCC-BY 3.0
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55absorbingwhen it kills a living being, it absorbs its power for its own purposesIsaac KarthparasiteCC-BY 3.0
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56lucky peacewhen you sheath the weapon after combat, take +1 forwardIsaac KartheffectCC-BY 3.0
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57pranksterit plays tricks, both on the wielder and on those it’s used againstIsaac KarthwillCC-BY 3.0
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58maliceit causes nasty or unpleasant consequencesIsaac KarthwillCC-BY 3.0
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59mortal painonce it pierces, removing it causes a fatal woundGáe BulgIsaac KarthattackCC-BY 3.0
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60ritual preparationit can only be used after the proper preparation or ritualGáe BulgIsaac KarthrestrictionCC-BY 3.0
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61wiseit gives advice to the one who wields itSharurIsaac KarthwielderCC-BY 3.0
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62flightit can flySharurIsaac KarthabilityCC-BY 3.0
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63sparkingit causes sparks or arcs of energyIsaac KarthattackCC-BY 3.0
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64exceptionally well-balancedit can always strike a target within reachGungnirIsaac KarthattackCC-BY 3.0
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65short-handledwielder must wear iron glovesJárngreiprIsaac KarthrestrictionCC-BY 3.0
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66thirstyafter combat it must be quenched by dipping in venom or bloodLúinIsaac KarthparasiteCC-BY 3.0
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67searingit burns or sears what it comes into contact withLúinIsaac KartheffectCC-BY 3.0
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68foretells combatits powers manifest when battle is imminentLúinIsaac KartheffectCC-BY 3.0
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69burning bloodblood from the wounds it causes can cause harmLúinIsaac KartheffectCC-BY 3.0
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70three-prongedit has three pointsIsaac KarthsubstanceCC-BY 3.0
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71aegisstrikes fear in those who see itAegisIsaac KartheffectCC-BY 3.0
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72rainbow-arccuts through things when swung in a complete arcCaladbolgIsaac KarthattackCC-BY 3.0
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73form-changerit allows the wearer to change formTarnhelmIsaac KarthtransformationCC-BY 3.0
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74teleportingallows the user to travel long distances instantlyTarnhelmIsaac KartheffectCC-BY 3.0
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75hidingit can be invoked to conceal the wearerHuliðshjálmrIsaac KarthwielderCC-BY 3.0
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76showering dartsit launches a volley of missiles and discsNarayanastraIsaac KarthattackCC-BY 3.0
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77counteringits power increases in proportion to the force resisting itNarayanastraIsaac KartheffectCC-BY 3.0
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78offendedit cannot harm those who are unarmed or have surrenderedNarayanastraIsaac KarthrestrictionCC-BY 3.0
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79confusionfoes in groups mistake each other for enemiesTwashtarIsaac KarthattackCC-BY 3.0
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80galeVayvayaastraIsaac KartheffectCC-BY 3.0
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81coiled bindingbinds the target in coiled snakesNagapaashaIsaac KarthattackCC-BY 3.0
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82unerring aimalways hits its targetNagaastraIsaac KarthattackCC-BY 3.0
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83burrowingtunnels through the earthBhaumastraIsaac KartheffectCC-BY 3.0
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84gem-makercauses a windstormBhaumastraIsaac KartheffectCC-BY 3.0
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85disillusiondispels illusionsMohiniIsaac KartheffectCC-BY 3.0
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86flayingremoves flesh from boneMacChumail'sIsaac KarthattackCC-BY 3.0
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87unstoppablebreaks armorFragarachIsaac KarthattackCC-BY 3.0
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88wind-lordits wielder can command the windFragarachIsaac KartheffectCC-BY 3.0
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89answererno one can lie with it at their throatFragarachIsaac KartheffectCC-BY 3.0
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90cleavingcan cut an anvil in halfBalmungIsaac KarthattackCC-BY 3.0
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91stone-cuttersharp enough to cut stoneQuern-biterIsaac KarthattackCC-BY 3.0
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92frighteningfrightens unworthy opponentsTizonaIsaac KartheffectCC-BY 3.0
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93paeancauses healthApollo’s bowIsaac KartheffectCC-BY 3.0
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94plaguecauses diseaseApollo’s bowIsaac KartheffectCC-BY 3.0
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95thanatoscauses death in sleepApollo’s bowIsaac KartheffectCC-BY 3.0
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96wastingcauses famineApollo’s bowIsaac KartheffectCC-BY 3.0
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97eroscauses target to love the first person seenCupid’s bowIsaac KartheffectCC-BY 3.0
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98phobiacauses target to hate the first person seenCupid’s bowIsaac KartheffectCC-BY 3.0
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99multishotreleases multiple missilesIchavialIsaac KarthattackCC-BY 3.0
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