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Scott Clark - Deus Hunting Scenarios
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http://www.detecting.us/xp for full explanation of this program and how I came to it.
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ONE TIME TEMPLATE SET UP - Save as "ScottTemplate"
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"ScottTemplate"⚠️ Do not save "over" the template later - save as a new program for the site
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SettingsFactory Relic Program
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Descrimination8🔧3.1Depth +20%, More Noise and Chatter
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Tones3🔧3 or 4No need for 5 tones or full tones in relic hunts. It's not like you're going to skip a 2/5 tone.
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Sensitivity90🔧90Stock
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TX Power3🔧1No Depth Loss, Battery +5%
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Frequency8k🔧18k10% Depth Loss, More Small Finds, Quieter running
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Iron Level3🆗3You want to hear the iron when relic hunting - including any iron "halo" on other signals.
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Reactivity0🔧210% Depth Loss, Smoother Signal, Sharper Tones for Targets 8-10" - less fatigue
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Silencer3🆗3Stock
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Audio Response4🆗4Stock
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Notch100-00🆗00-00Stock
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Notch200-00🆗00-00Stock
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Notch300-00🆗00-00Stock
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Ground90🆗90Stock
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Scenario Example 1: Conditions: JUNKY IRON???? (Rust, Tin, Nail Fragments, Fence Fragments)
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Always Start With....Tweak One at a Time🔧= tweak ➡️= try one, then the otherReminder
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Settings"ScottTemplate"Stop and save when stable
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Descrimination3.1🆗3.1
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Tones3 or 4🆗3 or 4
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Sensitivity90🆗90
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TX Power1🆗1
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Frequency18k🆗18k
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Iron Level3🔧3 ➡️ 2...1...0Less User Signal Fatigue, May Miss Deep ArtifactsLift when possible
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Reactivity2🔧2 ➡️3...4...5Tones between iron more pronounced, Machine "peakier"High Reactivity Impacts Depth
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Silencer3🔧3 ➡️ 4Smoothed signal when on wet grass or mineralization (minor)Save when stable
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Audio Response4🆗4
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Notch100-00🔧00-00➡️ 97-99 or 95-99Less Falsing on Rust, May Miss Deep Brass or LeadRemove when possible
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Notch200-00🆗00-00
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Notch300-00🆗00-00
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Ground90🆗80-90Adjust until stable
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Scenario Example 2: Conditions: Unbearable Chatter? (Running Hot, Mineralization, Wet Grass)
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Always Start With....Tweak One at a Time🔧= tweak ➡️= try one, then the otherReminder
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Settings"ScottTemplate"Stop and save when stable
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Descrimination0🆗0
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Tones3🆗3
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Sensitivity90🔧90 ➡️ ... ➡️ 75 minLess Depth (-10-20%), Much Reduced ChatterLift when possible
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TX Power1🆗1
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Frequency18k🔧18k ➡️ 12k...8kFewer Small Targets, such as half dimes and cuff buttonsSave when stable
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Iron Level3🆗3
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Reactivity2🆗2
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Silencer3🆗3
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Audio Response4🆗4
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Notch100-00🆗00-00
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Notch200-00🆗00-00
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Notch300-00🆗00-00
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Ground90🔧Tracking GBSelf Balance, Slow to rebalance sometimes.
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Scenario Example 3: Conditions: Modern Litter at Old Site (Modern Trash mostly shallow, old targets mostly deep)
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Always Start With....Tweak One at a Time🔧= tweak ➡️= try one, then the otherReminder
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Settings"ScottTemplate"Stop and save when stable
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Descrimination0🔧0 ➡️...➡️4010% depth loss @"10"... 20-30% at "20-40", but sometimes worth it.Reduce when possible
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Tones3🆗3
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Sensitivity90🆗90
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TX Power1🆗1
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Frequency18k🆗18k
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Iron Level3🆗3
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Reactivity2🆗2
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Silencer3🆗3
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Audio Response4🔧4 ➡️ 2 or 3Shallow Signals Obnoxiously Loud, Older, deeper targets softer - use full-ear headphones.Save when stable
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Notch100-00🆗00-00
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Notch200-00🆗00-00
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Notch300-00🆗00-00
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Ground90🆗80-90Adjust until stableSave when stable
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For more explanations of each of these tweaks, read the original post here:
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http://www.detecting.us/xp
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