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Level:2The Mind KillerLowkyi TokkenDream MoonWardrobifier
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30 XPNext level at 130 XPFemale MutantbloodClass of AspectHandWardrobeHand
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stalkingStranger [SS]Land of ___ and ___Ol' ReliableBusiness OutfitOl' Reliable
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some_face"Sorry toots, but iit's eiither you or me, and iit's sure as shiit not gonna be me!"AccessoryAccessoryAccessory
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SkillStatBonusTotalAssorted JewlerySunglasses/Glasses
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AthleticsStr+0+7AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+10024 / 2412Ol' Reliable | Tier 0 Batkind
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AcrobaticsDex+0+2Temporary HP100%Hit Die Roll[+3 sentimental value when equipped on Lowkyi]

[Carnivorous]: Whenever Lowkyi makes a damage roll, she may choose to take a -1 damage penalty in exchange for gaining +1 Temp HP.
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Sleight of HandDex+0+201d8+1
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StealthDex+0+4
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EngineeringInt+0+1Lesser slots0Greater slots0
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InvestigationInt+0-1Speed30 ft.Passive PerceptionProficiency+2This is the first baseball bat you've ever had, which earned you fame on the schoolhive blargball team. It's way too large for a baseball bat, especially for a grub, but you know you'll grow into it. Eventually.

The handle is wrapped in a specially crafted bandage, the hilt broken off and smoothed out for a cleaner swing.
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OccultInt+0-1Initiative+210Ol' Reliable | Tier 0 Batkind
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Animal HandlingWis+0+0[+3 sentimental value when equipped on Lowkyi]

[Carnivorous]: Whenever Lowkyi makes a damage roll, she may choose to take a -1 damage penalty in exchange for gaining +1 Temp HP.
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InsightWis+0+0Ability ScoresArmor Class14Status Debuffs
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MedicineWis+0+0Strength18 (4)+1Rupture0
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PerceptionWis+0+0Constitution12 (1)Fortitude17Sunder0
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SanityWis+0+2Dexterity14 (2)+0Fade0This is the first baseball bat you've ever had, which earned you fame on the schoolhive blargball team. It's way too large for a baseball bat, especially for a grub, but you know you'll grow into it. Eventually.

The handle is wrapped in a specially crafted bandage, the hilt broken off and smoothed out for a cleaner swing.
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SurvivalWis+0+0Intelligence8 (-1)Reflex11Cripple0Business Outfit | Tier 0 Apparel
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DeceptionCha+0+2Wisdom10 (0)+0Setback0
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IntimidationCha+0+2Charisma14 (2)Will12Max HP Redux0
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PerformanceCha+0+2+0
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PersuasionCha+0+2Hit Bonus+0Crit Range19Defense Bonus+0
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Reliable and sexy, this little piece makes you look like you mean business. It's just some dress pants, a white dress shirt and a tie, but damn is it classy.
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ResourcesAssorted JewlerySunglasses/Glasses
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NameNameNameNameName
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CurrentCurrentCurrentCurrentCurrent
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MaximumMaximumMaximumMaximumMaximum
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Baseball BatGraveKindTier0StatSTRHit+7 to hitGun(s)kindRiflekindTier0StatDEXHit+3 to hit
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TypeMelee Two-Handed Brutality WeaponAmmo/Charges0/0Bonuses to hit:1TypeRanged Two-Handed Reload WeaponAmmo/Charges1/1Bonuses to hit:-1
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NameDiceDmgDescriptionNameDiceDmgDescription
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SlamQd10+STR1d10+4Major action: Make a melee attack against a single target within range. [Base damage: Qd10+STR, basic]SnipeQd12+DEX1d12+2Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. [Base damage: Qd10+DEX, basic]
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ToppleQd6+STR1d6+4Major action: Make a melee attack against a single target within range, targeting Fortitude resistance. If it breaks resistance, the target is knocked Prone. [Base damage: Qd6+STR]Piercing ShotMajor action: Make an attack against up to the first five targets in a 100 ft. line. Decrease rounds by 1. [Base damage: Qd4+DEX]
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CrashQd6+STR1d6+4Major action: Make a melee attack against a single target within range. If you hit, the target is Dazed for 2 rounds. [Base damage: Qd4+STR]ReloadMinor action: Increase rounds by 1. May be done as a full-round action to fully restore rounds. This is a basic abilitech.
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CrackQd4+STR1d4+4Major action: Make a melee attack against a single target within range. If you hit, the target is Exposed for 2 rounds. [Base damage: Qd3+STR]Hold BreathMajor action: Your first ranged abilitech with this weapon next turn is Empowered and made with advantage.

This effect is lost if you move, or an enemy is adjacent.
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Plant2Qd10+STR2d10+4Major action: Make a melee attack against a single target within range. The target must be Exposed, Prone, or Stuck. [Base damage: 2Qd8+STR]Rifle ButtMajor action: Make a melee attack against a single target within 5 feet. If you hit, they are knocked back 5 feet. If you are grappled, you have disadvantage on this attack. You may use this abilitech as a reaction, but it does no damage. [Base damage: Qd4+DEX]
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Range: 5 feet

Notes: Whenever you expend a major action on a non-damaging ability with this specibus equipped, your next GraveKind abilitech has +1 die size.
Range: 100/150 feet, Rounds: 1
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If there's any other notes about this specibus or power, put it here!Lowkyi isn't proficient in Riflekind, but it'd be fitting if she had a handful of guns stored everywhere on her body, so Riflekind stands in for it. She'll pick up the specibus. Eventually.
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Ruffiannihilate
Gain +1 die size to your damage and Aim dice.
SlayerYou are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you.PassionP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice.
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Fighting Style: Combat Precision, lvl 1, SlayerYou have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC.Flurry Stance, Thousand Cuts, SlayerYou learn the Flurry Stance, While in this stance, whenever you make an attack roll with a damaging abilitech or subpower, you make two of it at -50% damage each, rounding up. You cannot use an attack that uses rounds/charges, makes multiple attack rolls, automatically hits, or deals damage after the initial attack. Both attacks consume the same action and resources, if any.Knack: SurvivorYou have an aptitude for going the distance, able to weather the elements and withstand prolonged duress. Whenever you can bring this knack to bear, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (Russian Doll Modus)
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T0Build Grist20What kind of captchalogue deck do you have?HeavyKnifeCrowbarCrumpled piece of paper
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T10Knife #2Bundle of knotted together hairties
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T20You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet.Boot KnifeThree (3) bobby pins
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T30Pillow KnifeBandages
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T40Rolled Up NewspaperEmergency rag
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T50What's your fetch modus? What skill does it take to use it?Vanity Station (Filled)
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Boondollars0Pocket MirrorUnopened deck of cards
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(extra space)0Russian DollAthleticsGrubarettes Phone
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(extra space)0Great! You use this skill when making attacks with your sylladex.Zippo LighterGrubman + Earbuds
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(extra space)0Zippo FuelPillow
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