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1 | Age of the child | What course he/she could finish | Condition | Where it is possible to transfer | ||||||||||||||||||||||
2 | 7 | The Coding Knight | The only possible transition At The Coding Knight course, the child studied the basics of Digital Literacy, but this course already involves the development of important skills, in spite of Digital Literacy where the kids develop only their skills in computer science | Digital Literacy | ||||||||||||||||||||||
3 | 8 | Digital Literacy | A creative child who does not show a propensity for programming. This is a kind of continuation of the Digital Literacy course, but with learning the application programs and in-depth studying of professional creative skills | Graphic Design | ||||||||||||||||||||||
4 | The child has pronounced programming abilities: mathematics, logic, algorithmic abilities | Visual Programming | ||||||||||||||||||||||||
5 | Social child: not afraid of a large audience, likes to attract attention, loves creative tasks | Video Content Makers (9-14) | ||||||||||||||||||||||||
6 | 9-11 | Video Content Makers | If the child is 9 years old and he/she wants to go to programming, then you can take this course | Visual Programming | ||||||||||||||||||||||
7 | Game Design | If the child is 9 years old and he/she wants to go to programming, then you can take this course | Visual Programming | |||||||||||||||||||||||
8 | Graphic Design | If the child is 9 years old and he/she wants to go to programming, then you can take this course | Visual Programming | |||||||||||||||||||||||
9 | Does not attracted by programming, loves creative tasks | Video Content Makers (9-14) | ||||||||||||||||||||||||
10 | Visual Programming | The child studied programming but did not like it very much, he/she is not interested (no distinctive interest). The child has a wide range of interests and a desire to broaden their horizons. The desire to show themselves to the audience | Video Content Makers (9-14) | |||||||||||||||||||||||
11 | If the child is 11 years old, then you can offer courses for older children from the white block | Python Start 1 (12 - 13 years old) | ||||||||||||||||||||||||
12 | Standard transition: 1. Programming didn't scare the child, he/she is ready to learn further, 2. The child is interested in creating games, 3. The child is ready to move further in this direction | Game Design (10-11) | ||||||||||||||||||||||||
13 | Game Design | Wants to prove themselves in creativity, does not want to program | Video Content Makers (9-14) | |||||||||||||||||||||||
14 | Video Content Makers | not attracted by programming, loves creative tasks – so we propose more professional area of activity | Graphic Design 9-11 years old | |||||||||||||||||||||||
15 | 12-14 | Game Design | The child doesn't fit a bit by age, but OK. If the child doesn't want to program but has quite creative nature. "I want to, but I'm scared." The creativity lies in mostly technical field because it involves working with code | Building Websites (11-13) | ||||||||||||||||||||||
16 | The child wants to express themselves in creativity and does not want to program. It's straight about creativity and self-expression | Graphic Design (12-14 years old) | ||||||||||||||||||||||||
17 | If the child is 12 years old and ready to study programming in full. We must warn you that it will be a little boring at first (especially after the game design (Roblox) with worlds creation, etc.) | Python Start 1 (12 - 13 years old) | ||||||||||||||||||||||||
18 | Video Content Makers | Wants to prove themselves in creativity, does not want to program | Graphic Design (12-14 years old) | |||||||||||||||||||||||
19 | Graphic Design | The child has an aesthetic taste + has a craving for technical area | Building Websites 11-13 | |||||||||||||||||||||||
20 | Creative child, NOT attracted by technical areas (programming, mathematics) | Video Content Makers | ||||||||||||||||||||||||
21 | Wants to try programming but is afraid to devote all their time to it OR is interested in 3D graphics | Unity (12-14 years old) | ||||||||||||||||||||||||
22 | The child is ready to study programming in full, but has timid nature and doesn't know computer science well | Python Start 1 (12 - 13 years old) | ||||||||||||||||||||||||
23 | The child is 14 years old, ready to study programming in full, has strong knowledge of computer science | Python Pro 14-17 | ||||||||||||||||||||||||
24 | Python Start | Tired of programming. There are elements of programming, and many more 3D tricks | Unity (12-14 years old) | |||||||||||||||||||||||
25 | Unity 12-13 | Are interested in creativity, but they don’t want to express themselves to the audience + if the child considers design as a future profession (we give them an opportunity to try it) | Graphic Design (12-14 years old) | |||||||||||||||||||||||
26 | Active and socially active children who are not afraid of a wide audience | Video Content Makers | ||||||||||||||||||||||||
27 | Unity 13 | Have passion for programming | Python Start | |||||||||||||||||||||||
28 | Unity 14 | Have passion for programming | Python Pro | |||||||||||||||||||||||
29 | 14-17 | Python Pro 2 | The child wants to develop skills in 3D graphics | Unity (12-14 years old) | ||||||||||||||||||||||
30 | Python Pro 1 | The child wants to develop skills in programming | Python Pro 2 (14-17 years old) | |||||||||||||||||||||||
31 | Python Pro 2 | The child wants to master the programmer's profession | Frontened (15-17 years old) | |||||||||||||||||||||||
32 | Unity (15-16 years old) | The child wants to master the programmer's profession | Frontened (15-17 years old) | |||||||||||||||||||||||
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