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2 | Level: | 1 | Kid Lightning | Jakob Princeton | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Human Male | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | technoBabbler [TB] | Land of _ and _ | Proto-staff | Mechanic Jacket | SIG-P250 | |||||||||||||||||||
5 | /u/Tzivos || Galayis#9218 | Maximum Effort! | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | 3D Printed Laser Sight | Welding Goggles | Example Item | |||||||||||||||||
7 | Athletics | Str | +0 | +1 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +2 | 0 | 0 | 20 / 20 | 1 | 1 | Proto-staff | Tier 0 BoStaffKind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +6 | Temporary HP | 100% | Hit Die Roll | Mundane | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d8+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +5 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +3 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +1 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | A personal project of Jakob's, recently finished and ready for testing. | ||||||||||||||
14 | Occult | Int | +0 | +1 | Initiative | +3 | 14 | SIG-P250 | Tier 0 PistolKind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +2 | Mundane | |||||||||||||||||||
16 | Insight | Wis | +0 | +3 | Ability Scores | Armor Class | 13 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +2 | Strength | 8 (-1) | +1 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +4 | Constitution | 14 (2) | Fortitude | 13 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +2 | Dexterity | 16 (3) | +0 | Fade | 0 | A handgun given to him by his father alongside extensive training for self-defense in cases of emergency | ||||||||||||||
20 | Survival | Wis | +0 | +2 | Intelligence | 12 (1) | Reflex | 14 | Cripple | 0 | Mechanic Jacket | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +0 | Wisdom | 14 (2) | +0 | Setback | 0 | Mundane | ||||||||||||||
22 | Intimidate | Cha | +0 | +0 | Charisma | 10 (0) | Will | 12 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +0 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +0 | Hit Bonus | +1 | Crit Range | 19-20 | Defense Bonus | +0 | ||||||||||||||
25 | A well-maintained mechanic's jacket which Jakob has favored wearing casually for a number of years. | |||||||||||||||||||||||
26 | Resources | 3D Printed Laser Sight | Welding Goggles | Example Item | ||||||||||||||||||||
27 | Erudition | Name | Name | Ammo | A laser sight attachment for the SIG-P250 made by Jakob. | Protective eyewear that Jakob always has around his neck or on his face. | this is a placeholder text. | |||||||||||||||||
28 | 2 | 2 | | | | | | | 10 | 10 | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 2 | Current | Current | Current | Current | 10 | |||||||||||||||||
31 | Maximum | 2 | Maximum | Maximum | Maximum | Maximum | 10 | |||||||||||||||||
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48 | BoStaffKind | BoStaffKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | PistolKind | PistolKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | ||||||||
49 | Type | Melee Two-Handed Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ranged One-Handed Reload Weapon | Ammo/Charges | 10 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Strike | Qd4 +DEX | 1d4+3 | Major action: Make a melee attack against a single target within range. This abilitech has the Combo property. [Base damage: Qd6+DEX, basic] | Gun | Qd6 +DEX | 1d6+3 | Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. [Base damage: Qd6+DEX, basic] | ||||||||||||||||
52 | Poke | Qd3 +DEX | 1d3+3 | Major action: Make a melee attack against a single target within range. If you hit, the target is Crippled (5) for 1 round. This abilitech has the Combo property. [Base damage: Qd4+DEX] | Faceoff | Qd4 | 1d4 | Major action: Make one ranged attack at each target within range. Decrease rounds by 1 per attack made. [Base damage: Qd4+DEX] | ||||||||||||||||
53 | Downward Row | Q | Q | Reaction: Make a melee attack against a single target within range. [Base damage: Qd2] | Unload | Qd4 +DEX | 1d4+3 | Major action: Make three ranged attacks with disadvantage against a single target within range. Decrease rounds by 3. [Base damage: Qd4+DEX] | ||||||||||||||||
54 | Sweep | Qd3 +DEX | 1d3+3 | Major action: Make a melee attack against three targets within range. This abilitech has the Combo property. [Base damage: Qd4+DEX] | Flush | none | none | Major action: Make a ranged attack against a single target within range, targeting Will resistance. If you break resistance, the target must move half their base speed in a direction of your choosing, then is Crippled (half) for 1 round. Decrease rounds by 3. | ||||||||||||||||
55 | Mawp | Qd3 +DEX | 1d3+3 | Major action: Make a ranged attack against all targets within range, targeting Fortitude resistance. For each target, if you break resistance, they are Dazed and Deafened for 1 round. Decrease rounds by 4. [Base damage: Qd3+DEX] | ||||||||||||||||||||
56 | Fresh Mag | Major action: Fully restore rounds. This is a basic abilitech. | ||||||||||||||||||||||
71 | Range: 10 feet | Range: 40 feet, Rounds: 10 | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Childhood: Well-Educated You gain an additional 6 skill points at character creation. | Slayer | You are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you. | Erudition | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Calculation, Knowledge, Reason, or Exploitation. | |||||||||||||||||||
128 | Fighting Style: Combat Precision, lvl 1, Slayer | You have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC. | Remember, you pick one Step every two levels! | Knack: Legerdemain | You have an aptitude for dextrous manual control, possessing an adroitness of the hands. Whenever you can bring this knack to bear, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Celerity | When rolling for initiative at the start of a strife, if you are not surprised, you have advantage and +5 to the roll. | ||||||||||||||||||||||
135 | Pick this at level 11! | lv2 Ni Ten Ichi Ryu + Master of Arms, lv4 Close and Personal, (Celerity), lv6 Agitato, lv8 War on Three Fronts, lv10 Mordhau, (Nimble), lv12 Amoroso, lv14 Sublime Excellence, lv16 , (Martial Training), lv18 (Cutting Edge), lv20 | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | Alchemy plans: Better, additional, or alternative rupture/DoT Improve to-hit reliability of Unload Improve range of Spark Storm Faster, easier, or target-chaining Trace Improve ease/power of specibus-swapping | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Fetch Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | Custom Laptop x1 | Smartphone x1 | |||||||||||||||||
150 | T1 | Combstone | 0 | Packed Toolbox x1 | Broken Robot Project x1 | |||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | Angle Grinder x1 | Computer Components + Scraps | |||||||||||||||||||
152 | T3 | 0 | Power Handsaw x1 | Phone Components + Scraps | ||||||||||||||||||||
153 | T4 | 0 | Fluke Device x1 | Broken Specibus Mod Project x1 | ||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | Car Battery x1 | 3D Printing Resin Cartridge x1 | |||||||||||||||||||
155 | Boondollars | 800 | Jumper Cables x1 | |||||||||||||||||||||
156 | (extra space) | 0 | Fetch | Perception | Portable Welder x1 | |||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | Pistol Cleaning Kit x1 | ||||||||||||||||||||
158 | (extra space) | 0 | Cable Cutters x1 | |||||||||||||||||||||
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