A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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4 | unitystation: implemented features for alpha 0.4 | |||||||||||||||||||||||||
5 | Feature | State (0-5) | Comments | |||||||||||||||||||||||
6 | Objects | |||||||||||||||||||||||||
7 | AirVent | 3 | adds air when wrenched, no pipes yet | |||||||||||||||||||||||
8 | Scrubber | 3 | sucks in air when wrenched, no pipes yet | |||||||||||||||||||||||
9 | Shuttle fuel connector | 5 | wrench a plasma tank to it so that shuttles could fly | |||||||||||||||||||||||
10 | Hydroponics tray | 5 | used to grow plants. can be taken over by weeds if unattended, has indicators | |||||||||||||||||||||||
11 | Gas canisters | 4 | working with a fancy UI. lack tank filling capability | |||||||||||||||||||||||
12 | Chem dispenser | 4 | almost fully feature complete, lacks container preview. Few chems have real reactions though. Ones that really work are: water, space lube, cleaner, welding fuel | |||||||||||||||||||||||
13 | Chem master | 1 | just a decoration atm | |||||||||||||||||||||||
14 | Closets | 3 | can store items/players; yet to support locking and welding | |||||||||||||||||||||||
15 | Cargo console | 4 | ||||||||||||||||||||||||
16 | Cloning console | 4 | almost fully feature complete, needs some polish | |||||||||||||||||||||||
17 | Comms console | 4 | can (re)call shuttle, send cap announcements, set status displays | |||||||||||||||||||||||
18 | Health records console | |||||||||||||||||||||||||
19 | Id console | 4 | does its job, but not very elegant yet | |||||||||||||||||||||||
20 | Security records console | 3 | lacks player preview | |||||||||||||||||||||||
21 | Shuttle console | 5 | feature complete, unless we decide to add more controls to shuttles | |||||||||||||||||||||||
22 | Computer frame | 5 | used in computer console construction | |||||||||||||||||||||||
23 | Girder (w/reinforced variant) | 5 | ||||||||||||||||||||||||
24 | Rack (w/rack parts) | 5 | constructable, working as intended | |||||||||||||||||||||||
25 | Crates (various) | 4 | cargonia's favorite. lacks locking | |||||||||||||||||||||||
26 | Airlocks (various) | 3 | have access levels. lack building/tampering. no fire airlocks yet | |||||||||||||||||||||||
27 | Shutters | 4 | simply working, toggleable. don't yet crush players underneath | |||||||||||||||||||||||
28 | WinDoors | 4 | working, lack building/tampering | |||||||||||||||||||||||
29 | APC | 3 | somewhat working, has UI, not sure if indications are correct though | |||||||||||||||||||||||
30 | Department battery | 5 | external battery for APC, seems to work | |||||||||||||||||||||||
31 | Power generator (plasma) | 5 | put in plasma to generate power | |||||||||||||||||||||||
32 | SMES | 4 | seems to work | |||||||||||||||||||||||
33 | Various transformers | 4 | seem to work | |||||||||||||||||||||||
34 | Power connectors | 3 | connect wires and machines, likely not user placeable yet (?) | |||||||||||||||||||||||
35 | Wires (lo/med/hi voltage) | 4 | can melt and spark due to improper voltage. old style placing, wire art is possible | |||||||||||||||||||||||
36 | Bed | 5 | can buckle to and lie horizontally | |||||||||||||||||||||||
37 | Chairs (simple) | 4 | can buckle to | |||||||||||||||||||||||
38 | Office chair | 4 | can buckle to, draggable | |||||||||||||||||||||||
39 | Microwave | can only cook raw meat at the moment | ||||||||||||||||||||||||
40 | Food/Icecream carts | 3 | work as vendors | |||||||||||||||||||||||
41 | Meat hooks | 2 | ones with animals hooked work as vendors, can't actually hook mobs yet | |||||||||||||||||||||||
42 | Dinnerware vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
43 | SmartFridge | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
44 | DNA scanner | 4 | used for cloning | |||||||||||||||||||||||
45 | Body bag | 5 | wrap dead people | |||||||||||||||||||||||
46 | Ore redemption machine | 4 | throw ores at north side, get materials at south side | |||||||||||||||||||||||
47 | Disposals chute | 1 | decorative, yet to have disposals system | |||||||||||||||||||||||
48 | Washing machine | 2 | decorative | |||||||||||||||||||||||
49 | Nuke | can actually be exploded by entering code in Nuke Ops gamemode | ||||||||||||||||||||||||
50 | Shuttle engine | 3 | emits particles; destroying all engines renders shuttles immovable. need to generate heat | |||||||||||||||||||||||
51 | Shuttle collision sensor | 3 | safety protocols rely on these. currently can only be pre-mapped, need to be user placeable | |||||||||||||||||||||||
52 | Fuel tank | 3 | currently doesn't explode, but spills fuel which evaporates into plasma, so still dangerous | |||||||||||||||||||||||
53 | Water tank (+high capacity) | 5 | working as intended | |||||||||||||||||||||||
54 | BODA vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
55 | Seed vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
56 | Coffee vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
57 | Jerky/raisins vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
58 | Sec vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
59 | Tool vendor | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
60 | Cloth vendors | 4 | vendor, might need a few more recipes | |||||||||||||||||||||||
61 | Shutter switch | trigger shutters | ||||||||||||||||||||||||
62 | Extinguisher cabinet | contain an extinguisher | ||||||||||||||||||||||||
63 | Light switch | 4 | ||||||||||||||||||||||||
64 | Air monitor | 1 | currently decorative | |||||||||||||||||||||||
65 | Posters (lots) | 5 | ||||||||||||||||||||||||
66 | Radio | 1 | decorative for the moment | |||||||||||||||||||||||
67 | Request console | 1 | not functional yet, departments other than cargo can't request stuff yet | |||||||||||||||||||||||
68 | Status display | 4 | show announcements from comms consoles and shuttle ETAs | |||||||||||||||||||||||
69 | Wall camera | 2 | decorative | |||||||||||||||||||||||
70 | Emergency lights | 4 | kick in if main power goes off | |||||||||||||||||||||||
71 | Lightbulb/Light tube | 3 | can't be broken or replaced atm | |||||||||||||||||||||||
72 | Items | |||||||||||||||||||||||||
73 | Bike horn | 5 | honk! can crit in close range | |||||||||||||||||||||||
74 | Atmospheric analyzer | 3 | barebones, outputs to chat, does its job | |||||||||||||||||||||||
75 | Bucket | 5 | fully functional | |||||||||||||||||||||||
76 | Crowbar | 5 | can pry up floors, also used as a general construction tool | |||||||||||||||||||||||
77 | Multitool | 2 | can only do electric connections at the moment | |||||||||||||||||||||||
78 | Extinguisher | 5 | refillable | |||||||||||||||||||||||
79 | Torch | 3 | Can't toggle it off | |||||||||||||||||||||||
80 | Screwdriver | 5 | standard tool used for construction | |||||||||||||||||||||||
81 | Welder | 5 | standard tool used for construction | |||||||||||||||||||||||
82 | Wirecutters | 5 | standard tool used for construction | |||||||||||||||||||||||
83 | Wrench | 5 | standard tool used for construction | |||||||||||||||||||||||
84 | Salt/Pepper shaker | 3 | contain reagents, but useless atm | |||||||||||||||||||||||
85 | Cigarettes | 2 | decoration, doesn't contain cigarettes | |||||||||||||||||||||||
86 | Trowel | 4 | used for botany stuff | |||||||||||||||||||||||
87 | Cultivator | |||||||||||||||||||||||||
88 | Seed packets (lots) | 4 | can plant seeds and actually grow something | |||||||||||||||||||||||
89 | Grown fruits/plants (lots) | 3 | can only be used for producing more seeds, not edible | |||||||||||||||||||||||
90 | Paper | 4 | can write rich text stuff on it with a pen. needs ability to turn into paper airplanes | |||||||||||||||||||||||
91 | Pen | 4 | ||||||||||||||||||||||||
92 | Paper bin | 4 | stores papers | |||||||||||||||||||||||
93 | Export scanner | 5 | shows prices for stuff you touch | |||||||||||||||||||||||
94 | Banana peel | 5 | yep you slip on it | |||||||||||||||||||||||
95 | Trash (wrappers, ashes, plates) | 5 | ||||||||||||||||||||||||
96 | Container/empty glass | 4 | can be filled in reagent dispenser and drink/throw/spill at people. no colour indication yet | |||||||||||||||||||||||
97 | Syringe | 3 | can fill from/dispense to any reagent container. can't inject people and no colour indication yet | |||||||||||||||||||||||
98 | Oxygen tank (+emergency) | 4 | just lack the UI, fully functional gas containers otherwise | |||||||||||||||||||||||
99 | Toolbox/Small box | 4 | can store items alright | |||||||||||||||||||||||
100 | Handcuffs | 5 | it cuffs |