| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Placements | Guesses | ||||||||||||||||
2 | B | C | D | E | F | G | H | B | C | D | E | F | G | H | ||||
3 | 2 | T | B | T | B | T | B | # of treasure on map | 20 | 2 | X | |||||||
4 | 3 | B | T | T | T | T | # of traps on map | 15 | 3 | T | B | X | ||||||
5 | 4 | T | B | B | T | T | 4 | B | T | T | ||||||||
6 | 5 | B | T | B | B | T | 5 | X | B | B | T | |||||||
7 | 6 | T | B | T | T | B | B | # of treasure found | 8 | 6 | T | X | T | X | ||||
8 | 7 | T | T | B | B | T | # of traps set off | 6 | 7 | X | X | X | ||||||
9 | 8 | B | T | T | # of blanks | 10 | 8 | B | X | T | B | X | T | |||||
10 | ||||||||||||||||||
11 | You have twenty treasure chests and fifteen boobytraps you can hide in any of the squares on your board. Mark your Placement board accordingly with a T for Treasure & a B for Boobytrap respectively. | |||||||||||||||||
12 | When making turn-in for guesses, please use the corresponding letter / number in the room like you would for Battleship [ex: H8 for the bottom right-most square]. Your unit can guess up to six squares every turn. Any guesses made on the bottom grid of your doc NOT recorded in the private game room will not count... so make sure you make proper turn-in. | |||||||||||||||||
13 | Your opponent will be a blind matchup. Boobytraps do not count against your score for winning. The winning party will be the one that has found the most treasure chests regardless of the number of boobytraps found. Blank squares, of course, yield nothing. | |||||||||||||||||
14 | Weapons are not allowed in this game. Powers are also all turned off. Characters are also fully aware that no boobytrap's effect will cause anyone any lasting harm. If your character does anything dumb to try to hurt themself or anyone else on their unit/partner unit(s), please ping the runner. | |||||||||||||||||