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1
Cannibals of Morrowind v1.0Alchemical
https://mw.modhistory.com/download-1-12173
mod needs an update, but best we have so far
Adds body part ingredients (brains, hearts, flesh, etc.) to all NPC inventories in the game, which restore fatigue and have further properties which reflect the race (for instance, Dunmer Flesh can be eaten, or used in a potion, to gain fire resistance).
2
Animation CompilationAnimations
https://www.nexusmods.com/morrowind/mods/43982/?
Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.
3
Plangkye's Partial Female Cuirass Replacer v1.0
Armor
https://mw.modhistory.com/download-70-14332
Boiled-Netch-Leather, Daedric, Ebony, Glass, Imperial Dragonscale and Lord's Mail.
4
Imperial Studded ArmorArmour
https://www.nexusmods.com/morrowind/mods/44934
Finishes the set of Imperial studded armor and distributes it throughout the game. Inspired by Quorn's original resource.
5
Videl's Heels ReduxArmour
https://www.nexusmods.com/morrowind/mods/45553?tab=description
Gives heels to most vanilla boots
6
Better Music System Redone (for Vanilla and MUSE)
Audio - Music
https://www.nexusmods.com/morrowind/mods/46312
An alternative to BTB's Edit of Xiran's Better Music System mod, with custom immersive music tracks, redone battle music and simplified categorisation.
7
MUSE - Celtic SolstheimAudio - Music
https://www.nexusmods.com/morrowind/mods/46222
MUSE add-on.
8
MUSE - Morrowind Music System ExtendedAudio - Music
https://www.nexusmods.com/morrowind/mods/46200
files customized
Extended and flexible music system for Morrowind, allows to easily customize your music as well as make new music mods.
9
Emma's local face replacers
Body, Face, and Hair
http://lovkullen.net/Emma/Headreplacers.htm
replacer for Khuul, Tel Mora and Dagon Fel
10
Unique Faces Seyda Neen
Body, Face, and Hair
https://www.nexusmods.com/morrowind/mods/14006/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmorrowind%2Fajax%2Fmodfiles%2F%3Fid%3D14006&pUp=1
This is the first part in a huge project I\'m taking up to give every NPC in the game unique heads. This only effects Seyda Neen.
11
Putting Power In WillpowerBug Fixes
https://www.nexusmods.com/morrowind/mods/45742
Makes the Willpower stat less fucking useless by fixing the spell resist mechanics. Requires MWSE 2.1-dev.
12
Blight Storms RestoredBug Fixes
https://www.nexusmods.com/morrowind/mods/45558
Restores the function of catching blight disease while out in a blight storm.
13
GOTY Script Tidy v2.02Bugfixes
https://mw.modhistory.com/download-37-6445
GOTY Script Tidy (Full-Tidy build) changes almost 1200 original scripts to be more technically correct, compact, and bloat free. I don't know how responsible it alone is for the change, but I know this; using it in a load list with other stable mods has rendered my game virtually crash free.
14
Poorly Placed Object Fix v1.2Bugfixes
https://mw.modhistory.com/download-15-12002
This mod is concerned with correctly positioning items of a physical nature within the game and deals with things such as rocks floating in the air, the correct alignment of models,and so forth, with version 1.2 fixing around 120 errors of this type.
15
Spuzzum's Starting Equipment (FULL) v5.0Chargen
https://mw.modhistory.com/download-48-14955
A basic starting equipment plugin that gives new characters gear to starttheir long journey to Red Mountain. It's simple, balanced, clean, tested, grammatically- and typographically-correct, true to the Morrowind atmosphere, and almost completely certified to be compatible with any other plugin.
16
Companion Health Bars MWSE Lua ScriptCompanions
https://www.nexusmods.com/morrowind/mods/46136
Companion Health Bars is an MWSE lua mod that will add health bars for your companions and summoned creatures to the Morrowind HUD.
17
Julan, Ashlander Companion BETACompanions
http://lovkullen.net/Emma/Kateri.htm
Julan Kaushibael is a young Ashlander man you rescue from getting pasted by Daedra outside Ghostgate. He wants you to take him on as a companion in order to train him into becoming a better warrior
18
Live FreeCompanions
https://www.nexusmods.com/morrowind/mods/43999/
Live Free attempts to make Morrowind's slave system as useful as possible without putting the burden on the player to sift through menus and micromanage your companions. You can now buy or steal any slaves you come across, and they have advanced AI to control their behavior as companions.
19
Paxon the Pack RatCompanions
https://www.nexusmods.com/morrowind/mods/45669
Paxon will fight by your side and carry your stuff.
20
The Great Love Pillow HuntCompanions
https://www.nexusmods.com/morrowind/mods/46852?tab=posts
We all know Drarayne Thelas loves her pillows, but is it possible for her to take her love too far? Yes. No hints, only being aghast to learn how secretly desperate your favorite Morrowind characters are for a cuddle.
21
Cliff RacersCreatures
https://www.nexusmods.com/morrowind/mods/44928
17 different racers for your hunting pleasure, until they died out or learn to behave.
22
Concept Art ScribCreatures
https://www.nexusmods.com/morrowind/mods/46814
Makes scrib appear as they do in concept art.
23
Creatures Version XI - lore friendlyCreatures
https://www.nexusmods.com/morrowind/mods/30563?tab=description
Lore friendly creature expansion and balancing mod.
24
Draugr DiversityCreatures
https://www.nexusmods.com/morrowind/mods/45730
Creates many different types/power rankings for Draugr (with differing appearances), and allows them to use various weapons and shields.
Also adds a new barrow at the southern end of Hvitkald Peak, with a Dragon Priest fight and some good treasure.
25
Dremora OverhaulCreatures
https://www.nexusmods.com/morrowind/mods/45735
One more replacer of dremora. Gives them more unique appearance based on dremora races in Oblivion and TESO. 88 new types overall, both male and female.
26
Dwemer EngineeringCreatures
https://www.nexusmods.com/morrowind/mods/46314
Pluginless Replacer for Yagrum Bagarn and all vanilla Centurions.
27
Handsome Boy Model VivecCreatures
https://mw.modhistory.com/download-68-12789
This is the version of the BB vivec replacer (orginally by Psymoniser) that I use in my own game.  The textures are all by me (Westly) and add my own art style for a more kind, friendly, and somewhat attractive Vivec in appearance.
28
Masters of AbilitiesCreatures
https://mw.modhistory.com/download-51-8832
   This mod adds two NPCs that can grant you several different abilities. Unlike my previous version, in this one you must do quests in order to gain the abilities and is much more balanced (I've outgrown cheating). One NPC is somewhere in the Telvanni Underworks and the other is inside the Molag Mar Temple.     New Quests, New Monsters and 'New' Dungeons.
29
Spriggans and TwiggansCreatures
https://www.nexusmods.com/morrowind/mods/43350
A model and texture replacer for the Spriggan creature and its unique ingredient: heartwood. Also adds a new Spriggan variant: the Twiggan, a forest spirit which takes on a more masculine form.
30
Unique Corprus StalkersCreatures
http://download.fliggerty.com/download-127-749
This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model ("Elven", a bit more human, and "Orcish", supporting both male and female counterparts)
31
V.A.G.W (Vvardenfell Ancestor Ghosts Weaponized)
Creatures
https://www.nexusmods.com/morrowind/mods/45670
Adds variant of ancestor ghost using weapons to tomb leveled lists.
32
Diseased Creatures v.1.0Creatures
https://www.nexusmods.com/morrowind/mods/46922
This mod implements all 16 common diseases to creatures according to the lore. The original game only implemented a handful of them.
33
Detailed Dungeons
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/45076/?
Adds more detail to bring morrowind's dungeons to life.
34
Kogoruhn Expanded
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/46098
An expansion mod for Kogoruhn, the capital of House Dagoth.
35
Mamaea Awakened
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/46096
In vanilla Morrowind, Mamaea is a dull maze of caves with nothing remarkable about them aside from the spine of bone down the center of the cavern network. This mod aims to make Mamaea a more memorable visit for the player.
36
Remiros' Tombs Expansion + urnest loot
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/45616
Remakes and expands several tombs on Vvardenfell.
37
RR Mod Series - Holamayan Monastery Replacer
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/43524
Holamayan Monastery replacer, based on Bethesda Softworks original concept-art
38
RR Mod Series - Melchiors Mudcrab Merchant
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/42685
This mod is a model and texture replacer for the Mudcrab Merchant, making him stand out against the other mudcrabs in a classy way.
39
Seven Graces Shrines Enhanced
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/46417
Redesigns the shrines associated with the Seven Graces pilgrimage, making them look more important and like actual pilgrimage sites.
40
Wolverine Hall Overhaul
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/46672
Completely overhauls the notoriously confusing Wolverine Hall in Sadrith Mora.
41
Shrine of Mount Assarnibibi
Dungeons and Locations
https://www.nexusmods.com/morrowind/mods/46858
This mod aims to improve the general area of the Mount Assarnibibi shrine - adding some new flora, clutter as well as more signs that it is actually an important place of pilgrimages and not just a random shrine in the middle of nowhere. Mostly a visual mod though, don't expect any new unique items or quests.
42
Full-fledged_Dagon_Fel_Mages_GuildFactionsbeta testing
43
Sixth House v2.03Factions
https://mw.modhistory.com/download-35-7126
Join the malevolent Sixth House and serve your Lord Dagoth Ur
44
Ashfall - alphaFactions
--- Available on Morrowind Modding Community discord
Ashfall will be the new Frostwind.
45
Animated Targets and Practice Dummies
Gameplay Effects and Changes
http://download.fliggerty.com/download-142-893
The practice dummies gain health as the player levels up, in increments of 100.
If you destroy your dummy and clear it away, it will be replaced in three days.
46
Anvils
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45638
replaced by immersive repairs
Pre-existing "Anvils" in the game world are replaced by activators which, when used, cast a spell on the player that gives you a few seconds of increased Armorer skill.
47
Apoapse's Attack
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44007
Apoapse's Attack dramatically changes the way weaponry works in Morrowind, in an effort to bring it (at least) to par with later games. Most noticeably, your weapon skill now determines the damage you cause instead of your chance to hit. Unlike many previous mods, Blind and Sanctuary effects are still useful and the game is still balanced.
48
Automated Ammo Equip
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45845
Switch between bows and crossbows without having to change ammo manually.! This mod automatically equip the first ammo of the correct type from your inventory when equipping a bow or crossbow, unless you already have the right ammo equipped.
49
Bloodmoon Rebalance
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45714
This mod rebalances Bloodmoon as if it shipped with Morrowind.
50
Book Pickup
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46625
Enables picking up books by default, instead of opening them. This can be disabled by holding shift. The behavior can be inverted using the mod config menu.
51
Brutal Backstabbing
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45890
Introduces a backstabbing mechanic - do more damage when stabbing an enemy from behind (based on Agility/Sneak).
52
Cast on Strike Bows
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45913
"Allegedly created and used, like its sister Auriel's Shield, by the great Elvish demi-god, the Bow can turn any arrow into a missile of death and destruction." --Author Unknown
53
Clear Your Name
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/43786?tab=description
In vanilla Morrowind, you have two options for clearing a bounty: turning yourself in to the guards or joining the Thieves Guild and paying them to make the problem go away. This mod adds more options, all RP friendly.
54
Controlled Consumption
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45624
55
Corsair's Harder Merchant
Gameplay Effects and Changes
---
Merchants use thewir mercantile skills
56
Defensive Stance
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46845
Crouching with a shield equipped increases your block and reduces your speed.
57
Desecration
Gameplay Effects and Changes
---beta testing
early alpha: loot in tombs, forfeit your right to use the temple shrines
58
Diligent Defenders
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45717
This module makes it so that when the player or the player's companions are attacked, any companions will launch into action in defense.
59
dopey Necromancy
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/43313?tab=description
Learn the art of Necromancy
60
Dynamic Difficulty
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45710
Changes the difficulty slider as the player levels up or moves through the world.
61
Easy Escort
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45712
Ensures that your followers get warped to you if they get too far away. Compatible with any follower from any mod, without any special script attached to that NPC.
62
Equipment Requirements
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45980
Adds skills requirements for weapons and armors.
63
Fun Game Tweaks
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44182/?
This mod makes Morrowind a little more fast paced by changing movement settings and adding regeneration to the PC.
64
Get Sharp
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46848
Sharpen your blades, temper your clubs. Get Sharp is here. Please read full description for further details.
65
Give a Gift
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46661
The player can now also bribe NPCs with items, instead of just gold.
66
Happy Harvesting
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45627
redundant>included in MWSE GH
This mod provides a very simple, generic-case auto-harvesting for organic containers in Morrowind.
67
Harder Barter
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46188
Dynamically adjusts how much merchants will pay for items. Pluginless, compatible with everything.
Requires MWSE-Lua
68
Imperialist Nerevarine
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45815
now all in one
This mod allows you to complete the Main Quest of Morrowind without membership in the "Ashlanders" faction.
69
Kill Command
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46723
Adds a configurable hotkey that will send all companions to attack whatever you are currently looking at.
70
Less Clairvoyant Game Play
Gameplay Effects and Changes
---beta testing
early alpha: npc names don't show, door destinations don't show
71
Lock Bashing
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44857
Adds the ability to bash open locked doors and chests, as was an option in previous TES games.
72
Lucky Strike - a Critical Hit Mod
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45765
Add as Luck-based Critical Strike mechanic reminiscent of one in Daggerfall.
73
Marksman Rebalanced
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46715
Takes into account the distance to target when calculating the hit chance for ranged weapons. This applies to both the player and NPCs. Crouching also provides a boost to hit chance.
74
MCC Leveler
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44294
updated, works great again
A levelling mod, GCD realism + MADD simplicity + zero performance impact.
75
Melian's Teleport Mod
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/43753
You like Mark/Recall? Let's be honest, it's far too limited. This is a nice little mod that add extreme versatility to Mark and Recall.
76
Merlord's Character Backgrounds
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46795?tab=posts
Select from 26 different backgrounds, each with their own unique effects.
77
Miscast Mod v3.1
Gameplay Effects and Changes
https://mw.modhistory.com/download-53-12215
This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell.
78
More Traps
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44279?tab=description
Dynamically traps/locks some more containers and doors. More challenge for the looters, hopefully compatible with most present and future mods...
79
Morrowind Advanced
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/30205
Morrowind Advanced 1.82
80
Morrowind Battlecry
Gameplay Effects and Changes
http://download.fliggerty.com/download-110-4
Before you run into battle, pull out your weapon and let forth a wild battle cry! Throughout the history of warfare, the battle cry has been used to instill fear in the opponent, and inspire heroism within yourself.
81
MWSE 2.1 Journal Search and Edit
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46756
testing alpha build with image import
Adds journal search and limited editing capabilities. Made for Morrowind Modathon 2019
82
MWSE 2.1 Pursuit Revisited
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45904
pursuit was finicky, ok if use the save game cleaner provided
1) Enemy pursuit through load doors DISABLED
2) Guard entry from adjacent cells, on crime reporting
3) Teleport, travel and intervention restrictions in combat and pursuit
4) Thieves tools door locking mechanic and equip hot keys
5) Crime, Flee, Pursuit and related AI script DISABLE (NPC enghanced has tweaked flee)
83
mwse Alchemy Filter
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44808
Enhances the alchemy interface by enabling the ability to filter ingredients based on their magic effects.
84
mwse Containers
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/44387
Adds portable containers for the player's convenience.
85
No Combat Menu
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46732
No Combat Menu prevents you from accessing your inventory menu, as well as preventing looting containers/corpses, while you are in combat.
86
NX9_guards_complete
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/27765
The complete merged version of my guard mod.
87
Plaguebearer
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45760
Enables PC -> NPC disease transmission.
88
Poison Crafting
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45729
Opens up an entire new facet of gameplay by granting the ability to use potions offensively, as poisons applied to your weapons. Supports all potions, including those added by other mods or crafted by the player. Additionally includes new HUD elements and various other improvements to the alchemy system as a whole.
89
Quick Loadouts
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46708
Quick Loadouts adds hotkeys for equipping entire sets of gear. You can customise whether a loadout includes weapons, armor, clothing and accessories in the MCM menu.
90
Realistic Repair
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46673
Realistic Repair overhauls the repair mechanic, by making it so that repair hammers can only be used by activating an anvil, and prongs used by activating a forge.
91
SneakARS
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46736
This plugin gives the player several different scripted abilities, accessed via the 'Sneak' button.
92
Stinkers
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/42283
You need to bath regularly
93
The Last Witness
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46684
This mod allows you to kill all the witnesses of a crime to remove the bounty.
94
Tribunal Rebalance
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/45713
This mod is intended to rebalance the Tribunal expansion in a variety of ways, most importantly by editing the stats of creatures and npcs.
This mod rebalances Tribunal as if it shipped with Morrowind.
95
Undead - arise from death
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/40085
The undead have all been remade, taking inspiration from the undead of the old classic Dungeons & Dragons.
96
Vampire Embrace v2.4
Gameplay Effects and Changes
https://mw.modhistory.com/download-51-11714
Embrace NPC's converting them into vampires who can follow and fight for you.
97
Wings of Will - Willpower based levitation speed (MWSE Lua)
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/46626
Levitation speed is now based on Willpower attribute instead of Speed. Calculations are otherwise the same.
98
You are being robbed
Gameplay Effects and Changes
https://arcimaestroantares.webs.com/youarebeingrobbed.htm
Be the highwatyman you always wanred to be.
99
4NM_COMBAT
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/47056
testing this
This is a complete overhaul of weapon combat system.
100
Security Enhanced
Gameplay Effects and Changes
https://www.nexusmods.com/morrowind/mods/47038
tested, works great
Using MWSE Lua, adds hotkeys for lockpicks and probes, as well as hotkey cycling options, ordering options, and auto-equip options for activating locked or trapped objects.
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