Warframe features tracker [By VegetableBasket]
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StreamFeatureTimeStream Promise indexMost current infoDERebecca's comments, as of 2/10/14
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Livestream 1Story driven missions, using story to link missions together0:07:20ProposedVor's Prize and Proxy War should address this. Events have, in a way.Codex entries + Gradivus Dilemma was start of "story decisions", but not "ability related"
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Lore - The player having their own story. Using "the tower" to reveal your past, story decisions affecting abilities0:15:05ProposedThe tower was not implemented as planned, and there's no sign decisions will affect abilities.Codex Entry Ember added, seems to be one every major update.
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Removing lasers from closed doors0:20:55LikelyUnlikely to happen.I don't think this will happen anytime soon
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Stealth - AI patrol patterns0:28:40LikelyStealth mechanics being slowly implemented.
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Melee - Differentiating weapons by block/stealth damage effectiveness0:32:15LikelyMelee 2.0 actually didn't do this...Melee 2.0 will execute on this.
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Introducing challenge0:35:45LikelySteve: "The early game is too hard and the late game is too easy"
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A new solar system0:37:45PossibleThe next solar system will contain the Sentients. May be a part of the Badlands system.
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Player generated content0:47:15PromisedDark Sectors may include some form of player built levels at a later point.
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Building precepts, controlling sentinel behavior0:51:10LikelyBuilding precepts probably was an unintentional word choice. No indication of more user control with sentinels coming.Precepts but maybe more to come
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More factions0:58:10Promised/UnknownThe Sentients are the next enemy faction, with others to come with the Proxy War system.Yes, Mynki hinted LS 21
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Endgame0:58:30LikelyDark Sectors are supposed to be endgame, Focus and Proxy War will address this as well3 paths revealed in DC
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Livestream 2Retiring health and shield mods.0:29:00LikelyNot likely to happen.I'm still not sure this will happen, just gut feeling.
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Lore - Orokin factions0:32:40PromisedNo sign of this happening soon.Yes, it will happen
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Mod rarities above rare0:35:45PromisedRebecca has told me this is very likely to happen.I feel it will happen
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20 additional sentinel precepts0:48:00Likely7 have been added since this comment was made.Still likely, yes.
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A second set of powers for each Warframe1:02:20LikelyGeneric powers are being implemented as an alternate solution.This will be balanced between "generic" warframe powers - I suspect you'll still see both (more powers specific to warframes), but generic powers will probably come first
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Lore - Unlocking your past1:04:45LikelyNo sign of this happening soon.Codex somewhat filling this
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Expiring mods1:06:00PromisedRebecca has told me it is possible mods such as serration may be expired, but nothing has been announced.We "retired weapons" to the vault, same could still be true for Mods. We have event mods, but I see retiring some mods as a possibilty still, just not sure when
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Livestream 3Reworking bosses0:08:20PromisedVor, Kril, Hyena, Jackal, Ruk, Hek and Alad are not planned for further rework.Actively happening - Ruk, Vor, etc.
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Mod rarities above rare0:15:15PromisedRebecca has told me this is very likely to happen.Still seems likely
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Trading - Resources between clan members0:19:45LikelyNo sign of this happening soon.The Vault exists as a way for clans to store their resources, but direct 1 to 1 trading not yet
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Stealth - AI patrol patterns0:20:40PromisedStealth mechanics being slowly implemented.
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More factions0:26:35PromisedThe Sentients are the next enemy faction, with others to come with the Proxy War system.Yes
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A second set of powers for each Warframe0:26:50PromisedGeneric powers are being implemented as an alternate solution.
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Sending gifts, including platinum, to clan members0:27:40PromisedPlatinum trading is a band-aid fix, this is a low priority but may still be planned.Right now trading platinum is possible, can be used as gifting, but is not absolute best we can do in sense of "gifting"
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More hacking puzzles, difficulty scaling for hacking, faction specific hacking puzzles, sentinel mods for hacking0:43:15PromisedNo sign of this happening soon.Yes, this is still actively needing to happen. Dev will release upgrades here, it's not the most important thing as I can see right now, but it will happen
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UI Overhaul - Chat, customization0:45:40LikelyThe Chat UI has been reworked but many of the features discussed in this comment were not implemented.A lot done, ongoing.
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Context sensitive chat keywords0:46:30ProposedNo sign of this happening soon.
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Livestream 4Mods altering the visual effects of powers0:35:30LikelyNo sign of this happening soon.I think at this time Colour Customoizable Powers didn't exist, not sure odds of this.
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Tenno outside their warframes0:38:20ProposedNo sign of this happening soon.
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Stealth - Improving viability0:44:35LikelyStealth mechanics being slowly implemented.Always on the radar. Codex Stealth Scans add a stealth incentive.
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Endgame0:45:30LikelyDark Sectors are supposed to be endgame, Focus and Proxy War will address this as well2014 appears to be the year of Endgame!
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Livestream 5Player ship0:23:30ProposedBrought up in livestream 27.Likely to be related to Dojo system.
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Stealth - Improving viability0:27:20LikelyStealth mechanics being slowly implemented.
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Endgame0:31:50LikelyDark Sectors are supposed to be endgame, Focus and Proxy War will address this as well2014 appears to be the year of Endgame actually happening, we talked about it all 2013, suspect implentation will happen
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Raid bosses0:35:50ProposedNo sign of this happening soon, though I've heard rumors this is coming...
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Choosing difficulty before beginning a mission0:37:50PromisedNo sign of this happening soon.Not likely in an explicitly "choose difficulty" way, the star chart currently functions as tiering enemy difficulty, this may change, but not likely in line with current mission structure.
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More factions0:41:00HintedThe Sentients are the next enemy faction, with others to come with the Proxy War system.Yes!
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Gravity effects from breached hulls0:44:40Promised/ProposedNo sign of this happening soon. Steve promises, Scott says it's not a for sure thing.
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"Underclocking" mods0:57:20PossibleSeems unlikely."Possible" is right, I know Mod Folding is coming with Update 12, and I think this is being focused on instead of underclocking.
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Livestream 6Player generated content0:09:40LikelyDark Sectors may include some form of player built levels later on.Contest of Melee was first attempt at in-game content on player concepts, went really well so far, expect more to come.
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PvP ruleset agreements0:12:15ProposedNo sign of this happening soon.Conclaves are foundation, expansion could include this but having a more solid foundation first I suspect
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Appearance modifications for polarized weapons0:16:50ProposedNo sign of this happening soon.Stars only right now in UI, this is something that would be a small quality of life thing that I don't know the priority of but it's defintiely still possible
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Trading - Resources between clans0:21:30LikelyAlliance to clan trading exists but not clan to clan.
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loot increasing mods0:34:15PossibleNo sign of this happening soon.These are coming [This comment was written when this row included resource boosters. It is ambiguous if loot increasing mods are coming as well.]
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UI overhaul - General0:40:00PromisedThe end mission results, clan management, star chart, and profile are subject to overhaul.Several itterations of UI have occurred, more to come. Hud 2.0 coming (live with Update 12)!
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Grineer winter soldiers0:45:20UnknownThese were used in the Vor trailer, but it's possible there's a wintery Grineer tileset planned.This is still unknown to me too!
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Color and material customizations for the dojo0:47:05PromisedNo sign of this happening soon.Yes - had a metallic colour pack/dojo colour talk recently and I know legwork is there, don't have ETA
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Specific reload animations per weapon0:51:15PromisedMany weapons have these but not all.Work ongoing here, reloads make their way into the game with updates.
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Warframe Nexus foundry access0:54:35PromisedNo sign of this happening soon.Nexus 2.0 coming in February (hopefully), has codex, but not Foundry yet, but it should in next itteration
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Enemies attacking the dojo1:04:35PossibleNo sign of this happening soon.
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Rush/Explore flags to improve matchmaking1:06:00ProposedReputation system likely the planned solution for this issue.
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Implementing a token system as an alternate for RNG1:08:50PossibleNo sign of this happening soon.
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Sandstorms1:18:00PossibleNo sign of this happening soon.
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Dojo firing range1:18:30ProposedNo sign of this happening soon.
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Increasing rewards for high-level end of mission rewards, and defense drop tables1:22:15PromisedNo sign of this happening soon.
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Choosing difficulty before beginning a mission1:24:10LikelySeems unlikely.
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Livestream 7 pt. 1Multiple paths to the objective0:08:50ProposedNo sign of this happening soon.
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Rework of the Corpus ship to better accomodate wallrunning0:10:25PromisedNo sign of this happening soon.Will exist in the ongoing expansions to the tileset as well.
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Mission revamp - mobile defense0:25:40PossibleNo sign of this happening soon.
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Unstuck command0:31:15PossibleSeems unlikely.
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Livestream 7 pt. 2Choosing difficulty before beginning a mission0:18:35LikelySeems unlikely.I still think this is unlikely overall.
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Livestream 8PS4 cross-play0:06:50ProposedStill being worked out.It amazes me that we talked about PS4 in LIvestream 8, I guess I forget how fast time is going by ... we're nearing up ls 22
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Reworking bosses0:18:15PromisedVor, Kril, Hyena, Jackal, Ruk, Hek and Alad are not planned for further rework.
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Lore - Vor's Prize0:18:20PromisedVor's Prize will be a part of the questing system which will be related to Proxy War.Yes, this is something that has been talked about for 10 + streams, Scott revealed it's in his hands and I expect it to come early 2014
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Episodic lore based content0:21:55LikelyVor's prize was planned as episode 1, has yet to release.
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Player generated content as endgame0:22:10LikelySteve has mentioned Dark Sectors may include some form of player built levels, but it has yet to be implemented.
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More factions0:27:15HintedThe Sentients are the next enemy faction, with others to come with the Proxy War system.
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The Sentients0:36:55HintedSee above
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Mega missions, epic random events, space battles, trading card game0:41:35PossibleAspirational at best.
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Gravity effects from breached hulls0:52:10ProposedNo sign of this happening soon.
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Dueling leaderboards0:54:20PromisedNo sign of this happening soon.
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Clan quests0:56:30ProposedNo sign of this happening soon.
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Colorblind fixes1:03:10LikelyStill being worked out.Very much support prioritization on this still!
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Rewards for mastery ranks1:07:25PromisedFocus system will proportionately benefit players with higher mastery.Definitely happening, trading limits, resource drones, end game etc
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Livestream 9Swimming0:09:50PossibleNo sign of this happening soon.
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Stealth - Improving viability0:10:05PromisedStealth mechanics being slowly implemented.
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Animation sets for warframes by gender/speed0:13:05LikelyNo sign of this happening soon.Geoff and crew in Melee 2.0 but this level of polish will come, although selling any frames idles may tie into this.
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Reworking bosses0:32:00PromisedVor, Kril, Hyena, Jackal, Ruk, Hek and Alad are not planned for further rework.Always happening.
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Cloth animations for Frost, Trinity, and Volt0:44:10PromisedDiscussed in livestream 27. Geoff: "They need a lot more work."Yes
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Stealth - Enemy idle animations, AI patrol patterns0:47:35PromisedStealth mechanics being slowly implemented.
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Specific reload animations per weapon0:49:00PromisedMany weapons have these but not all.
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Gravity effects from breached hulls0:52:00ProposedNo sign of this happening soon.
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Object interaction animations, ladder climbing, crawling0:54:05PossibleNo sign of this happening soon.
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Endgame1:01:50PromisedDark Sectors are supposed to be endgame, Focus and Proxy War will address this as well
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Punishments for failing hacks in nightmare1:13:35ProposedNo sign of this happening soon.
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Nightmare leaderboards1:13:50LikelyNo sign of this happening soon.
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Vanity items as a credit sink1:17:40PromisedNo sign of this happening soon.This is something dev probably needs to be reminded of, the idea of some free vanity items (I know we talked about maybe in alerts, this is where the vanity helmets are).
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UI navigation for controllers1:26:30PromisedI'm not sure if this has been implemented.
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Livestream 10Balancing all frames to be "awesome tier"0:02:20LikelyFrame balance constantly ongoing, however this is far from true.Constantly back and forth, frame balance is unpredicatable.
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Another design council or community designed frame0:02:35PossibleNo sign of this happening soon.Zephyr (Update 12 frame) is based on community input but a whole new community frame project would be something I'm interested in, no confirmation at this time.
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Dojo parkour room leaderboards0:08:40LikelyNo sign of this happening soon.
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Episodic story with player choices0:11:50LikelyVor's Prize should be the first manifestation of this.Proxy War, an endgame proposal in DC, would rely on player choice but is not an episodic story, would be my bet on closest thing to this.
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Using challenge in nightmare mode0:18:40LikelyNo sign of this happening soon.
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Displaying nightmare permutations before the mission0:19:15LikelyNo sign of this happening soon.
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Static nightmare permutationsNo sign of this happening soon.
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Increased gravity nightmare permutation0:20:05ProposedNo sign of this happening soon.Yes, exists in Nightmare Alerts now. [Nightmare alerts are no shields only, but nightmare missions only have decreased gravity, not increased gravity.]
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Pushing difficulty through the roof with nightmare0:24:15PromisedNo sign of this happening soon.
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