A | B | C | D | E | F | |
---|---|---|---|---|---|---|
1 | Please select a character, or provide feedback! | |||||
2 | Ironclad | Silent | Defect | Feedback | ||
3 | ||||||
4 | Alternatively, you can swing by my stream and drop me a whisper: | |||||
5 | https://www.twitch.tv/cardcommonwealth/ |
A | B | C | D | E | F | G | H | I | J | |
---|---|---|---|---|---|---|---|---|---|---|
1 | Tier (T) | Potential (P) | Archetypes | Notes | ||||||
2 | S | Amazing, must buy | Cornerstone, defines/carries | Strength | Potential is scored only when significantly different from Tier. | |||||
3 | A | Strong, flexible | Very strong or important/key | Block (control) | Upgrade priority (1 = highest) reflects extra power from the upgrade. | |||||
4 | B | Solid deck material | Good/synergistic | Exhaust | ||||||
5 | C | Ok, pick for synergy | Decent | Machine gun | ||||||
6 | F | Very weak, caution | This card is never worth it | Universal | ||||||
7 | Card: | T | P | U | Archetype/Comments: | |||||
8 | Offering | !S | 2 | Universal | ||||||
9 | Apotheosis | A+ | Universal | |||||||
10 | Battle Trance | A+ | 2 | don't pick too many | ||||||
11 | Bite | A+ | 4 | if you still have strikes, take bites | ||||||
12 | Flash of Steel | A+ | Universal | |||||||
13 | Master of Strategy | A+ | Universal | |||||||
14 | Pommel Strike | A+ | 1 | machine gun | ||||||
15 | Secret Technique | A+ | Universal | |||||||
16 | Secret Weapon | A+ | Universal | |||||||
17 | Finesse | A | Universal | |||||||
18 | Headbutt | A | 4 | |||||||
19 | Shrug it Off | A | 2 | block | ||||||
20 | Thinking Ahead | A | Universal | |||||||
21 | Anger | A- | 2 | machine gun, strength | ||||||
22 | Body Slam | A- | !S | 1 | block | |||||
23 | Feed | A- | 3 | Better early | ||||||
24 | Inflame | A- | A+ | 2 | strength, machine gun | |||||
25 | Spot Weakness | A- | A+ | 2 | strength, machine gun | |||||
26 | Brutality | B+ | A | 1 | hp loss deck | |||||
27 | Deep Breath | B+ | ||||||||
28 | Double Tap | B+ | !S | 1 | strength, if you have HUGE dmg | |||||
29 | Infernal Blade | B+ | A | 1 | A upgraded | |||||
30 | Iron Wave | B+ | A- | 3 | block, heavy attack deck | |||||
31 | Jack of All Trades | B+ | ||||||||
32 | Madness | B+ | A+ | with high cost cards and/or draw | ||||||
33 | Metallicize | B+ | A | 3 | block | |||||
34 | Mind Blast | B+ | A | |||||||
35 | Seeing Red | B+ | A | 1 | Universal, most of the time. | |||||
36 | Trip | B+ | ||||||||
37 | Blind | B | Needs draw | |||||||
38 | Clash | B | A | 3 | it's an A in heavy attack deck. | |||||
39 | Dark Shackles | B | ||||||||
40 | Dramatic Entrance | B | ||||||||
41 | Feel no Pain | B | A | 2 | exhaust | |||||
42 | Flex | B | A | 2 | machine gun | |||||
43 | Good Instincts | B | B+ | Needs draw | ||||||
44 | Heavy Blade | B | A+ | 3 | strength | |||||
45 | JAX | B | strength, machine gun | |||||||
46 | Perfected Strike | B | A | 2 | Pick if it deals like 24+ damage | |||||
47 | Reaper | B | A+ | 3 | strength | |||||
48 | Swift Strike | B | B+ | Needs draw | ||||||
49 | Thunderclap | B | 3 | |||||||
50 | Transmutation | B | ||||||||
51 | Uppercut | B | 3 | |||||||
52 | Berserk | B- | B+ | 1 | deck dependent | |||||
53 | Bloodletting | B- | A- | 1 | hp loss, deck dependent | |||||
54 | Bludgeon | B- | 2 | better early | ||||||
55 | Evolve | B- | A | 2 | exhaust | |||||
56 | Impervious | B- | B+ | 2 | block, synergizes with barricade | |||||
57 | Limit Break | B- | A | 4 | strength | |||||
58 | Panacea | B- | synergizes with reckless charge | |||||||
59 | Power Through | B- | A | 3 | block, exhaust | |||||
60 | Pummel | B- | A | 4 | strength | |||||
61 | Reckless Charge | B- | B+ | 5 | if you do a lot of burst damage | |||||
62 | Bandage Up | C+ | B | Need draw | ||||||
63 | Dropkick | C+ | A+ | 5 | A+ if you have lots of vulnerable | |||||
64 | Dual Wield | C+ | B+ | 1 | watch for OP combos | |||||
65 | Fire Breathing | C+ | B+ | 1 | machine gun, upgrade | |||||
66 | Intimidate | C+ | B | 3 | if you rarely play all your cards | |||||
67 | Rupture | C+ | A | HP loss build-around card | ||||||
68 | Twin Strike | C+ | B | 3 | strength | |||||
69 | Whirlwind | C+ | B | 2 | strength | |||||
70 | Wild Strike | C+ | B- | 2 | exhaust | |||||
71 | Barricade | C | A | 1 | block, only pick if you make TONS of block | |||||
72 | Bash | C | 2 | your original copy is enough | ||||||
73 | Blood for Blood | C | B- | 2 | ?? Is this card ever great? | |||||
74 | Cleave | C | B | 3 | strength, if you need AOE | |||||
75 | Clothesline | C | 3 | |||||||
76 | Enlightenment | C | A | A in high cost decks | ||||||
77 | Exhume | C | B+ | 1 | exhaust, can't infinite combo ): | |||||
78 | Fiend Fire | C | B | 2 | exhaust | |||||
79 | Flame Barrier | C | B | 3 | block | |||||
80 | Hemokinesis | C | B- | 4 | hp loss deck? | |||||
81 | Juggernaut | C | C+ | 3 | a bit of a trap; half-decent in block | |||||
82 | Panache | C | A | machine gun | ||||||
83 | Purity | C | B | exhaust | ||||||
84 | Rampage | C | B | 3 | decent combo w/ headbutt | |||||
85 | Sadistic Nature | C | B | "debuff" deck, generally don't pick | ||||||
86 | Sword Boomerang | C | B+ | 3 | strength | |||||
87 | Warcry | C | A- | 1 | must be upgraded | |||||
88 | Armaments | C- | B+ | 1 | must be upgraded | |||||
89 | Combust | C- | C+ | 5 | hp loss deck? | |||||
90 | Dark Embrace | C- | A+ | 1 | exhaust, prioritize upgrade | |||||
91 | Havoc | C- | B+ | 1 | must be upgraded | |||||
92 | Burning Pact | D | B+ | 3 | exhaust; otherwise, weak draw | |||||
93 | Corruption | D | A | 2 | exhaust, S+ with "dead branch" | |||||
94 | Demon Form | D | C | 3 | trap. costs too much, pick spot weakness/inflame instead. half decent in super control deck | |||||
95 | Disarm | D | C | 5 | maybe decent in the block deck? | |||||
96 | Immolate | D | A- | 4 | exhaust, A- with lots of wounds | |||||
97 | Rage | D | B+ | 4 | machine gun | |||||
98 | Searing blow | D | 4 | |||||||
99 | Second Wind | D | B+ | 3 | exhaust, synergy with clash | |||||
100 | Sentinel | D | A | 3 | exhaust | |||||
101 | Sever Soul | D | B- | 5 | exhaust, worse than second wind | |||||
102 | Shock Wave | D | 4 | |||||||
103 | Strike | D | 5 | |||||||
104 | Defend | D- | 5 | |||||||
105 | True Grit | D- | B | 1 | exhaust, must upgrade |
A | B | C | D | E | F | G | H | I | J | K | L | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | S -- BASE: Amazing use case, incredible in every deck POTENTIAL: A card which single handedly defines and carries its archetype deck | C -- BASE: decent card, but pick these only for synergy POTENTIAL: even in its archetype, this card is only decent | this is shameless, but check out my stream and help me review my tierlist on twitch if you feel like it: | BASE: rates the base power level of a card in an "average" deck. POTENTIAL: rates how good/necessary the card is in it's specific archetype deck, which I will mention in the comments, I only fill in this grade if it is significant | |||||||||
2 | A -- BASE: great general use, strong in almost all decks POTENTIAL: Very strong or important/key card for the archetype | D -- BASE: bad card, only slightly better than strike/defend POTENTIAL: potential will probably never go this low | Upgrade priority is ranked from 1-5, and ranks how good the upgrade is, not how good the card is. | ||||||||||
3 | B -- BASE: good general use cards, overall solid "deck filler" POTENTIAL: A good/synergistic card in the archetype deck | F: Even worse than strike/defend AVOID THESE | stream link | Silent Archetypes: poison, machine gun, block control, discard, every deck Ironclad Archetypes: Strength, block control, exhaust, machine gun, every deck | |||||||||
4 | The Silent Cards: | BASE: | Up. Priority: | POTENTIAL: | Archetype/Comments: | Relic: | Tier: | Comments: | |||||
5 | Adrenaline | !S | 1 | every deck, machine gun | **Relic ratings coming soon | ||||||||
6 | Apotheosis | A+ | every deck | ||||||||||
7 | Neutralize | A | 2 | machine gun, every deck | *** Sorry, school has been crazy, so updates have been few and far between. If you would like to contribute/perform upkeep on this tierlist, shoot me an email to cardcommonwealth@gmail.com | ||||||||
8 | Alchemize | A | 1 | every deck, A+ once upgraded | |||||||||
9 | Envenom | A | 1 | A+ | poison, machine gun | ||||||||
10 | Finesse | A | every deck, machine gun | ||||||||||
11 | Thinking Ahead | A | every deck, machine gun | ||||||||||
12 | Escape Plan | A- | 4 | machine gun, every deck | |||||||||
13 | Bite | A+ | 4 | if you still have strikes, take bites | |||||||||
14 | Flash of Steel | A+ | machine gun, every deck | ||||||||||
15 | Master of Strategy | A+ | machine gun, every deck | ||||||||||
16 | Secret Technique | A+ | every deck, machine gun | ||||||||||
17 | Secret Weapon | A+ | every deck, machine gun | ||||||||||
18 | Cloak and Dagger | B | 2 | B+ | machine gun | ||||||||
19 | Dagger Throw | B | 3 | B+ | discard | ||||||||
20 | Prepared | B | 2 | A | discard | ||||||||
21 | Backstab | B | 2 | ||||||||||
22 | Bouncing Flask | B | 2 | A- | poison, block | ||||||||
23 | Footwork | B | 2 | A | block | ||||||||
24 | Infinite Blades | B | 2 | A- | machine gun | ||||||||
25 | Die Die Die | B | 3 | solid overall | |||||||||
26 | Doppelganger | B | 1 | B+ | machine gun, A once upgraded | ||||||||
27 | JAX | B | A- | machine gun | |||||||||
28 | Blind | B | B+ | needs draw | |||||||||
29 | Dramatic Entrance | B | B+ | needs draw | |||||||||
30 | Calculated Gamble | B | 4 | A- | discard | ||||||||
31 | Dark Shackles | B | hard to evaluate this one | ||||||||||
32 | Catalyst | B | 1 | !S | poison, pick AFTER poison cards | ||||||||
33 | Transmutation | B | |||||||||||
34 | Panache | B- | A- | machine gun | |||||||||
35 | Bandage Up | B- | B+ | needs draw | |||||||||
36 | Good Instincts | B- | B+ | block, needs draw | |||||||||
37 | Swift Strike | B- | B+ | Needs draw | |||||||||
38 | Deadly Poison | B- | 2 | B+ | poison, block | ||||||||
39 | Deflect | B- | 2 | B+ | block, needs draw | ||||||||
40 | Flying Knee | B- | 4 | ||||||||||
41 | Poisoned Stab | B- | 2 | B+ | poison | ||||||||
42 | Endless Agony | B- | 2 | machine gun, discard | |||||||||
43 | Bullet Time | B- | 1 | A- | very deck dependent | ||||||||
44 | Tools of the Trade | B- | 1 | A- | discard, A once upgraded | ||||||||
45 | Trip | B- | |||||||||||
46 | Acrobatics | B- | 4 | B+ | discard | ||||||||
47 | Slice | B- | 3 | B+ | needs draw | ||||||||
48 | Terror | B+ | 1 | only pick 1 | |||||||||
49 | Backflip | B+ | 2 | A | machine gun, block | ||||||||
50 | Quick Slash | B+ | 3 | A- | machine gun | ||||||||
51 | Distraction | B+ | 1 | machine gun, every deck | |||||||||
52 | Noxious Fumes | B+ | 2 | A | block, poison | ||||||||
53 | Well-laid Plans | B+ | 3 | every deck | |||||||||
54 | After image | B+ | 2 | A | machine gun | ||||||||
55 | Burst | B+ | 1 | A once upgraded | |||||||||
56 | Glass Knife | B+ | 2 | solid overall | |||||||||
57 | Deep Breath | B+ | machine gun, every deck | ||||||||||
58 | Jack of All Trades | B+ | every deck | ||||||||||
59 | Madness | B+ | |||||||||||
60 | Mind Blast | B+ | |||||||||||
61 | Survivor | C | 4 | B+ | discard | ||||||||
62 | Dagger Spray | C | 3 | ||||||||||
63 | Piercing Wail | C | 4 | ||||||||||
64 | All-Out Attack | C | 4 | ||||||||||
65 | Caltrops | C | 4 | B+ | block | ||||||||
66 | Eviscerate | C | 4 | B | discard | ||||||||
67 | Flechettes | C | 2 | B+ | very deck dependent, heavy skills | ||||||||
68 | Heel Hook | C | 4 | A+ | A+ if "on" (lots of weak in deck) | ||||||||
69 | Masterful Stab | C | 4 | B+ | hard to pull off, sometimes | ||||||||
70 | Reflex | C | 4 | B+ | discard | ||||||||
71 | Phantasmal Killer | C | 2 | B | Deck dependent | ||||||||
72 | Storm of Steel | C | 2 | ...weird, must upgrade | |||||||||
73 | Unload | C | 4 | B | discard | ||||||||
74 | Sadistic Nature | C | B | if you have a TON of debuffs | |||||||||
75 | Underhanded Strike | C- | 5 | B | discard | ||||||||
76 | Blur | C- | 5 | B+ | block | ||||||||
77 | Enlightenment | C- | B | if you have high cost cards | |||||||||
78 | Bane | C+ | 3 | B | poison | ||||||||
79 | A thousand cuts | C+ | 1 | A | machine gun | ||||||||
80 | Dodge and Roll | C+ | 3 | B- | block | ||||||||
81 | Outmaneuver | C+ | 2 | B | deck dependent | ||||||||
82 | Sucker Punch | C+ | 2 | B | with weak/debuff synergy | ||||||||
83 | Blade Dance | C+ | 2 | B | machine gun | ||||||||
84 | Choke | C+ | 3 | B- | machine gun | ||||||||
85 | Crippling Poison | C+ | 2 | ||||||||||
86 | Dash | C+ | 2 | B- | block | ||||||||
87 | Finisher | C+ | 3 | A- | machine gun | ||||||||
88 | Leg Sweep | C+ | 3 | B- | machine gun | ||||||||
89 | Predator | C+ | 2 | ||||||||||
90 | Corpse Explosion | C+ | 3 | B+ | poison, only pick 1 | ||||||||
91 | Tactician | C+ | 3 | A- | discard | ||||||||
92 | Panacea | C+ | |||||||||||
93 | Defend | D | 5 | ||||||||||
94 | Malaise | D | 2 | i think its a trap | |||||||||
95 | Riddle With Holes | D | 4 | B- | strength deck only | ||||||||
96 | Skewer | D | 2 | ||||||||||
97 | Nightmare | D | 1 | A- | crazy with strong 0 drops (distraction, adrenaline, etc) | ||||||||
98 | Wraith Form | D | 4 | B- | machine gun, too slow! it's a trap. | ||||||||
99 | Purity | D | |||||||||||
100 | Strike | D- | 5 | ||||||||||
101 | Accuracy | D- | 5 | A | needs very heavy shiv deck |
A | B | C | D | E | F | G | H | I | J | K | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | S -- BASE: Amazing use case, incredible in every deck POTENTIAL: A card which single handedly defines and carries its archetype deck | C -- BASE: decent card, but pick these only for synergy POTENTIAL: even in its archetype, this card is only decent | BASE: rates the base power level of a card in an "average" deck. POTENTIAL: rates how good/necessary the card is in it's specific archetype deck, which I will mention in the comments, I only fill in this grade if it is significant | ||||||||
2 | A -- BASE: great general use, strong in almost all decks POTENTIAL: Very strong or important/key card for the archetype | D -- BASE: bad card, only slightly better than strike/defend POTENTIAL: potential will probably never go this low | Upgrade priority is ranked from 1-5, and ranks how good the upgrade is, not how good the card is. | ||||||||
3 | B -- BASE: good general use cards, overall solid "deck filler" POTENTIAL: A good/synergistic card in the archetype deck | F: Even worse than strike/defend AVOID THESE | Silent Archetypes: poison, machine gun, block control, discard, every deck Ironclad Archetypes: Strength, block control, exhaust, machine gun, every deck | ||||||||
4 | NO CONTENT YET COME BACK LATER <3 |
A | B | C | D | E | F | G | H | I | |
---|---|---|---|---|---|---|---|---|---|
1 | Timestamp | What type of feedback do you have? | Card: | Rating: | Modifier | Reasoning | Formatting Feedback: | Other Feedback | |
2 | 5/23/2018 15:58:08 | general comment | Just wanted to say this is awesome and I appreciate you for doing this! :) I use it regularly for my runs and recommend it to others who are just getting started while they're feeling out what is/isn't good. | ||||||
3 | 6/2/2018 17:49:48 | I have a suggestion on how the spreadsheet is formatted | you should probably put the description of the card next to the name, or somewhere in the same row. You are probably well versed on which card is which but for new people like me is annoying to copy the card name and google it for every single row. | ||||||
4 | 6/13/2018 5:13:57 | For the description of Second Wind, its synergy should be with Body Slam, Power Through, and Barricade as the defense buildup is suppose to lead to high damage output over the course of a battle while simultaneously providing solid defense and exhausting wounds in the deck and other undersirable draws. | Great spreadsheet, love the analysis! | ||||||
5 | 6/13/2018 5:21:30 | Underhanded Strike is now Sneaky Strike since May, 2018 | Great work and thank you for providing this! | ||||||
6 | 7/10/2018 16:32:53 | I have a suggestion on how the spreadsheet is formatted | I think you should add descriptions of the cards. I'd personally recommend doing it with the "Insert Note" Google Sheets function, as it will take up the least amount of space. Love the Tierlist so far! | ||||||
7 | 7/14/2018 2:35:12 | You cant go into Ironclad tier list | . | ||||||
8 | 7/14/2018 8:15:22 | i cant access the ironclad list i get the error "Cannot open the link because the linked sheet is hidden." | for iron clad "Cannot open the link because the linked sheet is hidden." | ||||||
9 | 7/30/2018 7:03:03 | Good job :) | thanks for making a tier list! helpful for a new player lie myself, but you may also want to include the definitions for the deck typs on a excel sheet as well just so all the information is in one place. :D greatjob friend | ||||||
10 | 9/10/2018 2:48:59 | crippling poison is now called crippling cloud. Awesome spreadsheet by the way! | A+ spreadsheet | ||||||
11 | 6/20/2019 12:04:35 | Could you make a colorless tier list too? | Great work | ||||||
12 | 2/27/2024 21:49:01 | Missing class | where is watcher |