CGSA 2018 draft schedule
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The Canadian Game Studies Association / l’Association canadienne d’études vidéoludiques
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2018 Annual Conference, University of Regina
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DAY 0 - Tuesday, 29th May 2018
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7:00 - 9:00pmPre-conference social - O'Hanlon's Irish Pub (1947 Scarth St) http://www.ohanlons.ca/ Upstairs in the Mezzanine.
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DAY 1 - Wednesday, 30th May 2018
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ROOM ONE - CL 112ROOM TWO - CW 237.1
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8:00 - 8.30amWelcome + Announcements
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8:30 - 10amLive-Streaming Games (chair: Felan Parker)Gaming For Good (chair: Sonja Sapach)
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The Influence of Live Streaming and Twitch.tv on the Games Industry: Initial FindingsPlaying Games, Saving Lives: A Critical Analysis of Serious Games for Nursing Instruction
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Jamie Woodcock (London School of Economics and Political Science) and Mark R Johnson (U of Alberta)Tanya Pobuda (Ryerson University)
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The Great Disconnect: How New Media Changed the TabletopStutter Support: A Mobile App for Adolescents with Stuttering
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Ray Op'Tland (U of Calgary)Alexis Varsava (Brock University) & Poling Bork (Brock University)
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The ladies of Twitch: Navigating the gendered labour conditions of live-streamingGaming Against Violence: Exploring the capacity of games as violence prevention tools
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Karen Skardzius (York University)Kenzie Gordon (U of Alberta)
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10 - 10:30amBREAK ONE
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10:30 - 12pmWrite Well, Get Paid: Knowledge Mobilisation for Early Career AcademicsGames, Theoretically (chair: Evgeniya Kuznetsova)
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Cat Goodfellow (Independent Scholar)Playing with Meaning: Video Games, Interpretation, and Ethics
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Kevin Schut (Trinity Western University)
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Videogames at the Border: Melancholia & Melancholic Sovereignty in Papers, Please & Bury Me, My Love
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Liam Mitchell (Trent University)
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12pm - 1:30pmLUNCH
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1:30 - 3pmThe Reflective Games Panel (chair: Jess Marcotte)Game Industry (chair: Mark R Johnson)
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An Introductory Overview of the Literature based research on Reflective Game DesignLeveling Up?: Examining Recent Trends in the Canadian Games Industry
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Rebecca Goodine (Concordia University)Dylan Armitage (U of Winnipeg)
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The Design Process of Cook Your WayFirm-Level Diversity in the App Store: Towards a Classification Taxonomy of the Game Industry
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Enric Llagostera (Concordia University)David Nieborg, Chris Young & Daniel Joseph (U of Toronto)
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Nordic Larp Traditions, Nanolarps, and Designing Reflective Roleplaying ExperiencesJealous Gods, Dull Razors and Worthless Machines: Economic Platform Studies as a Challenge to the Orthodoxies of Business and Management Studies of the Video Game Industry
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Jess Marcotte (Concordia University)Dominic Arsenault (U of Montreal)
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Designing Autobiographical Games as a Reflective Practice
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Dietrich Squinkifer (Concordia University)
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3 - 3:30pmBREAK TWO
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3:30 - 5pmParenthood and Dadification in Digital Games (chair: Sarah Stang)History In and Of Games (chair: Cat Goodfellow)
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How to Parent in the Zombie Apocalypse: Familial Bonds in The Walking Dead Video Game SeriesDeadplay: A methodology for the study of “dead” videogames
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Sarah Stang (York University)Dany Guay-Belanger (Carleton University)
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The Development and Domestication of the Dadification TropeArchiving an Untold History
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Gerald Voorhees (U of Waterloo)Greg Whistance-Smith, Jérémie Pelletier-Gagnon, John Szczepaniak & Geoffrey Rockwell (U of Alberta)
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Virtual Pleasure and Narrative Video Games: Resident Evil, Dadification, and the Interactive Male GazeReal pasts and fictional futures: Counterfactual storytelling in Fallout 4
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Chris Alton (York University) Samuel Mccready (York University)
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Pater Ominopotens: The Father as Saviour in Games Culture
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Meghan Blythe Adams (U of Western Ontario)
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5:15 - 7:00pmGeek Girls documentary screening + Q&A with director Gina Hara
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DAY 2 - Thursday, 31st May 2018
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ROOM ONE - CL 130ROOM TWO - ED 438
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8:00 - 8.30amNew Members' Breakfast
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8:30 - 10amPublishing in Game Studies: Journals, Books and the Middle-StateMoney Moves: Capital in Games (chair: Chris Young)
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Gerald Voorhees and Betsy Brey (U of Waterloo)The Role of Criticism in Shifting Monetization of Video Games
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Matthew Perks (U of Waterloo)
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Piracy vs. the eShop: Publishers re-monetizing nostalgia using their own emulators
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Christopher Hugelmann (Ryerson University)
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Game Studies and Daily Fantasy: Playing Sports Management Games for Real
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Mark R Johnson (U of Alberta)
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Betting on the Battle Pass: An Ethnography DOTA 2 & The International 2017
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Andrei Zanescu, Martin French & Marc Lajeunesse (Concordia University)
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10 - 10:30amBREAK ONE
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10:30 - 12pm"Casual" "Games" (chair: Matthew Perks)Game Design (chair: Jess Marcotte)
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Paper Puzzle Games: The Original “Casual Games”Designing an aesthetic experience for a specific user: An exploratory study grounded in video game design project
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Simon Colton (Falmouth University) & Mark R Johnson (U of Alberta)Alexandra Beauchemin (Universite du Quebec a Chicoutimi) & Dave Hawey (U of Montreal)
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Seeing the Seens: The Work of Visibility in Hidden Object GamesTime and Reparative Game Design: Queerness, Disability, and Affect
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Andrea Braithwaite (U of Ontario, Institute of Technology)Kara Stone (U of California, Santa Cruz)
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Buying Time: Capitalist Temporalities in Animal Crossing: Pocket Camp
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Rainforest Scully-Blaker (U of California, Irvine)
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Playing with progression, immersion, and sociality: a study of meaning in APPMMAGs
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Matt Bouchard (U of Toronto)
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12 - 1:30pmLUNCH
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12:30 - 1:30pmWorkshop - Banging on Invisible Walls: Talking alternatives to getting the hell out of games and academia
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Moderator: Meghan Blythe Adams (U of Western Ontario)
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1:30 - 3pmPolitics and Power (chair: Liam Mitchell)The More You Know! Learning Through and About Games (chair: Jason Boyd)
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“You can’t make the Flint Water Crisis in SimCity”: Privilege of players and game designers embodiedEvery Player their Game & Every Game its Player: Game Collections & Programming in Canadian Public Libraries
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Kateryna Barnes (U of Alberta)Kayley Mcleod (McGill University)
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"The Father of Survival Horror": Shinji Mikami, Procedural Rhetoric & the Collective/ Cultural Memory of the Atomic BombsLarp games within the system of development for preschool children.
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Ryan Scheiding (Concordia University)Yaraslau Kot (Belarus State University)
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CrISIS: A Study of Propaganda Games as Digital Recruitment ToolsEvaluating Digital Game-Based Learning in Distinct Learning Contexts
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Venus Torabi (Brock University)Cristyne Hebert & Jennifer Jenson (York University)
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California Gamin’: The State of Californian Formal Education in Video Games
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Jocelyn Beyer, Anna Borynec, Andrea Budac, Yang Chen, Luisa Dias, Kenzie Gordon, Sean Gouglas, Zoe Kane, Evgeniya Kuznetsova, Antony Owino & Cate Peter (U of Alberta)
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3 - 3:30pmBREAK TWO
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3:30 - 5pmDesigning Stories: Narrative and Game Mechanics (chair: Betsy Brey)Our Games, Our Selves (chair: Kara Stone)
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The role of narrative units in the design of coherent plot structures for single player action video games
“Cibele and the genre of Automedia Games: redefining masculinist conceptions of video games”
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Natalie Funk (Simon Fraser University)Philip Miletic (U of Waterloo)
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Playing the Story: The Emergence of Narrative through the Interaction between Players, Game Mechanics, and Participatory Fan Communities.Let's Play with Data Analysis: Objective and Subjective Interpretations of Autoethnographic Let's Play Videos
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Ryan Clement (U of Winnipeg)Sonja Sapach (U of Alberta)
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Meeting the Animal "I"
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Nicholas Hobin (U of Waterloo)
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Cruising Heterotopia, Queer Play in Video Game Space
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Tommy Ting (OCAD University)
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5:15 - 7:30pmCGSA Annual General Meeting + Reception
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DAY 3 - Friday, 1st June 2018
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ROOM ONE - CL 130ROOM TWO - ED 314
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8:30 - 10am(Re)investigating Data & Methods (chair: Dany Guay-Belanger)The Empire Strikes Back: Empire & Influence (chair: Daniel Joseph)
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Identifying gaymer through an online community: a big data content analysis of r/gaymersMapping the Reputation of J.R.R. Tolkien’s Middle-earth in Standing Stone’s The Lord of the Rings Online
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Jason Lajoie (U of Waterloo)Rebecca Anderson (U of Waterloo)
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Using Salience to Study Twitter CorporaAdaptations of Empire: The Colony in Kim, Novel and Game
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Robert Budac, Zachary Selman Palmer, Andrea Budac, Stefan Sinclair, and Geoffrey Rockwell (U of Alberta)Lindsay Meaning (U of Waterloo)
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Political Mobilization in the GG Community
Storytelling and Historical Materialism: Walter Benjamin and Imperialism in Star Wars: The Old Republic
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Zachary Selman Palmer, Andrea Budac, Rob Budac, Jérémie Pelletier-Gagnon and Geoffrey Rockwell (U of Alberta)Federica Giannelli (U of Saskatchewan)
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Using Autoethnography to revisit Korean Gaming Data from 2001-2002
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Kym Stewart (Capilano University)
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10 - 10:30amBREAK ONE
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