Camarilla Status
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Status TraitPossessed ByPassive BenefitSpent Ability
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AuthorityPrinceYou may award Courageous, Defender, Honorable or Loyal.You may grant or remove the negative status traits Warned or Forsaken.
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SovereignPrinceYou may award the Courteous, Enforcer and Loyal; you may not be contradicted by someone who does not have Privileged or Authority.You may grant someone Sanctioned, or call for a Blood Hunt against a target.
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CommanderArchon, PrinceYou may issue orders to non-Authorities and expect them to be obeyedYou may award up to three characters Courageous or Loyal
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NobleArchon, Seneschal, Primogen, HarpyYou may grant the status Acclaimed or Loyal.You may grant the negative status Vulgar.
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ProminentHarpyYou may grant the status Honorable or CourteousYou may order someone to leave the scene for 10 minutes or gain the negative status Disgraced.
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GuardianHarpy, Keeper of ElysiumYou may grant the negative status Warned.You may grant the negative status Disgraced.
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EnforcerKeeper of Elysium, Sheriff, ScourgeYou may carry weapons into locations it is otherwise socially unacceptable to do so. You may grant up to two people Defender for the night.You may grant the negative status Warned.
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PrivilegedSheriff, EldersYou cannot be openly accused of lying by anyone without Privileged, Commander, Triumphant or Authority.You may grant the negative status Vulgar.
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EstablishedEldersAnyone without Authority, Commander or Triumphant who openly insults or threatens you gains the negative status Warned.You may grant the status Favored.
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ConfirmedElders, AncilliaYou may approach any officer, without introduction or penalty.You may order a mortal that is beholden to the sect, and kill them if they disobey.
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Abiding Status Traits
Fleeting Status Traits