A | B | C | |
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1 | Compatibility List OPL ZSO | COLOR MEANING | |
2 | Green: Works Perfectly (With no issues) | ||
3 | This is a list of compressed ISOs (in ZSO format) that are compatible with OPL (beta) | Dark Green: Works Perfectly but has some minor issues (Example: Minor FMV stuttering, minor audio stuttering) | |
4 | when used with different devices such as an SD card or HDD. We test various games using a color-coded | Yellow: Works but has some issues (listed below) | |
5 | chart with Game Titles, Modes, Notes, etc. The compatibility list is meant to help users find out which | (Example: Medium to Heavy FMV Stuttering, audio stuttering, long loading times, occasional/minor freezing) | |
6 | games work perfectly and which ones don't. | (Examples continued: controller inputs not registering correctly) | |
7 | Orange: (technically) Works, but has several issues (listed below) | ||
8 | Here is some information about how this list works | (Example: Medium to Heavy FMV Stuttering, heavy audio stuttering, game freezing, compressing issues) | |
9 | Red: Doesn't work at all | ||
10 | List Information | (Example: Game crashing, black screen, graphical issues, glitches, can't convert to zso) | |
11 | All games and things are listed as the following, please provide the following: | Blue: Testing/Matinence (Game testing, Game Matinence) | |
12 | |||
13 | TITLE | TOOLS | |
14 | This is where the name of the game goes (Preferably the full name) | OPL Manager | |
15 | Ex: CRAZY TAXI, Burnout, Etc. | PSXiSO Compression Tool | |
16 | STARTUP | ZISO compressor | |
17 | This is where the Game's ID goes | maxcso | |
18 | *Ex: SLUS_XXX.XX, SCUS_XXX.XX, SCES_XXX.XX, SLPM_XXX.XX | ||
19 | REGION | ||
20 | This is where the game's region goes | NOTE | |
21 | *Ex: US, EU, JP | *(SLUS and SCUS is US/USA, SCES is EU/PAL, SLPM and PAPX is JP/Japan, mainly varies on region, X means #'s) | |
22 | MODES | ||
23 | This is where OPL's modes goes | (For external devices (i.e: SDcard, USB Flashdrive) use exFAT format instead of FAT32 as it will allow games that are 4GB and above onto the device, | |
24 | Ex: Mode 1, 2, etc. | otherwise any games that are 4GB and above will not fit due to FAT32 limitations, exFAT bypasses the limitations) | |
25 | OPL VERSION | ||
26 | This is where you enter the OPL version used for testing or the BDM driver used. | *(Varies on what console you've used, either the Phat model or the Slim model) | |
27 | Remembering that OPL only had support for ZSO from revisions (beta) 1875 and EXFAT from 1880 | ||
28 | Ex: OPL rev 1968, drive BDM4, ou BDM4,7 etc. | (DS3/4 means "Dualshock3/4") | |
29 | ZSO SIZE | mega man x command mission | |
30 | This is where the size of the ZSO file goes | ||
31 | Ex: 100MB up to 4GB to even 5GB | ||
32 | CONTRIBUTOR | ||
33 | This is where your username goes :D | ||
34 | |||
35 | CONSOLE | <- This is mandatory -Gunther421 | |
36 | This is where you list the console you've tested/used (Phat or Slim model) | ||
37 | *Ex: SCPH-7000x (Slim), SCPH-3900x (Phat) | ||
38 | NOTES | ||
39 | This is where you put information about the game and any issues | ||
40 | Ex: "Works Perfectly" or "Minor FMV stuttering, plays perfectly" | ||
41 | GSM (OPL game settings) | *both of these categories are OPL functions and are purely optional, you can list them if you like -Gunther421 | |
42 | This is where you put the GSM settings for a game | ||
43 | Ex: Making a PAL game work on a NTSC TV (Yes it works or it Doesn't work) | ||
44 | VMC (Virtual Memory Card) | ||
45 | Does VMC work with the game? (much like Popstarter for example, which has VMC compatibility) | ||
46 | Ex: Yes it works or it Doesn't work | ||
47 | PADEMU | *both of these categories are OPL functions and are purely optional, you can list them if you like -Gunther421 | |
48 | Does PADEMU work with the game? | † | |
49 | Ex: using a DS3/4 controller with a cable, multitap emulation (Yes it works or it Doesn't work) | On second thought, these two options should be optional. | |
50 | IGR (In Game Reset) | These others that I removed should be mandatory, since most contributors can use at least for testing. | |
51 | Check if the IGR function is working, if a game/controller doesn't function correctly (i.e. GT4 prologue) then activate mode 6 | Since it does not depend on something external with PADEMU that there is need for controls or GSM that is the need for a component cable or HDMI, | |
52 | (which disables IGR) To use the function, define the output path in the OPL settings in IGR Patch | but mainly the IGR that performs the verification if the game needs mode 6 or not! | |
53 | Ex: Mc:/BOOT/BOOT.ELF (Yes it works or it Doesn't work) | † | |
54 | (Note: to use this function you need to press the buttons at the same time L1, L2, R1 R2, start, select to return to the PS2's menu | Written by INDRAPhilip | |
55 | or L1, L2, R1, R2, L3 and R3 to Turn off the Console.) | ||
56 | DISC (in general) | ||
57 | What kind of disc did the game came on? CD or DVD? | ||
58 | Ex: CD based games has file sizes up to 700 MB, DVD based games are divided into 2 size categories: DVD5 and DVD9 | ||
59 | DVD5 (single layer, single sided disc) goes from 701 MB up to 4.37 GB | ||
60 | DVD9 (dual layer, single sided disc) goes from 4.38 GB up to 8.74 GB! | ||
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