| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Modify and organize this sample list for your own team | |||||||||||||||||||||||||
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3 | Source Material: InVision Design Maturity Model and Nielsen Norman Group Design Maturity | |||||||||||||||||||||||||
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5 | Design Activity | Today's Rating | Near-Future Aspiration | When to Address | Notes | |||||||||||||||||||||
6 | A/B or multivariate tests conducted | |||||||||||||||||||||||||
7 | Ability to easily search across research insights | |||||||||||||||||||||||||
8 | Accessibility reviews conducted | |||||||||||||||||||||||||
9 | Advancement paths for designers including non-managerial roles | |||||||||||||||||||||||||
10 | Annual design planning for adequate headcount, budget, etc. | |||||||||||||||||||||||||
11 | Clear division of roles and responsibilities with key partners | |||||||||||||||||||||||||
12 | Clear milestones and goals for new design hires, with regular progress checkins | |||||||||||||||||||||||||
13 | Comfortable operating capacity (i.e., designers are not assigned too much or too little work) | |||||||||||||||||||||||||
14 | Communication channels or meetings for team members who share interests or passions | |||||||||||||||||||||||||
15 | Competitive analysis run on a regular cadence | |||||||||||||||||||||||||
16 | Consistent design metrics | |||||||||||||||||||||||||
17 | Consistent hiring and interviewing practices that encourage objective assessment of candidates | |||||||||||||||||||||||||
18 | Consistent methods for proactively sharing the role and value of design with external partners | |||||||||||||||||||||||||
19 | Consistent, complementary toolset for design work | |||||||||||||||||||||||||
20 | Consistent, objective process for measuring design quality | |||||||||||||||||||||||||
21 | Content strategy fully developed and understood | |||||||||||||||||||||||||
22 | Content/editorial guidelines fully developed and understood | |||||||||||||||||||||||||
23 | Continuous improvements made on previously launched work | |||||||||||||||||||||||||
24 | Copy style guide followed consistently | |||||||||||||||||||||||||
25 | Copy writing developed as an intentional craft | |||||||||||||||||||||||||
26 | Customer interviews conducted regularly | |||||||||||||||||||||||||
27 | Customer satisfaction tracked and shared (e.g., NPS, SUS) | |||||||||||||||||||||||||
28 | Dedicated team to build and maintain the design system | |||||||||||||||||||||||||
29 | Defined design charter, including mission, values, and principles | |||||||||||||||||||||||||
30 | Defined, regularly occurring meetings for sharing design work and research insights among designers | |||||||||||||||||||||||||
31 | Design briefs to create agreements with stakeholders | |||||||||||||||||||||||||
32 | Design co-creation with users | |||||||||||||||||||||||||
33 | Design leaders are peers with product management and engineering leaders | |||||||||||||||||||||||||
34 | Design outcomes measured and shared | |||||||||||||||||||||||||
35 | Design principles clearly articulated | |||||||||||||||||||||||||
36 | Design projects planned and prioritized | |||||||||||||||||||||||||
37 | Design strategy clearly articulated | |||||||||||||||||||||||||
38 | Design system accessible to others | |||||||||||||||||||||||||
39 | Design system elements used consistently | |||||||||||||||||||||||||
40 | Design team happiness intentionally crafted | |||||||||||||||||||||||||
41 | Design well-integrated in the product development process | |||||||||||||||||||||||||
42 | Design work communicated widely (all-hands, executive meetings, and influential gatherings) | |||||||||||||||||||||||||
43 | Design-skills training (e.g., workshops or classes) for nondesigners | |||||||||||||||||||||||||
44 | Design-specific measurements and metrics established at the start of a project | |||||||||||||||||||||||||
45 | Designer and developer tools integrated for smooth collaboration | |||||||||||||||||||||||||
46 | Designers practice trendspotting and forecasting user expectations | |||||||||||||||||||||||||
47 | Designers work outside of silos to develop holistic design decisions | |||||||||||||||||||||||||
48 | Development process that integrates design | |||||||||||||||||||||||||
49 | Documented, shared career ladder or growth path for designers | |||||||||||||||||||||||||
50 | Documented, shared organizational structure | |||||||||||||||||||||||||
51 | Documented, standardized design process | |||||||||||||||||||||||||
52 | Employees outside of design have a good sense of customers and their needs | |||||||||||||||||||||||||
53 | Employees outside of design participate in design process | |||||||||||||||||||||||||
54 | Employees outside of design participate in user/customer research | |||||||||||||||||||||||||
55 | Employees outside of design receive design-oriented training (e.g., design thinking, human-centered design, etc.) | |||||||||||||||||||||||||
56 | Employees outside of design understand why human-centered design is valuable | |||||||||||||||||||||||||
57 | Executives allocate appropriate resources for design | |||||||||||||||||||||||||
58 | Executives call attention to design team’s work | |||||||||||||||||||||||||
59 | Executives empower design group to identify and pursue unplanned or unrequested ideas | |||||||||||||||||||||||||
60 | Executives evaluate and incentivize design-centric behavior | |||||||||||||||||||||||||
61 | Executives involve senior design leaders in critical decisions | |||||||||||||||||||||||||
62 | Executives monitor and measure design's contribution to the business | |||||||||||||||||||||||||
63 | Executives personally invested in design outcomes | |||||||||||||||||||||||||
64 | Executives prioritize decisions that lead to the best design/customer experience | |||||||||||||||||||||||||
65 | Executives talk about the value of design externally | |||||||||||||||||||||||||
66 | Executives talk about the value of design internally | |||||||||||||||||||||||||
67 | Funding is available to designers for ongoing training | |||||||||||||||||||||||||
68 | Funnel and conversion metrics available to relevant designers | |||||||||||||||||||||||||
69 | Hiring and onboarding process is consistent, clear, and easy to follow | |||||||||||||||||||||||||
70 | Hiring enables high-quality design talent (e.g., knowledgeable recruiters, good job descriptions, etc.) | |||||||||||||||||||||||||
71 | Ideation is part of the design process | |||||||||||||||||||||||||
72 | Information architecture is well-defined | |||||||||||||||||||||||||
73 | Interaction patterns exist across product suite | |||||||||||||||||||||||||
74 | Interactive prototypes are standard deliverables | |||||||||||||||||||||||||
75 | Joint working sessions consistently occur with key partners (e.g., workshops, stand-ups, etc.) | |||||||||||||||||||||||||
76 | Key organizational partners align with design priorities | |||||||||||||||||||||||||
77 | Key partners can collaborate with designers in the same/integrated software | |||||||||||||||||||||||||
78 | Key partners well-integrated in design process (e.g. participating in design sprints) | |||||||||||||||||||||||||
79 | Knowledge sharing is clear, findable, and scalable | |||||||||||||||||||||||||
80 | Market research and analysis available to the design team | |||||||||||||||||||||||||
81 | Metrics tracked over time and across projects | |||||||||||||||||||||||||
82 | Motion and microinteraction design patterns established | |||||||||||||||||||||||||
83 | Multiple design concepts explored for a given project | |||||||||||||||||||||||||
84 | Non-designers participate in the design and research process | |||||||||||||||||||||||||
85 | Non-designers recognized and rewarded for championing user-centered design or research activities | |||||||||||||||||||||||||
86 | Other companies see and understand the value of the design practice | |||||||||||||||||||||||||
87 | Personas and user scenarios established and understood | |||||||||||||||||||||||||
88 | Pre-mortems conducted before projects kick off (identifying potential issues/risks) | |||||||||||||||||||||||||
89 | Prioritization criteria determines what projects the design org works on | |||||||||||||||||||||||||
90 | Product/feature ideas jointly developed and owned between design and key partners | |||||||||||||||||||||||||
91 | Project teams communicate daily | |||||||||||||||||||||||||
92 | Rapid sketching is a regular part of the design process | |||||||||||||||||||||||||
93 | Reasonable project-budget and timeline estimation | |||||||||||||||||||||||||
94 | Regular skill-assessment activities to understand team strengths and growth opportunities | |||||||||||||||||||||||||
95 | Research reports shared and widely available | |||||||||||||||||||||||||
96 | Results of tests and experiments tracked and shared (e.g., A/B, beta, etc.) | |||||||||||||||||||||||||
97 | Retrospectives and post-mortems conducted consistently | |||||||||||||||||||||||||
98 | Shared design-team case studies or success stories documented and shared | |||||||||||||||||||||||||
99 | Shared software tools among designers and external partners | |||||||||||||||||||||||||
100 | Shared understanding of design’s role across design, leadership, and key partners | |||||||||||||||||||||||||