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1 | International Conference of Art, Design and Technology (ICADT) 2024 | |||||||||||||||||||||||||
2 | Parallel Sessions - Presentation Schedule | |||||||||||||||||||||||||
3 | ||||||||||||||||||||||||||
4 | (Tue) 23 July 2024 | |||||||||||||||||||||||||
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6 | ||||||||||||||||||||||||||
7 | SESSION A1 / 11:30 - 13:00 | D0809 | ||||||||||||||||||||||||
8 | Track 1 | Technology and Creative Expression | ||||||||||||||||||||||||
9 | Moderator: | Amic G. Ho | ||||||||||||||||||||||||
10 | ||||||||||||||||||||||||||
11 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
12 | 11:30 | 4 | 1 | Exploring the Role of Artificial Intelligence in Enhancing Interactive Creative Expression | Amic G. Ho | |||||||||||||||||||||
13 | 11:50 | 6 | 1 | Visible Routes: An Innovative Methodology for the Role of Cultural Identity in Painting Through Eye Tracking (Case study: Qajar period of Iran) | Yasaman Farhangpour | |||||||||||||||||||||
14 | 12:10 | 25 | 1 | Television and Contemporary Art: The Application of Broadcast TV and Streaming Technology in the Art of Moving Images | Winnie Yanjing Wu | |||||||||||||||||||||
15 | 12:30 | 27 | 1 | AI in Creative Processes: Enhancing Artistic Expression and Exploring Human-AI Collaboration | Ruth Chau | |||||||||||||||||||||
16 | ||||||||||||||||||||||||||
17 | ||||||||||||||||||||||||||
18 | SESSION B1 / 11:30 - 13:00 | D0810 | ||||||||||||||||||||||||
19 | Track 1 | Technology and Creative Expression | ||||||||||||||||||||||||
20 | Moderator: | Jimmy Lee | ||||||||||||||||||||||||
21 | ||||||||||||||||||||||||||
22 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
23 | 11:30 | 32 | 1 | Study on the Intermedial Transformations of Painting Language in the Digital Age | Qianrong Li | |||||||||||||||||||||
24 | 11:50 | 63 | 1 | From "Nezha" to The "Jizai Arms" Project: Expanding and Challenging the Boundaries of the Body through Digital Art | Jiaman Li, Kin Wai Michael Siu | |||||||||||||||||||||
25 | 12:10 | 43 | 1 | Reimagining Lecture Performance in the Age of Digital Art | Morgan Wong | |||||||||||||||||||||
26 | 12:30 | 50 | 1 | Art Healing Unleashed: Exploring Interactive Art and Analysis for Empowering Left-Behind Children in Group Counselling | Yuyang Jiang; Qiong Shi; Di Liu; Honghui Cai; Shida Li; Mingming Zhao | |||||||||||||||||||||
27 | ||||||||||||||||||||||||||
28 | ||||||||||||||||||||||||||
29 | SESSION A2 / 15:30 - 17:10 | D0809 | ||||||||||||||||||||||||
30 | Track 2 | Interactive Media and Immersive Experiences | ||||||||||||||||||||||||
31 | Moderator: | Liang Tan/Sunny Sui-kwong Lam | ||||||||||||||||||||||||
32 | ||||||||||||||||||||||||||
33 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
34 | 15:30 | 45 | 2 | Exploring Positive Emotions through Cinematic Virtual Reality in Head-Mounted Display: Lyric Video | Fadilah Arief | |||||||||||||||||||||
35 | 15:50 | 15 | 2 | Digital Age, Images, Vision, Non-vision, Multi-sensory Experience, Narrative Space | Mingyue Zhu | |||||||||||||||||||||
36 | 16:10 | 24 | 2 | Fusion of Ink and Algorithm: Exploring Embodied Interaction with Lingnan Painting Through Generative AI | Liang Tan; Ye Yuxing | |||||||||||||||||||||
37 | 16:30 | 33 | 2 | Becoming-women: Affective Intensities and Flows of Meanings | Thejaswini J C | |||||||||||||||||||||
38 | 16:50 | 44 | 2 | Virtual Narratives: Exploring Storytelling through Technology | Dhyan Singh | |||||||||||||||||||||
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40 | ||||||||||||||||||||||||||
41 | SESSION B2 / 15:30 - 17:10 | D0810 | ||||||||||||||||||||||||
42 | Track 2 & 4 | Interactive Media and Immersive Experiences & Designing for Sustainability, Social Impact, Culture and Education | ||||||||||||||||||||||||
43 | Moderator: | Amic G. Ho | ||||||||||||||||||||||||
44 | ||||||||||||||||||||||||||
45 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
46 | 15:30 | 5 | 2 | Investigating the Impact of emotion on Interactive Media and Immersive Experiences | Amic G. Ho; Ruth Chau | |||||||||||||||||||||
47 | 15:50 | 40 | 2 | An analysis of the role of digital technology in the online exhibition of the art museum in the Guangdong-Hong Kong-Macao Greater Bay Area during the COVID-19 pandemic | Minying Zhang; Peng Liu | |||||||||||||||||||||
48 | 16:10 | 69 | 2 | Impact Factors on Immersive Experiences of Visitors in Exhibition: A Preliminary Research | Qian Jiang; Kin Wai Michael Siu; Jiannong Cao | |||||||||||||||||||||
49 | 16:30 | 52 | 4 | Storyfly: Leveraging AI Art for Kid’s Narrative Intelligence | Shuyu He; Dawei Xiong; Yuyang Jiang; Qingqing Xing; Simei Liao; Lan Luo | |||||||||||||||||||||
50 | 16:50 | 48 | 4 | The design of cinematic-VR experiences in inducing empathy towards persons with dementia (PWD) in Singapore | Keng Hao Chew | |||||||||||||||||||||
51 | ||||||||||||||||||||||||||
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53 | (Wed) 24 July 2024 | |||||||||||||||||||||||||
54 | ||||||||||||||||||||||||||
55 | ||||||||||||||||||||||||||
56 | SESSION A3 / 11:30 - 13:00 | D0809 | ||||||||||||||||||||||||
57 | Mixed Tracks | Technology and Creative Expression & Interactive Media and Immersive Experiences & Data Visualisation and Visual Communication | ||||||||||||||||||||||||
58 | Moderator: | Amic G. Ho | ||||||||||||||||||||||||
59 | ||||||||||||||||||||||||||
60 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
61 | 11:30 | 53 | 3 | Analysing the Visual Communication Strategies of AI Influencers: Insights for Effective Data Visualisation | Amic G. Ho; Ruth Chau | |||||||||||||||||||||
62 | 11:50 | 66 | 1 | Use of Technology in Participatory Research for Arts and Design Co-creation | Ines Ziyou Yin; Kin Wai Michael Siu; Yuan Yuan | |||||||||||||||||||||
63 | 12:10 | 68 | 1 | Research on Collaborative Participation of Multiple Users in Interactive Evolutionary Design | Mao-en He; Kin Wai Michael Siu | |||||||||||||||||||||
64 | 12:30 | 70 | 1 | A Conceptual Model for Building Artistic and Geometrically Complex Building Envelopes using Concrete 3D Printing | Tejeswar Yarlagadda; Zixin Zhang | |||||||||||||||||||||
65 | 12:50 | 55 | 4 | The Mixture and Embodiment of Zhuangzi's Thought and the Spirit of Chinese Art | Hong zhang (Hirebird) | |||||||||||||||||||||
66 | ||||||||||||||||||||||||||
67 | ||||||||||||||||||||||||||
68 | SESSION B3 / 11:30 - 13:00 | D0810 | ||||||||||||||||||||||||
69 | Track 2 | Interactive Media and Immersive Experiences | ||||||||||||||||||||||||
70 | Moderator: | Bharati Das/Sunny Sui-kwong Lam | ||||||||||||||||||||||||
71 | ||||||||||||||||||||||||||
72 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
73 | 11:30 | 62 | 2 | Art experience of Beijing silk figurines based on augmented reality | Mengxin Yang; Wei Song | |||||||||||||||||||||
74 | 11:50 | 47 | 2 | Virtual Reality Filmmaking as A Medium for Immersive Social & Sustainable Storytelling | Jonathan J Foo; Keng Hao Chew | |||||||||||||||||||||
75 | 12:10 | 67 | 2 | Bridging Worlds: Immersive Co-Design as a Trust Catalyst between Designers and Participants | Bharati Das | |||||||||||||||||||||
76 | 12:30 | 58 | 4 | Is colonial legacy influence architecture education? Decolonised Architecture design Curriculum | Na Zheng | |||||||||||||||||||||
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78 | ||||||||||||||||||||||||||
79 | SESSION A4 / 15:30 - 17:10 | D0809 | ||||||||||||||||||||||||
80 | Track 4 | Designing for Sustainability, Social Impact, Culture and Education | ||||||||||||||||||||||||
81 | Moderator: | Mike Oustamanolakis | ||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||
83 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
84 | 15:30 | 28 | 4 | Creativity, and AI: Strategies for Cultivating Idea Generation in Design Education | Mike Oustamanolakis | |||||||||||||||||||||
85 | 15:50 | 16 | 4 | Exploring Mathematical Constants with Digit Art: A Fusion of Aesthetics, Mathematics, and Computer Graphics | Yueliang Liang; Genyuan Du; Jie Liu | |||||||||||||||||||||
86 | 16:10 | 71 | 4 | Designing for Impact: How Singapore's Coffee Brands Embrace Sustainability and Culture | Bharati Das | |||||||||||||||||||||
87 | 16:30 | 31 | 4 | Integrating Virtual Reality and AI to Support Maternal Mental Health: A New Approach for Postpartum Depression Recovery | Mengyao Guo; Kexin Nie; Ze Gao | |||||||||||||||||||||
88 | 16:50 | 64 | 4 | Aesthetic Understanding of Urban Leisure Sports Landscapes: the Intervention of Art and Design in the Application of Map Techniques | Yijia Jiang; Kin Wai Michael Siu; Wanchun Ye | |||||||||||||||||||||
89 | 17:00 | 76 | 4 | Unveiling the Synergistic Potential: NFTs and the Metaverse in Revolutionizing Digital asset management and trading in China's Creative Industry A Comprehensive Study on the Application of Blockchain-Based Smart Contracts in Digital entertainment | Poshan Yu | |||||||||||||||||||||
90 | ||||||||||||||||||||||||||
91 | ||||||||||||||||||||||||||
92 | SESSION B4 / 15:30 - 17:10 | D0810 | **************** | |||||||||||||||||||||||
93 | Track 4 | Designing for Sustainability, Social Impact, Culture and Education | ||||||||||||||||||||||||
94 | Moderator: | Sunny Sui-kwong Lam | ||||||||||||||||||||||||
95 | ||||||||||||||||||||||||||
96 | TIME | ID | Track | TITLE | AUTHOR | |||||||||||||||||||||
97 | 15:30 | 34 | 4 | Digital Playground Design Facilitates Intergenerational Family Relationships Through Nostalgic Storytelling and Interactive Media | Anthony Kong; Mengru Liu | |||||||||||||||||||||
98 | 15:50 | 38 | 4 | Elucidating the Contribution of Creative Communication and Social Media Uses to Older People's Healthy and Active Ageing through Community-based Interventions | Sunny Sui-kwong Lam | |||||||||||||||||||||
99 | 16:10 | 14 | 4 | Tactile experience design for art museums serving the visually impaired:Case Study of Typhlological Museum in Spain | Lingxue Zhou; Jingwan Fu | |||||||||||||||||||||
100 | 16:30 | 46 | 4 | Enhancing Readability and Accessibility: Typography Exploration for Children with Low Vision | Yaling Li |