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2 | Level: | 1 | [Little Crow] | Nigel Addams | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Male Human | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | CompunctiousCorvid [CC] | Land of ___ and ___ | Yew Bow | Casual Clothes | Harvest Scythe | |||||||||||||||||||
5 | Temphis#3239 | Follow the law, when that fails, do what feels right. When that fails, reach out. Above all else, avoid doing what I might regret tomorrow. | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Somber Goggles | Silver Ankh Pendant | Cold Iron-Toed Boots | |||||||||||||||||
7 | Athletics | Str | +0 | -1 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +2 | 0 | 0 | 19 / 19 | 1 | 1 | Yew Bow | Tier 0 BowKind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +3 | Temporary HP | 100% | Hit Die Roll | |||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d8+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +4 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +2 | Lesser slots | 2 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +3 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | An Old Bow Made Of Yew & Stringed Anew. | ||||||||||||||
14 | Occult | Int | +0 | +4 | Initiative | +3 | 12 | Harvest Scythe | Tier 0 ScytheKind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +1 | ||||||||||||||||||||
16 | Insight | Wis | +0 | +2 | Ability Scores | Armor Class | 13 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +1 | Strength | 8 (-1) | +1 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +2 | Constitution | 14 (2) | Fortitude | 11 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +1 | Dexterity | 16 (3) | +0 | Fade | 0 | The Harvest Is Never Ending For The Crop Is Forever Plenty. | ||||||||||||||
20 | Survival | Wis | +0 | +1 | Intelligence | 14 (2) | Reflex | 15 | Cripple | 0 | Casual Clothes | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +0 | Wisdom | 12 (1) | +0 | Setback | 0 | |||||||||||||||
22 | Intimidate | Cha | +0 | +0 | Charisma | 10 (0) | Will | 9 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +0 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +0 | Hit Bonus | +1 | Crit Range | 19-20 | Defense Bonus | +0 | ||||||||||||||
25 | It is your everyday outfit, nothing special. | |||||||||||||||||||||||
26 | Resources | Somber Goggles | Silver Ankh Pendant | Cold Iron-Toed Boots | ||||||||||||||||||||
27 | Passion | Lesser | Beserk | Name | Name | Psionic Focus | ||||||||||||||||||
28 | 2 | 2 | 2 | 2 | 1 | 1 | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 2 | Current | 2 | Current | 1 | Current | Current | ||||||||||||||||
31 | Maximum | 2 | Maximum | 2 | Maximum | 1 | Maximum | Maximum | ||||||||||||||||
47 | ||||||||||||||||||||||||
48 | Harvest Scythe | ScytheKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | Yew Bow | BowKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | ||||||||
49 | Type | Melee Two-Handed Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ranged Two-Handed Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Slice | Major action: Make a melee attack against a single target within range. [Base damage: Qd10+DEX, basic] | Arrow | Major action: Make a ranged attack against a single target within range. [Base damage: Qd8+DEX, basic] | ||||||||||||||||||||
52 | Raze | Major action: Make a melee attack against a single target within range. If you hit, the target is Ruptured (Q, 2 rounds). Rupture from Raze stacks twice. [Base damage: Qd4+DEX] | Piercing Shot | Major action: Make a ranged attack against up to the first five targets in a 100 ft. line. [Base damage: Qd3+DEX] | ||||||||||||||||||||
53 | Harvest | Major action: Make a melee attack against three targets within range. [Base damage: Qd6+DEX] | Split Shot | Major action: Make two Arrow abilitech attacks, each with disadvantage, each against a single target within range. | ||||||||||||||||||||
54 | Reap | Full-round action: Move half your speed in a line. You may move through enemies' spaces during this movement. You then make one Slice attack against each target within range at any point during this movement. | Power Draw | Major action: Your first ranged abilitech with this weapon next turn is Empowered and ignores disadvantage for attacks at long range. This effect is lost if you move, or an enemy is adjacent. | ||||||||||||||||||||
55 | Taser Arrow | Major action: Make a ranged attack against a single target within range. If you hit, the target is Weakened for 1 round. Decrease cache by 1. [Base damage: Qd4+DEX] | ||||||||||||||||||||||
56 | Serrated Arrow | Major action: Make a ranged attack against a single target within range. If you hit, the target is Sundered (2). Decrease cache by 1. [Base damage: Qd4+DEX] | ||||||||||||||||||||||
71 | Range: 5 feet | Range: 100/150 feet, Cache: PCM, multiplier 3 | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
73 | ||||||||||||||||||||||||
74 | Somber Goggles | Whispers | Tier | 0 | Stat | INT | Hit | +5 to hit | Tier | - | Stat | STR | Hit | +2 to hit | ||||||||||
75 | Type | Psionic Power | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | |||||||||||||
76 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
77 | Augur (affinity) | You gain a sixth sense attuned to ghosts and the undeathly supernatural. Your ability to Discern and Scrutinize extends to such things within 100 feet, whether it be ghostly beings, items, phenomena, etc. You can interchangeably use your psionic skill or Occult for those abilities where necessary, and the SM may require such a check to tell specific details about some ghostly signature, detect some subtle or otherwise concealed spectral magic, or some other use for this sixth sense, at the SM's discretion. You can spend a lesser slot to heighten your psi sense, allowing you to know and track the locations of all creatures with psionic natures, foci, or other psionic features within 100 feet for 30 minutes. At the SM's discretion, you might also spend a lesser slot to track the trails of undead creatures, automatically pass some check where this affinity came into play, or otherwise supercharge your psi sense to attempt something extraordinary with your affinity not covered in this writing. This affinity is used as a free action if an action cost is not given elsewhere. | ||||||||||||||||||||||
78 | Lay Waste (at-will, ranged) | Major action: Make a ranged attack against a target's Will resistance. [Base damage: Pd6+PCM] | ||||||||||||||||||||||
79 | Lay Waste (at-will, cleave) | Major action: Make a ranged attack against Will resistance, targeting up to three creatures within range. [Base damage: Pd3+PCM] | ||||||||||||||||||||||
80 | Lay Waste (at-will, dazing) | Major action: Make a ranged attack against a target's Will resistance. If you break resistance, the target is Dazed for 1 round. [Base damage: Pd3+PCM] | ||||||||||||||||||||||
81 | Lay Waste (lesser) | Major action: Make a ranged attack against a target's Will resistance. If you break resistance, the target is Impaired for 1 round. While Impaired in this way, the target cannot move towards you. [Base damage: Pd6+PCM] | ||||||||||||||||||||||
82 | Lay Waste (lesser) | Free action: After landing an attack, a phantom Impairs the target for 1 round. | ||||||||||||||||||||||
97 | "I'm putting your name in my little black necronomicon." Hands: Two, Range: 50 feet. Notes: Talk with your SM beforehand to figure out how prevalent ghosts may be in their session, if they exist at all. While ghosts are canon, it's good to communicate effectively with your SM from the get-go. | |||||||||||||||||||||||
98 | ||||||||||||||||||||||||
125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | High Fever: Berserk Once per short rest, you enter a berserker rage as a free action, lasting 1 minute (10 rounds). You gain Aegis (Lvl/2), +2 crit range, 10 ft. to your base speed and can Assail as a free action once per turn for the duration. | Slayer | You are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Fighting Style: Combat Precision, lvl 1, Slayer | You have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC. | Remember, you pick one Step every two levels! | Persona: Outcasts | You have a fair understanding of the social rituals and norms followed by the downtrodden, rebellious, and marginalized of society. You have one stakes die when dealing with them. You also possess a cursory knowledge of the field such that you can pass as one of these individuals, but not enough to claim any skill bonuses for the knowledge itself. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | Satchel Of Gemstones | ||||||||||||||||||||||
136 | Pick this at level 17! | Amethyst Orb Peridot Orb Shungite Orb Smoky Quartz Orb Jet Orb | ||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
138 | ||||||||||||||||||||||||
139 | This is the blackboard, use it to write down any notes you have! | Bag of Metals | ||||||||||||||||||||||
140 | Silver Necklace Cold Iron Shard Gold Ring Copper Coins Tin Can Lead Bullet Mercury Thermometer | |||||||||||||||||||||||
141 | ||||||||||||||||||||||||
142 | ||||||||||||||||||||||||
143 | Sack of Herbs | |||||||||||||||||||||||
144 | Sage Mint Rosemary Lavender | |||||||||||||||||||||||
145 | ||||||||||||||||||||||||
146 | ||||||||||||||||||||||||
147 | ||||||||||||||||||||||||
148 | Grist and Boondollars | Sylladex (Ouija Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | Satchel Of Gemstones | Sketch Book | |||||||||||||||||
150 | T1 | 0 | Box of homemade candles | Cook Ware | ||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | Bag of Crow and Raven Feed | Silver Ware | |||||||||||||||||||
152 | T3 | 0 | Bag of Metals | Farming implements | ||||||||||||||||||||
153 | T4 | 0 | Sack of Herbs | Pack of Drawing pencils | ||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | Black Rose | ||||||||||||||||||||
155 | Boondollars | 0 | Diary | |||||||||||||||||||||
156 | (extra space) | 0 | Ouija | Occult | Bag of Salt | |||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | Crow Reaper Marionette | ||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |