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1 | index | dir_name | file_name | field_name | field_num | text_num | text_content | translation | checked proposals | proposals | Comment | Comment2 | ||
2 | 1 | contracts/contracts | arena_contract.nut | Objectives | 1 | 1 | "Equip up to three of your men with arena collars", | "최대 3명의 단원에게 투기장 사슬을 장비시키기", | a | a | a | a | ||
3 | 2 | contracts/contracts | arena_contract.nut | Objectives | 1 | 2 | "Enter the arena again to start the fight", | "투기장에 다시 들어가 싸움을 시작하기", | ||||||
4 | 3 | contracts/contracts | arena_contract.nut | Objectives | 1 | 3 | "The fight will be to the death and you won\'t be able to retreat or loot afterwards" | "싸움은 한 쪽이 죽음에 이를때까지 계속되고 도중에 도망갈 수 없으며 죽은 상대의 장비를 수거하는 것도 불가능합니다." | ||||||
5 | 4 | contracts/contracts | arena_tournament_contract.nut | Objectives | 1 | 1 | "Equip up to five of your men with arena collars", | "최대 5명의 단원에게 투기장 사슬을 장비시키기", | ||||||
6 | 5 | contracts/contracts | arena_tournament_contract.nut | Objectives | 1 | 2 | "Enter the arena again to start the first round", | "투기장에 다시 들어가 첫 번째 경기를 시작하기", | ||||||
7 | 6 | contracts/contracts | arena_tournament_contract.nut | Objectives | 1 | 3 | "Each round will be to the death and you won\'t be able to retreat or loot afterwards", | "각 경기들은 한 쪽이 죽음에 이를때까지 계속되고 도중에 도망갈 수 없으며 죽은 상대의 장비를 수거하는 것도 불가능합니다.", | ||||||
8 | 7 | contracts/contracts | arena_tournament_contract.nut | Objectives | 1 | 4 | "After each round you can elect to drop out or start the next round right away" | "매 경기가 끝날 때마다 당신은 거기서 그만둘지, 아니면 다음 경기를 진행할지 선택할 수 있습니다." | ||||||
9 | 8 | contracts/contracts | arena_tournament_contract.nut | Objectives | 2 | 1 | "The next round will start automatically", | "다음 경기가 자동으로 시작됩니다.", | ||||||
10 | 9 | contracts/contracts | arena_tournament_contract.nut | Objectives | 2 | 2 | "Each round will be to the death and you won\'t be able to retreat or loot afterwards", | "각 경기들은 한 쪽이 죽음에 이를때까지 계속되고 도중에 도망갈 수 없으며 죽은 상대의 장비를 수거하는 것도 불가능합니다.", | ||||||
11 | 10 | contracts/contracts | arena_tournament_contract.nut | Objectives | 2 | 3 | "After each round you can elect to drop out or start the next round right away" | "매 경기가 끝날 때마다 당신은 거기서 그만둘지, 아니면 다음 경기를 진행할지 선택할 수 있습니다." | ||||||
12 | 11 | contracts/contracts | barbarian_king_contract.nut | Objectives | 1 | 1 | "Hunt down the Barbarian King and his warhost", | "바바리안 왕과 그의 부대를 제거하기", | ||||||
13 | 12 | contracts/contracts | barbarian_king_contract.nut | Objectives | 1 | 2 | "He was last reported to be in the region of %region%, %direction% from you" | "그는 마지막으로 %region%의, %direction% 지역에 있다고 보고 되었다." | ||||||
14 | 13 | contracts/contracts | barbarian_king_contract.nut | Objectives | 2 | 1 | "Hunt down the Barbarian King and his warhost", | "바바리안 왕과 그의 부대를 제거하기", | ||||||
15 | 14 | contracts/contracts | barbarian_king_contract.nut | Objectives | 2 | 2 | "His warhost was last spotted around %region%, %terrain% %direction% from you, near %nearest_town%" | "그의 부대가 %region% 부근에서 발견되었다, %terrain% 지역에 현위치서 %direction% 방향, %nearest_town% 근처" | ||||||
16 | 15 | contracts/contracts | barbarian_king_contract.nut | Objectives | 3 | 1 | "Travel with the Barbarian King to face a greater threat together" | "바바리안 왕과 이동하여 더 큰 위협을 함께 마주하기" | ||||||
17 | 16 | contracts/contracts | barbarian_king_contract.nut | Objectives | 4 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
18 | 17 | contracts/contracts | break_greenskin_siege_contract.nut | Objectives | 1 | 1 | "Travel to %objective%", | "%objective%(으)로 이동하기", | ||||||
19 | 18 | contracts/contracts | break_greenskin_siege_contract.nut | Objectives | 1 | 2 | "Break the greenskin siege" | "그린스킨의 공성 부대를 소탕하기" | ||||||
20 | 19 | contracts/contracts | break_greenskin_siege_contract.nut | Objectives | 2 | 1 | "Destroy any greenskin siege engines", | "모든 그린스킨 공성 병기 파괴하기", | ||||||
21 | 20 | contracts/contracts | break_greenskin_siege_contract.nut | Objectives | 2 | 2 | "Destroy any greenskins around %objective%" | "%objective% 주변의 모든 그린스킨 공성 부대 소탕하기" | ||||||
22 | 21 | contracts/contracts | break_greenskin_siege_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
23 | 22 | contracts/contracts | confront_warlord_contract.nut | Objectives | 1 | 1 | "Destroy any greenskin parties and camps to lure out their warlord", | "그린스킨 부대와 소굴을 소탕하여 전쟁군주 도발하기", | ||||||
24 | 23 | contracts/contracts | confront_warlord_contract.nut | Objectives | 1 | 2 | "Kill the orc warlord" | "오크 전쟁군주 사살하기" | ||||||
25 | 24 | contracts/contracts | confront_warlord_contract.nut | Objectives | 2 | 1 | "Kill the orc warlord" | "오크 전쟁군주 사살하기" | ||||||
26 | 25 | contracts/contracts | confront_warlord_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
27 | 26 | contracts/contracts | conquer_holy_site_contract.nut | Objectives | 1 | 1 | "Conquer %holysite% from southern heathens", | "남부 이교도들로부터 %holysite%(을)를 탈환하기", | ||||||
28 | 27 | contracts/contracts | conquer_holy_site_contract.nut | Objectives | 1 | 2 | "Destroy or rout enemy regiments in the vicinity" | "근처의 적 연대를 패주 또는 전멸시키기" | ||||||
29 | 28 | contracts/contracts | conquer_holy_site_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
30 | 29 | contracts/contracts | conquer_holy_site_southern_contract.nut | Objectives | 1 | 1 | "Conquer %holysite% from northern heathens", | "북부 이교도들로부터 %holysite%(을)를 탈환하기", | ||||||
31 | 30 | contracts/contracts | conquer_holy_site_southern_contract.nut | Objectives | 1 | 2 | "Destroy or rout enemy regiments in the vicinity" | "근처의 적 연대를 패주 또는 전멸시키기" | ||||||
32 | 31 | contracts/contracts | conquer_holy_site_southern_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
33 | 32 | contracts/contracts | decisive_battle_contract.nut | Objectives | 1 | 1 | "Move to the war camp and report to %commander%", | "부대 숙영지로 이동하여 %commander%에게 보고하기", | ||||||
34 | 33 | contracts/contracts | decisive_battle_contract.nut | Objectives | 1 | 2 | "Assist the army in their battle against %feudfamily%" | "부대를 도와 %feudfamily%(을)를 물리치기" | ||||||
35 | 34 | contracts/contracts | decisive_battle_contract.nut | Objectives | 2 | 1 | "Move to the war camp and report to %commander%" | "부대 숙영지로 이동하여 %commander%에게 보고하기" | ||||||
36 | 35 | contracts/contracts | decisive_battle_contract.nut | Objectives | 3 | 1 | "Wait in the war camp until your services are called upon" | "다음 임무가 주어질 때까지 부대 숙영지에서 대기하기" | ||||||
37 | 36 | contracts/contracts | decisive_battle_contract.nut | Objectives | 4 | 1 | "Intercept scouts of %feudfamily% last seen %direction% of the warcamp", | "부대 숙영지 %direction%에서 마지막으로 목격된 %feudfamily%의 정찰 부대 제거하기", | ||||||
38 | 37 | contracts/contracts | decisive_battle_contract.nut | Objectives | 4 | 2 | "Let no one escape alive" | "단 한 명의 생존자도 남겨두지 않기" | ||||||
39 | 38 | contracts/contracts | decisive_battle_contract.nut | Objectives | 5 | 1 | "Return to the war camp" | "부대 숙영지로 돌아가기" | ||||||
40 | 39 | contracts/contracts | decisive_battle_contract.nut | Objectives | 6 | 1 | "Requisition supplies at %objective% to the %direction% of the warcamp" | "부대 숙영지 %direction%에 위치한 %objective%에서 보급 물자 징발하기" | ||||||
41 | 40 | contracts/contracts | decisive_battle_contract.nut | Objectives | 7 | 1 | "Return to the war camp" | "부대 숙영지로 돌아가기" | ||||||
42 | 41 | contracts/contracts | decisive_battle_contract.nut | Objectives | 8 | 1 | "Intercept supplies enroute from %supply_start% to %supply_dest%" | "%supply_start%에서 %supply_dest%(으)로 향하는 적의 보급 물자 탈취하기" | ||||||
43 | 42 | contracts/contracts | decisive_battle_contract.nut | Objectives | 9 | 1 | "Return to the war camp" | "부대 숙영지로 돌아가기" | ||||||
44 | 43 | contracts/contracts | decisive_battle_contract.nut | Objectives | 10 | 1 | "Follow the footprints and approach the deserters", | "발자국을 추적하여 탈영병 무리와 대면하기", | ||||||
45 | 44 | contracts/contracts | decisive_battle_contract.nut | Objectives | 10 | 2 | "Either convince them to come back or kill them" | "그들을 부대에 복귀하도록 설득하거나 사살하기" | ||||||
46 | 45 | contracts/contracts | decisive_battle_contract.nut | Objectives | 11 | 1 | "Win the battle for %noblehouse%" | "%noblehouse%(을)를 승리로 이끌기" | ||||||
47 | 46 | contracts/contracts | decisive_battle_contract.nut | Objectives | 12 | 1 | "Return to " + this.Contract.m.Home.getName() + " to claim your payment" | "보수를 받기 위해 " + this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
48 | 47 | contracts/contracts | defend_holy_site_contract.nut | Objectives | 1 | 1 | "Move to %holysite% and defend it against southern heathens" | "%holysite%(으)로 이동하여 남부의 이교도들로부터 그곳을 보호하기" | ||||||
49 | 48 | contracts/contracts | defend_holy_site_contract.nut | Objectives | 2 | 1 | "Defend %holysite% against southern heathens", | "%holysite%(을)를 남부 이교도들로부터 보호하기", | ||||||
50 | 49 | contracts/contracts | defend_holy_site_contract.nut | Objectives | 2 | 2 | "Destroy or rout enemy regiments in the vicinity", | "근처의 적 연대를 패주 또는 전멸시키기", | ||||||
51 | 50 | contracts/contracts | defend_holy_site_contract.nut | Objectives | 2 | 3 | "Don\'t stray too far away" | "너무 멀리 떨어지지 않기" | ||||||
52 | 51 | contracts/contracts | defend_holy_site_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
53 | 52 | contracts/contracts | defend_holy_site_southern_contract.nut | Objectives | 1 | 1 | "Move to %holysite% and defend it against northern heathens" | "%holysite%(으)로 이동하여 북부의 이교도들로부터 그곳을 보호하기" | ||||||
54 | 53 | contracts/contracts | defend_holy_site_southern_contract.nut | Objectives | 2 | 1 | "Defend %holysite% against northern heathens", | "%holysite%(을)를 북부 이교도들로부터 보호하기", | ||||||
55 | 54 | contracts/contracts | defend_holy_site_southern_contract.nut | Objectives | 2 | 2 | "Destroy or rout enemy regiments in the vicinity", | "근처의 적 연대를 패주 또는 전멸시키기", | ||||||
56 | 55 | contracts/contracts | defend_holy_site_southern_contract.nut | Objectives | 2 | 3 | "Don\'t stray too far away" | "너무 멀리 떨어지지 않기" | ||||||
57 | 56 | contracts/contracts | defend_holy_site_southern_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
58 | 57 | contracts/contracts | defend_settlement_bandits_contract.nut | Objectives | 1 | 1 | "Defend %townname% and its outskirts from raiding parties" | "습격 부대로부터 %townname%(와)과 그 외곽 지역을 방어하기" | ||||||
59 | 58 | contracts/contracts | defend_settlement_bandits_contract.nut | Objectives | 2 | 1 | "Rescue prisoners being hauled away", | "붙잡혀간 포로를 구출하기", | ||||||
60 | 59 | contracts/contracts | defend_settlement_bandits_contract.nut | Objectives | 2 | 2 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
61 | 60 | contracts/contracts | defend_settlement_bandits_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
62 | 61 | contracts/contracts | defend_settlement_greenskins_contract.nut | Objectives | 1 | 1 | "Defend %townname% and its outskirts from raiding parties" | "습격 부대로부터 %townname%(와)과 그 외곽 지역을 방어하기" | ||||||
63 | 62 | contracts/contracts | defend_settlement_greenskins_contract.nut | Objectives | 2 | 1 | "Rescue prisoners being hauled away", | "붙잡혀간 포로를 구출하기", | ||||||
64 | 63 | contracts/contracts | defend_settlement_greenskins_contract.nut | Objectives | 2 | 2 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
65 | 64 | contracts/contracts | defend_settlement_greenskins_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
66 | 65 | contracts/contracts | deliver_item_contract.nut | Objectives | 1 | 1 | "Deliver cargo to %recipient% in %objective% about %days% to the %direction% by road" | "%direction%으로 약 %days% 거리에 있는 %objective%의 %recipient%에게 물품을 전해주기" | ||||||
67 | 66 | contracts/contracts | deliver_item_contract.nut | Objectives | 2 | 1 | "Deliver cargo to %recipient% in %objective% about %days% to the %direction% by road" | "%direction%으로 약 %days% 거리에 있는 %objective%의 %recipient%에게 물품을 전해주기" | ||||||
68 | 67 | contracts/contracts | deliver_item_contract.nut | Objectives | 3 | 1 | "Follow the thieves\' tracks and return your cargo", | "도둑들을 추적하여 물품 회수 후 목적지로 운반하기", | ||||||
69 | 68 | contracts/contracts | deliver_item_contract.nut | Objectives | 3 | 2 | "Deliver cargo to %recipient% in %objective% about %days% to the %direction% by road" | "%direction%으로 약 %days% 거리에 있는 %objective%의 %recipient%에게 물품을 전해주기" | ||||||
70 | 69 | contracts/contracts | destroy_goblin_camp_contract.nut | Objectives | 1 | 1 | "Destroy " + this.Flags.get("DestinationName") + " %direction% of %origin%" | "%origin%의 %direction%에 위치한 " + this.Flags.get("DestinationName") + "(을)를 소탕하기" | ||||||
71 | 70 | contracts/contracts | destroy_goblin_camp_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
72 | 71 | contracts/contracts | destroy_orc_camp_contract.nut | Objectives | 1 | 1 | "Destroy " + this.Flags.get("DestinationName") + " %direction% of %origin%" | "%origin%의 %direction%에 위치한 " + this.Flags.get("DestinationName") + "(을)를 소탕하기" | ||||||
73 | 72 | contracts/contracts | destroy_orc_camp_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
74 | 73 | contracts/contracts | discover_location_contract.nut | Objectives | 1 | 1 | "Find %location% %distance% to the %direction% and somewhere around the region of %region%" | "%distance% %direction%의 %region% 부근 에서 %location%(을)를 찾기" | ||||||
75 | 74 | contracts/contracts | discover_location_contract.nut | Objectives | 2 | 1 | "Find %location% to the %direction% and around the region of %region%" | "%direction%의 %region% 부근에서 %location%(을)를 찾기" | ||||||
76 | 75 | contracts/contracts | discover_location_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
77 | 76 | contracts/contracts | drive_away_bandits_contract.nut | Objectives | 1 | 1 | "Drive off brigands at " + this.Flags.get("DestinationName") + " %direction% of %origin%" | "%origin%의 %direction%에 위치한 " + this.Flags.get("DestinationName") + "의 도적들을 소탕하기" | ||||||
78 | 77 | contracts/contracts | drive_away_bandits_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "에게 돌아가기" | ||||||
79 | 78 | contracts/contracts | drive_away_barbarians_contract.nut | Objectives | 1 | 1 | "Drive off barbarians at " + this.Flags.get("DestinationName") + " %direction% of %origin%" | "%origin%의 %direction%에 위치한 " + this.Flags.get("DestinationName") + "의 바바리안들을 소탕하기" | ||||||
80 | 79 | contracts/contracts | drive_away_barbarians_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
81 | 80 | contracts/contracts | drive_away_nomads_contract.nut | Objectives | 1 | 1 | "Drive off nomads at " + this.Flags.get("DestinationName") + " %direction% of %origin%" | "%origin%의 %direction%에 위치한 " + this.Flags.get("DestinationName") + "의 유목민들을 소탕하기" | ||||||
82 | 81 | contracts/contracts | drive_away_nomads_contract.nut | Objectives | 2 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
83 | 82 | contracts/contracts | escort_caravan_contract.nut | Objectives | 1 | 1 | "Escort caravan to %objective% about %days% to the %direction%", | "%direction%으로 %days% 가량의 거리에 위치한 %objective%까지 상단을 호위하기", | ||||||
84 | 83 | contracts/contracts | escort_caravan_contract.nut | Objectives | 1 | 2 | "Provisions for the way are provided to your men" | "단원들이 소비하는 식량 자원은 고용주 측에서 부담" | ||||||
85 | 84 | contracts/contracts | escort_caravan_contract.nut | Objectives | 2 | 1 | "Return %noble% safely to %noblesettlement% in the %nobledirection%" | "%noble%(을)를 %nobledirection%의 %noblesettlement%까지 호위하기" | ||||||
86 | 85 | contracts/contracts | escort_envoy_contract.nut | Objectives | 1 | 1 | "Escort %envoy% %envoy_title% to " + this.Contract.m.Destination.getName() + " in the %direction%" | "%envoy_title% %envoy%(을)를 %direction%의 " + this.Contract.m.Destination.getName() + "까지 호위하기" | ||||||
87 | 86 | contracts/contracts | escort_envoy_contract.nut | Objectives | 2 | 1 | "Wait around " + this.Contract.m.Destination.getName() + " until %envoy% %envoy_title% is done" | "%envoy_title% %envoy%(이)가 일을 마칠 때까지 " + this.Contract.m.Destination.getName() + " 주변에서 대기하기" | ||||||
88 | 87 | contracts/contracts | escort_envoy_contract.nut | Objectives | 3 | 1 | "Escort %envoy% %envoy_title% back to " + this.Contract.m.Home.getName() | "%envoy_title% %envoy%(을)를 " + this.Contract.m.Home.getName() + "까지 호위하기" | ||||||
89 | 88 | contracts/contracts | find_artifact_contract.nut | Objectives | 1 | 1 | "Retrieve the artifact from %objective% to the %direction%" | "%direction%에 위치한 %objective%에서 유물 회수하기" | ||||||
90 | 89 | contracts/contracts | find_artifact_contract.nut | Objectives | 2 | 1 | "Catch up to %nemesis% and get the artifact" | "%nemesis%(을)를 따라잡아 유물 획득하기" | ||||||
91 | 90 | contracts/contracts | find_artifact_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
92 | 91 | contracts/contracts | free_greenskin_prisoners_contract.nut | Objectives | 1 | 1 | "Search the battlesite %direction% of %origin% for clues", | "%origin%의 %direction%에 위치한 전투의 흔적들을 조사하기", | ||||||
93 | 92 | contracts/contracts | free_greenskin_prisoners_contract.nut | Objectives | 1 | 2 | "Free any prisoners you find" | "발견한 포로들을 구출하기" | ||||||
94 | 93 | contracts/contracts | free_greenskin_prisoners_contract.nut | Objectives | 2 | 1 | "Follow the greenskin tracks leading away from the battle site", | "전투의 흔적으로부터 이어지는 흔적을 따라 그린스킨을 추적하기", | ||||||
95 | 94 | contracts/contracts | free_greenskin_prisoners_contract.nut | Objectives | 2 | 2 | "Free any prisoners you find" | "발견한 포로들을 구출하기" | ||||||
96 | 95 | contracts/contracts | free_greenskin_prisoners_contract.nut | Objectives | 3 | 1 | "Return with the freed prisoners to " + this.Contract.m.Home.getName() | "구출한 포로와 함께 " + this.Contract.m.Home.getName() + "(으)로 돌아가기" | ||||||
97 | 96 | contracts/contracts | hold_chokepoint_contract.nut | Objectives | 1 | 1 | "Move to the abandoned fortress and defend it against northern incursions" | "방치된 요새로 이동한 뒤 북방의 침입을 막아내기" | ||||||
98 | 97 | contracts/contracts | hold_chokepoint_contract.nut | Objectives | 2 | 1 | "Use the abandoned fortress to defend against northern incursions", | "방치된 요새를 활용하여 북방의 침입을 막아내기", | ||||||
99 | 98 | contracts/contracts | hold_chokepoint_contract.nut | Objectives | 2 | 2 | "Don\'t stray too far away" | "너무 멀리 떨어지지 않기" | ||||||
100 | 99 | contracts/contracts | hold_chokepoint_contract.nut | Objectives | 3 | 1 | "Return to " + this.Contract.m.Home.getName() | this.Contract.m.Home.getName() + "(으)로 돌아가기" |