A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Code Name | Definition | n | |||||||||||||||||||||||
2 | ||||||||||||||||||||||||||
3 | comfortable asking Alexa Qs in social play: ppl not present | would be comfortable to ask Qs to Alexa if people are at different locations but playing together, so other players won't be bothered by all the questions participant asks | 1 | |||||||||||||||||||||||
4 | Alexa's background music should be short | sound effects should be short | 1 | |||||||||||||||||||||||
5 | community efforts in creating accessible alexa skills | BLV developers creating (audio games) alexa skills for board games | 1 | |||||||||||||||||||||||
6 | Community efforts in creating accessible rulebooks | participants express game developers do not think about accessibility at the start and thus they need to actively collaborate with the community and self-advocate for their needs | 1 | |||||||||||||||||||||||
7 | able to play with alexa and also other humans | participants prefer to play games with other humans as well as ability to solo play with alexa sometimes. Alexa can team up with blind players | 3 | |||||||||||||||||||||||
8 | adaptation in rule learning: a braille printed summary | participant expressed using a braille printed summary reference could be helpful but these tools are expensive and not available at their disposal | 1 | |||||||||||||||||||||||
9 | adaptation in gameplay involves verbal interaction | Adaptations include sighted players verbally assisting BLV to convey game information (reading cards) | 1 | |||||||||||||||||||||||
10 | adaptations involve houserules | modifying house rules to make it inclusive (blind player goes last after everyone has put down their cards) | 1 | |||||||||||||||||||||||
11 | Alexa can be adjusted for novice vs. expert | Alexa to support different levels of player experience | 1 | |||||||||||||||||||||||
12 | Alexa can be like an existing ref guide | Alexa can act as a ref guide for rules (on specific topics for easy navigation/search) | 2 | |||||||||||||||||||||||
13 | Alexa can enhance gameplay for some game personalities | Alexa can take up different personalities (voice, pitch, etc) to enhance gameplay | 1 | |||||||||||||||||||||||
14 | Alexa can explain the game theme first | while teaching rules, alexa can explain overall game theme first | 3 | |||||||||||||||||||||||
15 | Alexa can explain what to do on their turn after explaining concept | teaching a game concept first | 1 | |||||||||||||||||||||||
16 | Alexa can give comprehensive rule learning or not for games you have played before | alexa should cutomize the depth of rule learning based on experience | 1 | |||||||||||||||||||||||
17 | Alexa can give hints | whenever asked (or for collaborative games when there is no secret information) | 4 | |||||||||||||||||||||||
18 | Alexa can have private interaction for private information | ask alexa questions through ear buds so that everyone can not hear the private information | 5 | |||||||||||||||||||||||
19 | Alexa can offer customization in giving hints | Alexa gives hints whenever you ask for it | 1 | |||||||||||||||||||||||
20 | Alexa can offer customization: encouragement | turn encouragement on or off | 2 | |||||||||||||||||||||||
21 | Alexa can offer customization: short vs. verbose | short vs long description of rules | 1 | |||||||||||||||||||||||
22 | Alexa can provide hints during the first time | Alexa can give hints and tips when playing first time/learning | 2 | |||||||||||||||||||||||
23 | Alexa can send reminders of rules | Alexa can send reminders about rules e.g. remember, the longest route is worth 10 extra points | 1 | |||||||||||||||||||||||
24 | Alexa can track time to signal each player's turn | alexa as a time tracker | 2 | |||||||||||||||||||||||
25 | Alexa cannot give specific answers than humans | alexa gives a broader/generic answer | 1 | |||||||||||||||||||||||
26 | Alexa could offer companionship in solo play | can help combat lonliness | 1 | |||||||||||||||||||||||
27 | Alexa could offer companionship in solo play but not in social | Alexa can be a companion for solo games (through encouragement, noises, etc), combating lonliness. comfortable asking Alexa Qs in solo play | 2 | |||||||||||||||||||||||
28 | Alexa is just a machine, don't care/neutral for it to be human | Alexa does not have to be too humanlike | 1 | |||||||||||||||||||||||
29 | Alexa is supplementary: player cannot get an overall picture of game state | Alexa is supplementary for Ticket to ride, BLV still needs sighted assistance (to get overall picture of the game, draw cards, claim routes, etc) | 4 | |||||||||||||||||||||||
30 | Alexa is supplementary: would rather have a summary on phone | rule summary on phone is better than asking alexa again and again | 2 | |||||||||||||||||||||||
31 | Alexa is supplementary: would rather have a webpage | prefer webpage than having to ask alexa again and again | 1 | |||||||||||||||||||||||
32 | Alexa is useful for rule clarification | rule clarification is a useful feature | 12 | |||||||||||||||||||||||
33 | Alexa is useful for rule clarification: setup | listen to setup guide first and then ask questions for clarification | 3 | |||||||||||||||||||||||
34 | Alexa is useful for rule clarification: when confused | when players are confused on a rule, they can ask alexa | 1 | |||||||||||||||||||||||
35 | Alexa needs different speaking pace | To emphasize certain things and adding breaks and stops | 5 | |||||||||||||||||||||||
36 | Alexa needs to emphasize | a human being can do better explaining by emphasizing and Alexa should adopt that characteristics | 2 | |||||||||||||||||||||||
37 | Alexa needs to emphasize: breaks and stops | Alexa needs to emphasize some words and put breaks and stops | 2 | |||||||||||||||||||||||
38 | Alexa opens opportunities for audio games | exposes people to audio games | 1 | |||||||||||||||||||||||
39 | Alexa should be able to repeat a step during setup | ability to back and hear the rule again | 2 | |||||||||||||||||||||||
40 | Alexa should be concise | not verbose, cut to the chase | 1 | |||||||||||||||||||||||
41 | Alexa should check-in if player is ready after setup | so the application can proceed to the next step | 1 | |||||||||||||||||||||||
42 | Alexa should just communicate rules, cut to the chase (not companionship) | Alexa cannot provide companionship in board games, it should just communicate rules | 1 | |||||||||||||||||||||||
43 | Alexa should offer customization in practice round | Providing examples to teach only if person says yes to it | 2 | |||||||||||||||||||||||
44 | Alexa should offer feedback in practice round | give player comprehensive feedback in practice round | 1 | |||||||||||||||||||||||
45 | Alexa should only tell a rule when needed | should not tell 'unused' rules (for e.g., rules that involve 4-5 players when only 2 are playing) | 1 | |||||||||||||||||||||||
46 | Alexa should say what commands it can understand | stating which commands it understands | 1 | |||||||||||||||||||||||
47 | Alexa should understand different commands | Alexa should be able to understand commands said differently | 4 | |||||||||||||||||||||||
48 | Alexa should walk through setup step by step | step by step setup guide | 1 | |||||||||||||||||||||||
49 | Alexa testing rule understanding is good | as long as Alexa is not annoying and repetitive, Alexa's ability to test rule understanding by asking questions | 4 | |||||||||||||||||||||||
50 | alexa works better in solo games | participants think alexa works best with solo games | 1 | |||||||||||||||||||||||
51 | Alexa's background music can be distracting | participants mentioned alexa's music to be disctracting in the demo | 2 | |||||||||||||||||||||||
52 | Alexa's background music can be distracting when learning rules | participants were trying to understand the game through video and music was distracting | 1 | |||||||||||||||||||||||
53 | Alexa's background music can interfer with hearing aid | participants didn't like the music and mentioned that it might interfer with their hearing aid | 1 | |||||||||||||||||||||||
54 | Alexa's background music should be customizable | ability to turn sound on and off | 2 | |||||||||||||||||||||||
55 | Alexa's background music should be short and not repetitive | sometimes alexa's sound effects take a lot of time | 2 | |||||||||||||||||||||||
56 | Alexa's encouragement can be good for child vs. adults | participants think alexa's constant affirmations would be helpful for kids but not adults | 1 | |||||||||||||||||||||||
57 | Alexa's encouragement is good | participants like alexa being affirmative | 5 | |||||||||||||||||||||||
58 | Alexa's encouragement is good but should be short | alexa's words of encouragement are good but should be short and non repitative | 3 | |||||||||||||||||||||||
59 | Alexa's monotone is not good | The way alexa speaks is monotonic and not good | 2 | |||||||||||||||||||||||
60 | Alexa's reminders should be customization | Ability to turn reminders on and off | 1 | |||||||||||||||||||||||
61 | Alexa's skill to track game time | track for how long players have been playing, time for break etc | 1 | |||||||||||||||||||||||
62 | Alexa's skill to track the game state is helpful | alexa can answer questions about the game state; some participants mention "for some games" only | 8 | |||||||||||||||||||||||
63 | Alexa's skill to track the game state is helpful for some games | helpful for situations where information is public | 1 | |||||||||||||||||||||||
64 | Alexa's background music/BM add fun and communicates achievement, but should be short | sound effects are fun but should be short | 1 | |||||||||||||||||||||||
65 | Alexa's sound should be customizable for repeated plays | ability to turn sound on and off | 1 | |||||||||||||||||||||||
66 | Alexa's wordy instructions not good for novices | Alexa's instructions are wordy, could be difficult for novice players trying to get sense of the game | 2 | |||||||||||||||||||||||
67 | asking human is easier and quicker than Alexa | complex high level questions are better answered by humans in a quick and easy manner | 2 | |||||||||||||||||||||||
68 | asking Qs to Alexa can support independence in social play | participants can ask alexa rather than asking sighted players | 2 | |||||||||||||||||||||||
69 | audio games can replace sighted assistance | audio games replace sighted assistance | 1 | |||||||||||||||||||||||
70 | balancing verbosity in Alexa and brevity of sighted assistance | it is not worth asking Alexa for a series of back and forth long response and interaction vs. shorter response you can get sighted players | 1 | |||||||||||||||||||||||
71 | before vision loss, learning rules not difficult | reading rulebooks before vision loss was not difficult | 1 | |||||||||||||||||||||||
72 | before vision loss, self and others in rule learning: reading | learning the rules through reading, either the player themself or their friends | 3 | |||||||||||||||||||||||
73 | before vision loss, self and others in rule learning: using other technologies | learning the rules through reading and using external sources, either the player themself or their friends | 2 | |||||||||||||||||||||||
74 | best rulebooks is in a doc compatible w/ screenreader | accessible rulebook is the one which is compatible with screen reader | 2 | |||||||||||||||||||||||
75 | cannot use adaptable boardgames | Participants cannot use some adaptable board games for reasons such as not knowing braille or unavailability of such assistive devices | 1 | |||||||||||||||||||||||
76 | cannot use adaptable boardgames: physically inaccessible object | braille at weird angles, small objects, needs fine motor skills | 1 | |||||||||||||||||||||||
77 | challenge as a BLV teacher: limited in moving pieces | not able to see the whole board and not able to move pieces independently | 1 | |||||||||||||||||||||||
78 | challenges with teaching rules are game specific, not blindness | challenges are wrt games, blindness does not limit participants from teaching games | 1 | |||||||||||||||||||||||
79 | challenging to remember everything | challenging to remember rules etc | 1 | |||||||||||||||||||||||
80 | Cognitive load: need to remember a lot of rules | need to memorize a lot of rules | 4 | |||||||||||||||||||||||
81 | comfortable asking Alexa Qs in solo play | comfortable asking ques to alexa when playing solo | 1 | |||||||||||||||||||||||
82 | comfortable asking alexa Qs in solo play: restart game | learn and ask alexa to restart game if needed but only in solo play | 1 | |||||||||||||||||||||||
83 | comfortable to ask Alexa Qs | participants feel comfortable to ask alexa questions | 2 | |||||||||||||||||||||||
84 | Community efforts in creating accessible rulebooks | participants express game developers do not think about accessibility at the start and thus they need to actively collaborate with the community and self-advocate for their needs | 2 | |||||||||||||||||||||||
85 | companionship is met through friends, not through AI | human interaction fulfills the companionship/social aspect | 3 | |||||||||||||||||||||||
86 | did not like Alexa: prefer having summary to go over rules | prefer rule summary for going through things over and over again rather than asking alexa again and again | 1 | |||||||||||||||||||||||
87 | did not like Alexa: rule obtainment depends on person who knows commands | commands | 1 | |||||||||||||||||||||||
88 | did not like Alexa: unfair to those with different memory capacity | capacities | 1 | |||||||||||||||||||||||
89 | digesting Alexa's info involves asking again | If something is confusing, participants would like to go back and get alexa to repeat | 1 | |||||||||||||||||||||||
90 | Do not prefer complex games: too much of hassle | too much information to handle | 1 | |||||||||||||||||||||||
91 | enjoy social aspect of boardgame playing | meeting new people, etc | 1 | |||||||||||||||||||||||
92 | feel achievement by not asking hints from Alexa | winning independently without asking for hints from alexa brings a sense of accomplishment | 1 | |||||||||||||||||||||||
93 | for some games, updating Alexa every time of game state is tedeious | it is tedeious to update a player's detailed game status for complex games | 2 | |||||||||||||||||||||||
94 | Humans provide assistance during social play | asking | 0 | |||||||||||||||||||||||
95 | inaccessible games = need to know the game state | Inaccessible games include some where players need to know the game state to play | 5 | |||||||||||||||||||||||
96 | inaccessible games: hidden information | Games that have secret information (such as cards in your hands) are inaccessible for BLV | 1 | |||||||||||||||||||||||
97 | inaccessible games: no talking | Inaccessible games include some where players cant talk to each other (e.g., online trivia is less inclusive than board games, verbal interaction is more inclusive) | 2 | |||||||||||||||||||||||
98 | ||||||||||||||||||||||||||
99 | ||||||||||||||||||||||||||
100 |