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AbnormalityManagement Tips
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When the work result was Normal, the employee was kissed by Baba Yaga with a normal probability. When the work result was Bad, the employee was kissed by Baba Yaga with a high probability.
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The employee who received Baba Yaga’s kiss forgot everything and when going outside of Containment Unit, but will carry an icicle-like lesion on one part of their body.
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The lesion will spread to other people the Employee will interact with. Let's make sure to excise away the body part that is affected before the day is over.
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When those with a high Fortitude worked with the Abnormality, there's a chance of negotiating with it to take away all of the lesions at once. The higher the Fortitude, the higher the chance.
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When those with the lesion are not excised within a certain time frame, Qlipoth count decreases at random time.
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NameBaba YagaAbnormality Work Favor
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CodeF-05-10-18InstinctInsight
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LevelTETH-05Very LowCommon
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Attack TypeLowCommon
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WhiteBluntCommonHigh
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EGO NameRime ShankCommonHigh
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CommonHigh
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AttachmentRepression
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CommonVery Low
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CommonVery Low
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CommonVery Low
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CommonVery Low
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HighVery Low
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Escape DataQlipoth CountFighting Tips
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ImmuneWeak2Baba Yaga’s subordinates' weapons turn into an icy version of their original weapon. Their weapon technique and mastery remain the same except the attack’s weight is stronger and heavier now
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WhitePaleWhen Qlipoth Count reaches 0, everyone infected with the lesion will mutate into Baba Yaga's subordinates. Suppression must be done quickly. The outbreak can happen in multiple locations
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PierceBluntWhen the Outbreak isn't Suppressed within a certain time frame, Baba Yaga's leg(s) will appear at the place where an oubreak happen, crushes everyone underneath, and take away all of the subordinates it has as feed for itself
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EGO GEAR
Rime Shank
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Ego GiftEgo SuitEgo Weapon
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HeadSuit TypeMace
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HP +6, SP +6White White
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BluntBlunt
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AbnormalityManagement Tips
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When an employee uses the factory, they will experience an increase in all their stats. The stats will increase greater the longer the machine is used.
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Be sure to stop the machine only when it displays “YES”. If it is stopped while on “NO”, all the stats will drop as much as they were due to increase. The increased stats will return to normal the next day. Caution: When an employee who used the machine for 5 times or more in a single day they will turn into The Cyborg
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When the factory display "YES", it will result in a Good work result and Qlipoth Count lowered with a High probability. When the factory display "NO", it will result in a Bad work result and Qlipoth Count lowered with a Low probability. When the factory display random letters, it will result in a Normal work result and Qlipoth Count is lowered with a Normal probability.
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While it doesn’t count as breaching abnormality, when the Qlipoth Count reaches 0, all of the Employees modified by the factory will be lured to get modified into The Cyborg by the factory.
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NameHave You Become StrongAbnormality Work Favor
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CodeT-04-10-06InstinctInsight
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LevelHEVery HighHigh
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Attack TypeVery HighHigh
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BlackBluntHighHigh
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EGO NameScrewloose WallopHighCommon
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HighCommon
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AttachmentRepression
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LowLow
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LowLow
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LowLow
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Very LowCommon
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Very LowCommon
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Escape DataQlipoth CountFighting Tips
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ImmuneWeak3Employees who’ve gained more than 200 points in their stats, used the factory 5 times or more, or was lured to the factory during Qlipoth Count 0 and reached the Factory will corrode into Have You Become Strong's Cyborgs.
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BlackWhiteThere are three version of Cyborgs (T-04-10-06-A) that can appear, “Become Strong? Genuinely?”, “Grown Powerful! For Realsies?”, and the strongest one, “You Want To Get Beaten? Hurtily?”. Suppressing all of the Cyborgs will count as Suppression work done
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BluntPierceEmployees that were lured into the Factory can still be stopped by attacking them with White damage to suppress and snap them back from the allurement. Employees that has been turned into The Cyborgs are unsalvageable
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EGO GEAR
Screwloose Wallop
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Ego GiftEgo SuitEgo Weapon
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BackArmor TypeGlove
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Atk +6BlackBlack
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Def +6BluntBlunt
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HP -5%
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MSpd +10%
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AbnormalityManagement Tips
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Employees with Temperance Level 2 or lower should not work with Pink Shoes, as inside The Red Shoes’s Containment Unit, <name> went insane. Pink Shoes remember their previous owner
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When the work result was Normal, the Qliphoth Counter lowered with a normal probability.
When the work result was Bad, the Qliphoth Counter lowered with a high probability.
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When the Qliphoth Counter became 0, a low-Temperance employee <name> entered the Containment Unit in a trance. This phenomenon has been dubbed “Allurement”.
After continuously attempting to select and converse with <name>, who was allured, they seemingly returned to normal.
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The smaller an Employee's Temperance, the higher chance they are tempted to wear it
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