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1 | Weavers & Wyverns Character Sheet | ||||||||||||||||||||||||
2 | column | Name | Class | column | Ability Scores | colon | Appearance | ||||||||||||||||||
3 | Heith | Scholar of the World | Skirmish Pool | Proficiency Pool | Theme: Kether One | ||||||||||||||||||||
4 | An older man Heith looks incredibly frail and somewhat foppish an appearance he does nothing to diswade as he creaks about leaning heavily on his staff and squinting at far away images. However despite his looks he has spent much time and magic on ensuring he is in peak performance and that his age will not slow him down, so while he will lag behind proficient fighters his age does not hinder him. His voluminous robes and dozens of pockets tucked away to allow him quick access to reagents or even snacks and his ever-trusty pipe. In addition, he also can be seen with his trusty moth complained named Hei floating around him and often alighting on either his hat or his pipe. | ||||||||||||||||||||||||
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6 | 3d6 | 6d6 | |||||||||||||||||||||||
7 | Locomotion Pool | Intrigue Pool | |||||||||||||||||||||||
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10 | 3d6(-4) | 4d6 | |||||||||||||||||||||||
11 | Resources | Personality | |||||||||||||||||||||||
12 | Health Points | 4/3 | Alignment: Neutral Evil | ||||||||||||||||||||||
13 | Heith cares only for one thing knowledge and while he will be polite and seeks a peaceful manner of acquiring what he wants if he is rebuffed then he is willing to go to great lengths in order to discover and learn more. This is only heightened the more rare or esoteric the lore as he descends to near-manic delight and frenzy as he seeks the new knowledge | ||||||||||||||||||||||||
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15 | Focus Pool | 4/6 | |||||||||||||||||||||||
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18 | Fate Pennies | 1/3 | |||||||||||||||||||||||
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20 | Talents & Specializations | Backstory | |||||||||||||||||||||||
21 | Title: The Ever Brilliant Sage | ||||||||||||||||||||||||
22 | Forever Learning | 1-A | 5-S | Born on the date of the Solar Equainx Heith arrived in the world with a faint spark in his eyes and hands that grasped everything around him. As he grew up that Light behind his eyes grew further as he eagerly devoured every scrap of information and knowledge in front of him easily being labeled a genius. growing further into full adulthood his parents saw him off understanding that while they may not want to see him go he was much too big for their small farming village. For years he bounced from village to village and town from town learning more and more until one point he was ambushed by bandits and nearly slain. Tapping into that inner Light he burned them to ash and at that point realized that a whole new field of knowledge had opened up to him. As more and more years passed and Heith aged further he knew that he likely didn't have long for the world so he made his journey to Woodside to seek more knowledge and maybe a method to ensure he lived longer | |||||||||||||||||||||
23 | Heith is a Scholar in the true sense of the word, he is always learning and seeks to learn all that he can. While his mortal flesh may be failing him in his old age that means little to his mind as he seeks to learn forevermore. Gain +2d6 to rolls toward learning and discovering things | ||||||||||||||||||||||||
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27 | An Everburning Mind | 1-B | |||||||||||||||||||||||
28 | Heith's mind is like the sun combusting in a brilliant reaction that propels itself ever onward. With an injection of mana, this only improves further as his eyes glow and he makes leaps of logic that would never occur to others as his head creaks with his inner knowledge. Gain +2d6 toward Proficiency rolls when spending at least 1 Focus | ||||||||||||||||||||||||
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32 | 2 | ||||||||||||||||||||||||
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37 | 3 | Inventory | |||||||||||||||||||||||
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39 | Traveller's Pack | 0/20 | Large Reagents | 17/20 | |||||||||||||||||||||
40 | Inventory Space +15, -4 to Locomction | Used to craft magical items, 1/1 Uses, 2 Weight | |||||||||||||||||||||||
41 | Hard Tack and Water | 4/20 | Large Weaponry | 20/20 | |||||||||||||||||||||
42 | 4 | Large Supplies, 1 Day of Rations 6/6 Uses | +6d6 to Skirmish pool,1/1 Uses, 4 Weight | ||||||||||||||||||||||
43 | Bottled Light | 6/20 | |||||||||||||||||||||||
44 | Medium Weaponry, +3d6 to Skirmish pool, 1/1 Uses | ||||||||||||||||||||||||
45 | Medium Armament | 8/20 | |||||||||||||||||||||||
46 | +2 to Skirmish Defense, 3/3 Uses, 2 Weight | ||||||||||||||||||||||||
47 | 5 | Bag of Coin | 9/20 | ||||||||||||||||||||||
48 | Small Fortune Buy 5 Value of items, 1/1 Uses | ||||||||||||||||||||||||
49 | Medium Reagents | 11/20 | |||||||||||||||||||||||
50 | Used to craft magical items, 1/1 Uses, 2 Weight | ||||||||||||||||||||||||
51 | Medium Materials | 13/20 | Bonsai Staff of Nature | ||||||||||||||||||||||
52 | Used to craft mundane items, 1/1 Uses, 2 Weight | Deal +2 Damage to creatures that oppose nature, gain +2d6 when using nature related magic |