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Company/ManufacturerProductPath/BankProgramNotesExamplesDemo
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Welcome to the NEWER VGM Sound Sources spreadsheet! This spreadsheet aims to document the sources of sounds used in various video game soundtracks. You can check out more resources down below.
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We only ask that you do not claim this information as your own. This information is freely available for anyone to share and discuss:
For crediting, this documentation is managed by the VGM Resources community and the various communities related to it.
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Finder's Treasure Chest
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Everything you'll need for video game and video game music research. If you are an editor, scroll down to find some guidelines and rules on how to edit the spreadsheet!
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Community VGM Sources / Spreadsheets
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G-Boy's VGM Instrument SourcesG-Boy's Video Game Instrument SourcesCreated by G-Boy
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VGM Instrument Source EncyclopediaAceKombat's VGM Instrument Source documentationCreated by AceKombat
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E3Kay's VGM Sources SheetE3Kay's VGM instrument sources sheetCreated by E3Kay (OKayDoKay)
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The Rare Sample ProjectSamples used in Rareware games (very outdated)Created by Tony Grayson
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Pikmin Sample OriginsSamples used in Pikmin gamesCreated by Waffles "Waf"
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Odyssey Audio SpreadsheetSounds & Patches used in the original Bungie games (Halo, Myth, Oni, Septerra Core, Marathon)Created by Speedy, Neo Te Aika, Booey, meowsandstuff & AtlyxMusic
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Rhythm Game Sample SourcesSamples used in beatmania, Dance Dance Revolution, Pump It Up, and other rhythm gamesCreated by Kabulent
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Fangame VGM Findings SheetSounds used in original VGM used in FangamesCreated by Nuclear
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Silent Hill Findings SpreadsheetSounds used in the Silent Hill seriesCreated by SynaMax
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Metroid Prime Synth Patch ListPatches used in the Metroid Prime seriesCreated by SynaMax
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Super Mario Sound Sources (Detailed)Detailed Super Mario sound sources for all main series titles with individual track listings.Created by Makoto & Tori. Maintained by lunarbunten and others
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Pokémon Sound Sources (Detailed)More detailed version of the sound sources used in Pokémon, with specific track listings. (WIP)Created by Mudstep, recordreader, Kurausukun, Tori, and VGM Resources
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SPLATOON Sample SpreadsheetSamples used in the Splatoon series.Created by Natah_DN
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The Toby Fox Sample SheetSamples used in VGM and other pieces by Toby FoxMaintained by Jamangar & ashy
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Undertale + Deltarune 3-4 Sample SpreadsheetSamples used in VGM and other pieces by Toby FoxCreated by storm
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Touhou + Fanmade Works Sound SourcesSounds used in the Touhou series and Touhou FangamesCreated by rowwuk, Makoto, Kale Hakaido, Kaioshi K, EikiShiki
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HOYO-MiX Sound SourcesSounds used in games made by miHoYo/HoYoverseCreated by rowwuk, headshotsniper
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Persona Sound ResourceSound sources for the Persona series.Created by Arctic
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SoundTeMP Sound Sources & Information CompendiumSounds used in VGM by the SoundTeMP team and the respective studios of its members Created by Thelostrune
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Mega Man Series SourcesInstruments and sound effects used in Mega Man gamesCreated by Jack Walker
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Mega Man 7 sample sourcesSamples used in Mega Man 7Created by HaruMKT & MelonadeM
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ShadowMan 1999 SamplesSamples used in ShadowManCreated by gilamasan
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Rayman 2 OST Samples and InstrumentsSamples and instruments used in Rayman 2Created by Robin & Lorenzo
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Middens/Gingiva/WTCTRK sourcesSources of sounds used in the Middens seriesCreated by nictophobiia
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Final Fantasy Sound Sources (Detailed)More detailed version of the sound sources used in Final Fantasy, with specific track listings. (WIP)Created by Mudstep, OKayDoKay. Maintained by Mudstep, Aged String, and others. Current direction heavily influenced by Mudstep's Pokémon Sheet.
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Laura Shigihara Sample ListSounds used in the game Plants vs. ZombiesCreated by DeathZman
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Sonic CD Past SheetSamples used in Sonic CD's PCM sequenced audio tracksCreated by CollisionChaosRadio
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Smash Bros. & Other SheetMore detailed version of the sound sources used in the Super Smash Bros. seriesCreated by a person who wishes to remain anonymous
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SNES SDK Sources SheetSources of sounds from the SNES SDKCreated by OKayDoKay, CollisionChaosRadio, and MilonLuxy
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Mother Series Sample SheetSamples used in the MOTHER / EarthBound games.Created by TheJosh347
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THE TOUR DE PIZZA SOUND SHEETSamples used in Pizza Tower and WoonMaintained by daypeecone, Hopeful Spread, bruj, and modik
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Chiptune Brony's VGM SourcesInstruments used in video games, Pachinko machines, audiobooks, etc. (WIP)Created by ChiptuneBrony
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Homestuck & Misc Toby Fox Sound SourcesSound sources for Homestuck and various other Toby Fox thingsCreated by Pascal van den Bos
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The Legend of Zelda Sample SheetSamples used in the Legend of Zelda series (WIP)Created by Camac
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Mario Kart Series Sound SourcesA more detailed version of the sound sources used in the Mario Kart series. (WIP)Created by Colou & ArieJuice
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PSIFox's Shoot 'em up Sound SourcesInstruments and Samples used In Shmups & Bullet Hell Games (WIP)Created by PSIFox
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The Q Entertainment/Enhance Sound Sources Instruments and Samples used In Q Entertainment/Enhance Games (WIP)Created by PSIFox & C-Monkey
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Distance Sample SheetSamples, Instruments and DAWs used in the indie game Distance specifically.Created by Lumiflag
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Hironobu Yahata Sample SheetSamples used in games that Hironobu Yahata worked on (originally only Mario Party DS) (WIP)Created by stin
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Wii-Series Games Sound SourcesA detailed breakdown of all the sounds used in Wii-Series Games (originally only Wii Play) (WIP)Created by stin
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Pseudoregalia Sound SourcesInstruments and (not yet found) samples used in songs from Pseudoregalia (WIP)Created by ChiptuneBrony
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Daytona USA Sound SourcesMany findings across SEGA's Daytona USA Series.Created by Tob_ii
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Masafumi Takada Sample ListSounds used by Masafumi Takada, known for his work on the Danganronpa series.Created by MegaStrike
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Pokémon Spinoff Sound SourcesA detailed version of the sound sources used in Pokémon Spinoffs (Genius Sonority, PMD, etc.) (WIP)Created by Aged String & Pankus
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Super Smash Bros. Brawl Sound SourcesA detailed version of the sound sources used in Super Smash Bros. BrawlCreated by ashy
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A Hat in Time Sound SourcesA detailed version of the sound sources used in A Hat in TimeCreated by Salutanis Orkonus
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Kirby Sound SourcesA detailed version of the sound sources used in the Kirby series (WIP)Created by ashy
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Click here to join the VGM & Other Instrument Sources Discord server!
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Other Community Music & Sound Resources / Spreadsheets
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Video Game Composer Gear (Dead Link, use Composer Equipment tab)List of VGM composer equipmentCreated by Yourname942
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Wanted Sample CDsList of sample CDs not accessible on the internetCreated by GaragebandPoke
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NEWEST TV & Misc. Sound SourcesA fork of the "NEWER VGM Sound Sources" sheet's defunct TV & Misc. tabCreated by VGM Resources; Maintained by crissxcr0ss
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Sound Portal - Media Music & SFX SourcesSources of sounds and SFX used in Movies, TV, Commercials, Webseries, (flash) browser games etc.Created by Dumperghost/Mr. Miles
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Sample Library Info & Release DatesList of sample CDs/packs with release datesCreated by Dumperghost/Mr. Miles---> Adapted from a spreadsheet by GaragebandPoke
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Datafile and other CD Sample OriginsListing origins of samples in librariesCreated by Kabulent; Maintained by Garx
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SOUNDS Insight Spreadsheet (abandoned, use Sound Portal for film/TV)Sources of Sound Effects used in Video Games, Movies/TV etc.Created by IrisRose
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Patteh's Spreadsheet of Snuff[OLD] IrisRose's Video Game/Movies/TV etc. Instrument and Sound Effects SourcesCreated by IrisRose
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Crypton Sample LibrariesList of sample libraries sold by the Japanese music distributor Crypton with datesCreated by SynaMax
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Komplete Version Comparisons 2.0Comparsions of the different versions of Native Instrument's Komplete bundleCreated by UltimateOutsider; Updated by gNNY
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Roland SC-8850 to SCVA DifferencesComparisons between Roland SOUND Canvas SC-8850 and the Roland SC-VA VST pluginCreated by skx; Maintained by Infomaniac95
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Altered States - Missing SamplesComparisons between Zero-G's Altered States compilation & original releases/rereleasesCreated by Kabulent
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Soundfont Instrument SourcesInstrument sources used for various popular soundfonts. (SGM, THFont, etc) (WIP)Created by bunten
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gm.dls Instrument Sources SpreadsheetInstrument sources used in gm.dls, Microsoft's General MIDI synthesizerCreated by michael02022/michael64
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Kirby's Dream Soundfont SourcesInstrument sources used in the Kirby's Dream soundfontCreated by Pinci
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The Reason Behind LogicList of sources for Apple's DAWs (Logic and Garageband), as well as their Jam Pack add-ons (WIP)Created by Vin
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Korg AI2 Samples ComparisonComparisons between the different versions of Korg AI2 synthesizer samples.Created by Milon Luxy
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Every Credit Profile MapDocument detailing all known VGM composer creditsCreated by Tater-Tot Tunes
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Roland Highest Quality Sources SheetList of the highest possible quality sources for various Roland productsCreated by OKayDoKay
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1985-1992 Synthesizer Release YearsList of synthesizers and other sampling sources released from 1985 to 1992Created by CollisionChaosRadio
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MOBILE Sound SourcesSources of sounds used on phones (ringtones, alarms, sound banks, startup sounds, etc)Created by wackypack; Maintained by ROMphonix team
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Anime Sound SourcesSources of sounds used in various Anime (WIP)Created by Pascal van den Bos
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every path everList of every single patch/path on various synths/sample libraries (WIP)Created by stin
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Spreadsheet Editor Rules
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1. Only list confirmed sources.Entries should be verified beyond reasonable doubt, preferably with a demo. If you must add an incomplete entry, or keep a note of something that hasn't been found yet, create and add it to a "Stuff to Find" section below the game. If it is unused, denote it as such.
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2. List games in order of release date.
Each game in a section should be ordered by the time it first released in any region unless otherwise stated. Different game versions that have separate soundtracks (for example, a prototype or remaster OST) can have a separate listing made for it if needed.
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3. Do not reinterpret patch names.Write patch/preset names exactly how they are displayed on the product or patch list in question. Do not abbreviate*, expand, reorder, or attempt to clarify the patch name in any way. Use the notes section if you must append any clarifications.
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4. Keep track names consistent.We understand that sometimes soundtrack titles are not especially clear or even occasionally flat out do not exist, but please try to keep every listed instance the same. It can get confusing when one track is given three different names in a single section.*
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5. List all sounds used.Every unique sound should have an entry: see the note* for more details.
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6. List things alphanumerically.Straightforward: entries should be listed from 0-9, A-Z in that order, starting from the leftmost column going to the right. Note that this does not apply to the examples column or the stuff-to-find section.
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7. List all sound examples.Preferably, list all instances of a sound being used in the game. For a sound used in too many tracks to count, put "Used throughout the soundtrack, such as in []" and try to fill in only the most distinct instances of that sound.
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8. Please list composers.In the Video Games tab, please list the names of the composers of a game in the "Notes" column of the title, if such information is available. This is a work in progress.
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9. Handle disputes correctly.Place a comment on the sheet if you are challenging a find (particularly those without audio demonstrations), and put important developments in the comment thread. Do not delete or erase the entry or move it to "stuff to find" until the dispute is resolved.
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