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The Ideal Opening with 5 Chi pooled by means of Expel Harm'ing
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Seconds-2-1012345678910111213141516171819202122
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Chi5553204111333333333333
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Potion + Xuen
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Zen Sphere
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Flying Serpent Kick
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Tiger Palm
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Tiger Power
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Rising Sun Kick
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Rising Sun Kick Healing Debuff
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Rising Sun Kick Damage Debuff
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Blackout Kick
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Chi Brew 2x
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Tigereye Brew
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Tigereye Brew Buff
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Fists of Fury
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Jab*
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Serenity
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Tigereye Brew Stacks Minimum000001511111122334455
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Tigereye Brew Stacks Maximum000002102222224466881010
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Posible Procs & On Use Trinket uptimes
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20s On Hit Trinket
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10s On Hit Trinket
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20s On Use Trinket
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15s On Use Trinket
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10s On Use Trinket
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Tiger Strikes
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Mark of the Frostwolf
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Notes:
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I did not include the Blood Elf's racial
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A few things to mention here. 1st Xuen is off the GCD so you can use that at the same time as Flying Serpent Kick.
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This timeline isn't exact, but I believe it will give you a good idea of what could happen the 1st few seconds of a fight
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After 18s into the fight it really depends on if Jab gave you a CB:BOK proc or not. As you can see, in the spreadsheet I went for not.
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With all the buffs and BL/Hero ive decided to make FoF 3s. Plus with Tigereye Brew not being on the GCD, it makes the duration & timing of FoF on this spreadsheet a bit more flexible.
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Decided to put Blackout Kick & Chi Brew in the same column, since CB isn't on the GCD.
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I did not take Flying Serpent Kick Travel time into account.
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Since Zen Sphere uses a GCD I find it best to use it with your 1st Potion and Xuen. Yes, there will be a gap untill you are able to keep it constantly on 2 targets.
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I've put Rising Sun Kick before Tiger Palm to follow the rule of putting high damage dealing abilities WITH a cooldown, ON cooldown as soon as possible.
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* At 8s Jab may cause a Combo Breaker proc.In which case when it is for Blackout kick, it will be used & Serenity will move up 1s. Since Combo Breaker procs are rare at the start of a fight, I have not included them on the timeline.
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Created: 12 Dec 2014
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The more consistent & not so ideal opening with Expel Harm on Pull Timer
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Seconds-2-1012345678910111213141516171819202122
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Chi2221313552222222222222
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Potion
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Zen Sphere
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Flying Serpent Kick + Xuen
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Tiger Palm
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Tiger Power
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Rising Sun Kick
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Rising Sun Kick Healing Debuff
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Rising Sun Kick Damage Debuff
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Blackout Kick
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Chi Brew 2x
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Tigereye Brew
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Tigereye Brew Buff
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Fists of Fury
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Jab**
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Serenity
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Tigereye Brew Stacks Minimum0000000151111122334455
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Tigereye Brew Stacks Maximum0000000210222224466881010
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Posible Procs & On Use Trinket uptimes
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20s On Hit Trinket
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10s On Hit Trinket
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20s On Use Trinket
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15s On Use Trinket
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10s On Use Trinket
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Tiger Strikes
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Mark of the Frostwolf
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** you can choose to use Expel Harm here instead, if it is off cooldown, to make the opening a bit more consistent. If you do Expel Harm on a 10s Pull Timer, it will be unlikely you have it off cooldown. Unless the timing in the Spreadsheet is off.
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This opening is more to not over complicate things too much, and have it make a bit more sense for newer players. While sticking a bit more to the priorities from our priority based rotation.
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