ABCDEFGHIJKLMNOPQRSTUVWX
1
UPDATED FOR SEASON 3Why did I make this and why is it here still?Cammy Setplay
2
I originally created this document for myself to help me learn Divekick spacing. Then, I wanted a quick reference for certain scenarios, and I also wanted a place to keep my cashouts. It became much bigger than I intended and grew legs with labbing, drills, and now OKI.Thankfully, the GOAT that is ShinLad has made a video on Cammy's setplay. You can click the link below and it will take you straight to it. If you're new to Cammy then this is the sauce you're after. Any questions on it then you can reach out to the Community in the CammyCord that will be able to help.
3
What is in this document?Cammy Has Setplay Now (SF6 Guide)
4
The goal of this document is to help you hit the ground running with Cammy and provide answers to common situations and scenarios without the bloat.The above unfortunately has lost a lot of it's spice now. Capcom changed it so the cancel window is 2 frames later now which has lowered the advantage of her Hooligan play. It's a lot harder to overhead now and it can never be drive reversal safe. The slide is now only +2 instead of 3 which means she can no longer Link into Arrow, SA1, or SA3. She can still Heavy DP though, even midscreen.
5
6
A big thanks to everyone in the Cammy Discord who has contributed tech that has helped make this document. Huge shout-out to Shinlad, who continues to create clear and concise YouTube videos, and to James2088 for his Cammy combo videos.Never fear though, we have new setplay! It's not as easy to route into as stHP > HK, but the oppurtunities arise often. I'm going to cover both setups one by one and the options that follow. All of these will be followed up with Charged Hooligan and they work midscreen or corner.
7
Shinlad - youtube.com/@ShinLadFGC
8
James2088 - youtube.com/@james2088SetupOverhead oB/oHFastfallSafejumpGrabGrab Follow UpsDivekickDrive Rev Safe
9
bMP > HK, DR stLK xx L Knuckle-2 / +8-1Whiff crLK, jHKYesL Arrow, SA3YesYes
10
Cammy DiscordContact MeM Arrow
11
https://discord.gg/UCfgFhwXVyDiscord - notzbHK, L Knuckle-2 / +8-1Whiff crLK, jHKYesL Arrow, SA3YesYes
12
Cammy WikiTwitter - @CptnNotzM Arrow
13
Street Fighter 6/Cammy - SuperCombo WikiCFN - n0tz
14
Here's the big question...How do we route into these? bMP can be done from stLP, a divekick, a jump in, even DRC routes but this would mean you've now spent 4 bars and I personally don't think that's good business with how important Drive is in this game. Is it worth it in this route? Absolutely. It's auto-timed for the overhead, but manually timed for the grab so you'll need to practice this.

Moving onto bHK, this is a little more complicated when jump ins are involved because you need to confirm your opponent is standing. If it's after a fireball then it's easy but other situations may be harder. There's no easy way to solve this without spending meter and if you're not sure then you can just go for the bMP route.
Routing into this from a DRC though is simple. DRC crHP, bHK. The reason for the crHP here is to force stand. This route followed up with L Knuckle is 1856 damage, whereas her most damage midscreen combo from crMK DRC is 2101 so you're not giving up a great deal for a mix.
Another simple way to route into this is counter-hit crHP, or punish counter crHP. I'm not going to cover all the damage options here, but I personally think we're giving up a lot of damage when from a PC we only need to spend 1 bar to get 3100 damage.
15
Check the tabs!The Hooligan Primer - by dudeglove
16
1 - Start your Cammy journey hereHooligans And You: A Primer by dudeglove
17
2 - All of your Common Combos that you need and want to knowA huge thank you to dudeglove! You play Cammy for the love of footsies, Dudeglove plays Cammy for the love of Hooligan. They've written a primer on her Hooligan and it is excellent! Thank you for putting this together man.
18
3 - More Situational Combos when you want to kill or cashout
19
4 - Divekick spacing and how to achieve it using normals
20
5 - Must Know Okizeme
21
6 - Detailed Okizeme
22
7 - Counter-Hit and Punish Counter conversions
23
8 - 2 Minutes Drills to keep you sharp!
24
9 - Cheat Sheet for all of her dirty tech and who it works on
25
10 - Lab Setups to practice her common situations
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100