ABCDEFGHIJK
1
Fantasy strike frame data
MoveStartupActiveRecoveryHitstun
Blockstun
Hit Adv.
Block Adv.
Counter Hit
Notes
2
AllThrow3416N/AN/AN/AN/AN/AThrow (Universal)
3
4
GraveA8881917429Can cancel into B or C on hit or block
5
fA127252220-9-11-3Can cancel into B or C on hit or block
6
bA14527KD20KD-11KDCan cancel into B or C on hit or block
7
B12 [20]P392019PPPCan be held for any number of frames between 12 and 20, becomes [B] at full charge
8
[B]20P39
28/KD (close)
19PPPPoint blank fireball on block -11, on hit -4. With wind powerup, pb fireball goes to -4 on block
9
B (j.C)10P39
22/KD (close)
22PPP
10
C28734KD20KD-20KDFrames 1 - 29 invincible
11
j.A592201912 [19]11[19]16 [26]
12
j.B918
15 (4 Ground)
KD19KD1KDVaries from -2 to +2 on block
13
j.B (j.C)82(4)1810KD20KD1KDFirst hit causes ground bounce, can follow up with super. If only the lightning is blocked, around -12
14
j.C3219N/AN/AN/AN/AN/ACauses forward wind for 6 seconds
15
j.bC11125N/AN/AN/AN/AN/ACauses backward wind for 6 seconds
16
S6 (2+4)2(0)2535KD20KD-39KDFrames 1 - 33 invincible, 2 damage cinematic on first 2 active frames, 1 damage after
17
j. S02131KDN/AKDN/AN/ACounters hits, 2 damage
18
Super meter charges 11 s, wind meter charges 13 s
19
20
21
JainaA1061420181-16Can cancel into B or C on hit or block
22
fA101314KD19KD-7KDPuts Jaina airborne, can cancel into j.B or j.C on hit or block (j.B cannot be held if used in this way)
23
bA125222422-4-24
24
B14P301917PPPCan be held for any number of frames from 13-116, 13-51 for level 1, 52-87 for level 2, 88-116 for level 3.
25
[B] (2)52P39KD20KDPKDPoint blank level 1 fireball -6 on hit, -8 on block. Level 2 arrow -5 on block Point Blank
26
[B] (3)89P33KDN/AKDKDKDUnblockable
27
C163 (0) 1228KD20KD-22KDFrames 1 - 31 invincible, costs 1 life, free when lifebar is at 1
28
j.A8172222012 [22]10 [20]16 [28]
29
j.B1 [27]P53 [32]2220PPPCan hold until f27, reduces recovery by amount held
30
j.C14P342220PPP6f landing recovery
31
S
20 (0+20)
2 (2) 2 (2) etc for about 20 frames
46KD19KD-34KDFrames 1 - 44 invincible, 2 damage cinematic on hit
32
j.S
27 (0+27)
P32019PPPLaunches 3 projectiles at different trajectories
33
Super meter charges 12 s.
34
35
36
GeigerA1071319180-15Can cancel into B or C on hit or block
37
fA106202220-3-53Instant win
38
bA2776222010816
39
B10P261918PPPCosts gear meter
40
[B]40P101918PPPCosts gear meter
41
C94 (1) 935KD22KD-23KDCosts gear meter. Frames 1- 14 invincible
42
j.A7922019131218
43
j.B42N/A2N/AN/AN/AN/AN/AFrames 1 - 42 invincible, can perform air actions after. 2f of landing recovery
44
j.C161422219151219 [26]Costs gear meter
45
S1 (0+1)N/A7N/AN/AN/AN/AN/AInvincible during startup and while teleporting
46
j.S
14 (0+14)
P49KD22KDPKD4 hit projectile, only last hit damages
47
Super meter charges 18 s, gear meter charges 46f without pushing forward
48
49
50
SetsukiA55131313-4-40Can cancel into A[2] (combos on CH), can cancel into B, C, or S on hit or block
51
A[2]55131918106Can cancel into B, C, or S on hit or block
52
fA104221918-6-70Can cancel into B, C, or S on hit or block
53
bA1413820190-15
54
B(First Hit)
147262215-20-27-14Has no pushbox, frames 6-14 and 22-42 invincible, Cancels into B kick or B throw
55
B7824KD19KD-12KDInvincible f3-12
56
[B]17332KDN/AKDN/AKDCommand Grab
57
C35N/AN/AN/AN/AN/AN/AN/AFirst 13f invincible to projectiles. Can cancel into [C], C.A, C.B, C.C, or C.S. Cancelling into C gives 12f proj invinicbility, [C] gives 11
58
[C]191126KDN/AN/AN/AN/ASpecial throw, cannot grab jumping opponents
59
C.A2716222207412
60
C.B32P241110PPP
61
C.bB32P211110PPP
62
C.C208221918-9-10-3
63
C.S124516N/AN/AN/AN/AN/ACounters strikes and projectiles, puts Setsuki in invisible state for 5s or until she is hit, can choose landing side by holding back or forward
64
j.A720422209713
65
j.bA720422209713
66
j.B20P231110PPP
67
j.bB20P231110PPP
68
j.C820222019-21-22-16Can cancel into j.A, j.B, or j.bC, and can be followed up in the air with any aerial move after active frames end, a second j.C loses this property
69
S7 (0+7)1028KD19KD-18KDFrames 8 - 25 invincible
70
j.S04516N/AN/AN/AN/AN/A
Counters strikes and tiles, puts Setsuki in invisible state for 5s or until she is hit. After a successful counter, setsuki may hold back or forward to appear on that side of the opponent
71
Super meter charges 11s
72
73
74
ValerieA64131111-5-5-2Can cancel into A[2]; can cancel into B[3], fB[3], bB[3], or C on hit or block only
75
A[2]84131919338Can cancel into B[3], fB[3], bB[3], or C on hit or block only
76
fA78142018-1-34
77
bA184(4)51222206462 damage, 1 for each hit, throw invincible frame 7-26
78
B810111918-1-25Can cancel into B[2]; can cancel into C; can significantly affect distance by pressing b or f
79
B[2]99161918-5-60Can cancel into B[3], fB[3], bB[3]; can cancel into C; can significantly affect distance by pressing b or f
80
B[3]1842934261-610
81
fB[3]1843033200-139Has no pushbox and travels very far, so usually causes a crossup
82
bB[3]0N/A26N/AN/AN/AN/AN/A0
83
C233(1)6(6)51018134-14Frames 1 - 26 projectile invincible
84
j.A12922019121115Can cancel into j.A[2]
85
j.A[2]12922019151420
86
j.B26542220141220Has no pushbox
87
j.C84271492-37
88
S
11 (0+11)
P27KD22KD-15KDFrames 1 - 13 and f38-57 invincible. Orb destroys projectiles while active
89
j.S
11 (0+11)
P19KD5KDPKDFrames 1-12 invincible
90
Super meter charges 14s
91
92
93
RookA8818KD28KD3KD
94
fA75(7)141939227-1072 damage, 1 for each hit
95
bA205152220319Clashes with projectiles, can cancel into B or bA.C on block or hit
96
bA.C121430KDN/AKDN/AKDFollowup command grab to bA, combos on hit. 1 hit of armor frame 1-19
97
B38516KD17KD-4KD1 hit of armor frames 1-54
98
C121430KDN/AKDN/AKDThrow invincible frame 1-26, 1 hit of super armor frames 2-23, deals 2 damage. After a successful C grab, rook is +15
99
nj.A121252220171523
100
j.A62622220191725