A | B | C | D | E | F | G | H | I | J | K | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Fantasy strike frame data | Move | Startup | Active | Recovery | Hitstun | Blockstun | Hit Adv. | Block Adv. | Counter Hit | Notes |
2 | All | Throw | 3 | 4 | 16 | N/A | N/A | N/A | N/A | N/A | Throw (Universal) |
3 | |||||||||||
4 | Grave | A | 8 | 8 | 8 | 19 | 17 | 4 | 2 | 9 | Can cancel into B or C on hit or block |
5 | fA | 12 | 7 | 25 | 22 | 20 | -9 | -11 | -3 | Can cancel into B or C on hit or block | |
6 | bA | 14 | 5 | 27 | KD | 20 | KD | -11 | KD | Can cancel into B or C on hit or block | |
7 | B | 12 [20] | P | 39 | 20 | 19 | P | P | P | Can be held for any number of frames between 12 and 20, becomes [B] at full charge | |
8 | [B] | 20 | P | 39 | 28/KD (close) | 19 | P | P | P | Point blank fireball on block -11, on hit -4. With wind powerup, pb fireball goes to -4 on block | |
9 | B (j.C) | 10 | P | 39 | 22/KD (close) | 22 | P | P | P | ||
10 | C | 28 | 7 | 34 | KD | 20 | KD | -20 | KD | Frames 1 - 29 invincible | |
11 | j.A | 5 | 9 | 2 | 20 | 19 | 12 [19] | 11[19] | 16 [26] | ||
12 | j.B | 9 | 18 | 15 (4 Ground) | KD | 19 | KD | 1 | KD | Varies from -2 to +2 on block | |
13 | j.B (j.C) | 8 | 2(4)18 | 10 | KD | 20 | KD | 1 | KD | First hit causes ground bounce, can follow up with super. If only the lightning is blocked, around -12 | |
14 | j.C | 32 | 1 | 9 | N/A | N/A | N/A | N/A | N/A | Causes forward wind for 6 seconds | |
15 | j.bC | 11 | 1 | 25 | N/A | N/A | N/A | N/A | N/A | Causes backward wind for 6 seconds | |
16 | S | 6 (2+4) | 2(0)25 | 35 | KD | 20 | KD | -39 | KD | Frames 1 - 33 invincible, 2 damage cinematic on first 2 active frames, 1 damage after | |
17 | j. S | 0 | 21 | 31 | KD | N/A | KD | N/A | N/A | Counters hits, 2 damage | |
18 | Super meter charges 11 s, wind meter charges 13 s | ||||||||||
19 | |||||||||||
20 | |||||||||||
21 | Jaina | A | 10 | 6 | 14 | 20 | 18 | 1 | -1 | 6 | Can cancel into B or C on hit or block |
22 | fA | 10 | 13 | 14 | KD | 19 | KD | -7 | KD | Puts Jaina airborne, can cancel into j.B or j.C on hit or block (j.B cannot be held if used in this way) | |
23 | bA | 12 | 5 | 22 | 24 | 22 | -4 | -2 | 4 | ||
24 | B | 14 | P | 30 | 19 | 17 | P | P | P | Can be held for any number of frames from 13-116, 13-51 for level 1, 52-87 for level 2, 88-116 for level 3. | |
25 | [B] (2) | 52 | P | 39 | KD | 20 | KD | P | KD | Point blank level 1 fireball -6 on hit, -8 on block. Level 2 arrow -5 on block Point Blank | |
26 | [B] (3) | 89 | P | 33 | KD | N/A | KD | KD | KD | Unblockable | |
27 | C | 16 | 3 (0) 12 | 28 | KD | 20 | KD | -22 | KD | Frames 1 - 31 invincible, costs 1 life, free when lifebar is at 1 | |
28 | j.A | 8 | 17 | 2 | 22 | 20 | 12 [22] | 10 [20] | 16 [28] | ||
29 | j.B | 1 [27] | P | 53 [32] | 22 | 20 | P | P | P | Can hold until f27, reduces recovery by amount held | |
30 | j.C | 14 | P | 34 | 22 | 20 | P | P | P | 6f landing recovery | |
31 | S | 20 (0+20) | 2 (2) 2 (2) etc for about 20 frames | 46 | KD | 19 | KD | -34 | KD | Frames 1 - 44 invincible, 2 damage cinematic on hit | |
32 | j.S | 27 (0+27) | P | 3 | 20 | 19 | P | P | P | Launches 3 projectiles at different trajectories | |
33 | Super meter charges 12 s. | ||||||||||
34 | |||||||||||
35 | |||||||||||
36 | Geiger | A | 10 | 7 | 13 | 19 | 18 | 0 | -1 | 5 | Can cancel into B or C on hit or block |
37 | fA | 10 | 6 | 20 | 22 | 20 | -3 | -5 | 3 | Instant win | |
38 | bA | 27 | 7 | 6 | 22 | 20 | 10 | 8 | 16 | ||
39 | B | 10 | P | 26 | 19 | 18 | P | P | P | Costs gear meter | |
40 | [B] | 40 | P | 10 | 19 | 18 | P | P | P | Costs gear meter | |
41 | C | 9 | 4 (1) 9 | 35 | KD | 22 | KD | -23 | KD | Costs gear meter. Frames 1- 14 invincible | |
42 | j.A | 7 | 9 | 2 | 20 | 19 | 13 | 12 | 18 | ||
43 | j.B | 42 | N/A | 2 | N/A | N/A | N/A | N/A | N/A | Frames 1 - 42 invincible, can perform air actions after. 2f of landing recovery | |
44 | j.C | 16 | 14 | 2 | 22 | 19 | 15 | 12 | 19 [26] | Costs gear meter | |
45 | S | 1 (0+1) | N/A | 7 | N/A | N/A | N/A | N/A | N/A | Invincible during startup and while teleporting | |
46 | j.S | 14 (0+14) | P | 49 | KD | 22 | KD | P | KD | 4 hit projectile, only last hit damages | |
47 | Super meter charges 18 s, gear meter charges 46f without pushing forward | ||||||||||
48 | |||||||||||
49 | |||||||||||
50 | Setsuki | A | 5 | 5 | 13 | 13 | 13 | -4 | -4 | 0 | Can cancel into A[2] (combos on CH), can cancel into B, C, or S on hit or block |
51 | A[2] | 5 | 5 | 13 | 19 | 18 | 1 | 0 | 6 | Can cancel into B, C, or S on hit or block | |
52 | fA | 10 | 4 | 22 | 19 | 18 | -6 | -7 | 0 | Can cancel into B, C, or S on hit or block | |
53 | bA | 14 | 13 | 8 | 20 | 19 | 0 | -1 | 5 | ||
54 | B(First Hit) | 14 | 7 | 26 | 22 | 15 | -20 | -27 | -14 | Has no pushbox, frames 6-14 and 22-42 invincible, Cancels into B kick or B throw | |
55 | B | 7 | 8 | 24 | KD | 19 | KD | -12 | KD | Invincible f3-12 | |
56 | [B] | 17 | 3 | 32 | KD | N/A | KD | N/A | KD | Command Grab | |
57 | C | 35 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | First 13f invincible to projectiles. Can cancel into [C], C.A, C.B, C.C, or C.S. Cancelling into C gives 12f proj invinicbility, [C] gives 11 | |
58 | [C] | 19 | 11 | 26 | KD | N/A | N/A | N/A | N/A | Special throw, cannot grab jumping opponents | |
59 | C.A | 27 | 16 | 2 | 22 | 20 | 7 | 4 | 12 | ||
60 | C.B | 32 | P | 24 | 11 | 10 | P | P | P | ||
61 | C.bB | 32 | P | 21 | 11 | 10 | P | P | P | ||
62 | C.C | 20 | 8 | 22 | 19 | 18 | -9 | -10 | -3 | ||
63 | C.S | 12 | 45 | 16 | N/A | N/A | N/A | N/A | N/A | Counters strikes and projectiles, puts Setsuki in invisible state for 5s or until she is hit, can choose landing side by holding back or forward | |
64 | j.A | 7 | 20 | 4 | 22 | 20 | 9 | 7 | 13 | ||
65 | j.bA | 7 | 20 | 4 | 22 | 20 | 9 | 7 | 13 | ||
66 | j.B | 20 | P | 23 | 11 | 10 | P | P | P | ||
67 | j.bB | 20 | P | 23 | 11 | 10 | P | P | P | ||
68 | j.C | 8 | 20 | 22 | 20 | 19 | -21 | -22 | -16 | Can cancel into j.A, j.B, or j.bC, and can be followed up in the air with any aerial move after active frames end, a second j.C loses this property | |
69 | S | 7 (0+7) | 10 | 28 | KD | 19 | KD | -18 | KD | Frames 8 - 25 invincible | |
70 | j.S | 0 | 45 | 16 | N/A | N/A | N/A | N/A | N/A | Counters strikes and tiles, puts Setsuki in invisible state for 5s or until she is hit. After a successful counter, setsuki may hold back or forward to appear on that side of the opponent | |
71 | Super meter charges 11s | ||||||||||
72 | |||||||||||
73 | |||||||||||
74 | Valerie | A | 6 | 4 | 13 | 11 | 11 | -5 | -5 | -2 | Can cancel into A[2]; can cancel into B[3], fB[3], bB[3], or C on hit or block only |
75 | A[2] | 8 | 4 | 13 | 19 | 19 | 3 | 3 | 8 | Can cancel into B[3], fB[3], bB[3], or C on hit or block only | |
76 | fA | 7 | 8 | 14 | 20 | 18 | -1 | -3 | 4 | ||
77 | bA | 18 | 4(4)5 | 12 | 22 | 20 | 6 | 4 | 6 | 2 damage, 1 for each hit, throw invincible frame 7-26 | |
78 | B | 8 | 10 | 11 | 19 | 18 | -1 | -2 | 5 | Can cancel into B[2]; can cancel into C; can significantly affect distance by pressing b or f | |
79 | B[2] | 9 | 9 | 16 | 19 | 18 | -5 | -6 | 0 | Can cancel into B[3], fB[3], bB[3]; can cancel into C; can significantly affect distance by pressing b or f | |
80 | B[3] | 18 | 4 | 29 | 34 | 26 | 1 | -6 | 10 | ||
81 | fB[3] | 18 | 4 | 30 | 33 | 20 | 0 | -13 | 9 | Has no pushbox and travels very far, so usually causes a crossup | |
82 | bB[3] | 0 | N/A | 26 | N/A | N/A | N/A | N/A | N/A | 0 | |
83 | C | 23 | 3(1)6(6)5 | 10 | 18 | 13 | 4 | -1 | 4 | Frames 1 - 26 projectile invincible | |
84 | j.A | 12 | 9 | 2 | 20 | 19 | 12 | 11 | 15 | Can cancel into j.A[2] | |
85 | j.A[2] | 12 | 9 | 2 | 20 | 19 | 15 | 14 | 20 | ||
86 | j.B | 26 | 5 | 4 | 22 | 20 | 14 | 12 | 20 | Has no pushbox | |
87 | j.C | 8 | 42 | 7 | 14 | 9 | 2 | -3 | 7 | ||
88 | S | 11 (0+11) | P | 27 | KD | 22 | KD | -15 | KD | Frames 1 - 13 and f38-57 invincible. Orb destroys projectiles while active | |
89 | j.S | 11 (0+11) | P | 19 | KD | 5 | KD | P | KD | Frames 1-12 invincible | |
90 | Super meter charges 14s | ||||||||||
91 | |||||||||||
92 | |||||||||||
93 | Rook | A | 8 | 8 | 18 | KD | 28 | KD | 3 | KD | |
94 | fA | 7 | 5(7)14 | 19 | 39 | 22 | 7 | -10 | 7 | 2 damage, 1 for each hit | |
95 | bA | 20 | 5 | 15 | 22 | 20 | 3 | 1 | 9 | Clashes with projectiles, can cancel into B or bA.C on block or hit | |
96 | bA.C | 12 | 14 | 30 | KD | N/A | KD | N/A | KD | Followup command grab to bA, combos on hit. 1 hit of armor frame 1-19 | |
97 | B | 38 | 5 | 16 | KD | 17 | KD | -4 | KD | 1 hit of armor frames 1-54 | |
98 | C | 12 | 14 | 30 | KD | N/A | KD | N/A | KD | Throw invincible frame 1-26, 1 hit of super armor frames 2-23, deals 2 damage. After a successful C grab, rook is +15 | |
99 | nj.A | 12 | 12 | 5 | 22 | 20 | 17 | 15 | 23 | ||
100 | j.A | 6 | 26 | 2 | 22 | 20 | 19 | 17 | 25 |