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Credits and Sources
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Assembly of this spreadsheet by Cirrus Aeltir (Cirrus#8078 on Discord).
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The contributors to the PSO2 JP Swiki for various testing and calculations.
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Raxya_escal (find via Twitter) for their work testing Phantom, Etoile and Luster.
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Tutorial
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To use the filters or open grouped columns- save a copy of the spreadsheet for yourself. :)
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Note: The Individual Multiplier column and the Universal Multiplier cell (found to the top right of each sheet) will multiply potency by their input numbers. For the former, only the matching potency for that row will be multiplied, for the latter all potencies on the sheet will. Be careful if using a class multi with a sheet such as Aero or Bow, as certain class skills may already have their own dedicated columns for certain skills or effects.
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Just as with the Swiki, DO NOT MAKE COMPARISONS ACROSS WEAPON CLASSES OR PETS. Each sheet is self-contained and the ratings displayed therein are a product only of motion multipliers and any additional displayed factors. They DO NOT factor in the various other elements of damage calculation that also differ wildly from weapon to weapon.
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So, for example, please don't talk to people about how Techniques suck and Pets rule. Classes that use Techniques have much higher multipliers for them built into their own class skills, and pet motions are more potent to compensate for the lack of Perfect Attacks. So let's apply the rule properly. Every weapon is viable if played cleverly.
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The bars displayed representing DPS and PP efficiency are scaled according to the median value of each matching numerical column, multiplied by 2. This allows finer details to remain visible, while clearly displaying the bigger numbers at the same time.
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What a terrible idea that was. New system: the number at the top of each column (in the header between parentheses) now controls the bar maximums.
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I'll get to expanding this soon... Hopefully.
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Update Forecast
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All- AoE columnFigure a more calculated method than "Uhhhh, that's about a 2."
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All- AttributesEnter attribute details (Guard points, super armour etc.) for all the things.
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VulcanNormal attack potencies, PP and frames.
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LusterOngoing page construction.
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Just Elementless Style to go.
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Fill in remaining details (PP usage/regen).
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Fix the default sequencing on Zandi Style.
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EtoilePP efficiency for non-PA motions.
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Info- TutorialPut together an explanation of how to actually use this thing.
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HerbieNormal Attack potency and PP.
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TechniquesFix Zero Ramegid frame count formula.
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Etoile and PhantomUpdate motion names to reflect Global translations.
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EtoileFix motion names.
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PartisanRing counter PA details.
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Data barsFinish putting 'em in!
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PP efficiency barsUpdate bars to change to light blue for PP regaining motions.
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DPS/PP efficiency formulasChange to go blank instead of reporting error codes.
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Combo BuilderFinish individual page data entries, finish assembling the builder itself.
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Add a second table for comparisons, plus comparison results section.
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Correct frame entry for Techniques
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VariousFix the weirdly misaligned alternating row colours.
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