ABCDEFGHIJKLMNOPQRSTUVWXYZAAAB
1
CR lvlNameActive ComponentNotesSymptoms(Roleplay)
real/fantasy
AKAPrice-1/3cost
FortDC-Target #
Price-3/4cost
2
POISONS
3
2ArsenicArsenic mineral crystal(Pure)headache, confusion, drowsiness, diarheareal120gp-396sp13 - 30.46+
4
3Belladonna
extract of berries of from Atropa Belladona(perrenial herbaceous plant)
can cure Lycanthropy delirium, hallucinationsrealDeadly Nightshade100gp-330sp14 - 23.57+
5
1Black Adder Venomvenom of Vipera berus - Adder snakeVipernausea, vomiting, lightheadedness, unconsciousnessreal120gp-400sp11 - 36.36+
6
11Black Lotus Extractjuices of black Nelumbo nuciferaExotic Flowerhallucinations, strong deliriumfantasy20 - 1687.5+
4500gp-33750sp
7
1Bloodroot
flower of Sanguinaria canadensis(perrenial herbaceous flowering plant)
home remedy skin tumorcorrosive, burns tissue, skin disfigurementfantasyBloodwart, Redroot100gp-330sp12 - 27.5+
8
3Blue Winnisconcentrated extract of Mandragora (herbaceous plant) - Winnis root nausea, vomiting, diarhea, unconsciousnessfantasyMandrake120gp-400sp14 - 28.57+
9
8Burnt Othur Fumeslarvae of Emporia melanobsis/parasite found inside fruit of Othur TreeHeated Othur Pasteswelling of throat or tongue, shortness of breath, stidorfantasyBouncing Bean Tree18 - 875+
2100gp-15750sp
10
8Dark Reaver Powderdried Nematoceran Diptera dust, Midge's found on a ghoul foragerMidge = Fly
itchiness/creepers, Salmonella induced stomach cramps
fantasy800gp-2640sp18 - 146.66+
11
11Deathblade
flatworm Treatoda(phylum Platyhelminthes)a parasite found in molluscs
sometimes vertebrates
draws blood towards recent wound, increases blood loss
fantasymudane =1800gp-5940sp20 - 297+
12
19Dragon Bileliver secretions of a Raradae family - Great dragonmuscle atrophy and crampingfantasymagic =26 - 432.69+
1500gp-11250sp
13
2Drow Poisonvenom sac of cave dwelling Stygofauna, dakhree fish(binches)"Ghost Fish"convulsions, siezures, unconsciousnessfantasy75gp-248sp13 - 19.07+
14
8Great Wasp Venomvenom sac of Vespan simillama family - Giant waspMandaratoxinswelling, stiffness, extreme = skin hemorrage, necrosisfantasy210gp-693sp18 - 38.5+
15
2Greenblood Oilpressed Byronia alba(herbaceous perrenial vine) - Rogue vineconcocted by Dwarvesdry heaves, vomitingfantasyWhite Barony/wild hop100gp-330sp13 - 25.38+
16
2Green Prismatic Poisonpulverized Green Preismatic Gem mineral crystal(Pure)blindnessfantasy ??
17
8Hemlockflower of Conium maculatum (herbaceous flowering plant)muscular paralysis, suffocationfantasyDevil's Bread/Devil's Porridge2500gp-8250sp18 - 458.33+
18
3Id Mossplant derivitive of the genus Sphagnum moss from peat bogdimished strength of mind, temporary comatose statefantasy125gp-413sp14 - 29.5+
19
4Insanity Mistextract of Ephedra plant juices, secretion from adrenal gland of humanmedullaneurocognitive deficiency, confusion, driven to madnessfantasyJoint Pine/Joint Fir1500gp-495sp15 - 33+
20
10Kings Sleep
Hyocyamus niger of the family Solanaceae(herbaceous flowering plant)
Stinking Nightshadehallucinations, sensation of flight, sleep of drunkednessfantasyhenbane, hebenon
5000gp-16500sp
19 - 868.42+
21
7Large Scorpion Venomglandular sac of Buthidae family - Large Scorpioneyes show hemoragemuscle cramping, acute impairment of organ systemsfantasy200gp-660sp17 - 38.82+
22
7Lich DustAcified remains of a Lich, family phylactery - amulet or charmSalmonellalike eating spoiled meat only more intense, longlastingfantasy17 - 176.47+400gp-3000sp
23
6Malyass Root Pasteroot of any plant in the Bromeliaceae familydried, crushed, boiled?muscle cramping and paralysisfantasyPineapple250gp-825sp16 - 51.56+
24
3Medium Spider Venomvenom gland of Theridiidae family - Medium SpiderSphingomyelinase Dmuscle atrophy and crampingfantasy150gp-495sp14 -35.35+
25
11Nightmare Vaporbreastmilk of an animal abberrrationdiminishes strength of mind, feelings of terror or dreadfantasy20 -675+
1800gp-13500sp
26
2Nitharit
powdered nitharit moss of the Spirogyra genus found in/near graveyard
pool of waterskin ulcers and lesions, difficulty breathing, dizzinessfantasywater silk, mermaid's tresses650gp-2145sp13 - 175+
27
4Oil of Taggitsteeped sap of Nerium oleander - Taggit rootexcess salivation, pale & cold extremities, tremorsfantasy15gp-50sp19 - 2.63+
28
16Purple Worm Poison
venom sac from the stinger of a Microchaetus rappi- Giant Purple Worm
irony- worth the effortacute muscle atrophy and crampingfantasy24 - 22+700p-525sp
29
6Sassone Leaf Residue
leaf of any plant of the polygonaceae family (herbaceus perennial plant)
Cryptid, corrosivenephrotoxin, kidney painfantasy300gp-990sp16 - 61.87+
30
7Shadow Essencesecretion form the skin of the goblin-like creature called a LocklingGravelockdrains vitality, numbing coldfantasy17 - 110.29+250gp-1875sp
31
1Small Centipede Poisonvenom gland of Chilopoda of the subphylum Myriapoda - Centipede
rash, throat & tongue swelling, stiffness, lightheadedness
fantasy90gp-297sp11 - 27+
32
1Striped Toadstoolspore from a mushroom of the Dikarya phylum - Mushroomhigher fungi
hallucinations, confusion, excitability, excessive salivation
fantasyDeathcap180gp-594sp11 + 54+
33
14Tears of Deathextract of any vine of the Menispermaceae familyAsphyxiation
weakness of muscles, paralysis of various body systems
fantasyCurare
6500gp-21450sp
22 - 975+
34
6Ternav Rootpressed root of any tree of the Taxus genus - Tenav Treehallucinations, tingling extremitiesfantasyYou Tree400gp-1320sp16 - 82.5+
35
4Ungol DustAlalized Ungol crystalshallucination, confusion, turns victim into a dullardfantasy15 - 500+1000gp-7500sp
36
6Wolfbaneflower of Ranunculaceae family (herbaceous flowering plant)Aconitum
burning, numbness of mouth & face that spreads to limbs
realMonkshood500gp-1650sp16 - 103.12+
37
7Wyvern Poisonvenom sac of a Sapiendae stinger - Wyvernmuscle atrophy & cramping that lead to paralysis & deathfantasy17 - 1323.52+
3000gp-22500sp
38
39
ALCHEMICAL REMEDIES
NotesEffect
real/fantasy
AKAPrice-1/3cost
FortDC-Target #
40
Alchemical Greaseoil rendered from the fat of a ursus americanus - Black Bear"bear hug"bolters resistance to being grappledfantasy5gp-165sp15 - 11+
41
Alchemist's Kindnesscrystaline powder of the mineral Halite - resembling saltelimitates the effects of a hangoverfantasy1gp-33sp20 - 1.65+
42
Antiplague
fermented liquid(w/Aspergillus oryzae)of plant from Glycine Willd genus
foul tasting milky tonic bolsters resistance agains diseasefantasy50gp-1650sp25 - 66+
43
AntitoxinBoiled intestine of any member of the ungulate clave to form catalystmust be tailor made?counteracts specific toxinreal50gp-1650sp25 - 66+
44
Bladeguardresin containing the mineral Manganese(negative charge)oxidation stateprevents corrosion/melting of metal(weapon)fantasy40gp-132sp15 - 8.8+
45
BloodblockClay mineral Kaolinite, pink derivitive gooey pinkish slurryDC15
dose gives +5alchemical bonus to Heal, ends bleed effect
realKaolin25gp-825sp25 - 33+
46
Fire Ward Gelcrytiline powder of the mineral gypsum or alummix with vinegarflame retardantfantasy150gp-495sp25 - 19.8+
47
Frost Ward Gelfermentation byproduct(alcohol) using Chloroform as solventseaweed and fungifreeze retardentfantasy150gp-495sp25 - 19.8+
48
Meditation Tea
any plant of the lamiaceae family(herbaceus rhizomatus perrenial plant)
use pepper mint hybridclarifies thoughts, counteracts mind-affecting effectsreal30gp-99sp20 - 4.95+
49
Padzhardirived from liquid Similimum to form catalystantidoterevitalizes consitutionfantasy80gp-264sp25 - 10.56+
50
Peaceflower Syrupflowers of a plant called Trannarom, near treantsgentle sleepsleepaidfantasynearly inaccesable
51
Smelling Saltsdistilled stag horn shavings or mineral Sal ammoniac - rare saltregains consciousnessrealspirits of hartshorn25gp-825sp25 - 33+
52
Soothe Syrupdried Ballota nigre plant (pernnial herb)blue liquidresist the effects of nausearealblack horehound25gp-825sp15 - 55+
53
Soul Stimulantelixir containing the oxide mineral Chalcedony - Black Onyxmixed with Alise
counteracts energy-draining effects of vampires, weights
fantasy300gp-990sp30 - 33+
54
Troll Oilviscous Agar extracted from Rhodophyta - Red algae foul tastingstabalize vital signs to prevent deathfantasy50gp165sp30 - 5.5+
55
Twitch Tonicsyrup made from extract of Gymnema sylvestre (herb) - Miracle Fruituse the leafwards against sleep, paralysis and staggered conditionfantasy45gp-149sp25 - 5.96+
56
Vermin Repellentvile smeling white paste
attracts scent sensitive creatures
fantasy5gp-17sp20 - .85+
57
Wismuth Salixhopper crystals of chemical element Bismuth(prismatic)pink, chalkycounteracts nausea, indigesstion and diarrhearealtectum argenti30gp-99sp20 - 4.95+
58
59
ALCHEMICAL AGENTS
60
Alkali FlaskSebum from the acid mantle scrapings of the Greruor
splash10 ft, X2oozes/acid
caustic liquid that reacts with an oozes natural acids. fantasyFrog Demon15gp - 495sp20 - 33+
61
Alchemical SolventHydration of minerals nickel, palladium & ruthenium/distilation acetone
1d4+1rds(tanglefoot bag, spiderwebbing)
eats through adhesives(tar, tree sap, glue)real20gp - 660sp20 - 33+
62
Casting PlasterCalcium Salt(calcium from limestone fortified with gypsum[alabaster]) +water to paste/1 hr dry
cast of footprints, repairs(if applied to cloth wrapping)splint
real
63
64
65
66
67
68
CORE CRAFTING RULES
69
All crafts require artisan's tools to give the best chance of success. If improvised tools are used, the check is made with a –2 penalty.
70
On the other hand, masterwork artisan's tools provide a +2 circumstance bonus on the check.
71
72
To determine how much time and money it takes to make an item, follow these steps.
73
1. Find the item's price in silver pieces (1 gp = 10 sp).
74
2. Find the item's DC from Table: Craft Skills.
75
3. Pay 1/3 of the item's price for the raw material cost.
76
4. Make an appropriate Craft check representing one week's worth of work. If the check succeeds, multiply your check result by the DC. If the result × the DC equals the price of the item in sp, then you have completed the item.
77
(If the result × the DC equals double or triple the price of the item in silver pieces, then you've completed the task in one-half or one-third of the time. Other multiples of the DC reduce the time in the same manner.)
78
If the result × the DC doesn't equal the price, then it represents the progress you've made this week. Record the result and make a new Craft check for the next week.
79
Each week, you make more progress until your total reaches the price of the item in silver pieces.
80
81
If you fail a check by 4 or less, you make no progress this week. If you fail by 5 or more, you ruin half the raw materials and have to pay half the original raw material cost again.
82
83
Progress by the Day: You can make checks by the day instead of by the week. In this case your progress (check result × DC) should be divided by the number of days in a week.
84
85
MAGIC ITEM CREATION POLICY
86
The Wold follows standard Pathfinder item creation rules. We also have a couple house rules and a couple item creation feats. The house rules are:
87
88

1) Magic supplies needed to create magic items are always three-quarters (75 percent) of the base price in gold pieces, NOT half the base price as listed in the Core Rules Book.
89
Only items also available for sale in the Woldian Catacombs Store may be crafted.
90
2) A character with crafting feats may give magic items to other player characters, but must pay all crafting costs personally and accept no payment for them from any other PC.
91
The item still officially belongs to the crafter, until used or returned, and counts against the crafter’s wealth. Crafted items may be sold to NPCs or to the Catacombs for 50% of book price.
92
3) All crafted items must be labelled as such on the PC’s character sheet with their crafted cost. The character sheet must list any crafted items that have been loaned to other PCs.
93
The PC’s total wealth must be totalled and documented. Note that their value counts against the crafter’s WBL. (Example documentation on a PC sheet: “Crafted Long Sword +1 (2,315gp base price * 75% = 1,736.25 gp).”
94
4) Any players who successfully research new Woldian items in the BGC are allowed to name their items after their characters and will also receive a 10 percent commission on future sales,
95
even if they do not have any item creation feats. The commission goes to the character, not the player, and after the character retires, they receive no further commissions.
96
Also see the Catacombs Rules page. A note with the player’s name appears at the bottom of the Woldipedia listing. For example: Bill's Pants o' Plenty.
97
98
Look into Peaceflower Syrup and any other craftable items that may have been made by PC's that can be added to this list
99
http://www.d20pfsrd.com/equipment---final/goods-and-services/herbs-oils-other-substances
100
http://taking10.blogspot.ca/2014/08/the-best-alchemical-items-for-your.html