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1 | name | starting_zone | color | spec | type | subtype | cost | target_icon | tech_level | ATK | HP | rules_text_1 | rules_text_2 | rules_text_3 | flavor_text | pedantry | sha1 | |||||||||
2 | Martial Mastery | codex | White | Discipline | Spell | 1 | FALSE | Discard a card, draw two cards, then look at the opponent's hand. | e097ab8ed0affad2bdca9375b709172b33382f8c | |||||||||||||||||
3 | Versatile Style | codex | White | Discipline | Spell | 2 | TRUE | Choose one of the following: Destroy an upgrade. Disable a unit or hero with flying. Repair 2 damage from a building. Your Discipline hero is a detector this turn. | Debuff? | 690fa6ac1da1ecea27f989bacb858deb94be5894 | ||||||||||||||||
4 | Reversal | codex | White | Discipline | Spell | Debuff | 3 | TRUE | Deal 3 damage to a patroller, then disable it. (Exhaust it and it doesn't ready during its next ready step. Sideline it if it was patrolling.) | fe310abc0755080260c5262e0d6c53ac9067c99e | ||||||||||||||||
5 | True Power of Storms | codex | White | Discipline | Ultimate Spell | 3 | TRUE | Reveal and discard two other cards that cost ③. | If you do, deal 10 damage to a unit, hero, or building. | 0eda7b8c61a782b4a9767a4c185e6409baa917c1 | ||||||||||||||||
6 | Rambasa Twin | codex | White | Discipline | Unit | Tiger Monk | 4 | FALSE | 1 | 3 | 2 | Arrives: You may put a Rambasa Twin from your codex into play. | The first time a Rambasa Twin dies each turn, return him to his owner's codex. | df160aa3d3181aa809adeb6e9a74058fe1fc86b4 | ||||||||||||
7 | Sparring Partner | codex | White | Discipline | Unit | Monk | 1 | TRUE | 1 | 2 | 2 | ⤵ → Put a +1/+1 rune on a friendly unit or hero that doesn't have a +1/+1 rune. | ② → Ready Sparring Partner, but he can't attack this turn (he can only spar). | 6fe0f15ea21e4fe627abfb334ffe0f62b0a979f8 | ||||||||||||
8 | Young Lightning Dragon | codex | White | Discipline | Unit | Dragon | 3 | FALSE | 2 | 3 | 3 | Flying (Can fly over ground patrollers. Ground forces without anti-air can't attack this or deal combat damage to it when attacked.) | ① → Gets +1 ATK this turn. Thrice-per-turn. | 9ed0c471d8f5b35c5588927f2d31fb442708a72c | ||||||||||||
9 | Focus Master | codex | White | Discipline | Unit | Monk Mystic | 3 | FALSE | 2 | 4 | 3 | Arrives: Put three focus runes on this. | Whenever a friendly unit or hero would take exactly lethal damage, remove a focus rune to prevent 1 damage. | 4cf9c462ccb5d65cb27896b4989f2dff1545a315 | ||||||||||||
10 | Vigor Adept | codex | White | Discipline | Unit | Monk | 4 | FALSE | 2 | 5 | 5 | Frenzy 1 (Gets +1 ATK on your turn.) | Readiness (Doesn't exhaust to attack, but can only attack once per turn.) | 3be6908c30b47aad86f7f19df1d19c49a093a03e | ||||||||||||
11 | Mind-Parry Monk | codex | White | Discipline | Unit | Monk Mystic | 5 | FALSE | 2 | 5 | 4 | Opponents can't ◎ your units or heroes with spells or abilities. | 02d4a3f27dbe2b1263118bd77da2e5b6561a3912 | |||||||||||||
12 | Training Grounds | codex | White | Discipline | Building | 1 | FALSE | 2 | 4 | Your heroes get +1 ATK. | ⤵ → Level up a hero to max level. | 0f4bdbe93aea77989fb0aec9e05f3385759b7350 | ||||||||||||||
13 | Hero's Monument | codex | White | Discipline | Legendary Building | Monument | 5 | FALSE | 3 | 6 | Untargetable | Arrives: Summon an 8/8 legendary white Ghost token named "Daigo Stormborne." He's indestructible, untargetable, and unstoppable, but can't patrol. Trash him when this leaves play. | Your heroes get +1/+1. | 35a8a3fc26e1ac6607f577869f99925e51403a03 | ||||||||||||
14 | Hidden Ninja | codex | White | Ninjutsu | Spell | Buff | 2 | TRUE | Up to two of your units and/or heroes with 4 ATK or less have stealth this turn. (Can sneak past patrollers if that opponent has no detector.) | If either is a Ninja or Ninjutsu hero, draw a card. | 514431835011179cb45992c3a232e68f49d9b15e | |||||||||||||||
15 | Speed of the Fox | codex | White | Ninjutsu | Spell | Buff | 2 | TRUE | Your Ninjutsu hero gets haste, readiness, armor piercing, and +1 ATK this turn. | 447a9d3f0dba0c81a5adadf8a81521bc3f99100c | ||||||||||||||||
16 | Shuriken Hail | codex | White | Ninjutsu | Spell | 1 | FALSE | Deal 1 damage to each patroller. | 1f055a703ba3a7cc3452cc1aae906d3517bbc8c3 | |||||||||||||||||
17 | Fox's Den Students | codex | White | Ninjutsu | Ultimate Spell | Summon | 4 | FALSE | Summon four 1/1 white Ninja tokens. This turn, your Ninja units have haste and stealth. | 5af6e8498feaa3e1789d0186bd118eaa84518280 | ||||||||||||||||
18 | Inverse Power Ninja | codex | White | Ninjutsu | Unit | Ninja | 3 | FALSE | 1 | 6 | 6 | Gets -1/-1 for each other unit or hero you have. | 4075cc011538daac6ddf26f63b6da39faecabdfe | |||||||||||||
19 | Fuzz Cuddles | codex | White | Ninjutsu | Unit | Cute Animal | 2 | FALSE | 1 | 2 | 3 | Healing 2 (During your upkeep, heal 2 damage from all friendly units and heroes.) | 180c3b56fa893fd314913c383f2ed9afe5fb1666 | |||||||||||||
20 | Flying Fox | codex | White | Ninjutsu | Unit | Ninja Contraption | 2 | FALSE | 2 | 3 | 1 | Flying (Can fly over ground patrollers. Ground forces without anti-air can't attack this or deal combat damage to it when attacked.) | f1997d428440c5f117cddb7b9dc4d997cfb25e3c | |||||||||||||
21 | Glorious Ninja | codex | White | Ninjutsu | Unit | Ninja | 5 | FALSE | 2 | 4 | 3 | Haste | Swift Strike (Deals its combat damage before units and heroes without swift strike.) | d4cfd4d58090f780fef46013d3cdfc898d434e2c | ||||||||||||
22 | Porcupine | codex | White | Ninjutsu | Unit | Cute Animal | 3 | FALSE | 2 | 2 | 6 | Deathtouch (Combat damage this deals to units or heroes, even to their armor, kills them.) | 86255c56b9ca48b4b8211f83686662777e4f2a55 | |||||||||||||
23 | Masked Raccoon | codex | White | Ninjutsu | Unit | Cute Animal Ninja | 4 | FALSE | 2 | 3 | 4 | Unstoppable by units if you have another Ninja. | Unattackable by units if you have another Cute Animal. | 92770dac411589f4a529f4ed084365ce826452b0 | ||||||||||||
24 | Fox's Den School | codex | White | Ninjutsu | Legendary Building | 4 | TRUE | 2 | 4 | Invisible | Your Ninjas and Cute Animals are invisible. | ②, ⤵ → One of your units becomes a Ninja (in addition to its other types.) | ef504f5b45cf2584e1da83740bebb32d340bab19 | |||||||||||||
25 | Jade Fox, Den's Headmistress | codex | White | Ninjutsu | Legendary Unit | Ninja | 8 | FALSE | 3 | 4 | 6 | Arrives: Summon four 1/1 white Ninja tokens. | Your Ninjas have flying and swift strike. | 28ea617808dbf4874eb2cfaa43340966b8e87237 | ||||||||||||
26 | Bird's Nest | codex | White | Strength | Ongoing Spell | Summon | 2 | FALSE | Channeling (Stays in play. Sacrifice it when you lose your Strength hero.) | Summon two 1/1 white Bird tokens with flying (limit: 2). | Upkeep: Re-summon lost birds (limit: 2). | f1564abe0f46c23b8b75010e13ba46634fa6cd3f | ||||||||||||||
27 | Entangling Vines | codex | White | Strength | Ongoing Spell | Debuff | 3 | TRUE | Attach to a patrolling unit. | Sideline the unit. It can't attack or patrol. | 5b3f52aa0ceaeecf291f4e901e1aaafc20a997cf | |||||||||||||||
28 | Thunderclap | codex | White | Strength | Spell | Debuff | 2 | TRUE | Sideline up to three units without flying that cost ② or less. (Move them out of the patrol zone.) | a5b10a4699d7ad0405b0e26e741b0fb4e05558dd | ||||||||||||||||
29 | Earthquake | codex | White | Strength | Ultimate Spell | 5 | FALSE | Deal 4 damage to all an opponent's damaged buildings. | Deal 1 damage to all their undamaged buildings. | 046bb473c4510712664bc0f88c54a2d25160eb39 | ||||||||||||||||
30 | Mythmaking | codex | White | Strength | Legendary Upgrade | 2 | FALSE | 1 | Your legendary units get +2/+2 and your legendary buildings get +2 HP. | Opponents' legendary units get -1/-1. | 3599c54363e033a54d02165a065c147dfd2b909c | |||||||||||||||
31 | Ardra's Boulder | codex | White | Strength | Legendary Unit | Rock | 2 | FALSE | 1 | 0 | 6 | 205838421ba3d0eb803a458fd7149a73beb43a29 | ||||||||||||||
32 | Doubling Barbarbarian | codex | White | Strength | Unit | Warrior | 3 | FALSE | 2 | 3 | 5 | Overpower (Excess combat damage this would deal to a patroller hits something else this could attack.) | Whenever he would gain ATK, HP, or armor, he gains double that much instead. | c4a84b88ff3953be49a8152dae9382022cdaf575 | ||||||||||||
33 | Whitestar Grappler | codex | White | Strength | Unit | Warrior | 3 | TRUE | 2 | 3 | 5 | ⤵ → Deal 4 damage to a unit. If it's still alive, it deals its ATK to Whitestar Grappler. Sideline it if it was patrolling. | 558c537a22d8de823cc44ff13fd0dcc570844f0c | |||||||||||||
34 | Colossus | codex | White | Strength | Unit | Golem | 6 | FALSE | 2 | 6 | 7 | Unstoppable when attacking a base. | a43cc1126803b1130f8a22672864971a5e86692b | |||||||||||||
35 | Jefferson DeGrey, Ghostly Diplomat | codex | White | Strength | Legendary Unit | Barrister | 3 | FALSE | 2 | 4 | 3 | Arrives: Destroy all tokens. | 0999e1a559f6db1d0f0e1217d79d76435cdc1cb6 | |||||||||||||
36 | Morningstar Pass | codex | White | Strength | Legendary Building | 4 | FALSE | 2 | 4 | Prevent all damage that would be dealt to your other buildings. | Opponents must pay ① each time they would attack Morningstar Pass. | 38c0d82bdb4dd570aa78e4d78f78d51aaf94aa2f | ||||||||||||||
37 | Oathkeeper of Kor Mountain | codex | White | Strength | Legendary Unit | Warrior | 7 | FALSE | 3 | 7 | 8 | Arrives: Choose an oath: "I won't play cards from my hand besides workers" or "I will skip my draw/discard phase." You can't break that oath while Oathkeeper is in play. | Swift strike, resist 2 | ② → Sideline all patrolling units. | 9526d799b761b70c9bed991cf883ef53e09ecfdf | |||||||||||
38 | Worker x4 | worker | White | Worker | Novice | FALSE | db897541a8b77736f0a78873a534791605bc17d0 | |||||||||||||||||||
39 | Worker x5 | worker | White | Worker | Novice | FALSE | 0708179812a76199447e84f3532f494bf32ce8d4 | |||||||||||||||||||
40 | Smoker | deck | White | Unit | Ninja | 1 | FALSE | 0 | 1 | 1 | Stealth (Can sneak past patrollers if that opponent has no detector.) | When Smoker is ◎ by a spell or ability, return him to his owner's hand. | e16fb6c8db2d8af5e06d44deb3cd2b5dbaf13d7c | |||||||||||||
41 | Savior Monk | deck | White | Unit | Monk | 2 | FALSE | 0 | 2 | 2 | Healing 1 (During your upkeep, heal 1 damage from all friendly units and heroes.) | 85086865256b4ad0bc006873e3be0b91c2a3a1eb | ||||||||||||||
42 | Fox Viper | deck | White | Unit | Ninja | 2 | FALSE | 0 | 2 | 1 | Sparkshot (When attacking a patroller, deals 1 damage to an adjacent patroller.) | 844c46b6746e82c9e04e4bd715336425923d6139 | ||||||||||||||
43 | Aged Sensei | deck | White | Unit | Monk | 1 | TRUE | 0 | 1 | 1 | ⤵ → Give a friendly unit or hero +1 ATK/+1 armor this turn. (Armor absorbs damage before HP and is then destroyed.) | 589a685eacd752d8d1cfd43cad103cefa9254f39 | ||||||||||||||
44 | Morningstar Flagbearer | deck | White | Unit | Flagbearer | 3 | FALSE | 0 | 2 | 2 | Whenever an opponent plays a spell or ability that can ◎ a flagbearer, it must ◎ a flagbearer at least once. | 839ef98fbbcbe3f082b48309d92b379c0379a436 | ||||||||||||||
45 | Fox Primus | deck | White | Unit | Ninja | 3 | FALSE | 0 | 2 | 2 | Frenzy 1 (Gets +1 ATK on your turn.) | Anti-air (Can attack fliers, but can ignore patrolling fliers. Deals combat damage to fliers it fights or that fly over this while it patrols.) | 44a96166c20de91ed673a81093e1d6008dd7cff5 | |||||||||||||
46 | Safe Attacking | deck | White | Upgrade | 1 | FALSE | 0 | Your tech 0 and I units get +1 armor while they attack. (Armor absorbs damage before HP and is then destroyed.) | b16928a4f2a628d93cb0eca22d65e7e90b011387 | |||||||||||||||||
47 | Sensei's Advice | deck | White | Minor Spell | Buff | 1 | TRUE | Give up to two of your units +1 ATK/+1 armor this turn. (Armor absorbs damage before HP and is then destroyed.) | 60c7c991216449a1da6a8b3c6e32e7434f6bd683 | |||||||||||||||||
48 | Grappling Hook | deck | White | Minor Spell | 0 | TRUE | Pull a patroller to an empty slot in its patrol zone. | ae9fb1e29e176912c19fe09257af562e2605885a | ||||||||||||||||||
49 | Snapback | deck | White | Minor Spell | 3 | TRUE | Return an opposing hero to its command zone. It can't be summoned until after its owner's next turn. Put another hero from that command zone into play, or the same hero if there isn't another. | 67c338d840cce270a80f064ee767e686aa28c7a9 | ||||||||||||||||||
50 | Daigo Stormborne | trash | White | Legendary Unit | Ghost | 0 | FALSE | 0 | 8 | 8 | Indestructible, untargetable, unstoppable, can't patrol. | |||||||||||||||
51 | Ninja | trash | White | Unit | Ninja | 0 | FALSE | 0 | 1 | 1 | ||||||||||||||||
52 | Bird | trash | White | Unit | Bird | 0 | FALSE | 0 | 1 | 1 | Flying | |||||||||||||||
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