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Last update: 13th July 2019ViewportGlobalsSelection (Global)Manipulation (Global)Object editingMesh editingAnimationCurve editingSculpt modeVertex paint modeWeight paint modeImage paint modeArmature modePose modeGrease pencilParticle editingLattice editing
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Prerequisites:OrbitAlt+LMBQuick searchTabSelectionLMBMoveWRepeat lastTFace toolsCtrl+FInsert keyframeIExtrude curve to mouse cursorShift+RMBSculptLMBPaintLMBPaintLMBPaintLMBAlign bonesAApply transforms menuADrawD+LMBBrush strokeRMBFlipF
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Keymap Addon installed and enabledPanAlt+MMB, MMBAdd menuShift+ASelection addShift+LMBRotateEEdge toosCtrl+ERemove keyframeAlt+ICurve point scaleCtrl+RMBSculpt inverseCtrl+LMBSample colorRMBSample weightRMBSample colorRMBExtrude boneDRelax poseSDraw straight linesD+Shift+LMBTo prevent interference with LMB selection ^
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Optional:ZoomAlt+RMBHelp/ManualF1Selection subtractCtrl+LMBScaleRJoin selected objectsJVertex toolsCtrl+VSet curve point tiltCtrl+Alt+RMBSculpt smoothShift+LMBSelect bone Ctrl+LMBPaint secondary colorCtrl+LMBExtrude bone (forked)Shift+DPush poseDDraw poly lineD+Ctrl+LMBBrush sizeAlt+RMBParent to meshCtrl+P
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Preferences>Navigation>Zoom Axis: HorizontalSet keying setKClear curve point tiltAlt+TPaint gradientShift+LMBGrab clone stencil (2D editor only)Alt+LMBFill between jointsFPose breakdownerBEraserD+RMBBrush strengthShift+RMBCreate mesh hookShift+H
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Unassigned Recommended Addon Keys:Orbit angle snapAlt+Ctrl+LMBObject mode`Selection boxHold LMBTweakHold RMBMove to collectionLVertex mode1Remove from keying setAlt+KBrush size increaseCtrl+Wheel UpBrush size increaseCtrl+Wheel UpPaint radial gradientCtrl+Shift+LMBMerge bonesJWeight setS
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HardOps: GModes pie menuShift+`Selection box addHold Shift+LMBEdge mode 2Curve point type menuSBrush size decreaseCtrl+Wheel DownBrush size decreaseCtrl+Wheel DownBrush size increaseCtrl+Wheel UpBrush size increaseCtrl+Wheel UpCopy poseCtrl+CTool paletteD+A
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HardOps Helper: HCenter on selectionZEdit mode (Vert/Edge/Face)1,2,3Selection box subtractHold Ctrl+LMBPivot point menuShift+QConvert Mesh/CurveCtrl+EFace mode3PlayShift+SpacebarExtrude curve pointDBrush strength Shift+RMBBrush strength Shift+RMBBrush size decreaseCtrl+Wheel DownBrush size decreaseCtrl+Wheel DownSplit bonesPPaste poseCtrl+VPie menuD+SHideCtrl+H
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BoxCutter: VView allShift+ZSculpt mode4Orientation menuCtrl+QPlay reverseAlt+Shift+SpacebarConnect curve pointsFBrush angleCtrl+RMBBrush angleCtrl+RMBBrush strength Shift+RMBSeparate to new armatureShift+PPaste pose mirrorCtrl+Shift+VInsert blank frameD+FUnhide allAlt+H
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MeshMachine: MIsolate selectedAlt+ZTexture paint mode5SelectQOrigin edit menuAlt+QMake parentCtrl+PXray selectionF2Open/Closed curve toggleCBrush strength Shift+RMBBrush angleCtrl+RMBDelete all active framesD+Delete
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More free keys (3D View):Vertex paint mode6Select tool modeDouble-QPivot to center of geometryAlt+Shift+QClear parentAlt+PNext frameRight Arrow,Ctrl+Shift+Wheel DownUnify curve normalsNBrush stencil moveWBrush angleCtrl+RMBBrush secondary texture angleCtrl+Alt+RMBBone options menu toggleVBone options menu toggleV
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Alt+XWireframe mode toggleF3Weight paint mode7InsetSPrevious frameLeft Arrow,Ctrl+Shift+Wheel UpSplit curve segmentPBrush stencil rotateEBrush stencil moveWBrush stencil moveWEdit mode (Unique only):
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Alt+YWireframe on shaded toggleF4Particle edit mode8Select allCtrl+AProportional editingOCreate collectionCtrl+GNext keyframeUp ArrowSeparate to new curveShift+PBrush stencil scaleRBrush stencil rotateELimit selection to visibleF2Brush stencil rotateEChange bone layersLChange bone layersLSculpt strokeRMB
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Alt+VRendered mode toggleF5Armature pose mode9Deselect allCtrl+Double-AProportional falloff menuShift+OSelect by collectionShift+GExtrudeDPrevious keyframeDown ArrowParent to meshCtrl+PSecondary stencil moveShift+WBrush stencil scaleRBrush stencil scaleRChange armature layersCtrl+LChange armature layersCtrl+LSculpt stroke inverseCtrl+RMB
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Alt+NLookDev mode toggleF6GPencil draw mode0Select inverseCtrl+ICollection edit pie menuAlt+GExtrude menuShift+DJump to startShift+Right ArrowCreate mesh hookShift+HSecondary stencil rotateShift+ESecondary stencil moveShift+WSecondary stencil moveShift+WSculpt stroke smoothShift+RMB
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Alt+UApply transforms menuAExtend verticesAlt+DJump to endShift+Left ArrowSecondary stencil scaleShift+RSecondary stencil rotateShift+ESecondary stencil rotateShift+EFlip boneMFlip selected boneMSculpt menuS
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Alt+JChange view menuSpaceDeleteDeleteParentPage UpClear transforms menuAlt+AMake linksCtrl+LExtrude geometry to mouse cursorShift+RMBSelect LinkedDouble-LMBSecondary stencil scaleShift+RSecondary stencil scaleShift+RSwitch directionShift+MFlip quaternionsShift+MBrush strengthAlt+Shift+RMB
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Alt+MAlign view to selection menuAlt+SpaceDelete optionsShift+DeleteChildPage DownMake single userAlt+LSet start frameShift+[Select Linked AddShift+Double-LMBHide inside boxHEraser radiusCtrl+Shift+RMB
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Ctrl+UDissolve (geoemetry, bones)Ctrl+DeleteAdd parentShift+Page UpSnapHold CtrlShrink/FattenCtrl+RMBSet end frameShift+]Deselect LinkedCtrl+Double-LMBUnhide inside boxShift+HUse mask toggleMUse mask toggleMUse mask toggleMSelect connected bonesDouble-LMBSelect connected bonesDouble-LMB
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Ctrl+JAlign selected camera to viewAlt+CAdd childShift+Page DownToggleCtrl+TabSubdivision surface level 0Ctrl+`Timeline panelSelect similar menuLUnhide allAlt+HFill all with colorFFill all with weightFSwap color slotsXSelect similarShift+LGroup bonesCtrl+GSelect entire strokeDouble-LMB
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Ctrl+KDuplicateCtrl+DSnap mode menuShift+TabSubdivision surface levelsCtrl+1-5BevelCMove timeline cursorRMBUse vertex mask toggleVSelect shortest pathCtrl+Shift+LMBSelect grouped bonesShift+GAdd entire stroke to selectionShift+Double-LMB
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Ctrl+XOrbit LeftAlt+LeftDuplicate instanceAlt+DGrow selectionShift+Num +, Shift+Wheel UpBevel VerticesShift+CSubdivision levelsCtrl+0-5
Subtract entire stroke from selection
Ctrl+Double-LMB
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Ctrl+BOrbit RightAlt+RightShrink selectionShift+Num -, Shift+Wheel DownSnap To menuAlt+SAdd planeShift+1Toggle time/framesTSubdivision level upPage UpRecalculate rollCAdd IKShift+I
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Shift+ROrbit UpAlt+UpCopy (To buffer)Ctrl+CAdd cubeShift+2BridgeBSet preview rangeBSubdivision level downPage DownClear rollAlt+CRemove IKAlt+Shift+IOptions menuCtrl+W
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Shift+JOrbit DownAlt+DownPaste (From buffer)Ctrl+VMake linksCtrl+LDeformations menuAlt+FAdd cylinderShift+3BisectShift+BClear preview rangeAlt+BInterpolationV
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Shift+URoll RightCtrl+Alt+RightSelect linkedShift+LAdd sphereShift+4Angle control menuAAngle control menuAAngle control menuABone sizeCtrl+RMBAdd constraintShift+CInterpolate sequenceShift+V
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Shift+KRoll LeftCtrl+Alt+LeftPlace cursorShift+MMBAdd circleShift+5Loop CutAAdd markerAStroke method menuSStroke method menuSStroke method menuSStroke method menuSBone envelope sizeCtrl+Shift+RMBRemove constraintAlt+C
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Shift+NSelect active collectionDouble-LMBLoop offset slideAlt+ASelect markerLMBToggle smooth strokeShift+SToggle smooth strokeShift+SToggle smooth strokeShift+SToggle smooth strokeShift+SBone rollCtrl+Alt+RMB
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Fly ViewShift+VNew fileCtrl+N
Add active collection to selection
Shift+Double-LMBAdd area lightShift+6Box select markersHold Alt+LMBToggle DyntopoDPoseLib browseF
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Open fileCtrl+OAdd sun lightShift+7Create faceFAdd marker to selectionShift+LMBDyntopo detail sizeShift+DPoseLib addShift+FJoin strokesJ
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Set render borderBOpen recentCtrl+Shift+OMesh/UV:Add spot lightShift+8Beauty fillShift+FMove markerHold LMB, WPoseLib removeAlt+FJoin strokes and copyShift+J
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Clear render borderAlt+BSave fileCtrl+SSelect Linked AddCtrl+Alt+Shift+LMBAdd point lightShift+9Rename markerF2Select all (Mask)Ctrl+APoseLib renameCtrl+Shift+F
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Save file asCtrl+Shift+SDeselect LinkedCtrl+Alt+Shift+RMBKnifeXSelect all markers toggleCtrl+AInvert maskCtrl+ISnap menuAlt+S
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UI ControlsSelect similar menuLKnife cut throughShift+XBind camera to markersCMask lassoAlt+LMBClear pose locationAlt+W
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EyedropperEHide selectionCtrl+HKnife selected onlyCtrl+Shift+XClear pose rotationAlt+ESelect brush 1-101-0
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Unhide AllAlt+HSelect loopsCtrl+LCenter on current frameZClear pose scaleAlt+R
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Insert keyframeISelect ringsCtrl+RSplit geometryP
Zoom to fit active segment
Shift+ZStroke thicknessCtrl+Alt+Hold RMB
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Delete keyframeAlt+IShow collection 1-10Num 1-0Separate to new objectShift+PPropagate pose menuC
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Clear keyframeCtrl+Alt+IAdd collection 1-10 to visibleShift+Num 1-10Edge loopDouble-LMBParent to mesh vertexCtrl+PSet bones rotation modeXConvert grease pencil to curvesCtrl+E
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Add loop to selectionShift+Double-LMBCreate mesh hookShift+H
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Add driverDProperties]Subtract loop from selectionCtrl+Double-LMB
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Clear driverAlt+DTool shelf[SubdivideShift+W
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Edge ringAlt+Double-LMB
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Add to keying setKQuick FavoritesCtrl+WAdd ring to selectionAlt+Shift+Double-LMBUnwrap menuU
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Remove from keying setAlt+KSubtract ring from selectionCtrl+Alt+Double-LMB
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User PreferencesCtrl+Alt+PConnect selected verticesJ
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Copy data pathCtrl+Shift+CGrow selected patternCtrl+Shift+Num +
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Copy full data pathCtrl+Alt+Shift+CMaximize areaCtrl+SpacebarShrink selected patternCtrl+Shift+Num -Merge elements menuY
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Remove doublesShift+Y
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RenderF12Select bordersShift+E
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Render viewCtrl+F12Select face outlinesAlt+Shift+ESpin extrude (along cursor)Shift+E
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Select linked flat facesCtrl+Shift+F
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UndoCtrl+ZSkin modifier vertex scaleCtrl+Alt+RMB
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RedoCtrl+YShortest pathCtrl+Shift+LMB
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Undo historyCtrl+Alt+ZNormal edit menuN
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Redo historyCtrl+Alt+Y
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Triangulate pie menuShift+T
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3D ViewShift+F1
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Node EditorShift+F2Set vertex groupCtrl+G
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Image ViewShift+F3
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OutlinerShift+F4Vertex SlideShift+S
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Graph EditorShift+F5
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Dope SheetShift+F6
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NLA EditorShift+F7
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Sequence EditorShift+F8
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Text EditorShift+F9
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Clip EditorShift+F10
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File BrowserShift+F11
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Python ConsoleShift+F12
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